]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/filters.cpp
Introduce Property<T> to simplify preferences system
[xonotic/netradiant.git] / radiant / filters.cpp
index 17a91195bff2008312eb90a4ee20fd59e24afee0..3957af62e41b74fd9df16a629fb07b006d0ce800 100644 (file)
 /*
-Copyright (c) 2001, Loki software, inc.
-All rights reserved.
-
-Redistribution and use in source and binary forms, with or without modification,
-are permitted provided that the following conditions are met:
-
-Redistributions of source code must retain the above copyright notice, this list
-of conditions and the following disclaimer.
-
-Redistributions in binary form must reproduce the above copyright notice, this
-list of conditions and the following disclaimer in the documentation and/or
-other materials provided with the distribution.
-
-Neither the name of Loki software nor the names of its contributors may be used
-to endorse or promote products derived from this software without specific prior
-written permission.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
-AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
-DIRECT,INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
-ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
-
-#include "stdafx.h"
-
-// type 1 = texture filter (name)
-// type 3 = entity filter (name)
-// type 2 = QER_* shader flags
-// type 4 = entity classes
-// type 5 = surface flags (q2)
-// type 6 = content flags (q2)
-// type 7 = content flags - no match (q2)
-bfilter_t *FilterAdd(bfilter_t *pFilter, int type, int bmask, const char *str, int exclude)
-{
-       bfilter_t *pNew = new bfilter_t;
-       pNew->next = pFilter;
-       pNew->attribute = type;
-       if (type == 1 || type == 3) pNew->string = str;
-       if (type == 2 || type == 4 || type == 5 || type == 6 || type == 7) pNew->mask = bmask;
-       if (g_qeglobals.d_savedinfo.exclude & exclude)
-               pNew->active = true;
-       else
-               pNew->active = false;
-       return pNew;
-}
+   Copyright (C) 2001-2006, William Joseph.
+   All Rights Reserved.
 
-bfilter_t *FilterCreate (int type, int bmask, const char *str, int exclude)
-{
-       g_qeglobals.d_savedinfo.filters = FilterAdd(g_qeglobals.d_savedinfo.filters, type, bmask, str, exclude);
-       Syn_Printf("Added filter %s (type: %i, bmask: %i, exclude: %i)\n", str, type, bmask, exclude);
-       return g_qeglobals.d_savedinfo.filters;
-}
+   This file is part of GtkRadiant.
 
-extern void PerformFiltering();
+   GtkRadiant is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2 of the License, or
+   (at your option) any later version.
 
-void FiltersActivate (void)
-{
-       PerformFiltering();
-       Sys_UpdateWindows(W_XY|W_CAMERA);
-}
+   GtkRadiant is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   You should have received a copy of the GNU General Public License
+   along with GtkRadiant; if not, write to the Free Software
+   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ */
+
+#include "filters.h"
+
+#include "debugging/debugging.h"
+
+#include "ifilter.h"
 
-  // removes the filter list at *pFilter, returns NULL pointer
-bfilter_t *FilterListDelete(bfilter_t *pFilter)
+#include "scenelib.h"
+
+#include <list>
+#include <set>
+
+#include "gtkutil/widget.h"
+#include "gtkutil/menu.h"
+#include "gtkmisc.h"
+#include "mainframe.h"
+#include "commands.h"
+#include "preferences.h"
+
+struct filters_globals_t
 {
-       if (pFilter != NULL)
-       {
-               FilterListDelete(pFilter->next);
-               delete pFilter;
+       std::size_t exclude;
+
+       filters_globals_t() :
+               exclude( 0 ){
        }
-       return NULL;
-}
+};
 
+filters_globals_t g_filters_globals;
 
