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Bot AI: allow to find nearest waypoint of players in the air so that they can be...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server /
2017-11-10 terencehillBot AI: allow to find nearest waypoint of players in...
2017-11-10 terencehillMake work chasing of players in the air when bot ends...
2017-11-10 terencehillBot AI: allow bots to chase players in the air by adjus...
2017-11-05 terencehillBot AI: fix bots using waypoints to reach a player...
2017-11-03 terencehillWhen setting a goal as dynamic, delay nearest waypoint...
2017-11-03 terencehillImplement goal removal when bot returns the flag in...
2017-11-03 terencehillBot AI: when assigning a bot frame to find a new goal...
2017-11-02 terencehillDon't assign needlessly a frame to find a new goal...
2017-11-02 terencehillClear current bot route as soon as bot dies or gets...
2017-11-02 terencehillBot AI: fix bots sometimes going back and forth between...
2017-11-01 terencehillBot AI: implement goal locking for goals that require...
2017-10-29 terencehillBot AI: don't rate again items already rated with a...
2017-10-28 terencehillAssume nearest waypoint of a bot is its current goal...
2017-10-28 terencehillBot AI: don't rate enemies running too fast for chasing...
2017-10-27 terencehillFix cost of travel from jumppad to item
2017-10-27 terencehillMake bot head to the jumppad destination once it reache...
2017-10-26 terencehillBot AI: make bots aware of items that can be reached...
2017-10-17 terencehillMerge branch 'terencehill/bot_waypoints' into terencehi...
2017-10-17 terencehillIncrease tracewalk destination height to include player...
2017-10-17 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-10-15 terencehillFix event log reporting a name change event on connect
2017-10-15 MarioRevert previous "fix" (didn't work)
2017-10-13 terencehillOops, fix rocketjump damage check
2017-10-13 MarioMove netname_previous out of ClientState (possible...
2017-10-12 terencehillBot AI: don't leave item to teammate if bot is closer...
2017-10-12 terencehillOptimize code by avoiding vlen calls
2017-10-12 terencehillBot AI: also check if the goal item can be left to...
2017-10-11 terencehillBot AI: also leave powerup to teammates closer to it
2017-10-11 terencehillBot AI: Fix buggy algorithm for deciding whether to...
2017-10-10 terencehillCheck for invisible name only when player name changes
2017-10-10 MarioMerge branch 'matthiaskrgr/nadecountdown_nopicmip'...
2017-10-08 terencehillMove some code from havocbot_goalrating_items to a...
2017-09-28 terencehillBot AI: add some randomness when trying to shorten...
2017-09-28 terencehillRemove a redundant check
2017-09-28 terencehillFix goal distance check not working when bot finds...
2017-09-25 terencehillFix links from waypoints to items getting tested in...
2017-09-24 terencehillFix bots missing the second teleport when path includes...
2017-09-24 MarioMerge branch 'Lyberta/RandomStartWeapons' into 'master'
2017-09-23 LybertaFixed compilation units.
2017-09-23 terencehillRemove a redundant check, cleanup some jetpack code
2017-09-23 terencehillFix velocity check for braking when bots are using...
2017-09-23 terencehillFix bots looking downwards when they reach an item...
2017-09-23 LybertaRandom start weapons: Make g_random_start_weapons an...
2017-09-23 LybertaMerge branch 'master' into Lyberta/RandomStartWeapons
2017-09-23 LybertaRandom start weapons: Move ammo into an entity.
2017-09-23 MarioMerge branch 'Lyberta/DynamicHandicap2' into 'master'
2017-09-23 MarioMerge branch 'Lyberta/URS3' into 'master'
2017-09-23 LybertaNew dynamic handicap algorithm. 494/head
2017-09-20 terencehillFix some wrongly indented curly braces
2017-09-20 terencehillMerge branch 'martin-t/votefix' into 'master'
2017-09-20 Martin Taibrfix vote timing out when none is called 492/head
2017-09-19 terencehillBot AI: detect if bot is ahead of current goal and...
2017-09-19 MarioMerge branch 'martin-t/dmgtextconfig' into 'master'
2017-09-18 terencehillChange output of a successful kick vote to not include...
2017-09-18 terencehillOops, fix build and shorten a few instructions
2017-09-18 MarioMerge branch 'martin-t/has_origin' into 'master'
2017-09-18 terencehillFix reason string in the kick command displayed only...
2017-09-18 terencehillFix vote length check (argv_start_index(startpos) retur...
2017-09-18 terencehillprivelages --> privileges
2017-09-16 terencehillRemove intialization of .dmg for players as it isn...
2017-09-16 TimePathspawnfuncs: fix SV_OnEntityPreSpawnFunction
2017-09-16 LybertaMerge branch 'master' into Lyberta/URS3
2017-09-16 TimePathMerge branch 'Lyberta/DynamicHandicap' into 'master'
2017-09-16 LybertaHandicap: Use ClientState. 485/head
2017-09-14 terencehillBot AI: when bot isn't getting close to the current...
2017-09-14 terencehillBot AI: immediately remove player as goal if dead and...
2017-09-13 MarioUpdate ready and vote counts when a player becomes...
2017-09-11 terencehillRemove a now redundant optimization
2017-09-11 terencehillMerge branch 'terencehill/bot_waypoints' into terencehi...
2017-09-11 terencehillAdd link from waypoint to item when they overlap
2017-09-11 terencehillFix destination point of a tracewalk call
2017-09-11 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-09-11 terencehillBot AI: tweak timeout values for searching a new goal...
2017-09-10 LybertaMerge branch 'master' into Lyberta/DynamicHandicap
2017-09-10 LybertaMerge branch 'Lyberta/URS3' into Lyberta/RandomStartWeapons
2017-09-10 LybertaMerge branch 'master' into Lyberta/URS3
2017-09-09 terencehillBot AI: use correct button to activate jetpack, initial...
2017-09-09 terencehillBot AI: take into account invincibility powerup when...
2017-09-09 terencehillBot AI: update condition for doing a rocket jump
2017-09-09 TimePathFix max_shot_distance
2017-09-08 terencehillBot AI: slightly increase timeout for finding a new...
2017-09-08 terencehillBot AI: anticipate search of a new goal when bot touche...
2017-09-08 terencehillSet proper destination point for 2 tracewalk calls
2017-09-08 terencehillBot AI: optimize path finding by avoiding searching...
2017-09-07 terencehillBot AI: avoid clearing twice the route to the goal...
2017-09-07 terencehillFix havocbot_checkgoaldistance forcing to find a new...
2017-09-07 terencehillBot AI: if the current goal is taken by someone keep...
2017-09-07 LybertaURS: Fixed weapon spawning.
2017-09-06 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-09-06 terencehillMore BITs (and less variables)
2017-09-06 LybertaURS: Better header inclusion.
2017-09-06 terencehillFix mixed tabs and spaces in some newly added code
2017-09-06 LybertaMerge branch 'Lyberta/URS3' into Lyberta/RandomStartWeapons
2017-09-06 LybertaMerge branch 'master' into Lyberta/URS3
2017-09-06 LybertaMerge branch 'master' into Lyberta/DynamicHandicap
2017-09-06 TimePathFix initialization of maxclients
2017-09-06 LybertaHandicap: fixed compilation units.
2017-09-06 LybertaAdded handicap API.
2017-09-04 MarioMerge branch 'Lyberta/TeamplayFixes_' into 'master'
2017-09-02 LybertaMerge branch 'master' into Lyberta/TeamplayFixes_
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