/*
-BobToolz plugin for GtkRadiant
-Copyright (C) 2001 Gordon Biggans
+ BobToolz plugin for GtkRadiant
+ Copyright (C) 2001 Gordon Biggans
-This library is free software; you can redistribute it and/or
-modify it under the terms of the GNU Lesser General Public
-License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version.
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
-This library is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-Lesser General Public License for more details.
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
-You should have received a copy of the GNU Lesser General Public
-License along with this library; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-*/
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
// BobView.cpp: implementation of the DVisDrawer class.
//
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
-DVisDrawer::DVisDrawer()
-{
+DVisDrawer::DVisDrawer(){
refCount = 1;
m_bHooked = FALSE;
m_list = NULL;
}
-DVisDrawer::~DVisDrawer()
-{
- if(m_bHooked)
+DVisDrawer::~DVisDrawer(){
+ if ( m_bHooked ) {
UnRegister();
+ }
g_VisView = NULL;
}
// Implementation
//////////////////////////////////////////////////////////////////////
-void DVisDrawer::Draw2D(VIEWTYPE vt)
-{
- if(!m_list)
+void DVisDrawer::Draw2D( VIEWTYPE vt ){
+ if ( !m_list ) {
return;
+ }
- g_QglTable.m_pfn_qglPushAttrib(GL_ALL_ATTRIB_BITS);
+ g_QglTable.m_pfn_qglPushAttrib( GL_ALL_ATTRIB_BITS );
- g_QglTable.m_pfn_qglDisable(GL_BLEND);
- g_QglTable.m_pfn_qglDisable(GL_LINE_SMOOTH);
+ g_QglTable.m_pfn_qglDisable( GL_BLEND );
+ g_QglTable.m_pfn_qglDisable( GL_LINE_SMOOTH );
g_QglTable.m_pfn_qglPushMatrix();
-
- switch(vt)
+
+ switch ( vt )
{
case XY:
break;
case XZ:
- g_QglTable.m_pfn_qglRotatef(270.0f, 1.0f, 0.0f, 0.0f);
+ g_QglTable.m_pfn_qglRotatef( 270.0f, 1.0f, 0.0f, 0.0f );
break;
case YZ:
- g_QglTable.m_pfn_qglRotatef(270.0f, 1.0f, 0.0f, 0.0f);
- g_QglTable.m_pfn_qglRotatef(270.0f, 0.0f, 0.0f, 1.0f);
+ g_QglTable.m_pfn_qglRotatef( 270.0f, 1.0f, 0.0f, 0.0f );
+ g_QglTable.m_pfn_qglRotatef( 270.0f, 0.0f, 0.0f, 1.0f );
break;
}
- g_QglTable.m_pfn_qglLineWidth(1.0f);
- g_QglTable.m_pfn_qglColor4f(1.0f, 0.0f, 0.0f, 0.5f);
+ g_QglTable.m_pfn_qglLineWidth( 1.0f );
+ g_QglTable.m_pfn_qglColor4f( 1.0f, 0.0f, 0.0f, 0.5f );
- g_QglTable.m_pfn_qglEnable(GL_BLEND);
- g_QglTable.m_pfn_qglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- g_QglTable.m_pfn_qglDisable(GL_POLYGON_SMOOTH);
+ g_QglTable.m_pfn_qglEnable( GL_BLEND );
+ g_QglTable.m_pfn_qglBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
+ g_QglTable.m_pfn_qglDisable( GL_POLYGON_SMOOTH );
- g_QglTable.m_pfn_qglDepthFunc(GL_ALWAYS);
+ g_QglTable.m_pfn_qglDepthFunc( GL_ALWAYS );
//bleh
- list<DWinding *>::const_iterator l=m_list->begin();
+ list<DWinding *>::const_iterator l = m_list->begin();
- for(; l != m_list->end(); l++)
+ for (; l != m_list->end(); l++ )
{
DWinding* w = *l;
- g_QglTable.m_pfn_qglColor4f(w->clr[0], w->clr[1], w->clr[2], 0.5f);
+ g_QglTable.m_pfn_qglColor4f( w->clr[0], w->clr[1], w->clr[2], 0.5f );
