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Reworked VM_CL_PolygonBegin/Vertex/End functions to do the commit to the mesh in...
[xonotic/darkplaces.git] / clvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "csprogs.h"
5 #include "cl_collision.h"
6 #include "r_shadow.h"
7 #include "jpeg.h"
8 #include "image.h"
9
10 //============================================================================
11 // Client
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
14 //- EntWasFreed ?
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
19
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
22
23 extern cvar_t v_flipped;
24
25 r_refdef_view_t csqc_original_r_refdef_view;
26 r_refdef_view_t csqc_main_r_refdef_view;
27
28 // #1 void(vector ang) makevectors
29 static void VM_CL_makevectors (prvm_prog_t *prog)
30 {
31         vec3_t angles, forward, right, up;
32         VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
33         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
34         AngleVectors(angles, forward, right, up);
35         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
36         VectorCopy(right, PRVM_clientglobalvector(v_right));
37         VectorCopy(up, PRVM_clientglobalvector(v_up));
38 }
39
40 // #2 void(entity e, vector o) setorigin
41 static void VM_CL_setorigin (prvm_prog_t *prog)
42 {
43         prvm_edict_t    *e;
44         prvm_vec_t      *org;
45         VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
46
47         e = PRVM_G_EDICT(OFS_PARM0);
48         if (e == prog->edicts)
49         {
50                 VM_Warning(prog, "setorigin: can not modify world entity\n");
51                 return;
52         }
53         if (e->priv.required->free)
54         {
55                 VM_Warning(prog, "setorigin: can not modify free entity\n");
56                 return;
57         }
58         org = PRVM_G_VECTOR(OFS_PARM1);
59         VectorCopy (org, PRVM_clientedictvector(e, origin));
60         if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
61                 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
62         CL_LinkEdict(e);
63 }
64
65 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
66 {
67         int             i;
68
69         for (i=0 ; i<3 ; i++)
70                 if (min[i] > max[i])
71                         prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
72
73         // set derived values
74         VectorCopy (min, PRVM_clientedictvector(e, mins));
75         VectorCopy (max, PRVM_clientedictvector(e, maxs));
76         VectorSubtract (max, min, PRVM_clientedictvector(e, size));
77
78         CL_LinkEdict (e);
79 }
80
81 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
82 {
83         prvm_vec3_t mins, maxs;
84         VectorCopy(min, mins);
85         VectorCopy(max, maxs);
86         SetMinMaxSizePRVM(prog, e, mins, maxs);
87 }
88
89 // #3 void(entity e, string m) setmodel
90 static void VM_CL_setmodel (prvm_prog_t *prog)
91 {
92         prvm_edict_t    *e;
93         const char              *m;
94         dp_model_t *mod;
95         int                             i;
96
97         VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
98
99         e = PRVM_G_EDICT(OFS_PARM0);
100         PRVM_clientedictfloat(e, modelindex) = 0;
101         PRVM_clientedictstring(e, model) = 0;
102
103         m = PRVM_G_STRING(OFS_PARM1);
104         mod = NULL;
105         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
106         {
107                 if (!strcmp(cl.csqc_model_precache[i]->name, m))
108                 {
109                         mod = cl.csqc_model_precache[i];
110                         PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
111                         PRVM_clientedictfloat(e, modelindex) = -(i+1);
112                         break;
113                 }
114         }
115
116         if( !mod ) {
117                 for (i = 0;i < MAX_MODELS;i++)
118                 {
119                         mod = cl.model_precache[i];
120                         if (mod && !strcmp(mod->name, m))
121                         {
122                                 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
123                                 PRVM_clientedictfloat(e, modelindex) = i;
124                                 break;
125                         }
126                 }
127         }
128
129         if( mod ) {
130                 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
131                 // LadyHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
132                 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
133         }
134         else
135         {
136                 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
137                 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
138         }
139 }
140
141 // #4 void(entity e, vector min, vector max) setsize
142 static void VM_CL_setsize (prvm_prog_t *prog)
143 {
144         prvm_edict_t    *e;
145         vec3_t          mins, maxs;
146         VM_SAFEPARMCOUNT(3, VM_CL_setsize);
147
148         e = PRVM_G_EDICT(OFS_PARM0);
149         if (e == prog->edicts)
150         {
151                 VM_Warning(prog, "setsize: can not modify world entity\n");
152                 return;
153         }
154         if (e->priv.server->free)
155         {
156                 VM_Warning(prog, "setsize: can not modify free entity\n");
157                 return;
158         }
159         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
160         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
161
162         SetMinMaxSize( prog, e, mins, maxs );
163
164         CL_LinkEdict(e);
165 }
166
167 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
168 static void VM_CL_sound (prvm_prog_t *prog)
169 {
170         const char                      *sample;
171         int                                     channel;
172         prvm_edict_t            *entity;
173         float                           fvolume;
174         float                           attenuation;
175         float pitchchange;
176         float                           startposition;
177         int flags;
178         vec3_t                          org;
179
180         VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
181
182         entity = PRVM_G_EDICT(OFS_PARM0);
183         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
184         sample = PRVM_G_STRING(OFS_PARM2);
185         fvolume = PRVM_G_FLOAT(OFS_PARM3);
186         attenuation = PRVM_G_FLOAT(OFS_PARM4);
187
188         if (fvolume < 0 || fvolume > 1)
189         {
190                 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
191                 return;
192         }
193
194         if (attenuation < 0 || attenuation > 4)
195         {
196                 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
197                 return;
198         }
199
200         if (prog->argc < 6)
201                 pitchchange = 0;
202         else
203                 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
204
205         if (prog->argc < 7)
206                 flags = 0;
207         else
208         {
209                 // LadyHavoc: we only let the qc set certain flags, others are off-limits
210                 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
211         }
212
213         // sound_starttime exists instead of sound_startposition because in a
214         // networking sense you might not know when something is being received,
215         // so making sounds match up in sync would be impossible if relative
216         // position was sent
217         if (PRVM_clientglobalfloat(sound_starttime))
218                 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
219         else
220                 startposition = 0;
221
222         channel = CHAN_USER2ENGINE(channel);
223
224         if (!IS_CHAN(channel))
225         {
226                 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
227                 return;
228         }
229
230         CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
231         S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
232 }
233
234 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
235 static void VM_CL_pointsound(prvm_prog_t *prog)
236 {
237         const char                      *sample;
238         float                           fvolume;
239         float                           attenuation;
240         vec3_t                          org;
241
242         VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
243
244         VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
245         sample = PRVM_G_STRING(OFS_PARM1);
246         fvolume = PRVM_G_FLOAT(OFS_PARM2);
247         attenuation = PRVM_G_FLOAT(OFS_PARM3);
248
249         if (fvolume < 0 || fvolume > 1)
250         {
251                 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
252                 return;
253         }
254
255         if (attenuation < 0 || attenuation > 4)
256         {
257                 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
258                 return;
259         }
260
261         // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
262         S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
263 }
264
265 // #14 entity() spawn
266 static void VM_CL_spawn (prvm_prog_t *prog)
267 {
268         prvm_edict_t *ed;
269         ed = PRVM_ED_Alloc(prog);
270         VM_RETURN_EDICT(ed);
271 }
272
273 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
274 {
275         VM_SetTraceGlobals(prog, trace);
276         PRVM_clientglobalfloat(trace_networkentity) = svent;
277 }
278
279 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
280 #define CL_HitNetworkPlayers(move)     !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
281
282 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
283 static void VM_CL_traceline (prvm_prog_t *prog)
284 {
285         vec3_t  v1, v2;
286         trace_t trace;
287         int             move, svent;
288         prvm_edict_t    *ent;
289
290 //      R_TimeReport("pretraceline");
291
292         VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
293
294         prog->xfunction->builtinsprofile += 30;
295
296         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
297         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
298         move = (int)PRVM_G_FLOAT(OFS_PARM2);
299         ent = PRVM_G_EDICT(OFS_PARM3);
300
301         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
302                 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
303
304         trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
305
306         CL_VM_SetTraceGlobals(prog, &trace, svent);
307 //      R_TimeReport("traceline");
308 }
309
310 /*
311 =================
312 VM_CL_tracebox
313
314 Used for use tracing and shot targeting
315 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
316 if the tryents flag is set.
317
318 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
319 =================
320 */
321 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
322 static void VM_CL_tracebox (prvm_prog_t *prog)
323 {
324         vec3_t  v1, v2, m1, m2;
325         trace_t trace;
326         int             move, svent;
327         prvm_edict_t    *ent;
328
329 //      R_TimeReport("pretracebox");
330         VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
331
332         prog->xfunction->builtinsprofile += 30;
333
334         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
335         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
336         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
337         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
338         move = (int)PRVM_G_FLOAT(OFS_PARM4);
339         ent = PRVM_G_EDICT(OFS_PARM5);
340
341         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
342                 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
343
344         trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
345
346         CL_VM_SetTraceGlobals(prog, &trace, svent);
347 //      R_TimeReport("tracebox");
348 }
349
350 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
351 {
352         int i;
353         float gravity;
354         vec3_t start, end, mins, maxs, move;
355         vec3_t original_origin;
356         vec3_t original_velocity;
357         vec3_t original_angles;
358         vec3_t original_avelocity;
359         trace_t trace;
360
361         VectorCopy(PRVM_clientedictvector(tossent, origin)   , original_origin   );
362         VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
363         VectorCopy(PRVM_clientedictvector(tossent, angles)   , original_angles   );
364         VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
365
366         gravity = PRVM_clientedictfloat(tossent, gravity);
367         if (!gravity)
368                 gravity = 1.0f;
369         gravity *= cl.movevars_gravity * 0.05;
370
371         for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
372         {
373                 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
374                 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
375                 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
376                 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
377                 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
378                 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
379                 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
380                 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
381                 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
382
383                 if (trace.fraction < 1)
384                         break;
385         }
386
387         VectorCopy(original_origin   , PRVM_clientedictvector(tossent, origin)   );
388         VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
389         VectorCopy(original_angles   , PRVM_clientedictvector(tossent, angles)   );
390         VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
391
392         return trace;
393 }
394
395 static void VM_CL_tracetoss (prvm_prog_t *prog)
396 {
397         trace_t trace;
398         prvm_edict_t    *ent;
399         prvm_edict_t    *ignore;
400         int svent = 0;
401
402         prog->xfunction->builtinsprofile += 600;
403
404         VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
405
406         ent = PRVM_G_EDICT(OFS_PARM0);
407         if (ent == prog->edicts)
408         {
409                 VM_Warning(prog, "tracetoss: can not use world entity\n");
410                 return;
411         }
412         ignore = PRVM_G_EDICT(OFS_PARM1);
413
414         trace = CL_Trace_Toss (prog, ent, ignore, &svent);
415
416         CL_VM_SetTraceGlobals(prog, &trace, svent);
417 }
418
419
420 // #20 void(string s) precache_model
421 static void VM_CL_precache_model (prvm_prog_t *prog)
422 {
423         const char      *name;
424         int                     i;
425         dp_model_t              *m;
426
427         VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
428
429         name = PRVM_G_STRING(OFS_PARM0);
430         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
431         {
432                 if(!strcmp(cl.csqc_model_precache[i]->name, name))
433                 {
434                         PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
435                         return;
436                 }
437         }
438         PRVM_G_FLOAT(OFS_RETURN) = 0;
439         m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
440         if(m && m->loaded)
441         {
442                 for (i = 0;i < MAX_MODELS;i++)
443                 {
444                         if (!cl.csqc_model_precache[i])
445                         {
446                                 cl.csqc_model_precache[i] = (dp_model_t*)m;
447                                 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
448                                 return;
449                         }
450                 }
451                 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
452                 return;
453         }
454         VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
455 }
456
457 // #22 entity(vector org, float rad) findradius
458 static void VM_CL_findradius (prvm_prog_t *prog)
459 {
460         prvm_edict_t    *ent, *chain;
461         vec_t                   radius, radius2;
462         vec3_t                  org, eorg, mins, maxs;
463         int                             i, numtouchedicts;
464         static prvm_edict_t     *touchedicts[MAX_EDICTS];
465         int             chainfield;
466
467         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
468
469         if(prog->argc == 3)
470                 chainfield = PRVM_G_INT(OFS_PARM2);
471         else
472                 chainfield = prog->fieldoffsets.chain;
473         if(chainfield < 0)
474                 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
475
476         chain = (prvm_edict_t *)prog->edicts;
477
478         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
479         radius = PRVM_G_FLOAT(OFS_PARM1);
480         radius2 = radius * radius;
481
482         mins[0] = org[0] - (radius + 1);
483         mins[1] = org[1] - (radius + 1);
484         mins[2] = org[2] - (radius + 1);
485         maxs[0] = org[0] + (radius + 1);
486         maxs[1] = org[1] + (radius + 1);
487         maxs[2] = org[2] + (radius + 1);
488         numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
489         if (numtouchedicts > MAX_EDICTS)
490         {
491                 // this never happens   //[515]: for what then ?
492                 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
493                 numtouchedicts = MAX_EDICTS;
494         }
495         for (i = 0;i < numtouchedicts;i++)
496         {
497                 ent = touchedicts[i];
498                 // Quake did not return non-solid entities but darkplaces does
499                 // (note: this is the reason you can't blow up fallen zombies)
500                 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
501                         continue;
502                 // LadyHavoc: compare against bounding box rather than center so it
503                 // doesn't miss large objects, and use DotProduct instead of Length
504                 // for a major speedup
505                 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
506                 if (sv_gameplayfix_findradiusdistancetobox.integer)
507                 {
508                         eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
509                         eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
510                         eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
511                 }
512                 else
513                         VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
514                 if (DotProduct(eorg, eorg) < radius2)
515                 {
516                         PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
517                         chain = ent;
518                 }
519         }
520
521         VM_RETURN_EDICT(chain);
522 }
523
524 // #34 float() droptofloor
525 static void VM_CL_droptofloor (prvm_prog_t *prog)
526 {
527         prvm_edict_t            *ent;
528         vec3_t                          start, end, mins, maxs;
529         trace_t                         trace;
530
531         VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
532
533         // assume failure if it returns early
534         PRVM_G_FLOAT(OFS_RETURN) = 0;
535
536         ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
537         if (ent == prog->edicts)
538         {
539                 VM_Warning(prog, "droptofloor: can not modify world entity\n");
540                 return;
541         }
542         if (ent->priv.server->free)
543         {
544                 VM_Warning(prog, "droptofloor: can not modify free entity\n");
545                 return;
546         }
547
548         VectorCopy(PRVM_clientedictvector(ent, origin), start);
549         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
550         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
551         VectorCopy(PRVM_clientedictvector(ent, origin), end);
552         end[2] -= 256;
553
554         trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
555
556         if (trace.fraction != 1)
557         {
558                 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
559                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
560                 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
561                 PRVM_G_FLOAT(OFS_RETURN) = 1;
562                 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
563 //              ent->priv.server->suspendedinairflag = true;
564         }
565 }
566
567 // #35 void(float style, string value) lightstyle
568 static void VM_CL_lightstyle (prvm_prog_t *prog)
569 {
570         int                     i;
571         const char      *c;
572
573         VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
574
575         i = (int)PRVM_G_FLOAT(OFS_PARM0);
576         c = PRVM_G_STRING(OFS_PARM1);
577         if (i >= cl.max_lightstyle)
578         {
579                 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
580                 return;
581         }
582         strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
583         cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
584         cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
585 }
586
587 // #40 float(entity e) checkbottom
588 static void VM_CL_checkbottom (prvm_prog_t *prog)
589 {
590         static int              cs_yes, cs_no;
591         prvm_edict_t    *ent;
592         vec3_t                  mins, maxs, start, stop;
593         trace_t                 trace;
594         int                             x, y;
595         float                   mid, bottom;
596
597         VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
598         ent = PRVM_G_EDICT(OFS_PARM0);
599         PRVM_G_FLOAT(OFS_RETURN) = 0;
600
601         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
602         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
603
604 // if all of the points under the corners are solid world, don't bother
605 // with the tougher checks
606 // the corners must be within 16 of the midpoint
607         start[2] = mins[2] - 1;
608         for     (x=0 ; x<=1 ; x++)
609                 for     (y=0 ; y<=1 ; y++)
610                 {
611                         start[0] = x ? maxs[0] : mins[0];
612                         start[1] = y ? maxs[1] : mins[1];
613                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
614                                 goto realcheck;
615                 }
616
617         cs_yes++;
618         PRVM_G_FLOAT(OFS_RETURN) = true;
619         return;         // we got out easy
620
621 realcheck:
622         cs_no++;
623 //
624 // check it for real...
