]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balance25.cfg
update to Portuguese
[xonotic/xonotic-data.pk3dir.git] / balance25.cfg
index a5d3b68f10739859db58f0a2a57511ccfa538f7e..361c45d616bac822990aa3d2144611c091fbf105 100644 (file)
@@ -13,7 +13,7 @@ set g_start_weapon_minstanex -1 "0 = never provide the weapon, 1 = always provid
 set g_start_weapon_porto -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_hook -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_hlac -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
-set g_start_weapon_campingrifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
+set g_start_weapon_sniperrifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_tuba -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_fireball -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_seeker -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
@@ -226,6 +226,7 @@ set g_balance_laser_primary_delay 0.05
 set g_balance_laser_primary_gauntlet 0
 set g_balance_laser_primary_force_zscale 1
 set g_balance_laser_primary_force_velocitybias 0
+set g_balance_laser_primary_force_other_scale 1
 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists
 set g_balance_laser_secondary_damage 35
 set g_balance_laser_secondary_edgedamage 10
@@ -241,6 +242,7 @@ set g_balance_laser_secondary_delay 0
 set g_balance_laser_secondary_gauntlet 0
 set g_balance_laser_secondary_force_zscale 1
 set g_balance_laser_secondary_force_velocitybias 0
+set g_balance_laser_secondary_force_other_scale 1
 // }}}
 // {{{ shotgun
 set g_balance_shotgun_primary_bullets 6
@@ -267,24 +269,29 @@ set g_balance_uzi_mode 0                          // Activates varible spread for sustained & burst m
 set g_balance_uzi_spread_min 0.02
 set g_balance_uzi_spread_max 0.6
 set g_balance_uzi_spread_add 0.012
+
 set g_balance_uzi_burst 0                              // # of bullets in a burst (if set to 2 or more)
+set g_balance_uzi_burst_animtime 0.75
 set g_balance_uzi_burst_refire 0.05            // refire between burst bullets
 set g_balance_uzi_burst_refire2 0.75   // refire after burst
 set g_balance_uzi_burst_spread 0.04
 set g_balance_uzi_burst_damage 18              
 set g_balance_uzi_burst_force 50
 set g_balance_uzi_burst_ammo 3
+
 set g_balance_uzi_first 1
 set g_balance_uzi_first_damage 30
 set g_balance_uzi_first_force 50
 set g_balance_uzi_first_spread 0.015
 set g_balance_uzi_first_refire 0.2
 set g_balance_uzi_first_ammo 1
+
 set g_balance_uzi_sustained_damage 15
 set g_balance_uzi_sustained_force 27
 set g_balance_uzi_sustained_spread 0.05
 set g_balance_uzi_sustained_refire 0.1
 set g_balance_uzi_sustained_ammo 1
+
 set g_balance_uzi_speed 18000
 set g_balance_uzi_bulletconstant 115 // 13.1qu
 // }}}
@@ -328,7 +335,7 @@ set g_balance_grenadelauncher_secondary_remote_detonateprimary 0
 set g_balance_grenadelauncher_bouncefactor 0.5
 set g_balance_grenadelauncher_bouncestop 0.075
 // }}}
-// {{{ minelayer // TODO
+// {{{ minelayer
 set g_balance_minelayer_damage 35
 set g_balance_minelayer_edgedamage 30
 set g_balance_minelayer_force 250
@@ -406,6 +413,7 @@ set g_balance_crylink_primary_refire 0.4
 set g_balance_crylink_primary_animtime 0.3
 set g_balance_crylink_primary_ammo 2
 set g_balance_crylink_primary_bouncedamagefactor 0.5
+set g_balance_crylink_primary_joindelay 0
 set g_balance_crylink_primary_joinspread 0
 set g_balance_crylink_primary_jointime 0
 set g_balance_crylink_primary_joinexplode 0
@@ -433,6 +441,7 @@ set g_balance_crylink_secondary_refire 0.5
 set g_balance_crylink_secondary_animtime 0.3
 set g_balance_crylink_secondary_ammo 2
 set g_balance_crylink_secondary_bouncedamagefactor 0.5
+set g_balance_crylink_secondary_joindelay 0
 set g_balance_crylink_secondary_joinspread 0
 set g_balance_crylink_secondary_jointime 0
 set g_balance_crylink_secondary_joinexplode 0                  
@@ -461,10 +470,10 @@ set g_balance_nex_primary_damagefalloff_forcehalflife 0
 set g_balance_nex_secondary 0
 set g_balance_nex_secondary_charge 0
 set g_balance_nex_secondary_charge_rate 0.1
