2011-07-11 |
MirceaKitsune | Don't require re-pressing for stomach kicks for bots... |
tree | commitdiff |
2011-07-10 |
MirceaKitsune | Some tweaks to the sbar rings |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Change "Being swallowed..." to "Swallowed..." on the... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/slow_swallowing |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | sbar rings for swallowing and being swallowed (what... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Do not send entcs for prey. This saves us from having... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Use Shorts instead of Coords, for fewer bandwidth usage... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Oops... also consider the healthsize_min and healthsize... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Don't show names through walls, even for team mates |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Use a different cvar setting for showing enemies or... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Change how the status setting works for shownames.... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Add symbols for health and armor |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Send health and armor as shorts instead of coords |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Color descriptional parts of the names |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Only show the health and armor of team mates, not enemi... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Offset the names for scaled players, to match the prope... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Send / receive the predator entnum instead |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Do not show names for prey |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Commit the new code files to GIT |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Attempt to port the shownames feature from Xonotic... |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Saturation should depend on the configured max armor... |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Remove the old saturation slider from the menu, and... |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Make saturation depend on the amount of armor the playe... |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Show a different fuel icon when owning the fuel_regen |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Disable damage blur when dead, but keep content blur... |
tree | commitdiff |
2011-07-06 |
MirceaKitsune | Pickup flash effect, for more eye candy |
tree | commitdiff |
2011-05-14 |
MirceaKitsune | Make a comment more descriptive |
tree | commitdiff |
2011-05-14 |
MirceaKitsune | Event chasecam fixes done in Xonotic |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Cvar each ring's action, and showing the ring for that... |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Cvar sbar ring settings |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Larger fonts for the larger ring |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Ring for stomach kicking |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Sbar ring for regurgitation delay |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Add first actual functionality to the sbar ring; Showin... |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Some small tweaks and fixes |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Add proper ring functions to work with |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Add text strings, which will be used later to describe... |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Draw the two sbar rings. They will be used to indicate... |
tree | commitdiff |
2011-05-01 |
MirceaKitsune | Only use the event chasecam when we aren't fake prey... |
tree | commitdiff |
2011-05-01 |
MirceaKitsune | Event chasecam from Xonotic (original code by me).... |
tree | commitdiff |
2011-04-20 |
MirceaKitsune | Fix map voting screen still using the old HUD fonts |
tree | commitdiff |
2011-04-19 |
MirceaKitsune | Do show 0 minutes when showing remaining time |
tree | commitdiff |
2011-04-19 |
MirceaKitsune | Fix HUD timer position when showing time left |
tree | commitdiff |
2011-04-18 |
MirceaKitsune | Change the path for radar images to their own subfolder |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Use a simpler method of fetching colors. Needed for... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix and finalize my last code |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Highlight team mates in a different color, in the stoma... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Show a no swallow indicator when the entity is a player... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Don't make team score fonts whiter, it's ugly |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix something I forgot in last commit |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix CTS score display |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Some tweaks to show-minus-plus |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix an old warning |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Finally fix the HUD, and make positioning with all... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Fix health and armor positions with all fonts. Still... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Revert back to old drawstring method. It's just some... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Re-write the centering code for health. The previous... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Make team text whiter on sbar scores |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Remove all forms of sbar highlighting |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Make a text slightly larger |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Draw a clock icon in the timer on the HUD |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Remove now useless highlight and stroke parameters... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Further improve some text positioning |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Fix number positioning with minus / plus |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Finixh positioning the remaining sbar items |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Re-position half of the HUD items properly with the... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Remove a positioning change that only causes trouble now |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Render number strings whole in sbar |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | First attempt at implementing True Type font support... |
tree | commitdiff |
2011-03-23 |
MirceaKitsune | Another bugfix from Xonotic. |
tree | commitdiff |
2011-03-23 |
MirceaKitsune | Some bugfixes from Xonotic, regarding features I ported... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Fix an outdated reload system comment, for the sake... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Fix uservec*_enable cvars getting set dynamically,... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Several other fixes to the blur / sharpen effects |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Fix a few other checks and things regarding the blur... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Reduce cvar_set spam as much as possible for the blur... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Dim crosshair color and / or alpha when unarmed |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Only colorize the swallow indicator if one of its color... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Crosshair coloring by health, moar Xonotic code |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Port aiming reticles from Xonotic. |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Fix size cvar for the indicator |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Add color for swallow indicator |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Canswallow indicator for crosshair. When enabled, the... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Fix a mistake I made by reordering some lines of code |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Add crosshair ring setting to menu |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Code comments |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Show two lines on HUD while the weapon is being reloade... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | When holding a reloadable weapon, also show its count... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | And lastly, implement the client side part. |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Remove comments saying armor is not used in VT. Now... |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Another small positioning tweak |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | More position tweaking |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Properly position the armor icon too |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | First part of reintegrating HUD armor. Text is now... |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Add some code comments |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Further fix and improve the sound fading code |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Some more fixes to that hack. Not sure what more can... |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Make the hack less ugly, first step. Still needs one... |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Use an even uglier hack in the menu, until I can figure... |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Improve the cutsound code. Unfortunately, as long as... |
tree | commitdiff |
next |