625 //
626         start[2] = mins[2];
627
628 // the midpoint must be within 16 of the bottom
629         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
630         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
631         stop[2] = start[2] - 2*sv_stepheight.value;
632         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
633
634         if (trace.fraction == 1.0)
635                 return;
636
637         mid = bottom = trace.endpos[2];
638
639 // the corners must be within 16 of the midpoint
640         for     (x=0 ; x<=1 ; x++)
641                 for     (y=0 ; y<=1 ; y++)
642                 {
643                         start[0] = stop[0] = x ? maxs[0] : mins[0];
644                         start[1] = stop[1] = y ? maxs[1] : mins[1];
645
646                         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
647
648                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
649                                 bottom = trace.endpos[2];
650                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
651                                 return;
652                 }
653
654         cs_yes++;
655         PRVM_G_FLOAT(OFS_RETURN) = true;
656 }
657
658 // #41 float(vector v) pointcontents
659 static void VM_CL_pointcontents (prvm_prog_t *prog)
660 {
661         vec3_t point;
662         VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
663         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
664         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
665 }
666
667 // #48 void(vector o, vector d, float color, float count) particle
668 static void VM_CL_particle (prvm_prog_t *prog)
669 {
670         vec3_t org, dir;
671         int             count;
672         unsigned char   color;
673         VM_SAFEPARMCOUNT(4, VM_CL_particle);
674
675         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
676         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
677         color = (int)PRVM_G_FLOAT(OFS_PARM2);
678         count = (int)PRVM_G_FLOAT(OFS_PARM3);
679         CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
680 }
681
682 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
683 static void VM_CL_ambientsound (prvm_prog_t *prog)
684 {
685         vec3_t f;
686         sfx_t   *s;
687         VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
688         s = S_FindName(PRVM_G_STRING(OFS_PARM0));
689         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
690         S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
691 }
692
693 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
694 static void VM_CL_getlight (prvm_prog_t *prog)
695 {
696         vec3_t ambientcolor, diffusecolor, diffusenormal;
697         vec3_t p;
698         int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
699
700         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
701
702         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
703         R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
704         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
705         if (PRVM_clientglobalvector(getlight_ambient))
706                 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
707         if (PRVM_clientglobalvector(getlight_diffuse))
708                 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
709         if (PRVM_clientglobalvector(getlight_dir))
710                 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
711 }
712
713 //============================================================================
714 //[515]: SCENE MANAGER builtins
715
716 extern cvar_t v_yshearing;
717 void CSQC_R_RecalcView (void)
718 {
719         extern matrix4x4_t viewmodelmatrix_nobob;
720         extern matrix4x4_t viewmodelmatrix_withbob;
721         Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
722         if (v_yshearing.value > 0)
723                 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
724         Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
725         Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
726         Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
727 }
728
729 //#300 void() clearscene (EXT_CSQC)
730 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
731 {
732         VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
733         // clear renderable entity and light lists
734         r_refdef.scene.numentities = 0;
735         r_refdef.scene.numlights = 0;
736         // restore the view settings to the values that VM_CL_UpdateView received from the client code
737         r_refdef.view = csqc_original_r_refdef_view;
738         // polygonbegin without draw2d arg has to guess
739         prog->polygonbegin_guess2d = false;
740         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
741         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
742         cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
743         cl.csqc_vidvars.drawenginesbar = false;
744         cl.csqc_vidvars.drawcrosshair = false;
745         CSQC_R_RecalcView();
746         // clear the CL_Mesh_Scene() used for CSQC polygons and engine effects, they will be added by CSQC_RelinkAllEntities and manually created by CSQC
747         CL_MeshEntities_Scene_Clear();
748 }
749
750 //#301 void(float mask) addentities (EXT_CSQC)
751 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
752 {
753         double t = Sys_DirtyTime();
754         int                     i, drawmask;
755         prvm_edict_t *ed;
756         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
757         drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
758         CSQC_RelinkAllEntities(drawmask);
759
760         PRVM_clientglobalfloat(time) = cl.time;
761         for(i=1;i<prog->num_edicts;i++)
762         {
763                 // so we can easily check if CSQC entity #edictnum is currently drawn
764                 cl.csqcrenderentities[i].entitynumber = 0;
765                 ed = &prog->edicts[i];
766                 if(ed->priv.required->free)
767                         continue;
768                 CSQC_Think(ed);
769                 if(ed->priv.required->free)
770                         continue;
771                 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
772                 CSQC_Predraw(ed);
773                 if(ed->priv.required->free)
774                         continue;
775                 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
776                         continue;
777                 CSQC_AddRenderEdict(ed, i);
778         }
779
780         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
781         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
782         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
783 }
784
785 //#302 void(entity ent) addentity (EXT_CSQC)
786 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
787 {
788         double t = Sys_DirtyTime();
789         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
790         CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
791         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
792         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
793 }
794
795 //#303 float(float property, ...) setproperty (EXT_CSQC)
796 //#303 float(float property) getproperty
797 //#303 vector(float property) getpropertyvec
798 //#309 float(float property) getproperty
799 //#309 vector(float property) getpropertyvec
800 // VorteX: make this function be able to return previously set property if new value is not given
801 static void VM_CL_R_SetView (prvm_prog_t *prog)
802 {
803         int             c;
804         prvm_vec_t      *f;
805         float   k;
806
807         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
808
809         c = (int)PRVM_G_FLOAT(OFS_PARM0);
810
811         // return value?
812         if (prog->argc < 2)
813         {
814                 switch(c)
815                 {
816                 case VF_MIN:
817                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
818                         break;
819                 case VF_MIN_X:
820                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
821                         break;
822                 case VF_MIN_Y:
823                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
824                         break;
825                 case VF_SIZE:
826                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
827                         break;
828                 case VF_SIZE_X:
829                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
830                         break;
831                 case VF_SIZE_Y:
832                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
833                         break;
834                 case VF_VIEWPORT:
835                         VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
836                         break;
837                 case VF_FOV:
838                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
839                         break;
840                 case VF_FOVX:
841                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
842                         break;
843                 case VF_FOVY:
844                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
845                         break;
846                 case VF_ORIGIN:
847                         VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
848                         break;
849                 case VF_ORIGIN_X:
850                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
851                         break;
852                 case VF_ORIGIN_Y:
853                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
854                         break;
855                 case VF_ORIGIN_Z:
856                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
857                         break;
858                 case VF_ANGLES:
859                         VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
860                         break;
861                 case VF_ANGLES_X:
862                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
863                         break;
864                 case VF_ANGLES_Y:
865                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
866                         break;
867                 case VF_ANGLES_Z:
868                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
869                         break;
870                 case VF_DRAWWORLD:
871                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
872                         break;
873                 case VF_DRAWENGINESBAR:
874                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
875                         break;
876                 case VF_DRAWCROSSHAIR:
877                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
878                         break;
879                 case VF_CL_VIEWANGLES:
880                         VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
881                         break;
882                 case VF_CL_VIEWANGLES_X:
883                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
884                         break;
885                 case VF_CL_VIEWANGLES_Y:
886                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
887                         break;
888                 case VF_CL_VIEWANGLES_Z:
889                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
890                         break;
891                 case VF_PERSPECTIVE:
892                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
893                         break;
894                 case VF_CLEARSCREEN:
895                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
896                         break;
897                 case VF_MAINVIEW:
898                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
899                         break;
900                 case VF_FOG_DENSITY:
901                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
902                         break;
903                 case VF_FOG_COLOR:
904                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
905                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
906                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
907                         break;
908                 case VF_FOG_COLOR_R:
909                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
910                         break;
911                 case VF_FOG_COLOR_G:
912                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
913                         break;
914                 case VF_FOG_COLOR_B:
915                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
916                         break;
917                 case VF_FOG_ALPHA:
918                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
919                         break;
920                 case VF_FOG_START:
921                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
922                         break;
923                 case VF_FOG_END:
924                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
925                         break;
926                 case VF_FOG_HEIGHT:
927                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
928                         break;
929                 case VF_FOG_FADEDEPTH:
930                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
931                         break;
932                 case VF_MINFPS_QUALITY:
933                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
934                         break;
935                 default:
936                         PRVM_G_FLOAT(OFS_RETURN) = 0;
937                         VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
938                         return;
939                 }
940                 return;
941         }
942
943         f = PRVM_G_VECTOR(OFS_PARM1);
944         k = PRVM_G_FLOAT(OFS_PARM1);
945         switch(c)
946         {
947         case VF_MIN:
948                 r_refdef.view.x = (int)(f[0]);
949                 r_refdef.view.y = (int)(f[1]);
950                 DrawQ_RecalcView();
951                 break;
952         case VF_MIN_X:
953                 r_refdef.view.x = (int)(k);
954                 DrawQ_RecalcView();
955                 break;
956         case VF_MIN_Y:
957                 r_refdef.view.y = (int)(k);
958                 DrawQ_RecalcView();
959                 break;
960         case VF_SIZE:
961                 r_refdef.view.width = (int)(f[0]);
962                 r_refdef.view.height = (int)(f[1]);
963                 DrawQ_RecalcView();
964                 break;
965         case VF_SIZE_X:
966                 r_refdef.view.width = (int)(k);
967                 DrawQ_RecalcView();
968                 break;
969         case VF_SIZE_Y:
970                 r_refdef.view.height = (int)(k);
971                 DrawQ_RecalcView();
972                 break;
973         case VF_VIEWPORT:
974                 r_refdef.view.x = (int)(f[0]);
975                 r_refdef.view.y = (int)(f[1]);
976                 f = PRVM_G_VECTOR(OFS_PARM2);
977                 r_refdef.view.width = (int)(f[0]);
978                 r_refdef.view.height = (int)(f[1]);
979                 DrawQ_RecalcView();
980                 break;
981         case VF_FOV:
982                 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
983                 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
984                 break;
985         case VF_FOVX:
986                 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
987                 break;
988         case VF_FOVY:
989                 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
990                 break;
991         case VF_ORIGIN:
992                 VectorCopy(f, cl.csqc_vieworigin);
993                 CSQC_R_RecalcView();
994                 break;
995         case VF_ORIGIN_X:
996                 cl.csqc_vieworigin[0] = k;
997                 CSQC_R_RecalcView();
998                 break;
999         case VF_ORIGIN_Y:
1000                 cl.csqc_vieworigin[1] = k;
1001                 CSQC_R_RecalcView();
1002                 break;
1003         case VF_ORIGIN_Z:
1004                 cl.csqc_vieworigin[2] = k;
1005                 CSQC_R_RecalcView();
1006                 break;
1007         case VF_ANGLES:
1008                 VectorCopy(f, cl.csqc_viewangles);
1009                 CSQC_R_RecalcView();
1010                 break;
1011         case VF_ANGLES_X:
1012                 cl.csqc_viewangles[0] = k;
1013                 CSQC_R_RecalcView();
1014                 break;
1015         case VF_ANGLES_Y:
1016                 cl.csqc_viewangles[1] = k;
1017                 CSQC_R_RecalcView();
1018                 break;
1019         case VF_ANGLES_Z:
1020                 cl.csqc_viewangles[2] = k;
1021                 CSQC_R_RecalcView();
1022                 break;
1023         case VF_DRAWWORLD:
1024                 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1025                 break;
1026         case VF_DRAWENGINESBAR:
1027                 cl.csqc_vidvars.drawenginesbar = k != 0;
1028                 break;
1029         case VF_DRAWCROSSHAIR:
1030                 cl.csqc_vidvars.drawcrosshair = k != 0;
1031                 break;
1032         case VF_CL_VIEWANGLES:
1033                 VectorCopy(f, cl.viewangles);
1034                 break;
1035         case VF_CL_VIEWANGLES_X:
1036                 cl.viewangles[0] = k;
1037                 break;
1038         case VF_CL_VIEWANGLES_Y:
1039                 cl.viewangles[1] = k;
1040                 break;
1041         case VF_CL_VIEWANGLES_Z:
1042                 cl.viewangles[2] = k;
1043                 break;
1044         case VF_PERSPECTIVE:
1045                 r_refdef.view.useperspective = k != 0;
1046                 break;
1047         case VF_CLEARSCREEN:
1048                 r_refdef.view.isoverlay = !k;
1049                 break;
1050         case VF_MAINVIEW:
1051                 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1052                 break;
1053         case VF_FOG_DENSITY:
1054                 r_refdef.fog_density = k;
1055                 break;
1056         case VF_FOG_COLOR:
1057                 r_refdef.fog_red = f[0];
1058                 r_refdef.fog_green = f[1];
1059                 r_refdef.fog_blue = f[2];
1060                 break;
1061         case VF_FOG_COLOR_R:
1062                 r_refdef.fog_red = k;
1063                 break;
1064         case VF_FOG_COLOR_G:
1065                 r_refdef.fog_green = k;
1066                 break;
1067         case VF_FOG_COLOR_B:
1068                 r_refdef.fog_blue = k;
1069                 break;
1070         case VF_FOG_ALPHA:
1071                 r_refdef.fog_alpha = k;
1072                 break;
1073         case VF_FOG_START:
1074                 r_refdef.fog_start = k;
1075                 break;
1076         case VF_FOG_END:
1077                 r_refdef.fog_end = k;
1078                 break;
1079         case VF_FOG_HEIGHT:
1080                 r_refdef.fog_height = k;
1081                 break;
1082         case VF_FOG_FADEDEPTH:
1083                 r_refdef.fog_fadedepth = k;
1084                 break;
1085         case VF_MINFPS_QUALITY:
1086                 r_refdef.view.quality = k;
1087                 break;
1088         default:
1089                 PRVM_G_FLOAT(OFS_RETURN) = 0;
1090                 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1091                 return;
1092         }
1093         PRVM_G_FLOAT(OFS_RETURN) = 1;
1094 }
1095
1096 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1097 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1098 {
1099         double t = Sys_DirtyTime();
1100         vec3_t org;
1101         float radius = 300;
1102         vec3_t col;
1103         int style = -1;
1104         const char *cubemapname = NULL;
1105         int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1106         float coronaintensity = 1;
1107         float coronasizescale = 0.25;
1108         qboolean castshadow = true;
1109         float ambientscale = 0;
1110         float diffusescale = 1;
1111         float specularscale = 1;
1112         matrix4x4_t matrix;
1113         vec3_t forward, left, up;
1114         VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1115
1116         // if we've run out of dlights, just return
1117         if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1118                 return;
1119
1120         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1121         radius = PRVM_G_FLOAT(OFS_PARM1);
1122         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1123         if (prog->argc >= 4)
1124         {
1125                 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1126                 if (style >= MAX_LIGHTSTYLES)
1127                 {
1128                         Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1129                         style = -1;
1130                 }
1131         }
1132         if (prog->argc >= 5)
1133                 cubemapname = PRVM_G_STRING(OFS_PARM4);
1134         if (prog->argc >= 6)
1135                 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1136         coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1137         castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1138
1139         VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1140         VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1141         VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1142         Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1143
1144         R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1145         r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1146         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1147         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1148 }
1149
1150 //============================================================================
1151
1152 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1153 static void VM_CL_unproject (prvm_prog_t *prog)
1154 {
1155         vec3_t f;
1156         vec3_t temp;
1157         vec3_t result;
1158
1159         VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1160         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1161         VectorSet(temp,
1162                 f[2],
1163                 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1164                 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1165         if(v_flipped.integer)
1166                 temp[1] = -temp[1];
1167         Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1168         VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1169 }
1170
1171 //#311 vector (vector v) cs_project (EXT_CSQC)
1172 static void VM_CL_project (prvm_prog_t *prog)
1173 {
1174         vec3_t f;
1175         vec3_t v;
1176         matrix4x4_t m;
1177
1178         VM_SAFEPARMCOUNT(1, VM_CL_project);
1179         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1180         Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1181         Matrix4x4_Transform(&m, f, v);
1182         if(v_flipped.integer)
1183                 v[1] = -v[1];
1184         VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1185                 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1186                 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1187                 v[0]);
1188         // explanation:
1189         // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1190         // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1191 }
1192
1193 //#330 float(float stnum) getstatf (EXT_CSQC)
1194 static void VM_CL_getstatf (prvm_prog_t *prog)
1195 {
1196         int i;
1197         union
1198         {
1199                 float f;
1200                 int l;
1201         }dat;
1202         VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1203         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1204         if(i < 0 || i >= MAX_CL_STATS)
1205         {
1206                 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1207                 return;
1208         }
1209         dat.l = cl.stats[i];
1210         PRVM_G_FLOAT(OFS_RETURN) =  dat.f;
1211 }
1212
1213 //#331 float(float stnum) getstati (EXT_CSQC)
1214 static void VM_CL_getstati (prvm_prog_t *prog)
1215 {
1216         int i, index;
1217         int firstbit, bitcount;
1218
1219         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1220
1221         index = (int)PRVM_G_FLOAT(OFS_PARM0);
1222         if (prog->argc > 1)
1223         {
1224                 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1225                 if (prog->argc > 2)
1226                         bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1227                 else
1228                         bitcount = 1;
1229         }
1230         else
1231         {
1232                 firstbit = 0;
1233                 bitcount = 32;
1234         }
1235
1236         if(index < 0 || index >= MAX_CL_STATS)
1237         {
1238                 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1239                 return;
1240         }
1241         i = cl.stats[index];
1242         if (bitcount != 32)     //32 causes the mask to overflow, so there's nothing to subtract from.