- g_QglTable.m_pfn_qglBegin(GL_POLYGON);
- for(int i = 0; i < w->numpoints; i++) {
- g_QglTable.m_pfn_qglVertex3f((w->p[i])[0], (w->p[i])[1], (w->p[i])[2]);
+ g_QglTable.m_pfn_qglBegin( GL_POLYGON );
+ for ( int i = 0; i < w->numpoints; i++ ) {
+ g_QglTable.m_pfn_qglVertex3f( ( w->p[i] )[0], ( w->p[i] )[1], ( w->p[i] )[2] );
}
g_QglTable.m_pfn_qglEnd();
}
-
+
g_QglTable.m_pfn_qglPopMatrix();
g_QglTable.m_pfn_qglPopAttrib();
}
-void DVisDrawer::Draw3D()
-{
- if(!m_list)
+void DVisDrawer::Draw3D(){
+ if ( !m_list ) {
return;
+ }
- g_QglTable.m_pfn_qglPushAttrib(GL_ALL_ATTRIB_BITS);
+ g_QglTable.m_pfn_qglPushAttrib( GL_ALL_ATTRIB_BITS );
- g_QglTable.m_pfn_qglColor4f(1.0, 0.0, 0.0, 0.5f);
+ g_QglTable.m_pfn_qglColor4f( 1.0, 0.0, 0.0, 0.5f );
// g_QglTable.m_pfn_qglHint(GL_FOG_HINT, GL_NICEST);
-
+
// g_QglTable.m_pfn_qglDisable(GL_CULL_FACE);
- g_QglTable.m_pfn_qglDisable(GL_LINE_SMOOTH);
+ g_QglTable.m_pfn_qglDisable( GL_LINE_SMOOTH );
// g_QglTable.m_pfn_qglPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
// g_QglTable.m_pfn_qglShadeModel(GL_SMOOTH);
- g_QglTable.m_pfn_qglEnable(GL_BLEND);
- g_QglTable.m_pfn_qglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- g_QglTable.m_pfn_qglDisable(GL_POLYGON_SMOOTH);
+ g_QglTable.m_pfn_qglEnable( GL_BLEND );
+ g_QglTable.m_pfn_qglBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
+ g_QglTable.m_pfn_qglDisable( GL_POLYGON_SMOOTH );
- g_QglTable.m_pfn_qglDepthFunc(GL_ALWAYS);
+ g_QglTable.m_pfn_qglDepthFunc( GL_ALWAYS );
//bleh
- list<DWinding *>::const_iterator l=m_list->begin();
+ list<DWinding *>::const_iterator l = m_list->begin();
- for(; l != m_list->end(); l++)
+ for (; l != m_list->end(); l++ )
{
DWinding* w = *l;
- g_QglTable.m_pfn_qglColor4f(w->clr[0], w->clr[1], w->clr[2], 0.5f);
+ g_QglTable.m_pfn_qglColor4f( w->clr[0], w->clr[1], w->clr[2], 0.5f );
- g_QglTable.m_pfn_qglBegin(GL_POLYGON);
- for(int i = 0; i < w->numpoints; i++) {
- g_QglTable.m_pfn_qglVertex3f((w->p[i])[0], (w->p[i])[1], (w->p[i])[2]);
+ g_QglTable.m_pfn_qglBegin( GL_POLYGON );
+ for ( int i = 0; i < w->numpoints; i++ ) {
+ g_QglTable.m_pfn_qglVertex3f( ( w->p[i] )[0], ( w->p[i] )[1], ( w->p[i] )[2] );
}
g_QglTable.m_pfn_qglEnd();
}
g_QglTable.m_pfn_qglPopAttrib();
}
-void DVisDrawer::Register()
-{
+void DVisDrawer::Register(){
g_QglTable.m_pfnHookGL2DWindow( this );
g_QglTable.m_pfnHookGL3DWindow( this );
m_bHooked = TRUE;
}
-void DVisDrawer::UnRegister()
-{
+void DVisDrawer::UnRegister(){
g_QglTable.m_pfnUnHookGL2DWindow( this );
g_QglTable.m_pfnUnHookGL3DWindow( this );
m_bHooked = FALSE;
}
-void DVisDrawer::SetList(list<DWinding*> *pointList)
-{
- if(m_list)
+void DVisDrawer::SetList( list<DWinding*> *pointList ){
+ if ( m_list ) {
ClearPoints();
+ }
m_list = pointList;
}
-void DVisDrawer::ClearPoints()
-{
- list<DWinding *>::const_iterator deadPoint=m_list->begin();
- for(; deadPoint!=m_list->end(); deadPoint++)
+void DVisDrawer::ClearPoints(){
+ list<DWinding *>::const_iterator deadPoint = m_list->begin();
+ for (; deadPoint != m_list->end(); deadPoint++ )
delete *deadPoint;
m_list->clear();
}