2012-01-14 |
Mircea Kitsune | Merge branch 'mirceakitsune/damage_effects' of git... |
tree | commitdiff |
2012-01-14 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/damage_effects |
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2012-01-14 |
Jakob MG | fix http://dev.xonotic.org/issues/949 |
tree | commitdiff |
2012-01-14 |
Jakob MG | fix http://dev.xonotic.org/issues/972 |
tree | commitdiff |
2012-01-13 |
Rudolf Polzer | Merge branch 'divVerent/timed-superweapons' |
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2012-01-13 |
Rudolf Polzer | fix teamradar color of weapon sprites |
tree | commitdiff |
2012-01-13 |
Rudolf Polzer | fix some things about superweapon pickups |
tree | commitdiff |
2012-01-13 |
Rudolf Polzer | stop using IT_SUPERWEAPON in weapon ammo flags |
tree | commitdiff |
2012-01-12 |
Samual | Use "null" instead of a whole other model for it -... |
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2012-01-12 |
Samual | Fixes for the menu (though this will be changed soon... |
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2012-01-12 |
Samual | whoops, forgot to add it to compile |
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2012-01-12 |
Samual | Remove stupid whitespace |
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2012-01-12 |
Samual | Use a .qh file for this |
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2012-01-12 |
Samual | Cleanup in client/damage.qc |
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2012-01-12 |
Samual | Merge remote branch 'origin/master' into mirceakitsune... |
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2012-01-12 |
Rudolf Polzer | now with icon |
tree | commitdiff |
2012-01-12 |
Rudolf Polzer | simplify some hacks |
tree | commitdiff |
2012-01-12 |
Rudolf Polzer | if throwing away superweapon, it's over |
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2012-01-12 |
Rudolf Polzer | make it compile and work |
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2012-01-12 |
Rudolf Polzer | fix warnings |
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2012-01-12 |
Rudolf Polzer | stuff |
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2012-01-12 |
Rudolf Polzer | stuff |
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2012-01-12 |
Rudolf Polzer | some more fixes |
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2012-01-12 |
Rudolf Polzer | also make minstanex a superweapon |
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2012-01-12 |
Rudolf Polzer | fireball is now a superweapon (expires) |
tree | commitdiff |
2012-01-12 |
Rudolf Polzer | send superweapons_finished as a stat |
tree | commitdiff |
2012-01-12 |
Rudolf Polzer | use a timer for superweapons |
tree | commitdiff |
2012-01-12 |
Rudolf Polzer | preparations for timed superweapons (are safe, as we... |
tree | commitdiff |
2012-01-12 |
Rudolf Polzer | fixes some bit tests with superweapons |
tree | commitdiff |
2012-01-12 |
Rudolf Polzer | give superweapons a special respawn time (note: we... |
tree | commitdiff |
2012-01-11 |
Rudolf Polzer | fix func_plat |
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2012-01-10 |
Samual | Some extra comments to chat code |
tree | commitdiff |
2012-01-10 |
Samual | if intermission is active, spectators should be able... |
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2012-01-10 |
Samual | Merge remote branch 'origin/master' |
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2012-01-10 |
Samual | Make showname tags fade out when a player is dead ... |
tree | commitdiff |
2012-01-10 |
Rudolf Polzer | fix the colormod fix |
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2012-01-10 |
Samual | Add extra check to make sure that a client has called... |
tree | commitdiff |
2012-01-10 |
Mircea Kitsune | Rename weapondamage to damage in particle names |
tree | commitdiff |
2012-01-09 |
Mircea Kitsune | Add damage effects after particles in the menu, since... |
tree | commitdiff |
2012-01-09 |
Mircea Kitsune | Use a text slider, looks less ugly |
tree | commitdiff |
2012-01-09 |
Mircea Kitsune | Second requirement for merge; Add the effect to the... |
tree | commitdiff |
2012-01-09 |
Rudolf Polzer | Merge remote-tracking branch 'origin/divVerent/allow... |
tree | commitdiff |
2012-01-09 |
Mircea Kitsune | Tweak some descriptions and code comments. Now damage... |
tree | commitdiff |
2012-01-09 |
Rudolf Polzer | Merge remote-tracking branch 'origin/divVerent/waypoint... |
tree | commitdiff |
2012-01-09 |
Rudolf Polzer | func_plat: do not crash if broken |
tree | commitdiff |
2012-01-09 |
Mircea Kitsune | Rename cl_damageeffect_limit to cl_damageeffect_bones... |
tree | commitdiff |
2012-01-09 |
Mircea Kitsune | Fix a bug with self detection. Code working properly... |
tree | commitdiff |
2012-01-09 |
Rudolf Polzer | copybody: also copy dphitcontentsmask |
tree | commitdiff |
2012-01-09 |
Mircea Kitsune | Attempt to make damage effects use skeletal attachments... |