1243                 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1244         PRVM_G_FLOAT(OFS_RETURN) = i;
1245 }
1246
1247 //#332 string(float firststnum) getstats (EXT_CSQC)
1248 static void VM_CL_getstats (prvm_prog_t *prog)
1249 {
1250         int i;
1251         char t[17];
1252         VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1253         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1254         if(i < 0 || i > MAX_CL_STATS-4)
1255         {
1256                 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1257                 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1258                 return;
1259         }
1260         strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1261         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1262 }
1263
1264 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1265 static void VM_CL_setmodelindex (prvm_prog_t *prog)
1266 {
1267         int                             i;
1268         prvm_edict_t    *t;
1269         struct model_s  *model;
1270
1271         VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1272
1273         t = PRVM_G_EDICT(OFS_PARM0);
1274
1275         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1276
1277         PRVM_clientedictstring(t, model) = 0;
1278         PRVM_clientedictfloat(t, modelindex) = 0;
1279
1280         if (!i)
1281                 return;
1282
1283         model = CL_GetModelByIndex(i);
1284         if (!model)
1285         {
1286                 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
1287                 return;
1288         }
1289         PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
1290         PRVM_clientedictfloat(t, modelindex) = i;
1291
1292         // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1293         if (model)
1294         {
1295                 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
1296         }
1297         else
1298                 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
1299 }
1300
1301 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1302 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
1303 {
1304         dp_model_t *model;
1305
1306         VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1307
1308         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1309         model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1310         PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
1311 }
1312
1313 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1314 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
1315 {
1316         int                     i;
1317         VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1318         i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1319         if (i == 0)
1320                 i = -1;
1321         PRVM_G_FLOAT(OFS_RETURN) = i;
1322 }
1323
1324 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1325 static void VM_CL_trailparticles (prvm_prog_t *prog)
1326 {
1327         int                             i;
1328         vec3_t                  start, end, velocity;
1329         prvm_edict_t    *t;
1330         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1331
1332         t = PRVM_G_EDICT(OFS_PARM0);
1333         i               = (int)PRVM_G_FLOAT(OFS_PARM1);
1334         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
1335         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
1336         VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
1337
1338         if (i < 0)
1339                 return;
1340         CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
1341 }
1342
1343 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1344 static void VM_CL_pointparticles (prvm_prog_t *prog)
1345 {
1346         int                     i;
1347         float n;
1348         vec3_t f, v;
1349         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1350         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1351         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
1352         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
1353         n = PRVM_G_FLOAT(OFS_PARM3);
1354         if (i < 0)
1355                 return;
1356         CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1357 }
1358
1359 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
1360 static void VM_CL_boxparticles (prvm_prog_t *prog)
1361 {
1362         int effectnum;
1363         // prvm_edict_t *own;
1364         vec3_t origin_from, origin_to, dir_from, dir_to;
1365         float count;
1366         int flags;
1367         qboolean istrail;
1368         float tintmins[4], tintmaxs[4], fade;
1369         VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
1370
1371         effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
1372         if (effectnum < 0)
1373                 return;
1374         // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
1375         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
1376         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to  );
1377         VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from   );
1378         VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to     );
1379         count = PRVM_G_FLOAT(OFS_PARM6);
1380         if(prog->argc >= 8)
1381                 flags = PRVM_G_FLOAT(OFS_PARM7);
1382         else
1383                 flags = 0;
1384
1385         Vector4Set(tintmins, 1, 1, 1, 1);
1386         Vector4Set(tintmaxs, 1, 1, 1, 1);
1387         fade = 1;
1388         istrail = false;
1389
1390         if(flags & 1) // read alpha
1391         {
1392                 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
1393                 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
1394         }
1395         if(flags & 2) // read color
1396         {
1397                 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
1398                 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
1399         }
1400         if(flags & 4) // read fade
1401         {
1402                 fade = PRVM_clientglobalfloat(particles_fade);
1403         }
1404         if(flags & 128) // draw as trail
1405         {
1406                 istrail = true;
1407         }
1408
1409         if (istrail)
1410                 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1411         else
1412                 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1413 }
1414
1415 //#531 void(float pause) setpause
1416 static void VM_CL_setpause(prvm_prog_t *prog)
1417 {
1418         VM_SAFEPARMCOUNT(1, VM_CL_setpause);
1419         if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
1420                 cl.csqc_paused = true;
1421         else
1422                 cl.csqc_paused = false;
1423 }
1424
1425 //#343 void(float usecursor) setcursormode (DP_CSQC)
1426 static void VM_CL_setcursormode (prvm_prog_t *prog)
1427 {
1428         VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1429         cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1430         cl_ignoremousemoves = 2;
1431 }
1432
1433 //#344 vector() getmousepos (DP_CSQC)
1434 static void VM_CL_getmousepos(prvm_prog_t *prog)
1435 {
1436         VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1437
1438         if (key_consoleactive || key_dest != key_game)
1439                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1440         else if (cl.csqc_wantsmousemove)
1441                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1442         else
1443                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1444 }
1445
1446 //#345 float(float framenum) getinputstate (EXT_CSQC)
1447 static void VM_CL_getinputstate (prvm_prog_t *prog)
1448 {
1449         unsigned int i, frame;
1450         VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1451         frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
1452         PRVM_G_FLOAT(OFS_RETURN) = false;
1453         for (i = 0;i < CL_MAX_USERCMDS;i++)
1454         {
1455                 if (cl.movecmd[i].sequence == frame)
1456                 {
1457                         VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
1458                         PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1459                         PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
1460                         PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
1461                         PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
1462                         PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
1463                         // this probably shouldn't be here
1464                         if(cl.movecmd[i].crouch)
1465                         {
1466                                 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
1467                                 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
1468                         }
1469                         else
1470                         {
1471                                 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
1472                                 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
1473                         }
1474                         PRVM_G_FLOAT(OFS_RETURN) = true;
1475                 }
1476         }
1477 }
1478
1479 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1480 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
1481 {
1482         VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1483         cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1484 }
1485
1486 //#347 void() runstandardplayerphysics (EXT_CSQC)
1487 #define PMF_JUMP_HELD 1 // matches FTEQW
1488 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
1489 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
1490 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
1491 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
1492 {
1493         cl_clientmovement_state_t s;
1494         prvm_edict_t *ent;
1495
1496         memset(&s, 0, sizeof(s));
1497
1498         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
1499
1500         ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
1501         if(ent == prog->edicts)
1502         {
1503                 // deprecated use
1504                 s.self = NULL;
1505                 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
1506                 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
1507                 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
1508                 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
1509                 s.crouched = 0;
1510                 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
1511                 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
1512         }
1513         else
1514         {
1515                 // new use
1516                 s.self = ent;
1517                 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
1518                 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
1519                 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
1520                 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
1521                 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
1522                 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
1523                 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
1524         }
1525
1526         VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
1527         s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
1528         s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
1529         s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
1530         s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
1531         s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
1532         s.cmd.jump = (s.cmd.buttons & 2) != 0;
1533         s.cmd.crouch = (s.cmd.buttons & 16) != 0;
1534
1535         CL_ClientMovement_PlayerMove_Frame(&s);
1536
1537         if(ent == prog->edicts)
1538         {
1539                 // deprecated use
1540                 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
1541                 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
1542                 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
1543                 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
1544         }
1545         else
1546         {
1547                 // new use
1548                 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
1549                 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
1550                 PRVM_clientedictfloat(ent, pmove_flags) =
1551                         (s.crouched ? PMF_DUCKED : 0) |
1552                         (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
1553                         (s.onground ? PMF_ONGROUND : 0);
1554         }
1555 }
1556
1557 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1558 static void VM_CL_getplayerkey (prvm_prog_t *prog)
1559 {
1560         int                     i;
1561         char            t[128];
1562         const char      *c;
1563
1564         VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1565
1566         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1567         c = PRVM_G_STRING(OFS_PARM1);
1568         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1569         Sbar_SortFrags();
1570
1571         if (i < 0)
1572                 i = Sbar_GetSortedPlayerIndex(-1-i);
1573         if(i < 0 || i >= cl.maxclients)
1574                 return;
1575
1576         t[0] = 0;
1577
1578         if(!strcasecmp(c, "name"))
1579                 strlcpy(t, cl.scores[i].name, sizeof(t));
1580         else
1581                 if(!strcasecmp(c, "frags"))
1582                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1583         else
1584                 if(!strcasecmp(c, "ping"))
1585                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1586         else
1587                 if(!strcasecmp(c, "pl"))
1588                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1589         else
1590                 if(!strcasecmp(c, "movementloss"))
1591                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
1592         else
1593                 if(!strcasecmp(c, "entertime"))
1594                         dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1595         else
1596                 if(!strcasecmp(c, "colors"))
1597                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1598         else
1599                 if(!strcasecmp(c, "topcolor"))
1600                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1601         else
1602                 if(!strcasecmp(c, "bottomcolor"))
1603                         dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1604         else
1605                 if(!strcasecmp(c, "viewentity"))
1606                         dpsnprintf(t, sizeof(t), "%i", i+1);
1607         if(!t[0])
1608                 return;
1609         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1610 }
1611
1612 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1613 static void VM_CL_setlistener (prvm_prog_t *prog)
1614 {
1615         vec3_t origin, forward, left, up;
1616         VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1617         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
1618         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
1619         VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
1620         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
1621         Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
1622         cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1623 }
1624
1625 //#352 void(string cmdname) registercommand (EXT_CSQC)
1626 static void VM_CL_registercmd (prvm_prog_t *prog)
1627 {
1628         VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1629         if(!Cmd_Exists(&cmd_client, PRVM_G_STRING(OFS_PARM0)))
1630                 Cmd_AddCommand(&cmd_client, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1631 }
1632
1633 //#360 float() readbyte (EXT_CSQC)
1634 static void VM_CL_ReadByte (prvm_prog_t *prog)
1635 {
1636         VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1637         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
1638 }
1639
1640 //#361 float() readchar (EXT_CSQC)
1641 static void VM_CL_ReadChar (prvm_prog_t *prog)
1642 {
1643         VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1644         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
1645 }
1646
1647 //#362 float() readshort (EXT_CSQC)
1648 static void VM_CL_ReadShort (prvm_prog_t *prog)
1649 {
1650         VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1651         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
1652 }
1653
1654 //#363 float() readlong (EXT_CSQC)
1655 static void VM_CL_ReadLong (prvm_prog_t *prog)
1656 {
1657         VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1658         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
1659 }
1660
1661 //#364 float() readcoord (EXT_CSQC)
1662 static void VM_CL_ReadCoord (prvm_prog_t *prog)
1663 {
1664         VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1665         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
1666 }
1667
1668 //#365 float() readangle (EXT_CSQC)
1669 static void VM_CL_ReadAngle (prvm_prog_t *prog)
1670 {
1671         VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1672         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
1673 }
1674
1675 //#366 string() readstring (EXT_CSQC)
1676 static void VM_CL_ReadString (prvm_prog_t *prog)
1677 {
1678         VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1679         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
1680 }
1681
1682 //#367 float() readfloat (EXT_CSQC)
1683 static void VM_CL_ReadFloat (prvm_prog_t *prog)
1684 {
1685         VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1686         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
1687 }
1688
1689 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1690 extern cvar_t cl_readpicture_force;
1691 static void VM_CL_ReadPicture (prvm_prog_t *prog)
1692 {
1693         const char *name;
1694         unsigned char *data;
1695         unsigned char *buf;
1696         unsigned short size;
1697         int i;
1698         cachepic_t *pic;
1699
1700         VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1701
1702         name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1703         size = (unsigned short) MSG_ReadShort(&cl_message);
1704
1705         // check if a texture of that name exists
1706         // if yes, it is used and the data is discarded
1707         // if not, the (low quality) data is used to build a new texture, whose name will get returned
1708
1709         pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
1710
1711         if(size)
1712         {
1713                 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
1714                 {
1715                         // texture found and loaded
1716                         // skip over the jpeg as we don't need it
1717                         for(i = 0; i < size; ++i)
1718                                 (void) MSG_ReadByte(&cl_message);
1719                 }
1720                 else
1721                 {
1722                         // texture not found
1723                         // use the attached jpeg as texture
1724                         buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1725                         MSG_ReadBytes(&cl_message, size, buf);
1726                         data = JPEG_LoadImage_BGRA(buf, size, NULL);
1727                         Mem_Free(buf);
1728                         Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
1729                         Mem_Free(data);
1730                 }
1731         }
1732
1733         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
1734 }
1735
1736 //////////////////////////////////////////////////////////
1737
1738 static void VM_CL_makestatic (prvm_prog_t *prog)
1739 {
1740         prvm_edict_t *ent;
1741
1742         VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1743
1744         ent = PRVM_G_EDICT(OFS_PARM0);
1745         if (ent == prog->edicts)
1746         {
1747                 VM_Warning(prog, "makestatic: can not modify world entity\n");
1748                 return;
1749         }
1750         if (ent->priv.server->free)
1751         {
1752                 VM_Warning(prog, "makestatic: can not modify free entity\n");
1753                 return;
1754         }
1755
1756         if (cl.num_static_entities < cl.max_static_entities)
1757         {
1758                 int renderflags;
1759                 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1760
1761                 // copy it to the current state
1762                 memset(staticent, 0, sizeof(*staticent));
1763                 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
1764                 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
1765                 staticent->render.framegroupblend[0].lerp = 1;
1766                 // make torchs play out of sync
1767                 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1768                 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
1769                 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
1770                 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
1771                 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
1772                 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
1773                 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
1774
1775                 // sanitize values
1776                 if (!staticent->render.alpha)
1777                         staticent->render.alpha = 1.0f;
1778                 if (!staticent->render.scale)
1779                         staticent->render.scale = 1.0f;
1780                 if (!VectorLength2(staticent->render.colormod))
1781                         VectorSet(staticent->render.colormod, 1, 1, 1);
1782                 if (!VectorLength2(staticent->render.glowmod))
1783                         VectorSet(staticent->render.glowmod, 1, 1, 1);
1784
1785                 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
1786                 if (renderflags & RF_USEAXIS)
1787                 {
1788                         vec3_t forward, left, up, origin;
1789                         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
1790                         VectorNegate(PRVM_clientglobalvector(v_right), left);
1791                         VectorCopy(PRVM_clientglobalvector(v_up), up);
1792                         VectorCopy(PRVM_clientedictvector(ent, origin), origin);
1793                         Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
1794                         Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1795                 }
1796                 else
1797                         Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
1798
1799                 // either fullbright or lit
1800                 if(!r_fullbright.integer)
1801                 {
1802                         if (!(staticent->render.effects & EF_FULLBRIGHT))
1803                                 staticent->render.flags |= RENDER_LIGHT;
1804                 }
1805                 // turn off shadows from transparent objects
1806                 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1807                         staticent->render.flags |= RENDER_SHADOW;
1808                 if (staticent->render.effects & EF_NODEPTHTEST)
1809                         staticent->render.flags |= RENDER_NODEPTHTEST;
1810                 if (staticent->render.effects & EF_ADDITIVE)
1811                         staticent->render.flags |= RENDER_ADDITIVE;
1812                 if (staticent->render.effects & EF_DOUBLESIDED)
1813                         staticent->render.flags |= RENDER_DOUBLESIDED;
1814
1815                 staticent->render.allowdecals = true;
1816                 CL_UpdateRenderEntity(&staticent->render);
1817         }
1818         else
1819                 Con_Printf("Too many static entities");
1820
1821 // throw the entity away now
1822         PRVM_ED_Free(prog, ent);
1823 }
1824
1825 //=================================================================//
1826
1827 /*
1828 =================
1829 VM_CL_copyentity
1830
1831 copies data from one entity to another
1832
1833 copyentity(src, dst)
1834 =================
1835 */
1836 static void VM_CL_copyentity (prvm_prog_t *prog)
1837 {
1838         prvm_edict_t *in, *out;
1839         VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1840         in = PRVM_G_EDICT(OFS_PARM0);
1841         if (in == prog->edicts)
1842         {
1843                 VM_Warning(prog, "copyentity: can not read world entity\n");
1844                 return;
1845         }
1846         if (in->priv.server->free)
1847         {
1848                 VM_Warning(prog, "copyentity: can not read free entity\n");
1849                 return;
1850         }
1851         out = PRVM_G_EDICT(OFS_PARM1);
1852         if (out == prog->edicts)
1853         {
1854                 VM_Warning(prog, "copyentity: can not modify world entity\n");
1855                 return;
1856         }
1857         if (out->priv.server->free)
1858         {
1859                 VM_Warning(prog, "copyentity: can not modify free entity\n");
1860                 return;
1861         }
1862         memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1863         CL_LinkEdict(out);
1864 }
1865
1866 //=================================================================//
1867
1868 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1869 static void VM_CL_effect (prvm_prog_t *prog)
1870 {
1871 #if 1
1872         Con_Printf("WARNING: VM_CL_effect not implemented\n"); // FIXME: this needs to take modelname not modelindex, the csqc defs has it as string and so it shall be
1873 #else
1874         vec3_t org;
1875         VM_SAFEPARMCOUNT(5, VM_CL_effect);
1876         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1877         CL_Effect(org, (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1878 #endif
1879 }
1880
1881 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1882 static void VM_CL_te_blood (prvm_prog_t *prog)
1883 {
1884         vec3_t pos, vel, pos2;
1885         VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1886         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1887                 return;
1888         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1889         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1890         CL_FindNonSolidLocation(pos, pos2, 4);
1891         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1892 }
1893
1894 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1895 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
1896 {
1897         vec_t speed;
1898         vec3_t mincorner, maxcorner, vel1, vel2;
1899         VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1900         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1901                 return;
1902         speed = PRVM_G_FLOAT(OFS_PARM2);
1903         vel1[0] = -speed;
1904         vel1[1] = -speed;
1905         vel1[2] = -speed;
1906         vel2[0] = speed;
1907         vel2[1] = speed;
1908         vel2[2] = speed;
1909         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1910         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1911         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
1912 }
1913
1914 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1915 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
1916 {
1917         vec3_t          pos;
1918         vec3_t          pos2;
1919         matrix4x4_t     tempmatrix;
1920         VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1921         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1922         CL_FindNonSolidLocation(pos, pos2, 10);
1923         CL_ParticleExplosion(pos2);
1924         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1925         CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1926 }
1927
1928 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1929 static void VM_CL_te_particlecube (prvm_prog_t *prog)
1930 {
1931         vec3_t mincorner, maxcorner, vel;
1932         VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1933         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1934         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1935         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1936         CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1937 }
