2012-01-09 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/damage_effects |
tree | commitdiff |
2012-01-08 |
Samual | Bring back jump_interval to handle refire, this way... |
tree | commitdiff |
2012-01-07 |
Samual | Make tell work with magicear like previously |
tree | commitdiff |
2012-01-07 |
Samual | Merge remote branch 'origin/mirceakitsune/preview_images' |
tree | commitdiff |
2012-01-07 |
Samual | Merge remote branch 'origin/master' into mirceakitsune... |
tree | commitdiff |
2012-01-07 |
Rudolf Polzer | csqcplayers: fix wrong input_buttons in a case that... |
tree | commitdiff |
2012-01-07 |
Samual | Merge remote branch 'origin/master' into mirceakitsune... |
tree | commitdiff |
2012-01-07 |
Rudolf Polzer | simplify forcemodels code a bit |
tree | commitdiff |
2012-01-06 |
Samual | Fix autoscreenshot system - don't use an alias anymore... |
tree | commitdiff |
2012-01-06 |
Samual | Add bad cvar |
tree | commitdiff |
2012-01-06 |
Samual | Global cvar for all sv_fraginfo stuff, plus make the... |
tree | commitdiff |
2012-01-06 |
Rudolf Polzer | Merge branch 'master' of git://de.git.xonotic.org/xonot... |
tree | commitdiff |
2012-01-06 |
Rudolf Polzer | forcemodels: handle missing model better |
tree | commitdiff |
2012-01-06 |
Samual | Add another hard coded alias for compatibility (will... |
tree | commitdiff |
2012-01-06 |
Rudolf Polzer | Merge branch 'master' of git://de.git.xonotic.org/xonot... |
tree | commitdiff |
2012-01-06 |
Rudolf Polzer | 2 more crosshairs for asyyy |
tree | commitdiff |
2012-01-05 |
Samual | 2 new features: Don't switch away from a weapon if... |
tree | commitdiff |
2012-01-05 |
Samual | Allow master to actually do normal vote commands too... |
tree | commitdiff |
2012-01-05 |
Samual | Put spectators at origin plus player view offset, this... |
tree | commitdiff |
2012-01-05 |
Samual | These are entirely unrelated to minstagib, place them... |
tree | commitdiff |
2012-01-05 |
Samual | Fix bug with minstagib not using prepare attack |
tree | commitdiff |
2012-01-05 |
Samual | Fix division by zero |
tree | commitdiff |
2012-01-05 |
Mircea Kitsune | Blacklist floating bones so the effect won't stick... |
tree | commitdiff |
2012-01-05 |
Mircea Kitsune | Hide damage effects on spectated players too, if we... |
tree | commitdiff |
2012-01-05 |
Mircea Kitsune | More minor tweaks and cleanups |
tree | commitdiff |
2012-01-05 |
Mircea Kitsune | Distribute particles between damage effects on the... |
tree | commitdiff |
2012-01-05 |
Mircea Kitsune | Fix a code failure |
tree | commitdiff |
2012-01-05 |
Mircea Kitsune | Fix the cvar switch check |
tree | commitdiff |
2012-01-05 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/damage_effects |
tree | commitdiff |
2012-01-05 |
Mircea Kitsune | More code optimizations and code comments |
tree | commitdiff |
2012-01-05 |
Rudolf Polzer | Merge remote-tracking branch 'origin/terencehill/hud_sk... |
tree | commitdiff |
2012-01-05 |
Rudolf Polzer | Merge remote-tracking branch 'origin/nifrek/duckanims' |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Fix blood-dependent damage effects |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Simpler way of defining the entity number of the player |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Allow cvar to specify whether effects should show only... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Change how damage effects are applied to non-player... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Fix a bug causing damage effects to not show for alt... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Kill damage effects when the player gets gibbed or... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Make damage effects last longer |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Improve the tag counting macro |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Use a different and smarter way to go through the bones... |
tree | commitdiff |
2012-01-04 |
Samual | Merge remote branch 'origin/samual/updatecommands' |
tree | commitdiff |
2012-01-04 |
Samual | Final preparations/cleanup/fixes before merge |
tree | commitdiff |
2012-01-04 |