tree | commitdiff |
2012-01-09 |
Rudolf Polzer | bring death glow back, fix issues with respawning |
tree | commitdiff |
2012-01-09 |
Rudolf Polzer | get rid of CSQCMODEL_EF_INVISIBLE |
tree | commitdiff |
2012-01-09 |
Rudolf Polzer | respawn ghosts: don't munge colormap |
tree | commitdiff |
2012-01-09 |
Rudolf Polzer | Revert "Fix colormap with copybody (so now, ghost bodie... |
tree | commitdiff |
2012-01-09 |
Rudolf Polzer | csqcplayers: network death_time |
tree | commitdiff |
2012-01-09 |
Mircea Kitsune | Optimize my last change |
tree | commitdiff |
2012-01-09 |
Mircea Kitsune | Detect if the player respawned and clear damage effects... |
tree | commitdiff |
2012-01-09 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/damage_effects |
tree | commitdiff |
2012-01-09 |
Rudolf Polzer | add utility fields to detect player death |
tree | commitdiff |
2012-01-09 |
Rudolf Polzer | remove the hack again, fixed the engine |
tree | commitdiff |
2012-01-09 |
Rudolf Polzer | save/restore velocity, don't ask why |
tree | commitdiff |
2012-01-09 |
Rudolf Polzer | properly input velocity to V_CalcRefdef |
tree | commitdiff |
2012-01-09 |
Rudolf Polzer | Merge branch 'master' of git://de.git.xonotic.org/xonot... |
tree | commitdiff |
2012-01-09 |
Rudolf Polzer | change hceck back to WIP1, it's harmless |
tree | commitdiff |
2012-01-09 |
Rudolf Polzer | use DP_CSQC_V_CALCREFDEF_WIP2 |
tree | commitdiff |
2012-01-09 |
Samual | Fix colormap with copybody (so now, ghost bodies of... |
tree | commitdiff |
2012-01-09 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/damage_effects |
tree | commitdiff |
2012-01-08 |
Samual | Bring back jump_interval to handle refire, this way... |
tree | commitdiff |
2012-01-07 |
Samual | Make tell work with magicear like previously |
tree | commitdiff |
2012-01-07 |
Samual | Merge remote branch 'origin/mirceakitsune/preview_images' |
tree | commitdiff |
2012-01-07 |
Samual | Merge remote branch 'origin/master' into mirceakitsune... |
tree | commitdiff |
2012-01-07 |
Rudolf Polzer | csqcplayers: fix wrong input_buttons in a case that... |
tree | commitdiff |
2012-01-07 |
Samual | Merge remote branch 'origin/master' into mirceakitsune... |
tree | commitdiff |
2012-01-07 |
Rudolf Polzer | simplify forcemodels code a bit |
tree | commitdiff |
2012-01-06 |
Samual | Fix autoscreenshot system - don't use an alias anymore... |
tree | commitdiff |
2012-01-06 |
Samual | Add bad cvar |
tree | commitdiff |
2012-01-06 |
Samual | Global cvar for all sv_fraginfo stuff, plus make the... |
tree | commitdiff |
2012-01-06 |
Rudolf Polzer | Merge branch 'master' of git://de.git.xonotic.org/xonot... |
tree | commitdiff |
2012-01-06 |
Rudolf Polzer | forcemodels: handle missing model better |
tree | commitdiff |
2012-01-06 |
Samual | Add another hard coded alias for compatibility (will... |
tree | commitdiff |
2012-01-06 |
Rudolf Polzer | Merge branch 'master' of git://de.git.xonotic.org/xonot... |
tree | commitdiff |
2012-01-06 |
Rudolf Polzer | 2 more crosshairs for asyyy |
tree | commitdiff |
2012-01-05 |
Samual | 2 new features: Don't switch away from a weapon if... |
tree | commitdiff |
2012-01-05 |
Samual | Allow master to actually do normal vote commands too... |
tree | commitdiff |
2012-01-05 |
Samual | Put spectators at origin plus player view offset, this... |
tree | commitdiff |
2012-01-05 |
Samual | These are entirely unrelated to minstagib, place them... |
tree | commitdiff |
2012-01-05 |
Samual | Fix bug with minstagib not using prepare attack |
tree | commitdiff |
2012-01-05 |
Samual | Fix division by zero |
tree | commitdiff |
2012-01-05 |
Mircea Kitsune | Blacklist floating bones so the effect won't stick... |
tree | commitdiff |
2012-01-05 |
Mircea Kitsune | Hide damage effects on spectated players too, if we... |
tree | commitdiff |
2012-01-05 |
Mircea Kitsune | More minor tweaks and cleanups |
tree | commitdiff |
2012-01-05 |
Mircea Kitsune | Distribute particles between damage effects on the... |
tree | commitdiff |
2012-01-05 |
Mircea Kitsune | Fix a code failure |
tree | commitdiff |
2012-01-05 |
Mircea Kitsune | Fix the cvar switch check |
tree | commitdiff |
2012-01-05 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/damage_effects |
tree | commitdiff |
2012-01-05 |
Mircea Kitsune | More code optimizations and code comments |
tree | commitdiff |
2012-01-05 |
Rudolf Polzer | Merge remote-tracking branch 'origin/terencehill/hud_sk... |
tree | commitdiff |
2012-01-05 |
Rudolf Polzer | Merge remote-tracking branch 'origin/nifrek/duckanims' |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Fix blood-dependent damage effects |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Simpler way of defining the entity number of the player |
tree | commitdiff |
2012-01-04 |
Mircea Kitsune | Allow cvar to specify whether effects should show only... |
tree | commitdiff |
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