1938
1939 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1940 static void VM_CL_te_particlerain (prvm_prog_t *prog)
1941 {
1942         vec3_t mincorner, maxcorner, vel;
1943         VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1944         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1945         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1946         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1947         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1948 }
1949
1950 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1951 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
1952 {
1953         vec3_t mincorner, maxcorner, vel;
1954         VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1955         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1956         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1957         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1958         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1959 }
1960
1961 // #411 void(vector org, vector vel, float howmany) te_spark
1962 static void VM_CL_te_spark (prvm_prog_t *prog)
1963 {
1964         vec3_t pos, pos2, vel;
1965         VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1966
1967         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1968         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1969         CL_FindNonSolidLocation(pos, pos2, 4);
1970         CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1971 }
1972
1973 extern cvar_t cl_sound_ric_gunshot;
1974 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1975 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
1976 {
1977         vec3_t          pos, pos2;
1978         int                     rnd;
1979         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1980
1981         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1982         CL_FindNonSolidLocation(pos, pos2, 4);
1983         CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1984         if(cl_sound_ric_gunshot.integer >= 2)
1985         {
1986                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1987                 else
1988                 {
1989                         rnd = rand() & 3;
1990                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1991                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1992                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1993                 }
1994         }
1995 }
1996
1997 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1998 static void VM_CL_te_spikequad (prvm_prog_t *prog)
1999 {
2000         vec3_t          pos, pos2;
2001         int                     rnd;
2002         VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2003
2004         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2005         CL_FindNonSolidLocation(pos, pos2, 4);
2006         CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2007         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2008         else
2009         {
2010                 rnd = rand() & 3;
2011                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2012                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2013                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2014         }
2015 }
2016
2017 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2018 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2019 {
2020         vec3_t          pos, pos2;
2021         int                     rnd;
2022         VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2023
2024         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2025         CL_FindNonSolidLocation(pos, pos2, 4);
2026         CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2027         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2028         else
2029         {
2030                 rnd = rand() & 3;
2031                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2032                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2033                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2034         }
2035 }
2036
2037 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2038 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2039 {
2040         vec3_t          pos, pos2;
2041         VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2042
2043         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2044         CL_FindNonSolidLocation(pos, pos2, 10);
2045         CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2046         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2047 }
2048
2049 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2050 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2051 {
2052         vec3_t          pos, pos2;
2053         VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2054
2055         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2056         CL_FindNonSolidLocation(pos, pos2, 10);
2057         CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2058 }
2059
2060 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2061 static void VM_CL_te_customflash (prvm_prog_t *prog)
2062 {
2063         vec3_t          pos, pos2;
2064         matrix4x4_t     tempmatrix;
2065         VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2066
2067         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2068         CL_FindNonSolidLocation(pos, pos2, 4);
2069         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2070         CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2071 }
2072
2073 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2074 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2075 {
2076         vec3_t          pos, pos2;
2077         int                     rnd;
2078         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2079
2080         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2081         CL_FindNonSolidLocation(pos, pos2, 4);
2082         CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2083         if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2084         {
2085                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2086                 else
2087                 {
2088                         rnd = rand() & 3;
2089                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2090                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2091                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2092                 }
2093         }
2094 }
2095
2096 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2097 static void VM_CL_te_spike (prvm_prog_t *prog)
2098 {
2099         vec3_t          pos, pos2;
2100         int                     rnd;
2101         VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2102
2103         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2104         CL_FindNonSolidLocation(pos, pos2, 4);
2105         CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2106         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2107         else
2108         {
2109                 rnd = rand() & 3;
2110                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2111                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2112                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2113         }
2114 }
2115
2116 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2117 static void VM_CL_te_superspike (prvm_prog_t *prog)
2118 {
2119         vec3_t          pos, pos2;
2120         int                     rnd;
2121         VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2122
2123         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2124         CL_FindNonSolidLocation(pos, pos2, 4);
2125         CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2126         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2127         else
2128         {
2129                 rnd = rand() & 3;
2130                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2131                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2132                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2133         }
2134 }
2135
2136 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2137 static void VM_CL_te_explosion (prvm_prog_t *prog)
2138 {
2139         vec3_t          pos, pos2;
2140         VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2141
2142         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2143         CL_FindNonSolidLocation(pos, pos2, 10);
2144         CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2145         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2146 }
2147
2148 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2149 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2150 {
2151         vec3_t          pos, pos2;
2152         VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2153
2154         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2155         CL_FindNonSolidLocation(pos, pos2, 10);
2156         CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2157         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2158 }
2159
2160 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2161 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2162 {
2163         vec3_t          pos, pos2;
2164         VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2165
2166         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2167         CL_FindNonSolidLocation(pos, pos2, 4);
2168         CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2169         S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2170 }
2171
2172 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2173 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2174 {
2175         vec3_t          pos, pos2;
2176         VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2177
2178         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2179         CL_FindNonSolidLocation(pos, pos2, 4);
2180         CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2181         S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2182 }
2183
2184 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2185 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2186 {
2187         vec3_t          pos;
2188         VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2189         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2190         CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2191 }
2192
2193 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2194 static void VM_CL_te_teleport (prvm_prog_t *prog)
2195 {
2196         vec3_t          pos;
2197         VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2198         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2199         CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2200 }
2201
2202 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2203 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2204 {
2205         vec3_t          pos, pos2, color;
2206         matrix4x4_t     tempmatrix;
2207         int                     colorStart, colorLength;
2208         unsigned char           *tempcolor;
2209         VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2210
2211         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2212         colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2213         colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
2214         CL_FindNonSolidLocation(pos, pos2, 10);
2215         CL_ParticleExplosion2(pos2, colorStart, colorLength);
2216         tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
2217         color[0] = tempcolor[0] * (2.0f / 255.0f);
2218         color[1] = tempcolor[1] * (2.0f / 255.0f);
2219         color[2] = tempcolor[2] * (2.0f / 255.0f);
2220         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2221         CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2222         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2223 }
2224
2225
2226 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2227 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
2228 {
2229         vec3_t          start, end;
2230         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
2231         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2232         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2233         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
2234 }
2235
2236 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2237 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
2238 {
2239         vec3_t          start, end;
2240         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
2241         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2242         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2243         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
2244 }
2245
2246 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2247 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
2248 {
2249         vec3_t          start, end;
2250         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
2251         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2252         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2253         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
2254 }
2255
2256 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2257 static void VM_CL_te_beam (prvm_prog_t *prog)
2258 {
2259         vec3_t          start, end;
2260         VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
2261         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2262         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2263         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
2264 }
2265
2266 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2267 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
2268 {
2269         vec3_t          pos, pos2;
2270         VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
2271
2272         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2273         CL_FindNonSolidLocation(pos, pos2, 4);
2274         CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2275 }
2276
2277 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
2278 static void VM_CL_te_flamejet (prvm_prog_t *prog)
2279 {
2280         vec3_t          pos, pos2, vel;
2281         VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
2282         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2283                 return;
2284         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2285         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2286         CL_FindNonSolidLocation(pos, pos2, 4);
2287         CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2288 }
2289
2290
2291 // #443 void(entity e, entity tagentity, string tagname) setattachment
2292 static void VM_CL_setattachment (prvm_prog_t *prog)
2293 {
2294         prvm_edict_t *e;
2295         prvm_edict_t *tagentity;
2296         const char *tagname;
2297         int modelindex;
2298         int tagindex;
2299         dp_model_t *model;
2300         VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2301
2302         e = PRVM_G_EDICT(OFS_PARM0);
2303         tagentity = PRVM_G_EDICT(OFS_PARM1);
2304         tagname = PRVM_G_STRING(OFS_PARM2);
2305
2306         if (e == prog->edicts)
2307         {
2308                 VM_Warning(prog, "setattachment: can not modify world entity\n");
2309                 return;
2310         }
2311         if (e->priv.server->free)
2312         {
2313                 VM_Warning(prog, "setattachment: can not modify free entity\n");
2314                 return;
2315         }
2316
2317         if (tagentity == NULL)
2318                 tagentity = prog->edicts;
2319
2320         tagindex = 0;
2321         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2322         {
2323                 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
2324                 model = CL_GetModelByIndex(modelindex);
2325                 if (model)
2326                 {
2327                         tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
2328                         if (tagindex == 0)
2329                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2330                 }
2331                 else
2332                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2333         }
2334
2335         PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2336         PRVM_clientedictfloat(e, tag_index) = tagindex;
2337 }
2338
2339 /////////////////////////////////////////
2340 // DP_MD3_TAGINFO extension coded by VorteX
2341
2342 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2343 {
2344         dp_model_t *model = CL_GetModelFromEdict(e);
2345         if (model)
2346                 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
2347         else
2348                 return -1;
2349 }
2350
2351 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2352 {
2353         int r;
2354         dp_model_t *model;
2355
2356         *tagname = NULL;
2357         *parentindex = 0;
2358         Matrix4x4_CreateIdentity(tag_localmatrix);
2359
2360         if (tagindex >= 0
2361          && (model = CL_GetModelFromEdict(e))
2362          && model->animscenes)
2363         {
2364                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2365
2366                 if(!r) // success?
2367                         *parentindex += 1;
2368
2369                 return r;
2370         }
2371
2372         return 1;
2373 }
2374
2375 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
2376 {
2377         dp_model_t *model;
2378         if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2379                 return -1;
2380         return 1;
2381 }
2382
2383 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2384 {
2385         float scale;
2386         float pitchsign = 1;
2387
2388         scale = PRVM_clientedictfloat(ent, scale);
2389         if (!scale)
2390                 scale = 1.0f;
2391
2392         if(viewmatrix)
2393                 *out = r_refdef.view.matrix;
2394         else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
2395         {
2396                 vec3_t forward;
2397                 vec3_t left;
2398                 vec3_t up;
2399                 vec3_t origin;
2400                 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
2401                 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
2402                 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
2403                 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2404                 Matrix4x4_FromVectors(out, forward, left, up, origin);
2405         }
2406         else
2407         {
2408                 pitchsign = CL_GetPitchSign(prog, ent);
2409                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
2410         }
2411 }
2412
2413 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2414 {
2415         dp_model_t *model;
2416         if (tagindex >= 0
2417          && (model = CL_GetModelFromEdict(ent))
2418          && model->animscenes)
2419         {
2420                 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2421                 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
2422                 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2423                 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2424         }
2425         *out = identitymatrix;
2426         return 0;
2427 }
2428
2429 // Warnings/errors code:
2430 // 0 - normal (everything all-right)
2431 // 1 - world entity
2432 // 2 - free entity
2433 // 3 - null or non-precached model
2434 // 4 - no tags with requested index
2435 // 5 - runaway loop at attachment chain
2436 extern cvar_t cl_bob;
2437 extern cvar_t cl_bobcycle;
2438 extern cvar_t cl_bobup;
2439 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
2440 {
2441         int ret;
2442         int attachloop;
2443         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2444         dp_model_t *model;
2445         vec3_t shadingorigin;
2446
2447         *out = identitymatrix; // warnings and errors return identical matrix
2448
2449         if (ent == prog->edicts)
2450                 return 1;
2451         if (ent->priv.server->free)
2452                 return 2;
2453
2454         model = CL_GetModelFromEdict(ent);
2455         if(!model)
2456                 return 3;
2457
2458         tagmatrix = identitymatrix;
2459         attachloop = 0;
2460         for(;;)
2461         {
2462                 if(attachloop >= 256)
2463                         return 5;
2464                 // apply transformation by child's tagindex on parent entity and then
2465                 // by parent entity itself
2466                 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2467                 if(ret && attachloop == 0)
2468                         return ret;
2469                 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
2470                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2471                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2472                 // next iteration we process the parent entity
2473                 if (PRVM_clientedictedict(ent, tag_entity))
2474                 {
2475                         tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
2476                         ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
2477                 }
2478                 else
2479                         break;
2480                 attachloop++;
2481         }
2482
2483         // RENDER_VIEWMODEL magic
2484         if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
2485         {
2486                 Matrix4x4_Copy(&tagmatrix, out);
2487
2488                 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
2489                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2490
2491                 /*
2492                 // Cl_bob, ported from rendering code
2493                 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2494                 {
2495                         double bob, cycle;
2496                         // LadyHavoc: this code is *weird*, but not replacable (I think it
2497                         // should be done in QC on the server, but oh well, quake is quake)
2498                         // LadyHavoc: figured out bobup: the time at which the sin is at 180
2499                         // degrees (which allows lengthening or squishing the peak or valley)
2500                         cycle = cl.time/cl_bobcycle.value;
2501                         cycle -= (int)cycle;
2502                         if (cycle < cl_bobup.value)
2503                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2504                         else
2505                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2506                         // bob is proportional to velocity in the xy plane
2507                         // (don't count Z, or jumping messes it up)
2508                         bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
2509                         bob = bob*0.3 + bob*0.7*cycle;
2510                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2511                 }
2512                 */
2513
2514                 // return the origin of the view
2515                 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
2516         }
2517         else
2518         {
2519                 // return the origin of the root entity in the chain
2520                 Matrix4x4_OriginFromMatrix(out, shadingorigin);
2521         }
2522         if (returnshadingorigin)
2523                 VectorCopy(shadingorigin, returnshadingorigin);
2524         return 0;
2525 }
2526
2527 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2528 static void VM_CL_gettagindex (prvm_prog_t *prog)
2529 {
2530         prvm_edict_t *ent;
2531         const char *tag_name;
2532         int tag_index;
2533
2534         VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2535
2536         ent = PRVM_G_EDICT(OFS_PARM0);
2537         tag_name = PRVM_G_STRING(OFS_PARM1);
2538         if (ent == prog->edicts)
2539         {
2540                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2541                 return;
2542         }
2543         if (ent->priv.server->free)
2544         {
2545                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2546                 return;
2547         }
2548
2549         tag_index = 0;
2550         if (!CL_GetModelFromEdict(ent))
2551                 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2552         else
2553         {
2554                 tag_index = CL_GetTagIndex(prog, ent, tag_name);
2555                 if (tag_index == 0)
2556                         if(developer_extra.integer)
2557                                 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2558         }
2559         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2560 }
2561
2562 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2563 static void VM_CL_gettaginfo (prvm_prog_t *prog)
2564 {
2565         prvm_edict_t *e;
2566         int tagindex;
2567         matrix4x4_t tag_matrix;
2568         matrix4x4_t tag_localmatrix;
2569         int parentindex;
2570         const char *tagname;
2571         int returncode;
2572         vec3_t forward, left, up, origin;
2573         const dp_model_t *model;
2574
2575         VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2576
2577         e = PRVM_G_EDICT(OFS_PARM0);
2578         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2579         returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
2580         Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2581         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
2582         VectorScale(left, -1, PRVM_clientglobalvector(v_right));
2583         VectorCopy(up, PRVM_clientglobalvector(v_up));
2584         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2585         model = CL_GetModelFromEdict(e);
2586         VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2587         VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
2588         VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2589         CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2590         Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2591
2592         PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
2593         PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2594         VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
2595         VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
2596         VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
2597         VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
2598
2599         switch(returncode)
2600         {
2601                 case 1:
2602                         VM_Warning(prog, "gettagindex: can't affect world entity\n");
2603                         break;
2604                 case 2:
2605                         VM_Warning(prog, "gettagindex: can't affect free entity\n");
2606                         break;
2607                 case 3:
2608                         Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2609                         break;
2610                 case 4:
2611                         Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2612                         break;
2613                 case 5:
2614                         Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2615                         break;
2616         }
2617 }
2618
2619 //============================================================================
2620
2621 //====================
2622 // DP_CSQC_SPAWNPARTICLE
2623 // a QC hook to engine's CL_NewParticle
2624 //====================
2625
2626 // particle theme struct
2627 typedef struct vmparticletheme_s
2628 {
2629         unsigned short typeindex;
2630         qboolean initialized;
2631         pblend_t blendmode;
2632         porientation_t orientation;
2633         int color1;
2634         int color2;
2635         int tex;
2636         float size;
2637         float sizeincrease;
2638         float alpha;
2639         float alphafade;
2640         float gravity;
2641         float bounce;
2642         float airfriction;
2643         float liquidfriction;
2644         float originjitter;
2645         float velocityjitter;
2646         qboolean qualityreduction;
2647         float lifetime;
2648         float stretch;
2649         int staincolor1;
2650         int staincolor2;
2651         int staintex;