- //spog - FilterUpdate is called each time the filters are changed by menu or shortcuts
-bfilter_t *FilterUpdate(bfilter_t *pFilter)
-{
-       pFilter = FilterAdd(pFilter,1,0,"clip",EXCLUDE_CLIP);
-       pFilter = FilterAdd(pFilter,1,0,"caulk",EXCLUDE_CAULK);
-       pFilter = FilterAdd(pFilter,1,0,"liquids",EXCLUDE_LIQUIDS);
-       pFilter = FilterAdd(pFilter,1,0,"hint",EXCLUDE_HINTSSKIPS);
-       pFilter = FilterAdd(pFilter,1,0,"clusterportal",EXCLUDE_CLUSTERPORTALS);
-       pFilter = FilterAdd(pFilter,1,0,"areaportal",EXCLUDE_AREAPORTALS);
-       pFilter = FilterAdd(pFilter,2,QER_TRANS,NULL,EXCLUDE_TRANSLUCENT);
-       pFilter = FilterAdd(pFilter,3,0,"trigger",EXCLUDE_TRIGGERS);
-       pFilter = FilterAdd(pFilter,3,0,"misc_model",EXCLUDE_MODELS);
-       pFilter = FilterAdd(pFilter,3,0,"misc_gamemodel",EXCLUDE_MODELS);
-       pFilter = FilterAdd(pFilter,4,ECLASS_LIGHT,NULL,EXCLUDE_LIGHTS);
-       pFilter = FilterAdd(pFilter,4,ECLASS_PATH,NULL,EXCLUDE_PATHS);
-       pFilter = FilterAdd(pFilter,1,0,"lightgrid",EXCLUDE_LIGHTGRID);
-       pFilter = FilterAdd(pFilter,1,0,"botclip",EXCLUDE_BOTCLIP);
-  pFilter = FilterAdd(pFilter,1,0,"clipmonster",EXCLUDE_BOTCLIP);
-       return pFilter;
+inline bool filter_active( int mask ){
+       return ( g_filters_globals.exclude & mask ) > 0;
 }
 
-/*
-==================
-FilterBrush
-==================
-*/
-
-bool FilterBrush(brush_t *pb)
+class FilterWrapper
 {
+public:
+FilterWrapper( Filter& filter, int mask ) : m_filter( filter ), m_mask( mask ){
+}
+void update(){
+       m_filter.setActive( filter_active( m_mask ) );
+}
+private:
+Filter& m_filter;
+int m_mask;
+};
 
-       if (!pb->owner)
-               return FALSE;           // during construction
+typedef std::list<FilterWrapper> Filters;
+Filters g_filters;
 
-       if (pb->hiddenBrush)
-               return TRUE;
+typedef std::set<Filterable*> Filterables;
+Filterables g_filterables;
 
-       if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_WORLD)
+void UpdateFilters(){
        {
-               if (strcmp(pb->owner->eclass->name, "worldspawn") == 0 || !strcmp(pb->owner->eclass->name,"func_group")) // hack, treating func_group as world
+               for ( Filters::iterator i = g_filters.begin(); i != g_filters.end(); ++i )
                {
-                       return TRUE;
+                       ( *i ).update();
                }
        }
 
-       if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_ENT)
        {
-               if (strcmp(pb->owner->eclass->name, "worldspawn") != 0 && strcmp(pb->owner->eclass->name,"func_group")) // hack, treating func_group as world
+               for ( Filterables::iterator i = g_filterables.begin(); i != g_filterables.end(); ++i )
                {
-                       return TRUE;
+                       ( *i )->updateFiltered();
                }
        }
+}
 
-       if ( g_qeglobals.d_savedinfo.exclude & EXCLUDE_CURVES )
-       {
-               if (pb->patchBrush)
-               {
-                       return TRUE;
-               }
-       }
 
