/*
-BobToolz plugin for GtkRadiant
-Copyright (C) 2001 Gordon Biggans
+ BobToolz plugin for GtkRadiant
+ Copyright (C) 2001 Gordon Biggans
-This library is free software; you can redistribute it and/or
-modify it under the terms of the GNU Lesser General Public
-License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version.
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
-This library is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-Lesser General Public License for more details.
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
-You should have received a copy of the GNU Lesser General Public
-License along with this library; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-*/
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
// DBrush.h: interface for the DBrush class.
//
//////////////////////////////////////////////////////////////////////
-#if !defined(AFX_DBRUSH_H__35B2C522_F0A7_11D4_ACF7_004095A18133__INCLUDED_)
+#if !defined( AFX_DBRUSH_H__35B2C522_F0A7_11D4_ACF7_004095A18133__INCLUDED_ )
#define AFX_DBRUSH_H__35B2C522_F0A7_11D4_ACF7_004095A18133__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
-#define POINT_IN_BRUSH 0
-#define POINT_ON_BRUSH 1
-#define POINT_OUT_BRUSH 2
+#include <stdio.h>
+#include <list>
+#include "mathlib.h"
+#include "str.h"
-class DBrush
-{
+class DPlane;
+
+class DWinding;
+
+class DPoint;
+
+class _QERFaceData;
+
+namespace scene {
+ class Node;
+
+ class Instance;
+}
+
+const int POINT_IN_BRUSH = 0;
+const int POINT_ON_BRUSH = 1;
+const int POINT_OUT_BRUSH = 2;
+
+class DBrush {
public:
- DPlane* AddFace(vec3_t va, vec3_t vb, vec3_t vc, const char* textureName, bool bDetail);
- void SaveToFile(FILE* pFile);
+ DPlane *AddFace(const vec3_t va, const vec3_t vb, const vec3_t vc, const char *textureName, bool bDetail);
+
+ void SaveToFile(FILE *pFile);
+
+ void Rotate(vec3_t vOrigin, vec3_t vRotation);
+
+ void RotateAboutCentre(vec3_t vRotation);
+
+ DPlane *HasPlaneInverted(DPlane *chkPlane);
+
+ DPlane *HasPlane(DPlane *chkPlane);
+
+ DPlane *AddFace(const vec3_t va, const vec3_t vb, const vec3_t vc, const _QERFaceData *texData);
+
+ bool
+ ResetTextures(const char *textureName, float fScale[2], float fShift[2], int rotation, const char *newTextureName,
+ int bResetTextureName, int bResetScale[2], int bResetShift[2], int bResetRotation);
+
+ bool IsDetail();
+
+ bool HasTexture(const char *textureName);
+
+ bool IntersectsWith(DBrush *chkBrush);
+
+ bool IntersectsWith(DPlane *p1, DPlane *p2, vec3_t v);
+
+ bool IsCutByPlane(DPlane *cuttingPlane);
+
+ bool GetBounds(vec3_t min, vec3_t max);
+
+ bool HasPoint(vec3_t pnt);
+
+ bool BBoxCollision(DBrush *chkBrush);
+
+ bool BBoxTouch(DBrush *chkBrush);
+
+ int BuildPoints();
+
+ void BuildBounds();
+
+ void BuildFromWinding(DWinding *w);
+
+ scene::Node *BuildInRadiant(bool allowDestruction, int *changeCnt, scene::Node *entity = NULL);
+
+ void ResetChecks(std::list<Str> *exclusionList);
+
+ void ClearFaces();
+
+ void ClearPoints();
+
+ int RemoveRedundantPlanes(void);
- void Rotate(vec3_t vOrigin, vec3_t vRotation);
- void RotateAboutCentre(vec3_t vRotation);
+ void RemovePlane(DPlane *plane);
- DPlane* HasPlaneInverted(DPlane* chkPlane);
- DPlane* HasPlane(DPlane* chkPlane);
- DPlane* AddFace(vec3_t va, vec3_t vb, vec3_t vc, _QERFaceData* texData);
+ int PointPosition(vec3_t pnt);
- bool ResetTextures(const char* textureName, float fScale[2], float fShift[2], int rotation, const char* newTextureName, int bResetTextureName, int bResetScale[2], int bResetShift[2], int bResetRotation);
- bool IsDetail();
- bool HasTexture(const char* textureName);
- bool IntersectsWith(DBrush *chkBrush);
- bool IntersectsWith(DPlane* p1, DPlane* p2, vec3_t v);
- bool IsCutByPlane(DPlane* cuttingPlane);
- bool GetBounds(vec3_t min, vec3_t max);
- bool HasPoint(vec3_t pnt);
- bool BBoxCollision(DBrush* chkBrush);
- bool BBoxTouch(DBrush* chkBrush);
- int BuildPoints();
- void BuildBounds();
- void BuildFromWinding(DWinding* w);
- scene::Node* BuildInRadiant(bool allowDestruction, int* changeCnt, scene::Node* entity = NULL);
+ void CutByPlane(DPlane *cutPlane, DBrush **newBrush1, DBrush **newBrush2);
- void ResetChecks(list<Str>* exclusionList);
+ void LoadFromBrush(scene::Instance &brush, bool textured);
- void ClearFaces();
- void ClearPoints();
-
- int RemoveRedundantPlanes( void );
- void RemovePlane( DPlane* plane );
- int PointPosition(vec3_t pnt);
- void RemoveFromRadiant( void );
+ void AddPoint(vec3_t pnt);
-
- void CutByPlane(DPlane* cutPlane, DBrush** newBrush1, DBrush** newBrush2);
+ DPlane *FindPlaneWithClosestNormal(vec_t *normal);
- void LoadFromBrush(scene::Node* brush, bool textured);
- void AddPoint(vec3_t pnt);
+ int FindPointsForPlane(DPlane *plane, DPoint **pnts, int maxpnts);
- DPlane* FindPlaneWithClosestNormal( vec_t* normal );
- int FindPointsForPlane( DPlane* plane, DPoint** pnts, int maxpnts );
+ DBrush(int ID = -1);
- DBrush(int ID = -1);
- virtual ~DBrush();
+ virtual ~DBrush();
- bool operator== (DBrush* other);
+ bool operator==(DBrush *other);
// members
- scene::Node* QER_brush;
- list<DPlane*> faceList;
- list<DPoint*> pointList;
- int m_nBrushID;
- vec3_t bbox_min, bbox_max;
- bool bBoundsBuilt;
+ scene::Node *QER_entity;
+ scene::Node *QER_brush;
+ std::list<DPlane *> faceList;
+ std::list<DPoint *> pointList;
+ int m_nBrushID;
+ vec3_t bbox_min, bbox_max;
+ bool bBoundsBuilt;
};
//typedef CList<DBrush*, DBrush*> DBrushList;