]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balance.cfg
Add g_pickup_ammo/weapons_anyway functionality
[xonotic/xonotic-data.pk3dir.git] / balance.cfg
index 36a260a3814bfa0f82d6b64000464a8d46047c9e..cb58e9a14e563876567ed9accf0ebb85b4e2b5c3 100644 (file)
@@ -1,29 +1,3 @@
-// {{{ weapon replacement
-// NOTE: this only replaces weapons on the map
-// use g_start_weapon_* to also replace the on-startup weapons!
-// example: g_weaponreplace_nex "nex minstanex", then Nexes become MinstaNexes 50% of the times
-// set the cvars to "0" to totally disable a weapon
-set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping uzi and shotgun"
-set g_weaponreplace_laser ""
-set g_weaponreplace_shotgun ""
-set g_weaponreplace_uzi ""
-set g_weaponreplace_grenadelauncher ""
-set g_weaponreplace_electro ""
-set g_weaponreplace_crylink ""
-set g_weaponreplace_nex ""
-set g_weaponreplace_hagar ""
-set g_weaponreplace_rocketlauncher ""
-set g_weaponreplace_porto ""
-set g_weaponreplace_minstanex ""
-set g_weaponreplace_hook ""
-set g_weaponreplace_hlac ""
-set g_weaponreplace_campingrifle ""
-set g_weaponreplace_tuba ""
-set g_weaponreplace_fireball ""
-set g_weaponreplace_seeker ""
-set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping uzi and shotgun (for Q3A map compatibility)"
-// }}}
-
 // {{{ starting gear
 set g_start_weapon_laser -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_shotgun -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
@@ -37,11 +11,11 @@ set g_start_weapon_rocketlauncher -1 "0 = never provide the weapon, 1 = always p
 set g_start_weapon_minstanex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_porto -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_hook -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
-set g_start_weapon_hlac 0 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
+set g_start_weapon_hlac -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_campingrifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_tuba -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
-set g_start_weapon_fireball 0 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
-set g_start_weapon_seeker 0 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
+set g_start_weapon_fireball -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
+set g_start_weapon_seeker -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_balance_health_start 100
 set g_balance_armor_start 0
 set g_start_ammo_shells 45
@@ -78,6 +52,8 @@ set g_balance_nix_ammoincr_fuel 2
 // }}}
 
 // {{{ pickup items
+set g_pickup_ammo_anyway 0
+set g_pickup_weapons_anyway 0
 set g_pickup_shells 30
 set g_pickup_shells_max 120
 set g_pickup_nails 80
@@ -91,20 +67,28 @@ set g_pickup_fuel_jetpack 50
 set g_pickup_fuel_max 999
 set g_pickup_armorsmall 10
 set g_pickup_armorsmall_max 100
+set g_pickup_armorsmall_anyway 0
 set g_pickup_armormedium 25
 set g_pickup_armormedium_max 100
+set g_pickup_armormedium_anyway 0
 set g_pickup_armorbig 50
 set g_pickup_armorbig_max 100
+set g_pickup_armorbig_anyway 0
 set g_pickup_armorlarge 100
 set g_pickup_armorlarge_max 100
+set g_pickup_armorlarge_anyway 0
 set g_pickup_healthsmall 10
 set g_pickup_healthsmall_max 200
+set g_pickup_healthsmall_anyway 0
 set g_pickup_healthmedium 25
 set g_pickup_healthmedium_max 200
+set g_pickup_healthmedium_anyway 0
 set g_pickup_healthlarge 50
 set g_pickup_healthlarge_max 200
+set g_pickup_healthlarge_anyway 0
 set g_pickup_healthmega 100
 set g_pickup_healthmega_max 200
+set g_pickup_healthmega_anyway 0
 set g_pickup_respawntime_short 15
 set g_pickup_respawntime_medium 20
 set g_pickup_respawntime_long 30
@@ -311,6 +295,8 @@ set g_balance_grenadelauncher_secondary_animtime 0.3
 set g_balance_grenadelauncher_secondary_ammo 2
 set g_balance_grenadelauncher_secondary_health 70
 set g_balance_grenadelauncher_secondary_damageforcescale 4
+set g_balance_grenadelauncher_secondary_bouncefactor 0.5
+set g_balance_grenadelauncher_secondary_bouncestop 0.075
 // }}}
 // {{{ electro
 set g_balance_electro_lightning 0
@@ -531,6 +517,7 @@ set g_balance_campingrifle_primary_animtime 0.3
 set g_balance_campingrifle_primary_ammo 10
 set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu
 set g_balance_campingrifle_primary_burstcost 0.35 // require same cooldown as secondary, note it's smaller than primary refire time
+set g_balance_campingrifle_primary_bullethail 0
 set g_balance_campingrifle_secondary_damage 15