2652         float stainalpha;
2653         float stainsize;
2654         float delayspawn;
2655         float delaycollision;
2656         float angle;
2657         float spin;
2658 }vmparticletheme_t;
2659
2660 // particle spawner
2661 typedef struct vmparticlespawner_s
2662 {
2663         mempool_t                       *pool;
2664         qboolean                        initialized;
2665         qboolean                        verified;
2666         vmparticletheme_t       *themes;
2667         int                                     max_themes;
2668 }vmparticlespawner_t;
2669
2670 vmparticlespawner_t vmpartspawner;
2671
2672 // TODO: automatic max_themes grow
2673 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
2674 {
2675         // bound max themes to not be an insane value
2676         if (maxthemes < 4)
2677                 maxthemes = 4;
2678         if (maxthemes > 2048)
2679                 maxthemes = 2048;
2680         // allocate and set up structure
2681         if (vmpartspawner.initialized) // reallocate
2682         {
2683                 Mem_FreePool(&vmpartspawner.pool);
2684                 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2685         }
2686         vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2687         vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2688         vmpartspawner.max_themes = maxthemes;
2689         vmpartspawner.initialized = true;
2690         vmpartspawner.verified = true;
2691 }
2692
2693 // reset particle theme to default values
2694 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2695 {
2696         theme->initialized = true;
2697         theme->typeindex = pt_static;
2698         theme->blendmode = PBLEND_ADD;
2699         theme->orientation = PARTICLE_BILLBOARD;
2700         theme->color1 = 0x808080;
2701         theme->color2 = 0xFFFFFF;
2702         theme->tex = 63;
2703         theme->size = 2;
2704         theme->sizeincrease = 0;
2705         theme->alpha = 256;
2706         theme->alphafade = 512;
2707         theme->gravity = 0.0f;
2708         theme->bounce = 0.0f;
2709         theme->airfriction = 1.0f;
2710         theme->liquidfriction = 4.0f;
2711         theme->originjitter = 0.0f;
2712         theme->velocityjitter = 0.0f;
2713         theme->qualityreduction = false;
2714         theme->lifetime = 4;
2715         theme->stretch = 1;
2716         theme->staincolor1 = -1;
2717         theme->staincolor2 = -1;
2718         theme->staintex = -1;
2719         theme->delayspawn = 0.0f;
2720         theme->delaycollision = 0.0f;
2721         theme->angle = 0.0f;
2722         theme->spin = 0.0f;
2723 }
2724
2725 // particle theme -> QC globals
2726 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2727 {
2728         PRVM_clientglobalfloat(particle_type) = theme->typeindex;
2729         PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
2730         PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
2731         // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2732         VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
2733         VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
2734         PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
2735         PRVM_clientglobalfloat(particle_size) = theme->size;
2736         PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
2737         PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
2738         PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
2739         PRVM_clientglobalfloat(particle_time) = theme->lifetime;
2740         PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
2741         PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
2742         PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
2743         PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
2744         PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
2745         PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
2746         PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
2747         PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
2748         VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
2749         VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
2750         PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
2751         PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
2752         PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
2753         PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
2754         PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
2755         PRVM_clientglobalfloat(particle_angle) = theme->angle;
2756         PRVM_clientglobalfloat(particle_spin) = theme->spin;
2757 }
2758
2759 // QC globals ->  particle theme
2760 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2761 {
2762         theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
2763         theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
2764         theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
2765         theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
2766         theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
2767         theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
2768         theme->size = PRVM_clientglobalfloat(particle_size);
2769         theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
2770         theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
2771         theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
2772         theme->lifetime = PRVM_clientglobalfloat(particle_time);
2773         theme->gravity = PRVM_clientglobalfloat(particle_gravity);
2774         theme->bounce = PRVM_clientglobalfloat(particle_bounce);
2775         theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
2776         theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
2777         theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
2778         theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
2779         theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
2780         theme->stretch = PRVM_clientglobalfloat(particle_stretch);
2781         theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
2782         theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
2783         theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
2784         theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
2785         theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
2786         theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
2787         theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
2788         theme->angle = PRVM_clientglobalfloat(particle_angle);
2789         theme->spin = PRVM_clientglobalfloat(particle_spin);
2790 }
2791
2792 // init particle spawner interface
2793 // # float(float max_themes) initparticlespawner
2794 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
2795 {
2796         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2797         VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
2798         vmpartspawner.themes[0].initialized = true;
2799         VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2800         PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2801 }
2802
2803 // void() resetparticle
2804 static void VM_CL_ResetParticle (prvm_prog_t *prog)
2805 {
2806         VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2807         if (vmpartspawner.verified == false)
2808         {
2809                 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
2810                 return;
2811         }
2812         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2813 }
2814
2815 // void(float themenum) particletheme
2816 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
2817 {
2818         int themenum;
2819
2820         VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2821         if (vmpartspawner.verified == false)
2822         {
2823                 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
2824                 return;
2825         }
2826         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2827         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2828         {
2829                 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2830                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2831                 return;
2832         }
2833         if (vmpartspawner.themes[themenum].initialized == false)
2834         {
2835                 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2836                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2837                 return;
2838         }
2839         // load particle theme into globals
2840         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
2841 }
2842
2843 // float() saveparticletheme
2844 // void(float themenum) updateparticletheme
2845 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
2846 {
2847         int themenum;
2848
2849         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2850         if (vmpartspawner.verified == false)
2851         {
2852                 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2853                 return;
2854         }
2855         // allocate new theme, save it and return
2856         if (prog->argc < 1)
2857         {
2858                 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2859                         if (vmpartspawner.themes[themenum].initialized == false)
2860                                 break;
2861                 if (themenum >= vmpartspawner.max_themes)
2862                 {
2863                         if (vmpartspawner.max_themes == 2048)
2864                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
2865                         else
2866                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2867                         PRVM_G_FLOAT(OFS_RETURN) = -1;
2868                         return;
2869                 }
2870                 vmpartspawner.themes[themenum].initialized = true;
2871                 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2872                 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2873                 return;
2874         }
2875         // update existing theme
2876         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2877         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2878         {
2879                 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2880                 return;
2881         }
2882         vmpartspawner.themes[themenum].initialized = true;
2883         VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2884 }
2885
2886 // void(float themenum) freeparticletheme
2887 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
2888 {
2889         int themenum;
2890
2891         VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2892         if (vmpartspawner.verified == false)
2893         {
2894                 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2895                 return;
2896         }
2897         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2898         // check parms
2899         if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2900         {
2901                 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2902                 return;
2903         }
2904         if (vmpartspawner.themes[themenum].initialized == false)
2905         {
2906                 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2907                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2908                 return;
2909         }
2910         // free theme
2911         VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2912         vmpartspawner.themes[themenum].initialized = false;
2913 }
2914
2915 // float(vector org, vector dir, [float theme]) particle
2916 // returns 0 if failed, 1 if succesful
2917 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
2918 {
2919         vec3_t org, dir;
2920         vmparticletheme_t *theme;
2921         particle_t *part;
2922         int themenum;
2923
2924         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle2);
2925         if (vmpartspawner.verified == false)
2926         {
2927                 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
2928                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
2929                 return;
2930         }
2931         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2932         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
2933         
2934         if (prog->argc < 3) // global-set particle
2935         {
2936                 part = CL_NewParticle(org,
2937                         (unsigned short)PRVM_clientglobalfloat(particle_type),
2938                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
2939                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
2940                         (int)PRVM_clientglobalfloat(particle_tex),
2941                         PRVM_clientglobalfloat(particle_size),
2942                         PRVM_clientglobalfloat(particle_sizeincrease),
2943                         PRVM_clientglobalfloat(particle_alpha)*256,
2944                         PRVM_clientglobalfloat(particle_alphafade)*256,
2945                         PRVM_clientglobalfloat(particle_gravity),
2946                         PRVM_clientglobalfloat(particle_bounce),
2947                         org[0],
2948                         org[1],
2949                         org[2],
2950                         dir[0],
2951                         dir[1],
2952                         dir[2],
2953                         PRVM_clientglobalfloat(particle_airfriction),
2954                         PRVM_clientglobalfloat(particle_liquidfriction),
2955                         PRVM_clientglobalfloat(particle_originjitter),
2956                         PRVM_clientglobalfloat(particle_velocityjitter),
2957                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
2958                         PRVM_clientglobalfloat(particle_time),
2959                         PRVM_clientglobalfloat(particle_stretch),
2960                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
2961                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
2962                         (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
2963                         (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
2964                         (int)PRVM_clientglobalfloat(particle_staintex),
2965                         PRVM_clientglobalfloat(particle_stainalpha)*256,
2966                         PRVM_clientglobalfloat(particle_stainsize),
2967                         PRVM_clientglobalfloat(particle_angle),
2968                         PRVM_clientglobalfloat(particle_spin),
2969                         NULL);
2970                 if (!part)
2971                 {
2972                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
2973                         return;
2974                 }
2975                 if (PRVM_clientglobalfloat(particle_delayspawn))
2976                         part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
2977                 //if (PRVM_clientglobalfloat(particle_delaycollision))
2978                 //      part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
2979         }
2980         else // quick themed particle
2981         {
2982                 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2983                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2984                 {
2985                         VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2986                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
2987                         return;
2988                 }
2989                 theme = &vmpartspawner.themes[themenum];
2990                 part = CL_NewParticle(org,
2991                         theme->typeindex,
2992                         theme->color1,
2993                         theme->color2,
2994                         theme->tex,
2995                         theme->size,
2996                         theme->sizeincrease,
2997                         theme->alpha,
2998                         theme->alphafade,
2999                         theme->gravity,
3000                         theme->bounce,
3001                         org[0],
3002                         org[1],
3003                         org[2],
3004                         dir[0],
3005                         dir[1],
3006                         dir[2],
3007                         theme->airfriction,
3008                         theme->liquidfriction,
3009                         theme->originjitter,
3010                         theme->velocityjitter,
3011                         theme->qualityreduction,
3012                         theme->lifetime,
3013                         theme->stretch,
3014                         theme->blendmode,
3015                         theme->orientation,
3016                         theme->staincolor1,
3017                         theme->staincolor2,
3018                         theme->staintex,
3019                         theme->stainalpha,
3020                         theme->stainsize,
3021                         theme->angle,
3022                         theme->spin,
3023                         NULL);
3024                 if (!part)
3025                 {
3026                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
3027                         return;
3028                 }
3029                 if (theme->delayspawn)
3030                         part->delayedspawn = cl.time + theme->delayspawn;
3031                 //if (theme->delaycollision)
3032                 //      part->delayedcollisions = cl.time + theme->delaycollision;
3033         }
3034         PRVM_G_FLOAT(OFS_RETURN) = 1; 
3035 }
3036
3037 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3038 // returns 0 if failed, 1 if success
3039 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3040 {
3041         vec3_t org, dir;
3042         vmparticletheme_t *theme;
3043         particle_t *part;
3044         int themenum;
3045
3046         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticle2);
3047         if (vmpartspawner.verified == false)
3048         {
3049                 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
3050                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
3051                 return;
3052         }
3053         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3054         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3055         if (prog->argc < 5) // global-set particle
3056                 part = CL_NewParticle(org,
3057                         (unsigned short)PRVM_clientglobalfloat(particle_type),
3058                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3059                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3060                         (int)PRVM_clientglobalfloat(particle_tex),
3061                         PRVM_clientglobalfloat(particle_size),
3062                         PRVM_clientglobalfloat(particle_sizeincrease),
3063                         PRVM_clientglobalfloat(particle_alpha)*256,
3064                         PRVM_clientglobalfloat(particle_alphafade)*256,
3065                         PRVM_clientglobalfloat(particle_gravity),
3066                         PRVM_clientglobalfloat(particle_bounce),
3067                         org[0],
3068                         org[1],
3069                         org[2],
3070                         dir[0],
3071                         dir[1],
3072                         dir[2],
3073                         PRVM_clientglobalfloat(particle_airfriction),
3074                         PRVM_clientglobalfloat(particle_liquidfriction),
3075                         PRVM_clientglobalfloat(particle_originjitter),
3076                         PRVM_clientglobalfloat(particle_velocityjitter),
3077                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3078                         PRVM_clientglobalfloat(particle_time),
3079                         PRVM_clientglobalfloat(particle_stretch),
3080                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3081                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3082                         ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3083                         ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3084                         (int)PRVM_clientglobalfloat(particle_staintex),
3085                         PRVM_clientglobalfloat(particle_stainalpha)*256,
3086                         PRVM_clientglobalfloat(particle_stainsize),
3087                         PRVM_clientglobalfloat(particle_angle),
3088                         PRVM_clientglobalfloat(particle_spin),
3089                         NULL);
3090         else // themed particle
3091         {
3092                 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3093                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3094                 {
3095                         VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
3096                         PRVM_G_FLOAT(OFS_RETURN) = 0;  
3097                         return;
3098                 }
3099                 theme = &vmpartspawner.themes[themenum];
3100                 part = CL_NewParticle(org,
3101                         theme->typeindex,
3102                         theme->color1,
3103                         theme->color2,
3104                         theme->tex,
3105                         theme->size,
3106                         theme->sizeincrease,
3107                         theme->alpha,
3108                         theme->alphafade,
3109                         theme->gravity,
3110                         theme->bounce,
3111                         org[0],
3112                         org[1],
3113                         org[2],
3114                         dir[0],
3115                         dir[1],
3116                         dir[2],
3117                         theme->airfriction,
3118                         theme->liquidfriction,
3119                         theme->originjitter,
3120                         theme->velocityjitter,
3121                         theme->qualityreduction,
3122                         theme->lifetime,
3123                         theme->stretch,
3124                         theme->blendmode,
3125                         theme->orientation,
3126                         theme->staincolor1,
3127                         theme->staincolor2,
3128                         theme->staintex,
3129                         theme->stainalpha,
3130                         theme->stainsize,
3131                         theme->angle,
3132                         theme->spin,
3133                         NULL);
3134         }
3135         if (!part) 
3136         { 
3137                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
3138                 return; 
3139         }
3140         part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3141         //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3142         PRVM_G_FLOAT(OFS_RETURN) = 0;
3143 }
3144
3145 //====================
3146 //CSQC engine entities query
3147 //====================
3148
3149 // float(float entitynum, float whatfld) getentity;
3150 // vector(float entitynum, float whatfld) getentityvec;
3151 // querying engine-drawn entity
3152 // VorteX: currently it's only tested with whatfld = 1..7
3153 static void VM_CL_GetEntity (prvm_prog_t *prog)
3154 {
3155         int entnum, fieldnum;
3156         vec3_t forward, left, up, org;
3157         VM_SAFEPARMCOUNT(2, VM_CL_GetEntityVec);
3158
3159         entnum = PRVM_G_FLOAT(OFS_PARM0);
3160         if (entnum < 0 || entnum >= cl.num_entities)
3161         {
3162                 PRVM_G_FLOAT(OFS_RETURN) = 0;
3163                 return;
3164         }
3165         fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3166         switch(fieldnum)
3167         {
3168                 case 0: // active state
3169                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3170                         break;
3171                 case 1: // origin
3172                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3173                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3174                         break; 
3175                 case 2: // forward
3176                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3177                         VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3178                         break;
3179                 case 3: // right
3180                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3181                         VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3182                         break;
3183                 case 4: // up
3184                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3185                         VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3186                         break;
3187                 case 5: // scale
3188                         PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3189                         break;  
3190                 case 6: // origin + v_forward, v_right, v_up
3191                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3192                         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3193                         VectorNegate(left, PRVM_clientglobalvector(v_right));
3194                         VectorCopy(up, PRVM_clientglobalvector(v_up));
3195                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3196                         break;  
3197                 case 7: // alpha
3198                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3199                         break;  
3200                 case 8: // colormor
3201                         VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3202                         break;
3203                 case 9: // pants colormod
3204                         VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3205                         break;
3206                 case 10: // shirt colormod
3207                         VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3208                         break;
3209                 case 11: // skinnum
3210                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3211                         break;  
3212                 case 12: // mins
3213                         VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));         
3214                         break;  
3215                 case 13: // maxs
3216                         VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));         
3217                         break;  
3218                 case 14: // absmin
3219                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3220                         VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));             
3221                         break;  
3222                 case 15: // absmax
3223                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3224                         VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));             
3225                         break;
3226                 case 16: // light
3227                         VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
3228                         break;  
3229                 default:
3230                         PRVM_G_FLOAT(OFS_RETURN) = 0;
3231                         break;
3232         }
3233 }
3234
3235 //====================
3236 //QC POLYGON functions
3237 //====================
3238
3239 //#304 void() renderscene (EXT_CSQC)
3240 // moved that here to reset the polygons,
3241 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
3242 // --blub
3243 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
3244 {
3245         qboolean ismain = r_refdef.view.ismain;
3246         double t = Sys_DirtyTime();
3247         VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
3248
3249         // update the views
3250         if(ismain)
3251         {
3252                 // set the main view
3253                 csqc_main_r_refdef_view = r_refdef.view;
3254         }
3255
3256         // now after all of the predraw we know the geometry in the scene mesh and can finalize it for rendering
3257         CL_MeshEntities_Scene_FinalizeRenderEntity();
3258
3259         // we need to update any RENDER_VIEWMODEL entities at this point because
3260         // csqc supplies its own view matrix
3261         CL_UpdateViewEntities();
3262         CL_UpdateEntityShading();
3263
3264         // now draw stuff!