+class BasicFilterSystem : public FilterSystem
+{
+public:
+void addFilter( Filter& filter, int mask ){
+       g_filters.push_back( FilterWrapper( filter, mask ) );
+       g_filters.back().update();
+}
+void registerFilterable( Filterable& filterable ){
+       ASSERT_MESSAGE( g_filterables.find( &filterable ) == g_filterables.end(), "filterable already registered" );
+       filterable.updateFiltered();
+       g_filterables.insert( &filterable );
+}
+void unregisterFilterable( Filterable& filterable ){
+       ASSERT_MESSAGE( g_filterables.find( &filterable ) != g_filterables.end(), "filterable not registered" );
+       g_filterables.erase( &filterable );
+}
+};
 
-       if ( g_qeglobals.d_savedinfo.exclude & EXCLUDE_DETAILS )
-       {
-               if (!pb->patchBrush && pb->brush_faces->texdef.contents & CONTENTS_DETAIL )
-               {
-                       return TRUE;
-               }
-       }
-       if ( g_qeglobals.d_savedinfo.exclude & EXCLUDE_STRUCTURAL )
+BasicFilterSystem g_FilterSystem;
+
+FilterSystem& GetFilterSystem(){
+       return g_FilterSystem;
+}
+
+void PerformFiltering(){
+       UpdateFilters();
+       SceneChangeNotify();
+}
+
+class ToggleFilterFlag
+{
+const unsigned int m_mask;
+public:
+ToggleItem m_item;
+
+ToggleFilterFlag( unsigned int mask ) : m_mask( mask ), m_item( ActiveCaller( *this ) ){
+}
+ToggleFilterFlag( const ToggleFilterFlag& other ) : m_mask( other.m_mask ), m_item( ActiveCaller( *this ) ){
+}
+void active( const Callback<void(bool)> &importCallback ){
+       importCallback( ( g_filters_globals.exclude & m_mask ) != 0 );
+}
+typedef MemberCaller<ToggleFilterFlag, void(const Callback<void(bool)>&), &ToggleFilterFlag::active> ActiveCaller;
+void toggle(){
+       g_filters_globals.exclude ^= m_mask;
+       m_item.update();
+       PerformFiltering();
+}
+void reset(){
+       g_filters_globals.exclude = 0;
+       m_item.update();
+       PerformFiltering();
+}
+typedef MemberCaller<ToggleFilterFlag, void(), &ToggleFilterFlag::toggle> ToggleCaller;
+};
+
+
+typedef std::list<ToggleFilterFlag> ToggleFilterFlags;
+ToggleFilterFlags g_filter_items;
+
+void add_filter_command( unsigned int flag, const char* command, const Accelerator& accelerator ){
+       g_filter_items.push_back( ToggleFilterFlag( flag ) );
+       GlobalToggles_insert( command, ToggleFilterFlag::ToggleCaller( g_filter_items.back() ), ToggleItem::AddCallbackCaller( g_filter_items.back().m_item ), accelerator );
+}
+
+void InvertFilters(){
+       std::list<ToggleFilterFlag>::iterator iter;
+
+       for ( iter = g_filter_items.begin(); iter != g_filter_items.end(); ++iter )
        {
-               if (!pb->patchBrush && !( pb->brush_faces->texdef.contents & CONTENTS_DETAIL ))
-               {
-                       return TRUE;
-               }
+               iter->toggle();
        }
+}
+
+void ResetFilters(){
+       std::list<ToggleFilterFlag>::iterator iter;
 