 set g_balance_campingrifle_secondary_headshotaddeddamage 25
 set g_balance_campingrifle_secondary_spread 0.02
@@ -542,6 +529,7 @@ set g_balance_campingrifle_secondary_animtime 0.1
 set g_balance_campingrifle_secondary_ammo 4
 set g_balance_campingrifle_secondary_bulletconstant 130 // 18.3qu
 set g_balance_campingrifle_secondary_burstcost 0.35
+set g_balance_campingrifle_secondary_bullethail 0
 // }}}
 // {{{ tuba
 set g_balance_tuba_refire 0.05
@@ -555,41 +543,41 @@ set g_balance_tuba_radius 200
 set g_balance_tuba_force 40
 // }}}
 // {{{ fireball
-set g_balance_fireball_primary_ammo 5
-set g_balance_fireball_primary_animtime 0.3
-set g_balance_fireball_primary_damage 40
+set g_balance_fireball_primary_ammo 40
+set g_balance_fireball_primary_animtime 0.15
+set g_balance_fireball_primary_bfgdamage 100
+set g_balance_fireball_primary_bfgforce 0
+set g_balance_fireball_primary_bfgradius 1000
+set g_balance_fireball_primary_damage 200
 set g_balance_fireball_primary_damageforcescale 4
-set g_balance_fireball_primary_damagetime 5
-set g_balance_fireball_primary_force 100
+set g_balance_fireball_primary_edgedamage 0
+set g_balance_fireball_primary_force 700
+set g_balance_fireball_primary_health 50
 set g_balance_fireball_primary_laserburntime 0.5
-set g_balance_fireball_primary_laserdamage 30
+set g_balance_fireball_primary_laserdamage 80
 set g_balance_fireball_primary_laseredgedamage 20
-set g_balance_fireball_primary_laserradius 110
-set g_balance_fireball_primary_lifetime 7
-set g_balance_fireball_primary_refire 2
-set g_balance_fireball_primary_speed 900
-set g_balance_fireball_primary_speed_up 100
-set g_balance_fireball_primary_speed_z 0
+set g_balance_fireball_primary_laserradius 256
+set g_balance_fireball_primary_lifetime 15
+set g_balance_fireball_primary_radius 200
+set g_balance_fireball_primary_refire 5
+set g_balance_fireball_primary_refire2 0
+set g_balance_fireball_primary_speed 650
 set g_balance_fireball_primary_spread 0
-set g_balance_fireball_secondary_ammo 25
-set g_balance_fireball_secondary_animtime 0.15
-set g_balance_fireball_secondary_bfgdamage 100
-set g_balance_fireball_secondary_bfgforce 500
-set g_balance_fireball_secondary_bfgradius 750
-set g_balance_fireball_secondary_damage 150
+set g_balance_fireball_secondary_ammo 5
+set g_balance_fireball_secondary_animtime 0.3
+set g_balance_fireball_secondary_damage 40
 set g_balance_fireball_secondary_damageforcescale 4
-set g_balance_fireball_secondary_edgedamage 0
-set g_balance_fireball_secondary_force 700
-set g_balance_fireball_secondary_health 50
+set g_balance_fireball_secondary_damagetime 5
+set g_balance_fireball_secondary_force 100
 set g_balance_fireball_secondary_laserburntime 0.5
 set g_balance_fireball_secondary_laserdamage 30
 set g_balance_fireball_secondary_laseredgedamage 20
-set g_balance_fireball_secondary_laserradius 256
-set g_balance_fireball_secondary_lifetime 15
-set g_balance_fireball_secondary_radius 200
-set g_balance_fireball_secondary_refire 0
-set g_balance_fireball_secondary_refire2 4
-set g_balance_fireball_secondary_speed 650
+set g_balance_fireball_secondary_laserradius 110
+set g_balance_fireball_secondary_lifetime 7
+set g_balance_fireball_secondary_refire 2
+set g_balance_fireball_secondary_speed 900
+set g_balance_fireball_secondary_speed_up 100
+set g_balance_fireball_secondary_speed_z 0
 set g_balance_fireball_secondary_spread 0
 // }}}
 // {{{ seeker
@@ -604,6 +592,7 @@ set g_balance_seeker_flac_radius 100
 set g_balance_seeker_flac_refire 0.1
 set g_balance_seeker_flac_speed 3000
 set g_balance_seeker_flac_speed_up 1000
+set g_balance_seeker_flac_speed_z 0
 set g_balance_seeker_flac_spread 0.4
 set g_balance_seeker_missile_accel 1.05
 set g_balance_seeker_missile_ammo 2
@@ -627,8 +616,11 @@ set g_balance_seeker_missile_smart_mindist 800
 set g_balance_seeker_missile_smart_trace_max 2500
 set g_balance_seeker_missile_smart_trace_min 1000
 set g_balance_seeker_missile_speed 700
+set g_balance_seeker_missile_speed_accel 0
 set g_balance_seeker_missile_speed_up 300
+set g_balance_seeker_missile_speed_z 0
 set g_balance_seeker_missile_speed_max 1250
+set g_balance_seeker_missile_spread 0
 set g_balance_seeker_missile_turnrate 0.65
 set g_balance_seeker_tag_ammo 1
 set g_balance_seeker_tag_animtime 0.3
@@ -637,4 +629,5 @@ set g_balance_seeker_tag_health 5
 set g_balance_seeker_tag_lifetime 15
 set g_balance_seeker_tag_refire 0.7
 set g_balance_seeker_tag_speed 9000
+set g_balance_seeker_tag_spread 0
 // End new seeker