char level[ 2 ], shader[ 1024 ];
const char *value;
-
/* sets integer blockSize from worldspawn "_blocksize" key if it exists */
value = ValueForKey( &entities[ 0 ], "_blocksize" );
if( value[ 0 ] == '\0' )
/* write fogs */
EmitFogs();
+
+ /* vortex: emit meta stats */
+ EmitMetaStats();
}
{
char out[ 1024 ];
+ char save_cmdline[1024], save_version[1024];
+ const char *p;
/* note it */
Sys_Printf( "--- OnlyEnts ---\n" );
sprintf( out, "%s.bsp", source );
LoadBSPFile( out );
+
+ ParseEntities();
+ p = ValueForKey(&entities[0], "_q3map2_cmdline");
+ strncpy(save_cmdline, p, sizeof(save_cmdline));
+ save_cmdline[sizeof(save_cmdline)-1] = 0;
+ p = ValueForKey(&entities[0], "_q3map2_version");
+ strncpy(save_version, p, sizeof(save_version));
+ save_version[sizeof(save_version)-1] = 0;
+
numEntities = 0;
LoadShaderInfo();
LoadMapFile( name, qfalse );
SetModelNumbers();
SetLightStyles();
+
+ if(*save_cmdline)
+ SetKeyValue(&entities[0], "_q3map2_cmdline", save_cmdline);
+ if(*save_version)
+ SetKeyValue(&entities[0], "_q3map2_version", save_version);
numBSPEntities = numEntities;
UnparseEntities();
numMapDrawSurfs = 0;
tempSource[ 0 ] = '\0';
+ globalCelShader[0] = 0;
/* set standard game flags */
maxSurfaceVerts = game->maxSurfaceVerts;
Sys_Printf( "Flatshading enabled\n" );
flat = qtrue;
}
+ else if( !strcmp( argv[ i ], "-celshader" ) )
+ {
+ ++i;
+ if(argv[i][0])
+ sprintf( globalCelShader, "textures/%s", argv[ i ] );
+ else
+ *globalCelShader = 0;
+ Sys_Printf( "Global cel shader set to \"%s\"\n", globalCelShader );
+ }
else if( !strcmp( argv[ i ], "-meta" ) )
{
Sys_Printf( "Creating meta surfaces from brush faces\n" );
Sys_Printf( "Debug portal surfaces enabled\n" );
debugPortals = qtrue;
}
+ else if( !strcmp( argv[ i ], "-altsplit" ) )
+ {
+ Sys_Printf( "Alternate BSP splitting (by 27) enabled\n" );
+ bspAlternateSplitWeights = qtrue;
+ }
+ else if( !strcmp( argv[ i ], "-deep" ) )
+ {
+ Sys_Printf( "Deep BSP tree generation enabled\n" );
+ deepBSP = qtrue;
+ }
else if( !strcmp( argv[ i ], "-bsp" ) )
Sys_Printf( "-bsp argument unnecessary\n" );
else
else
LoadMapFile( name, qfalse );
+ /* div0: inject command line parameters */
+ InjectCommandLine(argv, 1, argc - 1);
+
/* ydnar: decal setup */
ProcessDecals();