]> de.git.xonotic.org Git - xonotic/darkplaces.git/history - shader_glsl.h
define GLSL version explicitly to work around a problem with ATI/AMD drivers not...
[xonotic/darkplaces.git] / shader_glsl.h
2011-03-19 divverentdefine GLSL version explicitly to work around a problem...
2011-03-19 divverentfix a possible glsl compile error (no idea why it didn...
2011-03-17 havocfixes for GLSL syntax errors in the deferred geometry...
2011-03-14 havocadded r_shadow_bouncegrid_directionalshading cvar,...
2011-03-13 divverentadd cvars r_glsl_offsetmapping_steps and r_glsl_offsetm...
2011-03-13 divverenthuge glsl change: avoid #defining reserved keywords
2011-03-13 divverentfix some warnings in the shader
2011-03-13 divverentbetter support non-GLSL130 in offsetmapping
2011-03-13 havocreduced number of varying variables required in a certa...
2011-03-12 divverentfix offset/reliefmapping by using the proper miplevel...
2011-03-12 havocreduce number of varying variables required in shaders...
2011-03-06 divverentadd a hack to support fog on premultiplied alpha surfac...
2011-03-05 havocmove glsl/default.glsl embedded file out to its own...