-       // if brush belongs to world entity or a brushmodel entity and is not a patch
-       if ( ( strcmp(pb->owner->eclass->name, "worldspawn") == 0
-               || !strncmp( pb->owner->eclass->name, "func", 4)
-               || !strncmp( pb->owner->eclass->name, "trigger", 7) ) && !pb->patchBrush )
+       for ( iter = g_filter_items.begin(); iter != g_filter_items.end(); ++iter )
        {
-               bool filterbrush = false;
-               for (face_t *f=pb->brush_faces;f!=NULL;f = f->next)
-               {
-                       filterbrush=false;
-                       for (bfilter_t *filters = g_qeglobals.d_savedinfo.filters;
-                       filters != NULL;
-                       filters = filters->next)
-                       {
-                               if (!filters->active)
-                                       continue;
-                               // exclude by attribute 1 brush->face->pShader->getName()
-                               if (filters->attribute == 1)
-                               {
-                                       if (strstr(f->pShader->getName(),filters->string))
-                                       {
-                                               filterbrush=true;
-                                               break;
-                                       }
-                               }
-                               // exclude by attribute 2 brush->face->pShader->getFlags()
-                               else if (filters->attribute == 2)
-                               {
-                                       if (f->pShader->getFlags() & filters->mask)
-                                       {
-                                               filterbrush=true;
-                                               break;
-                                       }
-                               // quake2 - 5 == surface flags, 6 == content flags
-                               }
-                               else if (filters->attribute == 5)
-                               {
-                                       if (f->texdef.flags && f->texdef.flags & filters->mask)
-                                       {
-                                               filterbrush=true;
-                                               break;
-                                       }
-                               }
-                               else if (filters->attribute == 6)
-                               {
-                                       if (f->texdef.contents && f->texdef.contents & filters->mask)
-                                       {
-                                               filterbrush=true;
-                                               break;
-                                       }
-                               }
-                               else if (filters->attribute == 7)
-                               {
-                                       if (f->texdef.contents && !(f->texdef.contents & filters->mask))
-                                       {
-                                               filterbrush=true;
-                                               break;
-                                       }
-                               }
-                       }
-                       if (!filterbrush)
-                               break;
-               }
-               if (filterbrush)// if no face is found that should not be excluded
-                       return true; // exclude this brush
+               iter->reset();
        }
+}
 
-       // if brush is a patch
-       if ( pb->patchBrush )
+void Filters_constructMenu( ui::Menu menu_in_menu ){
+       create_check_menu_item_with_mnemonic( menu_in_menu, "World", "FilterWorldBrushes" );
