]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - bal-wep-samual.cfg
Merge branch 'master' into Mario/balance
[xonotic/xonotic-data.pk3dir.git] / bal-wep-samual.cfg
index 82549c8a449096aeb4fe9ae8c62922f0be5007f9..af2234f0d6c898c02d110d98273a46019bdb7c9d 100644 (file)
@@ -264,11 +264,24 @@ set g_balance_arc_beam_range 1000
 set g_balance_arc_beam_refire 0.5
 set g_balance_arc_beam_returnspeed 8
 set g_balance_arc_beam_tightness 0.5
+set g_balance_arc_bolt 0
+set g_balance_arc_bolt_ammo 1
+set g_balance_arc_bolt_damage 25
+set g_balance_arc_bolt_damageforcescale 0
+set g_balance_arc_bolt_edgedamage 12.5
+set g_balance_arc_bolt_force 100
+set g_balance_arc_bolt_health 15
+set g_balance_arc_bolt_lifetime 5
+set g_balance_arc_bolt_radius 65
+set g_balance_arc_bolt_refire 0.16667
+set g_balance_arc_bolt_speed 2200
+set g_balance_arc_bolt_spread 0.03
 set g_balance_arc_burst_ammo 0
 set g_balance_arc_burst_damage 500
 set g_balance_arc_burst_healing_aps 100
 set g_balance_arc_burst_healing_hps 100
 set g_balance_arc_cooldown 2.5
+set g_balance_arc_cooldown_release 1
 set g_balance_arc_overheat_max 5
 set g_balance_arc_overheat_min 3
 set g_balance_arc_beam_heat 1
@@ -486,6 +499,7 @@ set g_balance_porto_weaponthrowable 1
 // {{{ #13: Vaporizer
 set g_balance_vaporizer_primary_ammo 10
 set g_balance_vaporizer_primary_animtime 0.3
+set g_balance_vaporizer_primary_damage 150
 set g_balance_vaporizer_primary_refire 1
 set g_balance_vaporizer_reload_ammo 0
 set g_balance_vaporizer_reload_time 0
@@ -737,7 +751,7 @@ set g_balance_shotgun_primary_spread 0.12
 set g_balance_shotgun_reload_ammo 0
 set g_balance_shotgun_reload_time 2
 set g_balance_shotgun_secondary 1
-set g_balance_shotgun_secondary_animtime 1
+set g_balance_shotgun_secondary_animtime 1.15
 set g_balance_shotgun_secondary_damage 80
 set g_balance_shotgun_secondary_force 200
 set g_balance_shotgun_secondary_melee_delay 0.25
@@ -760,10 +774,10 @@ set g_balance_shotgun_weaponstartoverride -1
 set g_balance_shotgun_weaponthrowable 1
 // }}}
 // {{{ #21: Heavy Machine Gun
-set g_balance_hmg_ammo 0
-set g_balance_hmg_damage 0
-set g_balance_hmg_force 0
-set g_balance_hmg_refire 0
+set g_balance_hmg_ammo 1
+set g_balance_hmg_damage 10
+set g_balance_hmg_force 5
+set g_balance_hmg_refire 0.05
 set g_balance_hmg_reload_ammo 120
 set g_balance_hmg_reload_time 1
 set g_balance_hmg_solidpenetration 32