3265         R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
3266
3267         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
3268         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
3269         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
3270
3271         // polygonbegin without draw2d arg has to guess
3272         prog->polygonbegin_guess2d = false;
3273
3274         // update the views
3275         if (ismain)
3276         {
3277                 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
3278                 r_refdef.view.ismain = false;
3279                 csqc_original_r_refdef_view.ismain = false;
3280         }
3281 }
3282
3283 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
3284 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
3285 {
3286         const char *texname;
3287         int drawflags;
3288         qboolean draw2d;
3289         dp_model_t *mod;
3290
3291         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
3292
3293         texname = PRVM_G_STRING(OFS_PARM0);
3294         drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
3295         if (prog->argc >= 3)
3296                 draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0;
3297         else
3298         {
3299                 // weird hacky way to figure out if this is a 2D HUD polygon or a scene
3300                 // polygon, for compatibility with mods aimed at old darkplaces versions
3301                 // - polygonbegin_guess2d is 0 if the most recent major call was
3302                 // clearscene, 1 if the most recent major call was drawpic (and similar)
3303                 // or renderscene
3304                 draw2d = prog->polygonbegin_guess2d;
3305         }
3306
3307         // we need to remember whether this is a 2D or 3D mesh we're adding to
3308         mod = draw2d ? CL_Mesh_UI() : CL_Mesh_Scene();
3309         prog->polygonbegin_model = mod;
3310         strlcpy(prog->polygonbegin_texname, texname, sizeof(prog->polygonbegin_texname));
3311         prog->polygonbegin_drawflags = drawflags;
3312         prog->polygonbegin_numvertices = 0;
3313 }
3314
3315 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3316 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
3317 {
3318         const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
3319         const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
3320         const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
3321         const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
3322         float *o;
3323         dp_model_t *mod = prog->polygonbegin_model;
3324
3325         VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3326
3327         if (!mod)
3328         {
3329                 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3330                 return;
3331         }
3332
3333         if (prog->polygonbegin_maxvertices <= prog->polygonbegin_numvertices)
3334         {
3335                 prog->polygonbegin_maxvertices = max(16, prog->polygonbegin_maxvertices * 2);
3336                 prog->polygonbegin_vertexdata = (float *)Mem_Realloc(prog->progs_mempool, prog->polygonbegin_vertexdata, prog->polygonbegin_maxvertices * sizeof(float[10]));
3337         }
3338         o = prog->polygonbegin_vertexdata + prog->polygonbegin_numvertices++ * 10;
3339
3340         o[0] = v[0];
3341         o[1] = v[1];
3342         o[2] = v[2];
3343         o[3] = tc[0];
3344         o[4] = tc[1];
3345         o[5] = tc[2];
3346         o[6] = c[0];
3347         o[7] = c[1];
3348         o[8] = c[2];
3349         o[9] = a;
3350 }
3351
3352 //void() R_EndPolygon
3353 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
3354 {
3355         int i;
3356         qboolean hascolor;
3357         qboolean hasalpha;
3358         int e0 = 0, e1 = 0, e2 = 0;
3359         float *o;
3360         dp_model_t *mod = prog->polygonbegin_model;
3361         msurface_t *surf;
3362
3363         VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3364         if (!mod)
3365         {
3366                 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3367                 return;
3368         }
3369
3370         // determine if vertex alpha is being used so we can provide that hint to GetTexture...
3371         hascolor = false;
3372         hasalpha = false;
3373         for (i = 0; i < prog->polygonbegin_numvertices; i++)
3374         {
3375                 o = prog->polygonbegin_vertexdata + 10 * i;
3376                 if (o[6] != 1.0f || o[7] != 1.0f || o[8] != 1.0f)
3377                         hascolor = true;
3378                 if (o[9] != 1.0f)
3379                         hasalpha = true;
3380         }
3381
3382         // create the surface, looking up the best matching texture/shader
3383         surf = Mod_Mesh_AddSurface(mod, Mod_Mesh_GetTexture(mod, prog->polygonbegin_texname, prog->polygonbegin_drawflags, TEXF_ALPHA, MATERIALFLAG_WALL | (hascolor ? MATERIALFLAG_VERTEXCOLOR : 0) | (hasalpha ? MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW : 0)), false);
3384         // create triangle fan
3385         for (i = 0; i < prog->polygonbegin_numvertices; i++)
3386         {
3387                 o = prog->polygonbegin_vertexdata + 10 * i;
3388                 e2 = Mod_Mesh_IndexForVertex(mod, surf, o[0], o[1], o[2], 0, 0, 0, o[3], o[4], 0, 0, o[6], o[7], o[8], o[9]);
3389                 if (i >= 2)
3390                         Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
3391                 else if (i == 0)
3392                         e0 = e2;
3393                 e1 = e2;
3394         }
3395         // build normals (since they are not provided)
3396         Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
3397
3398         // reset state
3399         prog->polygonbegin_model = NULL;
3400         prog->polygonbegin_texname[0] = 0;
3401         prog->polygonbegin_drawflags = 0;
3402         prog->polygonbegin_numvertices = 0;
3403 }
3404
3405 /*
3406 =============
3407 CL_CheckBottom
3408
3409 Returns false if any part of the bottom of the entity is off an edge that
3410 is not a staircase.
3411
3412 =============
3413 */
3414 static qboolean CL_CheckBottom (prvm_edict_t *ent)
3415 {
3416         prvm_prog_t *prog = CLVM_prog;
3417         vec3_t  mins, maxs, start, stop;
3418         trace_t trace;
3419         int             x, y;
3420         float   mid, bottom;
3421
3422         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
3423         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
3424
3425 // if all of the points under the corners are solid world, don't bother
3426 // with the tougher checks
3427 // the corners must be within 16 of the midpoint
3428         start[2] = mins[2] - 1;
3429         for     (x=0 ; x<=1 ; x++)
3430                 for     (y=0 ; y<=1 ; y++)
3431                 {
3432                         start[0] = x ? maxs[0] : mins[0];
3433                         start[1] = y ? maxs[1] : mins[1];
3434                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3435                                 goto realcheck;
3436                 }
3437
3438         return true;            // we got out easy
3439
3440 realcheck:
3441 //
3442 // check it for real...
3443 //
3444         start[2] = mins[2];
3445
3446 // the midpoint must be within 16 of the bottom
3447         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3448         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3449         stop[2] = start[2] - 2*sv_stepheight.value;
3450         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3451
3452         if (trace.fraction == 1.0)
3453                 return false;
3454         mid = bottom = trace.endpos[2];
3455
3456 // the corners must be within 16 of the midpoint
3457         for     (x=0 ; x<=1 ; x++)
3458                 for     (y=0 ; y<=1 ; y++)
3459                 {
3460                         start[0] = stop[0] = x ? maxs[0] : mins[0];
3461                         start[1] = stop[1] = y ? maxs[1] : mins[1];
3462
3463                         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3464
3465                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3466                                 bottom = trace.endpos[2];
3467                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3468                                 return false;
3469                 }
3470
3471         return true;
3472 }
3473
3474 /*
3475 =============
3476 CL_movestep
3477
3478 Called by monster program code.
3479 The move will be adjusted for slopes and stairs, but if the move isn't
3480 possible, no move is done and false is returned
3481 =============
3482 */
3483 static qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3484 {
3485         prvm_prog_t *prog = CLVM_prog;
3486         float           dz;
3487         vec3_t          oldorg, neworg, end, traceendpos;
3488         vec3_t          mins, maxs, start;
3489         trace_t         trace;
3490         int                     i, svent;
3491         prvm_edict_t            *enemy;
3492
3493 // try the move
3494         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
3495         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
3496         VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
3497         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3498
3499 // flying monsters don't step up
3500         if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
3501         {
3502         // try one move with vertical motion, then one without
3503                 for (i=0 ; i<2 ; i++)
3504                 {
3505                         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3506                         enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
3507                         if (i == 0 && enemy != prog->edicts)
3508                         {
3509                                 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
3510                                 if (dz > 40)
3511                                         neworg[2] -= 8;
3512                                 if (dz < 30)
3513                                         neworg[2] += 8;
3514                         }
3515                         VectorCopy(PRVM_clientedictvector(ent, origin), start);
3516                         trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3517                         if (settrace)
3518                                 CL_VM_SetTraceGlobals(prog, &trace, svent);
3519
3520                         if (trace.fraction == 1)
3521                         {
3522                                 VectorCopy(trace.endpos, traceendpos);
3523                                 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3524                                         return false;   // swim monster left water
3525
3526                                 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
3527                                 if (relink)
3528                                         CL_LinkEdict(ent);
3529                                 return true;
3530                         }
3531
3532                         if (enemy == prog->edicts)
3533                                 break;
3534                 }
3535
3536                 return false;
3537         }
3538
3539 // push down from a step height above the wished position
3540         neworg[2] += sv_stepheight.value;
3541         VectorCopy (neworg, end);
3542         end[2] -= sv_stepheight.value*2;
3543
3544         trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3545         if (settrace)
3546                 CL_VM_SetTraceGlobals(prog, &trace, svent);
3547
3548         if (trace.startsolid)
3549         {
3550                 neworg[2] -= sv_stepheight.value;
3551                 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3552                 if (settrace)
3553                         CL_VM_SetTraceGlobals(prog, &trace, svent);
3554                 if (trace.startsolid)
3555                         return false;
3556         }
3557         if (trace.fraction == 1)
3558         {
3559         // if monster had the ground pulled out, go ahead and fall
3560                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3561                 {
3562                         VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
3563                         if (relink)
3564                                 CL_LinkEdict(ent);
3565                         PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
3566                         return true;
3567                 }
3568
3569                 return false;           // walked off an edge
3570         }
3571
3572 // check point traces down for dangling corners
3573         VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
3574
3575         if (!CL_CheckBottom (ent))
3576         {
3577                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3578                 {       // entity had floor mostly pulled out from underneath it
3579                         // and is trying to correct
3580                         if (relink)
3581                                 CL_LinkEdict(ent);
3582                         return true;
3583                 }
3584                 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
3585                 return false;
3586         }
3587
3588         if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3589                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
3590
3591         PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
3592
3593 // the move is ok
3594         if (relink)
3595                 CL_LinkEdict(ent);
3596         return true;
3597 }
3598
3599 /*
3600 ===============
3601 VM_CL_walkmove
3602
3603 float(float yaw, float dist[, settrace]) walkmove
3604 ===============
3605 */
3606 static void VM_CL_walkmove (prvm_prog_t *prog)
3607 {
3608         prvm_edict_t    *ent;
3609         float   yaw, dist;
3610         vec3_t  move;
3611         mfunction_t     *oldf;
3612         int     oldself;
3613         qboolean        settrace;
3614
3615         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3616
3617         // assume failure if it returns early
3618         PRVM_G_FLOAT(OFS_RETURN) = 0;
3619
3620         ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
3621         if (ent == prog->edicts)
3622         {
3623                 VM_Warning(prog, "walkmove: can not modify world entity\n");
3624                 return;
3625         }
3626         if (ent->priv.server->free)
3627         {
3628                 VM_Warning(prog, "walkmove: can not modify free entity\n");
3629                 return;
3630         }
3631         yaw = PRVM_G_FLOAT(OFS_PARM0);
3632         dist = PRVM_G_FLOAT(OFS_PARM1);
3633         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3634
3635         if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3636                 return;
3637
3638         yaw = yaw*M_PI*2 / 360;
3639
3640         move[0] = cos(yaw)*dist;
3641         move[1] = sin(yaw)*dist;
3642         move[2] = 0;
3643
3644 // save program state, because CL_movestep may call other progs
3645         oldf = prog->xfunction;
3646         oldself = PRVM_clientglobaledict(self);
3647
3648         PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3649
3650
3651 // restore program state
3652         prog->xfunction = oldf;
3653         PRVM_clientglobaledict(self) = oldself;
3654 }
3655
3656 /*
3657 ===============
3658 VM_CL_serverkey
3659
3660 string(string key) serverkey
3661 ===============
3662 */
3663 static void VM_CL_serverkey(prvm_prog_t *prog)
3664 {
3665         char string[VM_STRINGTEMP_LENGTH];
3666         VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3667         InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3668         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