+       create_check_menu_item_with_mnemonic( menu_in_menu, "Entities", "FilterEntities" );
+       if ( g_pGameDescription->mGameType == "doom3" ) {
+               create_check_menu_item_with_mnemonic( menu_in_menu, "Visportals", "FilterVisportals" );
+       }
+       else
        {
-               bool drawpatch=true;
-               for (bfilter_t *filters = g_qeglobals.d_savedinfo.filters;
-               filters != NULL;
-               filters = filters->next)
-               {
-                       // exclude by attribute 1 (for patch) brush->pPatch->pShader->getName()
-                       if (filters->active
-                               && filters->attribute == 1)
-                       {
-                               if (strstr(pb->pPatch->pShader->getName(),filters->string))
-                               {
-                                       drawpatch=false;
-                                       break;
-                               }
-                       }
-
-                       // exclude by attribute 2 (for patch) brush->pPatch->pShader->getFlags()
-                       if (filters->active
-                               && filters->attribute == 2)
-                       {
-                               if (pb->pPatch->pShader->getFlags() & filters->mask)
-                               {
-                                       drawpatch=false;
-                                       break;
-                               }
-                       }
-               }
-               if (!drawpatch) // if a shader is found that should be excluded
-                       return TRUE; // exclude this patch
+               create_check_menu_item_with_mnemonic( menu_in_menu, "Areaportals", "FilterAreaportals" );
+       }
+       create_check_menu_item_with_mnemonic( menu_in_menu, "Translucent", "FilterTranslucent" );
+       if ( g_pGameDescription->mGameType != "doom3" ) {
+               create_check_menu_item_with_mnemonic( menu_in_menu, "Liquids", "FilterLiquids" );
+       }
+       create_check_menu_item_with_mnemonic( menu_in_menu, "Caulk", "FilterCaulk" );
+       create_check_menu_item_with_mnemonic( menu_in_menu, "Clips", "FilterClips" );
+       create_check_menu_item_with_mnemonic( menu_in_menu, "Paths", "FilterPaths" );
+       if ( g_pGameDescription->mGameType != "doom3" ) {
+               create_check_menu_item_with_mnemonic( menu_in_menu, "Clusterportals", "FilterClusterportals" );
        }
+       create_check_menu_item_with_mnemonic( menu_in_menu, "Lights", "FilterLights" );
+       create_check_menu_item_with_mnemonic( menu_in_menu, "Structural", "FilterStructural" );
+       if ( g_pGameDescription->mGameType != "doom3" ) {
+               create_check_menu_item_with_mnemonic( menu_in_menu, "Lightgrid", "FilterLightgrid" );
+       }
+       create_check_menu_item_with_mnemonic( menu_in_menu, "Patches", "FilterPatches" );
+       create_check_menu_item_with_mnemonic( menu_in_menu, "Details", "FilterDetails" );
+       create_check_menu_item_with_mnemonic( menu_in_menu, "Hints", "FilterHintsSkips" );
+       create_check_menu_item_with_mnemonic( menu_in_menu, "Models", "FilterModels" );
+       create_check_menu_item_with_mnemonic( menu_in_menu, "Triggers", "FilterTriggers" );
+       if ( g_pGameDescription->mGameType != "doom3" ) {
+               create_check_menu_item_with_mnemonic( menu_in_menu, "Botclips", "FilterBotClips" );
+               create_check_menu_item_with_mnemonic( menu_in_menu, "Decals", "FilterDecals" );
+       }
+       // filter manipulation
+       menu_separator( menu_in_menu );
+       create_menu_item_with_mnemonic( menu_in_menu, "Invert filters", "InvertFilters" );
+       create_menu_item_with_mnemonic( menu_in_menu, "Reset filters", "ResetFilters" );
+}
 
