]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
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2013-12-31 Samual LenksProper naming for "ammo_field"
2013-12-31 Samual LenksWhoops, left that in there by mistake
2013-12-31 Samual LenksMake it so that weapon zoom reticles are in weapon...
2013-12-31 Samual LenksAnother unnecessary thing to be removed
2013-12-31 Samual LenksRemove unused function from qh file
2013-12-31 Samual LenksThat doesn't belong here
2013-12-31 Samual LenksMove antilag_debug to where it belongs
2013-12-31 Samual LenksFinal cleanup of SetupProjVelocity stuff :)
2013-12-31 Samual LenksRemove one of the WEAPONTODO's
2013-12-31 Samual LenksEven more cleanup of SetupProjVelocity
2013-12-31 Samual LenksRename the macros so that they're a little easier to...
2013-12-31 Samual LenksClean up SetupProjectileVelocity a little bit
2013-12-31 Samual Lenksfix "hack" :P
2013-12-30 Samual LenksCleanup ammofield stuff some more, fix handling in...
2013-12-30 MarioRename uzi to machinegun
2013-12-30 MarioUpdate vortex function names
2013-12-30 MarioUpdate vaporizer function names
2013-12-30 MarioUpdate shotgun function names
2013-12-30 MarioUpdate minelayer function names
2013-12-30 MarioRename back to w_machinegun.qc
2013-12-30 MarioRename w_machinegun.qc to w_uzi.qc
2013-12-30 MarioUpdate uzi function names
2013-12-30 MarioUpdate hook function names
2013-12-30 MarioUpdate HLAC function names
2013-12-30 MarioUpdate hagar function names
2013-12-30 MarioUpdate fireball function names
2013-12-30 MarioUpdate crylink function names
2013-12-30 MarioUpdate arc function names
2013-12-30 MarioUpdate mortar function names
2013-12-23 MarioRename nex to vortex
2013-12-16 MarioRemove a debug print
2013-12-16 MarioAdd a compatibility spawn function for vaporizer
2013-12-16 MarioUse weaponinfo to get weapon sprite info
2013-12-16 MarioRename minstanex to vaporizer
2013-12-13 MarioFix shotgun reloading
2013-12-13 MarioFix shotgun not showing in new toys mutator
2013-12-13 MarioRetrieve weapon name from client, rather than networking it
2013-12-12 Rudolf PolzerMerge branch 'divVerent/ballistic2' into samual/weapons
2013-12-12 Samual LenksShotgun is not normal
2013-12-12 Samual LenksNope, there is no better way to do that
2013-12-12 Samual LenksShockwave is not a bullet weapon
2013-12-11 Rudolf PolzerWe DO need to detect double-hits, due to the weird...
2013-12-11 Rudolf PolzerAlways show DamageInfo, even when hitting the same...
2013-12-11 Rudolf PolzerMerge branch 'master' into divVerent/ballistic2
2013-12-11 Rudolf PolzerFix use of "self".
2013-12-11 MarioAdd shotgun
2013-12-11 Samual LenksClean spawning up a little too
2013-12-11 Samual LenksFix some things I broke
2013-12-11 Samual LenksUpdate config, plus small spacing fix
2013-12-11 Samual LenksUse .current_ammo instead of specific ammo fields
2013-12-11 Samual LenksUpdate config
2013-12-11 Samual LenksCleanup cvar handling a bit
2013-12-11 Samual LenksNo need for that extra prefix
2013-12-11 Samual LenksArc, Fireball, Hook, Porto, and Tuba are not reloadable
2013-12-11 Samual LenksFix DecreaseAmmo usage
2013-12-11 Samual LenksBlaster does not need to decrease ammo
2013-12-11 Samual LenksElectro is not a plasma weapon anymore-- also clean...
2013-12-11 Samual LenksUpdate config
2013-12-11 Samual LenksStrip out legacy pellets support from Shockwave-- no...
2013-12-11 Samual LenksBlaster is no longer reloadable
2013-12-11 Samual LenksFix string property saving
2013-12-10 Samual LenksWhoops, forgot to also commit the config
2013-12-10 Samual LenksMachine Gun is not a normal weapon anymore, also weapon...
2013-12-10 Samual LenksRemove shell ammo from Shockwave
2013-12-10 Samual LenksRifle is not a normal weapon, remove spawnflag
2013-12-10 Samual LenksSkip complain if: We don't own it, it's not normal...
2013-12-10 Samual LenksMove New Toys to mutator config, we have the weapons...
2013-12-10 Samual LenksUpdate config
2013-12-10 Samual LenksMark mutator weapons in the config output
2013-12-10 Samual LenksFix hagar primary spread
2013-12-10 Samual LenksMelee animtime should be 1.3, not 0.3
2013-12-10 Samual LenksFix some things with HUD
2013-12-10 Samual LenksSome more consistency please
2013-12-10 Samual LenksFixes for Crylink
2013-12-10 Samual LenksAdd proper support for weaponstart and weaponstartoverride
2013-12-10 Samual LenksFix that last one, plus update the config- now we have...
2013-12-10 Samual LenksSupport weaponreplace with new properties system
2013-12-10 Samual LenksMore work on switching over to using entity field inste...
2013-12-10 Samual LenksBegin fixing ammo field usage
2013-12-10 Samual LenksTry renaming MinstaNex and Nex temporarily (to Vaporize...
2013-12-09 Samual Lenksupgrade this todo to WEAPONTODO :D
2013-12-09 Samual LenksMove weaponstats to its own file as well
2013-12-09 Samual LenksDelete useless comment from 2004
2013-12-09 Samual LenksOn second thought, no, we're not moving this
2013-12-09 Samual LenksMore fixes/cleanup for Shockwave
2013-12-09 Samual LenksDon't do the full WEP_id for these, not necessary
2013-12-09 Samual LenksClean up settings lists slightly
2013-12-09 Samual LenksAdd weaponstartoverride property to weapons
2013-12-09 Samual LenksStart using weaponstart property now
2013-12-09 Samual LenksAdd the properties to all weapons now
2013-12-09 Samual LenksBegin adding support for weaponstart and weaponreplace...
2013-12-09 MarioMerge branch 'samual/weapons' of http://nl.git.xonotic...
2013-12-09 MarioSimplify devastator bot logic
2013-12-09 Samual LenksAdd reminder
2013-12-09 Samual LenksFix forwardbias
2013-12-09 MarioFix a missing cvar
2013-12-09 Samual LenksEVEN FURTHER cleanup of shockwave blast function :D
2013-12-09 Samual LenksMore cleanup for Shockwave blast attack
2013-12-09 Samual LenksCleanup the next part of shockwave blast code as well
2013-12-09 Samual LenksRemove one of the projectile velocity setup macros
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