3669 }
3670
3671 /*
3672 =================
3673 VM_CL_checkpvs
3674
3675 Checks if an entity is in a point's PVS.
3676 Should be fast but can be inexact.
3677
3678 float checkpvs(vector viewpos, entity viewee) = #240;
3679 =================
3680 */
3681 static void VM_CL_checkpvs (prvm_prog_t *prog)
3682 {
3683         vec3_t viewpos;
3684         prvm_edict_t *viewee;
3685         vec3_t mi, ma;
3686 #if 1
3687         unsigned char *pvs;
3688 #else
3689         int fatpvsbytes;
3690         unsigned char fatpvs[MAX_MAP_LEAFS/8];
3691 #endif
3692
3693         VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3694         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3695         viewee = PRVM_G_EDICT(OFS_PARM1);
3696
3697         if(viewee->priv.required->free)
3698         {
3699                 VM_Warning(prog, "checkpvs: can not check free entity\n");
3700                 PRVM_G_FLOAT(OFS_RETURN) = 4;
3701                 return;
3702         }
3703
3704         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
3705         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
3706
3707 #if 1
3708         if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3709         {
3710                 // no PVS support on this worldmodel... darn
3711                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3712                 return;
3713         }
3714         pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
3715         if(!pvs)
3716         {
3717                 // viewpos isn't in any PVS... darn
3718                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3719                 return;
3720         }
3721         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
3722 #else
3723         // using fat PVS like FTEQW does (slow)
3724         if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3725         {
3726                 // no PVS support on this worldmodel... darn
3727                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3728                 return;
3729         }
3730         fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3731         if(!fatpvsbytes)
3732         {
3733                 // viewpos isn't in any PVS... darn
3734                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3735                 return;
3736         }
3737         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
3738 #endif
3739 }
3740
3741 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3742 static void VM_CL_skel_create(prvm_prog_t *prog)
3743 {
3744         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3745         dp_model_t *model = CL_GetModelByIndex(modelindex);
3746         skeleton_t *skeleton;
3747         int i;
3748         PRVM_G_FLOAT(OFS_RETURN) = 0;
3749         if (!model || !model->num_bones)
3750                 return;
3751         for (i = 0;i < MAX_EDICTS;i++)
3752                 if (!prog->skeletons[i])
3753                         break;
3754         if (i == MAX_EDICTS)
3755                 return;
3756         prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
3757         PRVM_G_FLOAT(OFS_RETURN) = i + 1;
3758         skeleton->model = model;
3759         skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
3760         // initialize to identity matrices
3761         for (i = 0;i < skeleton->model->num_bones;i++)
3762                 skeleton->relativetransforms[i] = identitymatrix;
3763 }
3764
3765 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3766 static void VM_CL_skel_build(prvm_prog_t *prog)
3767 {
3768         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3769         skeleton_t *skeleton;
3770         prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
3771         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
3772         float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
3773         int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
3774         int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
3775         dp_model_t *model = CL_GetModelByIndex(modelindex);
3776         int numblends;
3777         int bonenum;
3778         int blendindex;
3779         framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
3780         frameblend_t frameblend[MAX_FRAMEBLENDS];
3781         matrix4x4_t bonematrix;
3782         matrix4x4_t matrix;
3783         PRVM_G_FLOAT(OFS_RETURN) = 0;
3784         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3785                 return;
3786         firstbone = max(0, firstbone);
3787         lastbone = min(lastbone, model->num_bones - 1);
3788         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3789         VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
3790         VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
3791         for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
3792                 ;
3793         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3794         {
3795                 memset(&bonematrix, 0, sizeof(bonematrix));
3796                 for (blendindex = 0;blendindex < numblends;blendindex++)
3797                 {
3798                         Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
3799                         Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
3800                 }
3801                 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
3802                 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
3803         }
3804         PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
3805 }
3806
3807 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3808 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
3809 {
3810         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3811         skeleton_t *skeleton;
3812         PRVM_G_FLOAT(OFS_RETURN) = 0;
3813         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3814                 return;
3815         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
3816 }
3817
3818 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
3819 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
3820 {
3821         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3822         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3823         skeleton_t *skeleton;
3824         PRVM_G_INT(OFS_RETURN) = 0;
3825         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3826                 return;
3827         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3828                 return;
3829         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
3830 }
3831
3832 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3833 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
3834 {
3835         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3836         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3837         skeleton_t *skeleton;
3838         PRVM_G_FLOAT(OFS_RETURN) = 0;
3839         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3840                 return;
3841         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3842                 return;
3843         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
3844 }
3845
3846 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3847 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
3848 {
3849         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3850         const char *tagname = PRVM_G_STRING(OFS_PARM1);
3851         skeleton_t *skeleton;
3852         PRVM_G_FLOAT(OFS_RETURN) = 0;
3853         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3854                 return;
3855         PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
3856 }
3857
3858 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3859 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
3860 {
3861         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3862         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3863         skeleton_t *skeleton;
3864         matrix4x4_t matrix;
3865         vec3_t forward, left, up, origin;
3866         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3867         VectorClear(PRVM_clientglobalvector(v_forward));
3868         VectorClear(PRVM_clientglobalvector(v_right));
3869         VectorClear(PRVM_clientglobalvector(v_up));
3870         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3871                 return;
3872         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3873                 return;
3874         matrix = skeleton->relativetransforms[bonenum];
3875         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3876         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3877         VectorNegate(left, PRVM_clientglobalvector(v_right));
3878         VectorCopy(up, PRVM_clientglobalvector(v_up));
3879         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3880 }
3881
3882 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3883 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
3884 {
3885         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3886         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3887         skeleton_t *skeleton;
3888         matrix4x4_t matrix;
3889         matrix4x4_t temp;
3890         vec3_t forward, left, up, origin;
3891         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3892         VectorClear(PRVM_clientglobalvector(v_forward));
3893         VectorClear(PRVM_clientglobalvector(v_right));
3894         VectorClear(PRVM_clientglobalvector(v_up));
3895         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3896                 return;
3897         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3898                 return;
3899         matrix = skeleton->relativetransforms[bonenum];
3900         // convert to absolute
3901         while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3902         {
3903                 temp = matrix;
3904                 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3905         }
3906         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3907         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3908         VectorNegate(left, PRVM_clientglobalvector(v_right));
3909         VectorCopy(up, PRVM_clientglobalvector(v_up));
3910         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3911 }
3912
3913 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3914 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
3915 {
3916         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3917         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3918         vec3_t forward, left, up, origin;
3919         skeleton_t *skeleton;
3920         matrix4x4_t matrix;
3921         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3922                 return;
3923         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3924                 return;
3925         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3926         VectorNegate(PRVM_clientglobalvector(v_right), left);
3927         VectorCopy(PRVM_clientglobalvector(v_up), up);
3928         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3929         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3930         skeleton->relativetransforms[bonenum] = matrix;
3931 }
3932
3933 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3934 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
3935 {
3936         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3937         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3938         vec3_t forward, left, up, origin;
3939         skeleton_t *skeleton;
3940         matrix4x4_t matrix;
3941         matrix4x4_t temp;
3942         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3943                 return;
3944         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3945                 return;
3946         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3947         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3948         VectorNegate(PRVM_clientglobalvector(v_right), left);
3949         VectorCopy(PRVM_clientglobalvector(v_up), up);
3950         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3951         temp = skeleton->relativetransforms[bonenum];
3952         Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3953 }
3954
3955 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3956 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
3957 {
3958         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3959         int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3960         int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3961         int bonenum;
3962         vec3_t forward, left, up, origin;
3963         skeleton_t *skeleton;
3964         matrix4x4_t matrix;
3965         matrix4x4_t temp;
3966         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3967                 return;
3968         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3969         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3970         VectorNegate(PRVM_clientglobalvector(v_right), left);
3971         VectorCopy(PRVM_clientglobalvector(v_up), up);
3972         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3973         firstbone = max(0, firstbone);
3974         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3975         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3976         {
3977                 temp = skeleton->relativetransforms[bonenum];
3978                 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3979         }
3980 }
3981
3982 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3983 static void VM_CL_skel_copybones(prvm_prog_t *prog)
3984 {
3985         int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3986         int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3987         int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3988         int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
3989         int bonenum;
3990         skeleton_t *skeletondst;
3991         skeleton_t *skeletonsrc;
3992         if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
3993                 return;
3994         if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
3995                 return;
3996         firstbone = max(0, firstbone);
3997         lastbone = min(lastbone, skeletondst->model->num_bones - 1);
3998         lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
3999         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4000                 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
4001 }
4002
4003 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4004 static void VM_CL_skel_delete(prvm_prog_t *prog)
4005 {
4006         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4007         skeleton_t *skeleton;
4008         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4009                 return;
4010         Mem_Free(skeleton);
4011         prog->skeletons[skeletonindex] = NULL;
4012 }
4013
4014 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4015 static void VM_CL_frameforname(prvm_prog_t *prog)
4016 {
4017         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4018         dp_model_t *model = CL_GetModelByIndex(modelindex);
4019         const char *name = PRVM_G_STRING(OFS_PARM1);
4020         int i;
4021         PRVM_G_FLOAT(OFS_RETURN) = -1;
4022         if (!model || !model->animscenes)
4023                 return;
4024         for (i = 0;i < model->numframes;i++)
4025         {
4026                 if (!strcasecmp(model->animscenes[i].name, name))
4027                 {
4028                         PRVM_G_FLOAT(OFS_RETURN) = i;
4029                         break;
4030                 }
4031         }
4032 }
4033
4034 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4035 static void VM_CL_frameduration(prvm_prog_t *prog)
4036 {
4037         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4038         dp_model_t *model = CL_GetModelByIndex(modelindex);
4039         int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4040         PRVM_G_FLOAT(OFS_RETURN) = 0;
4041         if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4042                 return;
4043         if (model->animscenes[framenum].framerate)
4044                 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4045 }
4046
4047 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4048 {
4049         /*
4050          * Obscure builtin used by GAME_XONOTIC.
4051          *
4052          * Edits the input history of cl_movement by rotating all move commands
4053          * currently in the queue using the given transform.
4054          *
4055          * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4056          * v_angle-like (non-inverted) euler angles that perform the rotation
4057          * of the space that is to be done.
4058          *
4059          * This is meant to be used as a fixangle replacement after passing
4060          * through a warpzone/portal: the client is told about the warp transform,
4061          * and calls this function in the same frame as the one on which the
4062          * client's origin got changed by the serverside teleport. Then this code
4063          * transforms the pre-warp input (which matches the empty space behind
4064          * the warp plane) into post-warp input (which matches the target area
4065          * of the warp). Also, at the same time, the client has to use
4066          * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4067          *
4068          * This together allows warpzone motion to be perfectly predicted by
4069          * the client!
4070          *
4071          * Furthermore, for perfect warpzone behaviour, the server side also
4072          * has to detect input the client sent before it received the origin
4073          * update, but after the warp occurred on the server, and has to adjust
4074          * input appropriately.
4075     */
4076         matrix4x4_t m;
4077         vec3_t v = {0, 0, 0};
4078         vec3_t a, x, y, z;
4079         VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4080         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4081         AngleVectorsFLU(a, x, y, z);
4082         Matrix4x4_FromVectors(&m, x, y, z, v);
4083         CL_RotateMoves(&m);
4084 }
4085
4086 // #358 void(string cubemapname) loadcubemap
4087 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4088 {
4089         const char *name;
4090
4091         VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4092         name = PRVM_G_STRING(OFS_PARM0);
4093         R_GetCubemap(name);
4094 }
4095
4096 #define REFDEFFLAG_TELEPORTED 1
4097 #define REFDEFFLAG_JUMPING 2
4098 #define REFDEFFLAG_DEAD 4
4099 #define REFDEFFLAG_INTERMISSION 8
4100 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4101 {
4102         matrix4x4_t entrendermatrix;
4103         vec3_t clviewangles;
4104         vec3_t clvelocity;
4105         qboolean teleported;
4106         qboolean clonground;
4107         qboolean clcmdjump;
4108         qboolean cldead;
4109         qboolean clintermission;
4110         float clstatsviewheight;
4111         prvm_edict_t *ent;
4112         int flags;
4113
4114         VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4115         ent = PRVM_G_EDICT(OFS_PARM0);
4116         flags = PRVM_G_FLOAT(OFS_PARM1);
4117
4118         // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4119         CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4120
4121         VectorCopy(cl.csqc_viewangles, clviewangles);
4122         teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4123         clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4124         clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4125         clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4126         cldead = (flags & REFDEFFLAG_DEAD) != 0;
4127         clintermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4128         VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4129
4130         V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clintermission, clvelocity);
4131
4132         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4133         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4134         CSQC_R_RecalcView();
4135 }
4136
4137 //============================================================================
4138
4139 // To create a almost working builtin file from this replace:
4140 // "^NULL.*" with ""
4141 // "^{.*//.*}:Wh\(.*\)" with "\1"
4142 // "\:" with "//"
4143 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4144 // "\n\n+" with "\n\n"
4145
4146 prvm_builtin_t vm_cl_builtins[] = {
4147 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
4148 VM_CL_makevectors,                              // #1 void(vector ang) makevectors (QUAKE)
4149 VM_CL_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
4150 VM_CL_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
4151 VM_CL_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4152 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4153 VM_break,                                               // #6 void() break (QUAKE)
4154 VM_random,                                              // #7 float() random (QUAKE)
4155 VM_CL_sound,                                    // #8 void(entity e, float chan, string samp) sound (QUAKE)
4156 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
4157 VM_error,                                               // #10 void(string e) error (QUAKE)
4158 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
4159 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
4160 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
4161 VM_CL_spawn,                                    // #14 entity() spawn (QUAKE)
4162 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
4163 VM_CL_traceline,                                // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4164 NULL,                                                   // #17 entity() checkclient (QUAKE)
4165 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
4166 VM_precache_sound,                              // #19 void(string s) precache_sound (QUAKE)
4167 VM_CL_precache_model,                   // #20 void(string s) precache_model (QUAKE)
4168 NULL,                                                   // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4169 VM_CL_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
4170 NULL,                                                   // #23 void(string s, ...) bprint (QUAKE)
4171 NULL,                                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
4172 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
4173 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
4174 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
4175 VM_coredump,                                    // #28 void() coredump (QUAKE)
4176 VM_traceon,                                             // #29 void() traceon (QUAKE)
4177 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
4178 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
4179 VM_CL_walkmove,                                 // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
4180 NULL,                                                   // #33 (QUAKE)
4181 VM_CL_droptofloor,                              // #34 float() droptofloor (QUAKE)
4182 VM_CL_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
4183 VM_rint,                                                // #36 float(float v) rint (QUAKE)
4184 VM_floor,                                               // #37 float(float v) floor (QUAKE)
4185 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
4186 NULL,                                                   // #39 (QUAKE)
4187 VM_CL_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
4188 VM_CL_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
4189 NULL,                                                   // #42 (QUAKE)
4190 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
4191 NULL,                                                   // #44 vector(entity e, float speed) aim (QUAKE)
4192 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
4193 VM_localcmd_client,                             // #46 void(string s) localcmd (QUAKE)
4194 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
4195 VM_CL_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4196 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
4197 NULL,                                                   // #50 (QUAKE)
4198 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
4199 NULL,                                                   // #52 void(float to, float f) WriteByte (QUAKE)
4200 NULL,                                                   // #53 void(float to, float f) WriteChar (QUAKE)
4201 NULL,                                                   // #54 void(float to, float f) WriteShort (QUAKE)
4202 NULL,                                                   // #55 void(float to, float f) WriteLong (QUAKE)
4203 NULL,                                                   // #56 void(float to, float f) WriteCoord (QUAKE)
4204 NULL,                                                   // #57 void(float to, float f) WriteAngle (QUAKE)
4205 NULL,                                                   // #58 void(float to, string s) WriteString (QUAKE)
4206 NULL,                                                   // #59 (QUAKE)
4207 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
4208 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
4209 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
4210 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
4211 VM_CL_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
4212 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS)
4213 NULL,                                                   // #66 (QUAKE)
4214 NULL,                                                   // #67 void(float step) movetogoal (QUAKE)
4215 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
4216 VM_CL_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
4217 NULL,                                                   // #70 void(string s) changelevel (QUAKE)
4218 NULL,                                                   // #71 (QUAKE)
4219 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
4220 NULL,                                                   // #73 void(entity client, strings) centerprint (QUAKE)
4221 VM_CL_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
4222 VM_CL_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
4223 VM_precache_sound,                              // #76 string(string s) precache_sound2 (QUAKE)
4224 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
4225 NULL,                                                   // #78 void(entity e) setspawnparms (QUAKE)
4226 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
4227 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
4228 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
4229 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
4230 NULL,                                                   // #83 (QUAKE)
4231 NULL,                                                   // #84 (QUAKE)
4232 NULL,                                                   // #85 (QUAKE)
4233 NULL,                                                   // #86 (QUAKE)
4234 NULL,                                                   // #87 (QUAKE)
4235 NULL,                                                   // #88 (QUAKE)
4236 NULL,                                                   // #89 (QUAKE)
4237 VM_CL_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
4238 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
4239 VM_CL_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
4240 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
4241 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
4242 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
4243 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
4244 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
4245 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
4246 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
4247 // FrikaC and Telejano range #100-#199
4248 NULL,                                                   // #100
4249 NULL,                                                   // #101
4250 NULL,                                                   // #102
4251 NULL,                                                   // #103
4252 NULL,                                                   // #104
4253 NULL,                                                   // #105
4254 NULL,                                                   // #106
4255 NULL,                                                   // #107
4256 NULL,                                                   // #108
4257 NULL,                                                   // #109
4258 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
4259 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
4260 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
4261 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
4262 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
4263 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
4264 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
4265 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
4266 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
4267 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
4268 NULL,                                                   // #120
4269 NULL,                                                   // #121
4270 NULL,                                                   // #122
4271 NULL,                                                   // #123
4272 NULL,                                                   // #124
4273 NULL,                                                   // #125
4274 NULL,                                                   // #126
4275 NULL,                                                   // #127
4276 NULL,                                                   // #128
4277 NULL,                                                   // #129
4278 NULL,                                                   // #130
4279 NULL,                                                   // #131
4280 NULL,                                                   // #132
4281 NULL,                                                   // #133
4282 NULL,                                                   // #134
4283 NULL,                                                   // #135
4284 NULL,                                                   // #136
4285 NULL,                                                   // #137
4286 NULL,                                                   // #138
4287 NULL,                                                   // #139
4288 NULL,                                                   // #140
4289 NULL,                                                   // #141
4290 NULL,                                                   // #142
4291 NULL,                                                   // #143
4292 NULL,                                                   // #144
4293 NULL,                                                   // #145
4294 NULL,                                                   // #146
4295 NULL,                                                   // #147
4296 NULL,                                                   // #148
4297 NULL,                                                   // #149
4298 NULL,                                                   // #150
4299 NULL,                                                   // #151
4300 NULL,                                                   // #152
4301 NULL,                                                   // #153
4302 NULL,                                                   // #154
4303 NULL,                                                   // #155
4304 NULL,                                                   // #156
4305 NULL,                                                   // #157
4306 NULL,                                                   // #158
4307 NULL,                                                   // #159
4308 NULL,                                                   // #160
4309 NULL,                                                   // #161
4310 NULL,                                                   // #162
4311 NULL,                                                   // #163
4312 NULL,                                                   // #164
4313 NULL,                                                   // #165
4314 NULL,                                                   // #166
4315 NULL,                                                   // #167
4316 NULL,                                                   // #168
4317 NULL,                                                   // #169
4318 NULL,                                                   // #170
4319 NULL,                                                   // #171
4320 NULL,                                                   // #172
4321 NULL,                                                   // #173
4322 NULL,                                                   // #174
4323 NULL,                                                   // #175
4324 NULL,                                                   // #176
4325 NULL,                                                   // #177
4326 NULL,                                                   // #178
4327 NULL,                                                   // #179
4328 NULL,                                                   // #180
4329 NULL,                                                   // #181
4330 NULL,                                                   // #182
4331 NULL,                                                   // #183
4332 NULL,                                                   // #184
4333 NULL,                                                   // #185
4334 NULL,                                                   // #186
4335 NULL,                                                   // #187
4336 NULL,                                                   // #188
4337 NULL,                                                   // #189
4338 NULL,                                                   // #190
4339 NULL,                                                   // #191
4340 NULL,                                                   // #192
4341 NULL,                                                   // #193
4342 NULL,                                                   // #194
4343 NULL,                                                   // #195
4344 NULL,                                                   // #196
4345 NULL,                                                   // #197
4346 NULL,                                                   // #198
4347 NULL,                                                   // #199
4348 // FTEQW range #200-#299
4349 NULL,                                                   // #200
4350 NULL,                                                   // #201
4351 NULL,                                                   // #202
4352 NULL,                                                   // #203
4353 NULL,                                                   // #204
4354 NULL,                                                   // #205
4355 NULL,                                                   // #206
4356 NULL,                                                   // #207
4357 NULL,                                                   // #208
4358 NULL,                                                   // #209
4359 NULL,                                                   // #210
4360 NULL,                                                   // #211
4361 NULL,                                                   // #212
4362 NULL,                                                   // #213
4363 NULL,                                                   // #214
4364 NULL,                                                   // #215
4365 NULL,                                                   // #216
4366 NULL,                                                   // #217
4367 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
4368 NULL,                                                   // #219
4369 NULL,                                                   // #220
4370 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
4371 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
4372 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
4373 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
4374 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
4375 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
4376 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
4377 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
4378 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
4379 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
4380 NULL,                                                   // #231
4381 NULL,                                                   // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4382 NULL,                                                   // #233
4383 NULL,                                                   // #234
4384 NULL,                                                   // #235
4385 NULL,                                                   // #236
4386 NULL,                                                   // #237
4387 NULL,                                                   // #238
4388 NULL,                                                   // #239
4389 VM_CL_checkpvs,                                 // #240
4390 NULL,                                                   // #241
4391 NULL,                                                   // #242
4392 NULL,                                                   // #243
4393 NULL,                                                   // #244
4394 NULL,                                                   // #245
4395 NULL,                                                   // #246
4396 NULL,                                                   // #247
4397 NULL,                                                   // #248
4398 NULL,                                                   // #249
4399 NULL,                                                   // #250
4400 NULL,                                                   // #251
4401 NULL,                                                   // #252
4402 NULL,                                                   // #253
4403 NULL,                                                   // #254
4404 NULL,                                                   // #255
4405 NULL,                                                   // #256
4406 NULL,                                                   // #257
4407 NULL,                                                   // #258
4408 NULL,                                                   // #259
4409 NULL,                                                   // #260
4410 NULL,                                                   // #261
4411 NULL,                                                   // #262
4412 VM_CL_skel_create,                              // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4413 VM_CL_skel_build,                               // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4414 VM_CL_skel_get_numbones,                // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4415 VM_CL_skel_get_bonename,                // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4416 VM_CL_skel_get_boneparent,              // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4417 VM_CL_skel_find_bone,                   // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4418 VM_CL_skel_get_bonerel,                 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4419 VM_CL_skel_get_boneabs,                 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4420 VM_CL_skel_set_bone,                    // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4421 VM_CL_skel_mul_bone,                    // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4422 VM_CL_skel_mul_bones,                   // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4423 VM_CL_skel_copybones,                   // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4424 VM_CL_skel_delete,                              // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4425 VM_CL_frameforname,                             // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4426 VM_CL_frameduration,                    // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4427 NULL,                                                   // #278
4428 NULL,                                                   // #279
4429 NULL,                                                   // #280
4430 NULL,                                                   // #281
4431 NULL,                                                   // #282
4432 NULL,                                                   // #283
4433 NULL,                                                   // #284
4434 NULL,                                                   // #285
4435 NULL,                                                   // #286
4436 NULL,                                                   // #287
4437 NULL,                                                   // #288
4438 NULL,                                                   // #289
4439 NULL,                                                   // #290
4440 NULL,                                                   // #291
4441 NULL,                                                   // #292
4442 NULL,                                                   // #293
4443 NULL,                                                   // #294
4444 NULL,                                                   // #295
4445 NULL,                                                   // #296
4446 NULL,                                                   // #297
4447 NULL,                                                   // #298
4448 NULL,                                                   // #299
4449 // CSQC range #300-#399
4450 VM_CL_R_ClearScene,                             // #300 void() clearscene (EXT_CSQC)
4451 VM_CL_R_AddEntities,                    // #301 void(float mask) addentities (EXT_CSQC)
4452 VM_CL_R_AddEntity,                              // #302 void(entity ent) addentity (EXT_CSQC)
4453 VM_CL_R_SetView,                                // #303 float(float property, ...) setproperty (EXT_CSQC)
4454 VM_CL_R_RenderScene,                    // #304 void() renderscene (EXT_CSQC)
4455 VM_CL_R_AddDynamicLight,                // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
4456 VM_CL_R_PolygonBegin,                   // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
4457 VM_CL_R_PolygonVertex,                  // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4458 VM_CL_R_PolygonEnd,                             // #308 void() R_EndPolygon
4459 VM_CL_R_SetView,                                // #309 float(float property) getproperty (EXT_CSQC)
4460 VM_CL_unproject,                                // #310 vector (vector v) cs_unproject (EXT_CSQC)
4461 VM_CL_project,                                  // #311 vector (vector v) cs_project (EXT_CSQC)
4462 NULL,                                                   // #312
4463 NULL,                                                   // #313
4464 NULL,                                                   // #314
4465 VM_drawline,                                    // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
4466 VM_iscachedpic,                                 // #316 float(string name) iscachedpic (EXT_CSQC)
4467 VM_precache_pic,                                // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
4468 VM_getimagesize,                                // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
4469 VM_freepic,                                             // #319 void(string name) freepic (EXT_CSQC)
4470 VM_drawcharacter,                               // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
4471 VM_drawstring,                                  // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
4472 VM_drawpic,                                             // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
4473 VM_drawfill,                                    // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
4474 VM_drawsetcliparea,                             // #324 void(float x, float y, float width, float height) drawsetcliparea
