2015-01-29 |
TimePath | #include this |
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2015-01-28 |
TimePath | Remove `-Wno-double-declaration` |
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2015-01-27 |
TimePath | Declare more ints as ints |
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2015-01-26 |
TimePath | Revert a deleted `#define` |
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2015-01-26 |
TimePath | Check features, not compilers |
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2015-01-26 |
TimePath | Clean up macros |
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2015-01-26 |
TimePath | Remove redundant uses of `var` |
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2015-01-26 |
TimePath | Clean up macro hell |
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2015-01-26 |
TimePath | Declare more ints as ints |
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2015-01-25 |
terencehill | Put formula to calculate row count into its own function |
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2015-01-25 |
TimePath | Unify boolean constants |
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2015-01-25 |
terencehill | Improve distribution of the icons and therefore use... |
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2015-01-25 |
TimePath | Replace `vector_[xyz]` with `vector.[xyz]` where possible |
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2015-01-25 |
Mario | Add mod icons for instagib (will remove the old MinstaG... |
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2015-01-25 |
TimePath | Work around a gmqcc bug |
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2015-01-25 |
TimePath | Rename menu files to be consistent |
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2015-01-25 |
TimePath | Delete empty files |
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2015-01-25 |
TimePath | Remove some `#ifdef GMQCC` conditionals |
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2015-01-25 |
TimePath | Kill uses of `local` and `noref` |
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2015-01-25 |
TimePath | Declare more ints as ints |
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2015-01-25 |
TimePath | Declare more ints as ints |
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2015-01-24 |
Mario | Merge branch 'sev/more_crosshairs' into 'master' |
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2015-01-24 |
terencehill | Reduce scope of some variables |
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2015-01-24 |
terencehill | Add an explicative comment |
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2015-01-24 |
terencehill | Revert "Improve the distribution of icons in the HUD... |
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2015-01-24 |
Severin Meyer | Add a new row of traditional, unobtrusive, high-contras... |
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2015-01-24 |
Mario | Begin fixing the monster (only 700 more lines to go... |
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2015-01-24 |
TimePath | Declare more ints as ints |
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2015-01-24 |
TimePath | Declare more ints as ints |
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2015-01-24 |
Mario | Fix some more things |
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2015-01-24 |
Mario | Fix some cases of noref |
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2015-01-24 |
Mario | Remove some cases of local noref |
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2015-01-24 |
Mario | Why wasn't this done in the first place, instead of... |
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2015-01-24 |
Mario | Make TRUE and FALSE booleans |
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2015-01-24 |
TimePath | Merge remote-tracking branch 'origin/Mario/qc_updates... |
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2015-01-24 |
TimePath | Declare ints as ints |
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2015-01-24 |
Mario | Fix compile and add more fun |
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2015-01-24 |
Mario | More fun stuff |
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2015-01-24 |
Mario | Figured out why it crashed, time to fix the other leaks |
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2015-01-24 |
Mario | Fix a weird crash (hoping there aren't any more of... |
commit | commitdiff | tree | snapshot |
2015-01-24 |
Mario | Turn #define'd constants into actual constants |
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2015-01-24 |
Mario | Can only hope there's no mistakes in this |
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2015-01-24 |
Mario | Not much to do in announcer.qc |
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2015-01-24 |
Mario | Client projectiles |
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2015-01-24 |
Mario | Fix compile |
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2015-01-24 |
Mario | Integerize client's vehicles.qc |
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2015-01-24 |
Mario | Also do functions |
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2015-01-24 |
Mario | cl_cmd.qc |
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2015-01-24 |
Mario | One file down, a few hundred to go |
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2015-01-24 |
Mario | Merge branch 'sev/menu_sounds_reimplementation' into... |
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2015-01-24 |
Severin Meyer | Remove newlines from menu sounds README file |
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2015-01-24 |
Mario | Merge branch 'Mario/wep_settemp_fix' |
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2015-01-24 |
Mario | Add a hack to fix mapinfo weaponstart settemps not... |
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2015-01-24 |
Mirio | Updates |
