]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/common/mutators/mutator
Merge branch 'martin-t/defaults' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator /
2017-08-07 MarioMerge branch 'martin-t/defaults' into 'master'
2017-08-06 MarioScrew up overkill
2017-08-06 Martin TaibrMerge branch 'master' into martin-t/defaults
2017-08-05 TimePathStyle: expand LAMBDA()
2017-08-05 TimePathLint
2017-08-05 MarioMerge branch 'Lyberta/RPCImpulseFix' into 'master'
2017-08-05 LybertaRPC has now the same impulse as Devastator. 462/head
2017-08-04 MarioSome optimizations to client side items and spawn points
2017-07-28 MarioMerge branch 'Mario/addtolist_cleanup' into 'master'
2017-07-25 Martin TaibrMerge branch 'master' into martin-t/defaults
2017-07-19 Martin TaibrMerge branch 'master' into martin-t/defaults
2017-07-19 TimePathMerge branch 'martin-t/units' into 'master'
2017-07-18 MarioMove the buff checks below the BuffTouch hook incase...
2017-07-17 Martin TaibrMerge branch 'master' into martin-t/defaults
2017-07-17 Martin Taibrturns out g_waypointsprite_* are client cvars and alises
2017-07-17 Martin TaibrMerge branch 'master' into martin-t/defaults
2017-07-16 MarioPort race_completed to ClientState and move prevorigin...
2017-07-16 MarioMove racecar_angles into the bugrigs file
2017-07-15 MarioPort killcount to ClientState
2017-07-15 MarioPort movement and movement_old to ClientState
2017-07-15 MarioPort pressedkeys to ClientState
2017-07-13 MarioMove some variables out of constants.qh
2017-07-09 terencehillMerge branch 'martin-t/dmgtext2' into 'master'
2017-07-08 Martin Taibruse AUTOCVAR_SAVE
2017-07-03 Martin TaibrMerge branch 'master' into martin-t/dmgtext2
2017-07-03 Martin Taibrupdate AUTOCVAR values to match default config because...
2017-07-03 Martin Taibrdon't use 2d damagetext when observing
2017-07-01 terencehillMerge branch 'terencehill/eraseable_functions'
2017-06-29 terencehillReplace some sprintfs with simpler strcats
2017-06-26 Martin Taibrhopefully get this conplicated condition right this...
2017-06-26 Martin Taibruse vec2
2017-06-25 MarioMerge branch 'terencehill/vec2_optimizations' into...
2017-06-22 MarioReturn if the damage text is deleted
2017-06-17 terencehillMerge branch 'master' into terencehill/vec2_optimizations
2017-06-16 terencehillMerge branch 'master' into martin-t/dmgtext2
2017-05-27 Martin TaibrMerge branch 'master' into martin-t/dmgtext2
2017-05-27 terencehillOptimize client and server vector operations mostly...
2017-05-20 MarioMerge branch 'Mario/intrusive' into 'master'
2017-05-19 MarioTweak resistance buff to reduce damage after most other...
2017-05-16 MarioMerge branch 'Mario/cts_respawn_clear' into 'master'
2017-05-11 Martin TaibrMerge branch 'master' into martin-t/dmgtext2
2017-05-11 Martin Taibroptional 2d damagetext when too close or out of view...
2017-05-09 Martin Taibrput defaults into defaultXonotic.cfg, adjust some timings
2017-05-06 Martin Taibrsave another byte
2017-05-06 Martin Taibrtypo
2017-05-06 MarioMerge branch 'martin-t/dmgtext' into 'master'
2017-05-06 Martin Taibrcleanup
2017-05-06 Martin Taibrlet's pretend they're not globals
2017-05-06 Martin Taibrprevent overlapping 2d damagetext
2017-05-05 Martin Taibrremove commented out code
2017-05-05 Martin Taibrrename variable
2017-05-05 Martin Taibrremove todo
2017-05-01 Martin Taibrdamagetext: accumulate
2017-05-01 Martin Taibrwip non-wallhacky damagetext
2017-04-30 Martin Taibrsplit damagetext into cl_, sv_ and ui_ files 438/head
2017-04-28 MarioMerge branch 'Lyberta/con_textsize_' into 'master'
2017-04-17 MarioDon't bother trying to remove and give back the buff...
2017-04-10 MarioFix some references to the 'other' global
2017-04-07 MarioMerge branch 'Lyberta/PlayerDied' into 'master'
2017-04-07 MarioMerge branch 'amade/small-fixes' into 'master'
2017-04-04 MarioMerge branch 'master' into Mario/cts_respawn_clear
2017-04-02 LybertaMerge branch 'master' into Lyberta/DebugPrintToChat
2017-04-01 MarioUpdate hash again (someone keeps fiddling with bot AI)
2017-03-24 MarioMerge branch 'Mario/mutator_array_fix'
2017-03-20 MarioIf player is dead, reset dodging fields
2017-03-13 Martin TaibrMerge branch 'master' into martin-t/overkill
2017-03-13 MarioFix buff prediction and use PHYS_HIGHSPEED for the...
2017-03-13 MarioAdd an option to always show item re-spawn waypoints...
2017-03-12 MarioPossible fix for buff random selection
2017-03-12 MarioMerge branch 'master' into Mario/race_target_waypoint
2017-03-12 MarioMerge branch 'master' into Mario/killsound
2017-03-11 MarioRemove the dodging stats for now (prediction doesn...
2017-03-11 MarioMerge branch 'Lyberta/_mod_autogen_fix' into 'master'
2017-03-11 MarioFix air dodging to not go crazy high speeds, also decre...
2017-03-11 LybertaRerun genmod.sh to obtain proper _mod files. 420/head
2017-03-11 Marioitem_medic isn't a thing, apparently
2017-03-11 MarioUpdate deprecation mappings
2017-03-10 MarioAdjust compatibility to more closely resemble the origi...
2017-03-10 MarioMerge branch 'Mario/itemstime_editor_fix' into 'master'
2017-03-10 MarioMerge branch 'martin-t/spec' into 'master'
2017-03-08 LybertaSecond fix of _mod files. 418/head
2017-03-07 MarioMerge branch 'master' into Mario/mutator_array_fix
2017-03-06 MarioHopefully satisfy the blind whiners
2017-03-06 MarioDon't set HITTYPE_BOUNCE on the napalm fire damage...
2017-03-06 MarioTighten the maths around the new pow replacements
2017-03-06 MarioSneak in another feature (simple option to enable ammo...
2017-03-06 Mariopow(a, b) -> a ** b
2017-03-04 MarioGive item respawn maths some bounds
2017-03-04 MarioFix buff initial cooldown lasting too long
2017-03-04 MarioFind the clever way to fix itemstime editor 415/head
2017-02-28 MarioAs a more acceptable compromise, increase the max damag...
2017-02-28 MarioDecrease default max damagetext size to 14 (still 3...
2017-02-27 terencehillMerge branch 'martin-t/damagetext' into 'master'
2017-02-24 Martin TaibrMerge branch 'master' into martin-t/damagetext
2017-02-24 MarioUse StartItem on monster's dropped items instead of...
2017-02-24 Martin Taibrmy better shot at float comparisons
2017-02-24 Martin Taibrmy best shot at float comprisons
2017-02-23 MarioClean up buff randomization a bit (less likely to get...
2017-02-22 Martin Taibrthe conditions are identical, make them look identical
2017-02-21 MarioMerge branch 'morphed/newrl' into 'master'
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