Samual | Merge remote branch 'origin/master' into samual/updatec... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Attach the damage effect entity to the bone and use... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Remove forgotten ReadByte (part of previous commit) |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Remove the old way of showing damage effects on gibs... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Allow multiple damage effects on the same player, but... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Skip damage effects for entities that have un model... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Go through all bones on the player model, and select... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | First part of bone-based damage effects: The origin... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Remove debug print now that species are working |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Get the correct species value. This fixes the last... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Use the correct damage value in damage effects. Edge... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Fix an epic failure in my code. This finally gets the... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Revert last commit, it was a mistake. The client alread... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Send an ent_DamageInfo for each player in the radius... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Also send ent_DamageInfo for hitscan weapons when they... |
tree | commitdiff |
2012-01-04 |
Rudolf Polzer | don't overemphasize direct hits |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/damage_effects |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Some tweaks, and preparations for a fix |
tree | commitdiff |
2012-01-04 |
Rudolf Polzer | Merge branch 'master' of git://nl.git.xonotic.org/xonot... |
tree | commitdiff |
2012-01-04 |
Rudolf Polzer | damageextraradius for svqc too |
tree | commitdiff |
2012-01-04 |
Rudolf Polzer | add a field .damageextraradius to DamageInfo entities... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Damage_DamageInfo is already sent for hitscan weapons... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Send species properly from the server? |
tree | commitdiff |
2012-01-04 |
Samual | Merge remote-tracking branch 'origin/master' into samua... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Send ent_DamageInfo for hitscan damage too. Why wasn... |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Get damage effects working without using a separate... |
tree | commitdiff |
2012-01-03 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/damage_effects |
tree | commitdiff |
2012-01-03 |
Samual | Fixes for sv_fraginfo |
tree | commitdiff |
2012-01-03 |
Mircea Kitsune | Merge branch 'mirceakitsune/preview_images' of git... |
tree | commitdiff |
2012-01-03 |
Mircea Kitsune | Use draw_PictureSize == '0 0 0' instead of draw_Preload... |
tree | commitdiff |
2012-01-03 |
Samual | Merge remote branch 'origin/master' into mirceakitsune... |
tree | commitdiff |
2012-01-03 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/preview_images |
tree | commitdiff |
2012-01-03 |
Rudolf Polzer | cl_forcemyplayer* |
tree | commitdiff |
2012-01-03 |
Rudolf Polzer | put the colors in rainbow order on the menu |
tree | commitdiff |
2012-01-03 |
Rudolf Polzer | make white whiter |
tree | commitdiff |
2012-01-03 |
Rudolf Polzer | try to fix some camouflagish colors |
tree | commitdiff |
2012-01-03 |
Rudolf Polzer | Merge branch 'master' of /var/cache/git/xonotic/xonotic... |
tree | commitdiff |
2012-01-02 |
Samual | Merge remote branch 'origin/master' into mirceakitsune... |
tree | commitdiff |
2012-01-01 |
Samual | Merge remote branch 'origin/master' into samual/updatec... |
tree | commitdiff |
2012-01-01 |
Samual | Merge remote branch 'origin/master' into samual/updatec... |
tree | commitdiff |
2012-01-01 |
Rudolf Polzer | to the menu |
tree | commitdiff |
2012-01-01 |
Samual | Merge remote branch 'origin/master' into samual/updatec... |
tree | commitdiff |
2012-01-01 |
Rudolf Polzer | sv_forceplayercolors |
tree | commitdiff |
2012-01-01 |
Rudolf Polzer | renumber notification types to annoy mi..., I mean... |
tree | commitdiff |
2012-01-01 |
Rudolf Polzer | cleanup headshot handling |
tree | commitdiff |
2012-01-01 |
Rudolf Polzer | stop removing the world, I still need it |
tree | commitdiff |
2012-01-01 |
Rudolf Polzer | simplify antilag handling again :) |
tree | commitdiff |
2012-01-01 |
Rudolf Polzer | antilag_takeback: better handling for the present |
tree | commitdiff |
2012-01-01 |
Rudolf Polzer | ntilag: fix division by zero after antilag reset |
tree | commitdiff |
2012-01-01 |
Rudolf Polzer | minor fixes for csqcplayers |
tree | commitdiff |
2011-12-31 |
Samual | Merge remote branch 'origin/master' into samual/updatec... |
tree | commitdiff |
2011-12-31 |
Rudolf Polzer | support EF_DYNAMICMODELLIGHT in csqcmodel |
tree | commitdiff |
2011-12-31 |
Rudolf Polzer | dpdefs updates |
tree | commitdiff |
2011-12-31 |
Rudolf Polzer | fix a spam bug |
tree | commitdiff |
2011-12-31 |
Rudolf Polzer | try getting rid of the CSQCMODEL_EF_INVISIBLE hack... |
tree | commitdiff |
2011-12-31 |
Rudolf Polzer | clear drawmask if alpha < 0 (better fps) |
tree | commitdiff |
2011-12-31 |
Rudolf Polzer | Merge branch 'master' of /var/cache/git/xonotic/xonotic... |
tree | commitdiff |
next |