4475 VM_drawresetcliparea,                   // #325 void(void) drawresetcliparea
4476 VM_drawcolorcodedstring,                // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
4477 VM_stringwidth,                 // #327 // FIXME is this okay?
4478 VM_drawsubpic,                                  // #328 // FIXME is this okay?
4479 VM_drawrotpic,                                  // #329 // FIXME is this okay?
4480 VM_CL_getstatf,                                 // #330 float(float stnum) getstatf (EXT_CSQC)
4481 VM_CL_getstati,                                 // #331 float(float stnum) getstati (EXT_CSQC)
4482 VM_CL_getstats,                                 // #332 string(float firststnum) getstats (EXT_CSQC)
4483 VM_CL_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
4484 VM_CL_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
4485 VM_CL_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
4486 VM_CL_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
4487 VM_CL_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
4488 VM_centerprint,                                 // #338 void(string s, ...) centerprint (EXT_CSQC)
4489 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
4490 VM_keynumtostring,                              // #340 string(float keynum) keynumtostring (EXT_CSQC)
4491 VM_stringtokeynum,                              // #341 float(string keyname) stringtokeynum (EXT_CSQC)
4492 VM_getkeybind,                                  // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
4493 VM_CL_setcursormode,                    // #343 void(float usecursor) setcursormode (DP_CSQC)
4494 VM_CL_getmousepos,                              // #344 vector() getmousepos (DP_CSQC)
4495 VM_CL_getinputstate,                    // #345 float(float framenum) getinputstate (EXT_CSQC)
4496 VM_CL_setsensitivityscale,              // #346 void(float sens) setsensitivityscale (EXT_CSQC)
4497 VM_CL_runplayerphysics,                 // #347 void() runstandardplayerphysics (EXT_CSQC)
4498 VM_CL_getplayerkey,                             // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
4499 VM_CL_isdemo,                                   // #349 float() isdemo (EXT_CSQC)
4500 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
4501 VM_CL_setlistener,                              // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
4502 VM_CL_registercmd,                              // #352 void(string cmdname) registercommand (EXT_CSQC)
4503 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
4504 VM_CL_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
4505 VM_CL_videoplaying,                             // #355
4506 VM_findfont,                                    // #356 float(string fontname) loadfont (DP_GFX_FONTS)
4507 VM_loadfont,                                    // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
4508 VM_CL_loadcubemap,                              // #358 void(string cubemapname) loadcubemap (DP_GFX_)
4509 NULL,                                                   // #359
4510 VM_CL_ReadByte,                                 // #360 float() readbyte (EXT_CSQC)
4511 VM_CL_ReadChar,                                 // #361 float() readchar (EXT_CSQC)
4512 VM_CL_ReadShort,                                // #362 float() readshort (EXT_CSQC)
4513 VM_CL_ReadLong,                                 // #363 float() readlong (EXT_CSQC)
4514 VM_CL_ReadCoord,                                // #364 float() readcoord (EXT_CSQC)
4515 VM_CL_ReadAngle,                                // #365 float() readangle (EXT_CSQC)
4516 VM_CL_ReadString,                               // #366 string() readstring (EXT_CSQC)
4517 VM_CL_ReadFloat,                                // #367 float() readfloat (EXT_CSQC)
4518 NULL,                                           // #368
4519 NULL,                                                   // #369
4520 NULL,                                                   // #370
4521 NULL,                                                   // #371
4522 NULL,                                                   // #372
4523 NULL,                                                   // #373
4524 NULL,                                                   // #374
4525 NULL,                                                   // #375
4526 NULL,                                                   // #376
4527 NULL,                                                   // #377
4528 NULL,                                                   // #378
4529 NULL,                                                   // #379
4530 NULL,                                                   // #380
4531 NULL,                                                   // #381
4532 NULL,                                                   // #382
4533 NULL,                                                   // #383
4534 NULL,                                                   // #384
4535 NULL,                                                   // #385
4536 NULL,                                                   // #386
4537 NULL,                                                   // #387
4538 NULL,                                                   // #388
4539 NULL,                                                   // #389
4540 NULL,                                                   // #390
4541 NULL,                                                   // #391
4542 NULL,                                                   // #392
4543 NULL,                                                   // #393
4544 NULL,                                                   // #394
4545 NULL,                                                   // #395
4546 NULL,                                                   // #396
4547 NULL,                                                   // #397
4548 NULL,                                                   // #398
4549 NULL,                                                   // #399
4550 // LadyHavoc's range #400-#499
4551 VM_CL_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4552 NULL,                                                   // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4553 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4554 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4555 VM_CL_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4556 VM_CL_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4557 VM_CL_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4558 VM_CL_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4559 VM_CL_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4560 VM_CL_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4561 VM_CL_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4562 VM_CL_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4563 VM_CL_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4564 VM_CL_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4565 VM_CL_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4566 VM_CL_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4567 VM_CL_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4568 VM_CL_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4569 VM_CL_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4570 VM_CL_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4571 VM_CL_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4572 VM_CL_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4573 VM_CL_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4574 VM_CL_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4575 VM_CL_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4576 VM_CL_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4577 VM_CL_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4578 VM_CL_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4579 VM_CL_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4580 VM_CL_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4581 VM_CL_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4582 VM_CL_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4583 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4584 VM_CL_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4585 VM_getsurfacenumpoints,         // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4586 VM_getsurfacepoint,                     // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4587 VM_getsurfacenormal,                    // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4588 VM_getsurfacetexture,           // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4589 VM_getsurfacenearpoint,         // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4590 VM_getsurfaceclippedpoint,      // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4591 NULL,                                                   // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4592 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4593 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4594 VM_CL_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4595 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4596 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4597 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4598 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4599 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4600 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4601 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4602 VM_CL_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4603 VM_CL_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4604 NULL,                                                   // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4605 NULL,                                                   // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4606 NULL,                                                   // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4607 NULL,                                                   // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4608 VM_CL_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4609 NULL,                                                   // #458
4610 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4611 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4612 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4613 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4614 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4615 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4616 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4617 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4618 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4619 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4620 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4621 NULL,                                                   // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4622 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4623 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4624 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4625 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4626 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4627 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4628 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4629 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4630 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4631 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4632 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4633 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4634 VM_CL_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4635 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4636 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4637 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4638 VM_gecko_create,                                        // #487 float gecko_create( string name )
4639 VM_gecko_destroy,                                       // #488 void gecko_destroy( string name )
4640 VM_gecko_navigate,                              // #489 void gecko_navigate( string name, string URI )
4641 VM_gecko_keyevent,                              // #490 float gecko_keyevent( string name, float key, float eventtype )
4642 VM_gecko_movemouse,                             // #491 void gecko_mousemove( string name, float x, float y )
4643 VM_gecko_resize,                                        // #492 void gecko_resize( string name, float w, float h )
4644 VM_gecko_get_texture_extent,    // #493 vector gecko_get_texture_extent( string name )
4645 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4646 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4647 VM_numentityfields,                             // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4648 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4649 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4650 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4651 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4652 VM_CL_ReadPicture,                              // #501 string() ReadPicture = #501;
4653 VM_CL_boxparticles,                             // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
4654 VM_whichpack,                                   // #503 string(string) whichpack = #503;
4655 VM_CL_GetEntity,                                // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
4656 NULL,                                                   // #505
4657 NULL,                                                   // #506
4658 NULL,                                                   // #507
4659 NULL,                                                   // #508
4660 NULL,                                                   // #509
4661 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
4662 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
4663 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4664 VM_uri_get,                                             // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
4665 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4666 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4667 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4668 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4669 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4670 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4671 VM_keynumtostring,                              // #520 string keynumtostring(float keynum)
4672 VM_findkeysforcommand,                  // #521 string findkeysforcommand(string command[, float bindmap])
4673 VM_CL_InitParticleSpawner,              // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4674 VM_CL_ResetParticle,                    // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4675 VM_CL_ParticleTheme,                    // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4676 VM_CL_ParticleThemeSave,                // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4677 VM_CL_ParticleThemeFree,                // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4678 VM_CL_SpawnParticle,                    // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4679 VM_CL_SpawnParticleDelayed,             // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4680 VM_loadfromdata,                                // #529
4681 VM_loadfromfile,                                // #530
4682 VM_CL_setpause,                                 // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
4683 VM_log,                                                 // #532
4684 VM_getsoundtime,                                // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
4685 VM_soundlength,                                 // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
4686 VM_buf_loadfile,                // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
4687 VM_buf_writefile,               // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
4688 VM_bufstr_find,                 // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
4689 VM_matchpattern,                // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
4690 NULL,                                                   // #539
4691 VM_physics_enable,                              // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
4692 VM_physics_addforce,                    // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
4693 VM_physics_addtorque,                   // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
4694 NULL,                                                   // #543
4695 NULL,                                                   // #544
4696 NULL,                                                   // #545
4697 NULL,                                                   // #546
4698 NULL,                                                   // #547
4699 NULL,                                                   // #548
4700 NULL,                                                   // #549
4701 NULL,                                                   // #550
4702 NULL,                                                   // #551
4703 NULL,                                                   // #552
4704 NULL,                                                   // #553
4705 NULL,                                                   // #554
4706 NULL,                                                   // #555
4707 NULL,                                                   // #556
4708 NULL,                                                   // #557
4709 NULL,                                                   // #558
4710 NULL,                                                   // #559
4711 NULL,                                                   // #560
4712 NULL,                                                   // #561
4713 NULL,                                                   // #562
4714 NULL,                                                   // #563
4715 NULL,                                                   // #564
4716 NULL,                                                   // #565
4717 NULL,                                                   // #566
4718 NULL,                                                   // #567
4719 NULL,                                                   // #568
4720 NULL,                                                   // #569
4721 NULL,                                                   // #570
4722 NULL,                                                   // #571
4723 NULL,                                                   // #572
4724 NULL,                                                   // #573
4725 NULL,                                                   // #574
4726 NULL,                                                   // #575
4727 NULL,                                                   // #576
4728 NULL,                                                   // #577
4729 NULL,                                                   // #578
4730 NULL,                                                   // #579
4731 NULL,                                                   // #580
4732 NULL,                                                   // #581
4733 NULL,                                                   // #582
4734 NULL,                                                   // #583
4735 NULL,                                                   // #584
4736 NULL,                                                   // #585
4737 NULL,                                                   // #586
4738 NULL,                                                   // #587
4739 NULL,                                                   // #588
4740 NULL,                                                   // #589
4741 NULL,                                                   // #590
4742 NULL,                                                   // #591
4743 NULL,                                                   // #592
4744 NULL,                                                   // #593
4745 NULL,                                                   // #594
4746 NULL,                                                   // #595
4747 NULL,                                                   // #596
4748 NULL,                                                   // #597
4749 NULL,                                                   // #598
4750 NULL,                                                   // #599
4751 NULL,                                                   // #600
4752 NULL,                                                   // #601
4753 NULL,                                                   // #602
4754 NULL,                                                   // #603
4755 NULL,                                                   // #604
4756 VM_callfunction,                                // #605
4757 VM_writetofile,                                 // #606
4758 VM_isfunction,                                  // #607
4759 NULL,                                                   // #608
4760 NULL,                                                   // #609
4761 VM_findkeysforcommand,                  // #610 string findkeysforcommand(string command[, float bindmap])
4762 NULL,                                                   // #611
4763 NULL,                                                   // #612
4764 VM_parseentitydata,                             // #613
4765 NULL,                                                   // #614
4766 NULL,                                                   // #615
4767 NULL,                                                   // #616
4768 NULL,                                                   // #617
4769 NULL,                                                   // #618
4770 NULL,                                                   // #619
4771 NULL,                                                   // #620
4772 NULL,                                                   // #621
4773 NULL,                                                   // #622
4774 NULL,                                                   // #623
4775 VM_CL_getextresponse,                   // #624 string getextresponse(void)
4776 NULL,                                                   // #625
4777 NULL,                                                   // #626
4778 VM_sprintf,                     // #627 string sprintf(string format, ...)
4779 VM_getsurfacenumtriangles,              // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
4780 VM_getsurfacetriangle,                  // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
4781 VM_setkeybind,                                          // #630 float(float key, string bind[, float bindmap]) setkeybind
4782 VM_getbindmaps,                                         // #631 vector(void) getbindmap
4783 VM_setbindmaps,                                         // #632 float(vector bm) setbindmap
4784 NULL,                                                   // #633
4785 NULL,                                                   // #634
4786 NULL,                                                   // #635
4787 NULL,                                                   // #636
4788 NULL,                                                   // #637
4789 VM_CL_RotateMoves,                                      // #638
4790 VM_digest_hex,                                          // #639
4791 VM_CL_V_CalcRefdef,                                     // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
4792 NULL,                                                   // #641
4793 VM_coverage,                                            // #642
4794 NULL
4795 };
4796
4797 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4798
4799 void CLVM_init_cmd(prvm_prog_t *prog)
4800 {
4801         VM_Cmd_Init(prog);
4802         prog->polygonbegin_model = NULL;
4803         prog->polygonbegin_guess2d = 0;
4804 }
4805
4806 void CLVM_reset_cmd(prvm_prog_t *prog)
4807 {
4808         World_End(&cl.world);
4809         VM_Cmd_Reset(prog);
4810         prog->polygonbegin_model = NULL;
4811         prog->polygonbegin_guess2d = 0;
4812 }