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2015-01-24 |
terencehill | Merge branch 'master' into terencehill/menu_optimizations |
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2015-01-24 |
Severin Meyer | Rename legacy menu soundfiles and add placeholder files |
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2015-01-23 |
Severin Meyer | Add focus sound to menu sound constants |
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2015-01-23 |
Severin Meyer | Disable focus sound for the playerlist, because it... |
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2015-01-23 |
Severin Meyer | Add a checkbox to the audio settings to toggle focus... |
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2015-01-23 |
Severin Meyer | Play bonus sound when the winner dialog is opened |
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2015-01-23 |
Severin Meyer | Play OPEN/CLOSE sound when opening/closing dialog |
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2015-01-23 |
Severin Meyer | Play sounds when chosing or executing a listbox item... |
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2015-01-23 |
Severin Meyer | Play CLEAR sound when using inputbox clearbutton, also... |
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2015-01-23 |
Severin Meyer | Play SLIDE sound when using slider or colorpicker |
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2015-01-23 |
Severin Meyer | Play SELECT sound when using checkbox or its subtypes |
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2015-01-23 |
Severin Meyer | Revise button sound |
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2015-01-23 |
Severin Meyer | Revise focus sound, use a time guard to prevent "Geiger... |
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2015-01-23 |
Mattia Basaglia | Use loop macro in Ban_Enforce 83/head 91/head |
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2015-01-23 |
Mario | Let's not make them macros |
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2015-01-23 |
Mario | Move TRUE and FALSE definitions to util-pre.qh and... |
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2015-01-23 |
Mario | Merge branch 'sev/hud_weapon_panel' into 'master' |
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2015-01-23 |
Mario | Merge branch 'sev/menu_play_char' into 'master' |
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2015-01-23 |
Mario | Merge branch 'terencehill/cvar_updates' into 'master' |
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2015-01-23 |
Mario | Merge branch 'terencehill/ready_restart_tweaks' into... |
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2015-01-23 |
Mario | Merge branch 'sev/menu_listbox_doubleclick' |
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2015-01-22 |
Severin Meyer | Fix minus key bug in the weaponslist |
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2015-01-22 |
Severin Meyer | Move double click detection from listbox subtypes to... |
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2015-01-22 |
Mario | Merge branch 'sev/hud_kh' into 'master' |
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2015-01-22 |
Mario | Merge branch 'master' into sev/hud_kh |
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2015-01-22 |
Severin Meyer | Replace the chatbubble and teambubble with luma versions |
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2015-01-21 |
terencehill | Block players while the countdown to game start is... |
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2015-01-21 |
Severin Meyer | Update luma HUD weapon panel config and a few icons |
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2015-01-21 |
terencehill | Don't play "Prepare for battle" announcement again... |
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2015-01-21 |
Severin Meyer | Thighten up the panel selection border in the HUD editor |
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2015-01-21 |
Severin Meyer | Add cvar hud_panel_weapons_label_scale |
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2015-01-21 |
Severin Meyer | Improve the distribution of icons in the HUD weapons... |
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2015-01-21 |
Severin Meyer | Use unicode character for the playlist play symbol |
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2015-01-20 |
Severin Meyer | Update luma HUD config and HUD panel border images |
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2015-01-20 |
Severin Meyer | Update luma keyhunt icons for new modicon panel |
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2015-01-20 |
Severin Meyer | Update a few luma icons |
commit | commitdiff | tree | snapshot |
2015-01-20 |
terencehill | Cleanup string prefixes |
commit | commitdiff | tree | snapshot |
2015-01-20 |
Mario | Fix a couple of minor things that have been bugging... |
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2015-01-19 |
Mario | Fix compile. @sev values for the noncurrent ammo cvars... |
commit | commitdiff | tree | snapshot |
2015-01-19 |
Mario | Merge remote-tracking branch 'origin/master' into sev... |
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2015-01-19 |
Mario | Merge branch 'sev/hud_ammo_panel' into 'master' |
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2015-01-18 |
Severin Meyer | Use proper infinity symbol for infinite ammo count |
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2015-01-18 |
Severin Meyer | For a low ammo count, use slightly brighter red for... |
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2015-01-18 |
Severin Meyer | Add hud_panel_ammo_noncurrent_scale cvar |
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2015-01-18 |
Severin Meyer | Add hud_panel_ammo_noncurrent_alpha cvar |
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2015-01-18 |
Severin Meyer | Never black out the current ammo, even if empty. A... |
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