-       if (strcmp(pb->owner->eclass->name, "worldspawn") != 0) // if brush does not belong to world entity
+
+#include "preferencesystem.h"
+#include "stringio.h"
+
+void ConstructFilters(){
+       GlobalPreferenceSystem().registerPreference( "SI_Exclude", make_property_string( g_filters_globals.exclude ) );
+
+       GlobalCommands_insert( "InvertFilters", makeCallbackF(InvertFilters) );
+       GlobalCommands_insert( "ResetFilters", makeCallbackF(ResetFilters) );
+
+       add_filter_command( EXCLUDE_WORLD, "FilterWorldBrushes", Accelerator( '1', (GdkModifierType)GDK_MOD1_MASK ) );
+       add_filter_command( EXCLUDE_ENT, "FilterEntities", Accelerator( '2', (GdkModifierType)GDK_MOD1_MASK ) );
+       if ( g_pGameDescription->mGameType == "doom3" ) {
+               add_filter_command( EXCLUDE_VISPORTALS, "FilterVisportals", Accelerator( '3', (GdkModifierType)GDK_MOD1_MASK ) );
+       }
+       else
        {
-               bool drawentity=true;
-               for (bfilter_t *filters = g_qeglobals.d_savedinfo.filters;
-               filters != NULL;
-               filters = filters->next)
-               {
-                       // exclude by attribute 3 brush->owner->eclass->name
-                       if (filters->active
-                               && filters->attribute == 3)
-                       {
-                               if (strstr(pb->owner->eclass->name,filters->string))
-                               {
-                                       drawentity=false;
-                                       break;
-                               }
-                       }
-
-                       // exclude by attribute 4 brush->owner->eclass->nShowFlags
-                       else if (filters->active
-                               && filters->attribute == 4)
-                       {
-                               if ( pb->owner->eclass->nShowFlags & filters->mask )
-                               {
-                                       drawentity=false;
-                                       break;
-                               }
-                       }
-               }
-               if (!drawentity) // if an eclass property is found that should be excluded
-                       return TRUE; // exclude this brush
+               add_filter_command( EXCLUDE_AREAPORTALS, "FilterAreaportals", Accelerator( '3', (GdkModifierType)GDK_MOD1_MASK ) );
+       }
+       add_filter_command( EXCLUDE_TRANSLUCENT, "FilterTranslucent", Accelerator( '4', (GdkModifierType)GDK_MOD1_MASK ) );
+       add_filter_command( EXCLUDE_LIQUIDS, "FilterLiquids", Accelerator( '5', (GdkModifierType)GDK_MOD1_MASK ) );
+       add_filter_command( EXCLUDE_CAULK, "FilterCaulk", Accelerator( '6', (GdkModifierType)GDK_MOD1_MASK ) );
+       add_filter_command( EXCLUDE_CLIP, "FilterClips", Accelerator( '7', (GdkModifierType)GDK_MOD1_MASK ) );
+       add_filter_command( EXCLUDE_PATHS, "FilterPaths", Accelerator( '8', (GdkModifierType)GDK_MOD1_MASK ) );
+       if ( g_pGameDescription->mGameType != "doom3" ) {
+               add_filter_command( EXCLUDE_CLUSTERPORTALS, "FilterClusterportals", Accelerator( '9', (GdkModifierType)GDK_MOD1_MASK ) );
        }
-       return FALSE;
+       add_filter_command( EXCLUDE_LIGHTS, "FilterLights", Accelerator( '0', (GdkModifierType)GDK_MOD1_MASK ) );
+       add_filter_command( EXCLUDE_STRUCTURAL, "FilterStructural", Accelerator( 'D', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
+       if ( g_pGameDescription->mGameType != "doom3" ) {
+               add_filter_command( EXCLUDE_LIGHTGRID, "FilterLightgrid", accelerator_null() );
+       }
+       add_filter_command( EXCLUDE_CURVES, "FilterPatches", Accelerator( 'P', (GdkModifierType)GDK_CONTROL_MASK ) );
+       add_filter_command( EXCLUDE_DETAILS, "FilterDetails", Accelerator( 'D', (GdkModifierType)GDK_CONTROL_MASK ) );
+       add_filter_command( EXCLUDE_HINTSSKIPS, "FilterHintsSkips", Accelerator( 'H', (GdkModifierType)GDK_CONTROL_MASK ) );
+       add_filter_command( EXCLUDE_MODELS, "FilterModels", Accelerator( 'M', (GdkModifierType)GDK_SHIFT_MASK ) );
+       add_filter_command( EXCLUDE_TRIGGERS, "FilterTriggers", Accelerator( 'T', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
+       if ( g_pGameDescription->mGameType != "doom3" ) {
+               add_filter_command( EXCLUDE_BOTCLIP, "FilterBotClips", Accelerator( 'M', (GdkModifierType)GDK_MOD1_MASK ) );
+               add_filter_command( EXCLUDE_DECALS, "FilterDecals", Accelerator( 'D', (GdkModifierType)GDK_SHIFT_MASK ) );
+       }
+
+       PerformFiltering();
+}
+
+void DestroyFilters(){
+       g_filters.clear();
+}
+
+#include "modulesystem/singletonmodule.h"
+#include "modulesystem/moduleregistry.h"
+
+class FilterAPI
+{
+FilterSystem* m_filter;
+public:
+typedef FilterSystem Type;
+STRING_CONSTANT( Name, "*" );
+
+FilterAPI(){
+       ConstructFilters();
+
+       m_filter = &GetFilterSystem();
 }
+~FilterAPI(){
+       DestroyFilters();
+}
+FilterSystem* getTable(){
+       return m_filter;
+}
+};
+
+typedef SingletonModule<FilterAPI> FilterModule;
+typedef Static<FilterModule> StaticFilterModule;
+StaticRegisterModule staticRegisterFilter( StaticFilterModule::instance() );