-set g_balance_nex_secondary_charge_pool 0
-set g_balance_nex_secondary_charge_pool_regen 0.15
-set g_balance_nex_secondary_charge_pool_pause_regen 1
-set g_balance_nex_secondary_charge_pool_pause_health_regen 1
+set g_balance_nex_secondary_chargepool 0
+set g_balance_nex_secondary_chargepool_regen 0.15
+set g_balance_nex_secondary_chargepool_pause_regen 1
+set g_balance_nex_secondary_chargepool_pause_health_regen 1
 set g_balance_nex_secondary_damage 100
 set g_balance_nex_secondary_force 600
 set g_balance_nex_secondary_refire 1.5
@@ -600,38 +609,39 @@ set g_balance_hlac_secondary_animtime 0.3
 set g_balance_hlac_secondary_ammo 10
 set g_balance_hlac_secondary_shots 6
 // }}}
-// {{{ campingrifle
-set g_balance_campingrifle_magazinecapacity 8
-set g_balance_campingrifle_reloadtime 2 // matches reload anim
-set g_balance_campingrifle_auto_reload_after_changing_weapons 0
-set g_balance_campingrifle_bursttime 0
-set g_balance_campingrifle_primary_tracer 0
-set g_balance_campingrifle_primary_damage 60
-set g_balance_campingrifle_primary_headshotaddeddamage 100
-set g_balance_campingrifle_primary_spread 0
-set g_balance_campingrifle_primary_force 2
-set g_balance_campingrifle_primary_speed 35000
-set g_balance_campingrifle_primary_lifetime 5
-set g_balance_campingrifle_primary_refire 0.8
-set g_balance_campingrifle_primary_animtime 0.3
-set g_balance_campingrifle_primary_ammo 10
-set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu
-set g_balance_campingrifle_primary_burstcost 0
-set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot
-set g_balance_campingrifle_secondary 1
-set g_balance_campingrifle_secondary_tracer 0
-set g_balance_campingrifle_secondary_damage 35
-set g_balance_campingrifle_secondary_headshotaddeddamage 15 // 50 damage only on head
-set g_balance_campingrifle_secondary_spread 0.008
-set g_balance_campingrifle_secondary_force 1
-set g_balance_campingrifle_secondary_speed 20000
-set g_balance_campingrifle_secondary_lifetime 5
-set g_balance_campingrifle_secondary_refire 0.15
-set g_balance_campingrifle_secondary_animtime 0.1
-set g_balance_campingrifle_secondary_ammo 10
-set g_balance_campingrifle_secondary_bulletconstant 130 // 18.3qu
-set g_balance_campingrifle_secondary_burstcost 0
-set g_balance_campingrifle_secondary_bullethail 0 // empty magazine on shot
+// {{{ sniperrifle
+set g_balance_sniperrifle_magazinecapacity 8
+set g_balance_sniperrifle_reloadtime 2 // matches reload anim
+set g_balance_sniperrifle_auto_reload_on_switch 0
+set g_balance_sniperrifle_bursttime 0
+set g_balance_sniperrifle_primary_tracer 0
+set g_balance_sniperrifle_primary_damage 60
+set g_balance_sniperrifle_primary_headshotaddeddamage 100
+set g_balance_sniperrifle_primary_spread 0
+set g_balance_sniperrifle_primary_force 2
+set g_balance_sniperrifle_primary_speed 35000
+set g_balance_sniperrifle_primary_lifetime 5
+set g_balance_sniperrifle_primary_refire 0.8
+set g_balance_sniperrifle_primary_animtime 0.3
+set g_balance_sniperrifle_primary_ammo 10
+set g_balance_sniperrifle_primary_bulletconstant 130 // 56.3qu
+set g_balance_sniperrifle_primary_burstcost 0
+set g_balance_sniperrifle_primary_bullethail 0 // empty magazine on shot
+set g_balance_sniperrifle_secondary 1
+set g_balance_sniperrifle_secondary_reload 0
+set g_balance_sniperrifle_secondary_tracer 0
+set g_balance_sniperrifle_secondary_damage 35
+set g_balance_sniperrifle_secondary_headshotaddeddamage 15 // 50 damage only on head
+set g_balance_sniperrifle_secondary_spread 0.008
+set g_balance_sniperrifle_secondary_force 1
+set g_balance_sniperrifle_secondary_speed 20000
+set g_balance_sniperrifle_secondary_lifetime 5
+set g_balance_sniperrifle_secondary_refire 0.15
+set g_balance_sniperrifle_secondary_animtime 0.1
+set g_balance_sniperrifle_secondary_ammo 10
+set g_balance_sniperrifle_secondary_bulletconstant 130 // 18.3qu
+set g_balance_sniperrifle_secondary_burstcost 0
+set g_balance_sniperrifle_secondary_bullethail 0 // empty magazine on shot
 // }}}
 // {{{ tuba
 set g_balance_tuba_refire 0.05
@@ -696,13 +706,13 @@ set g_balance_seeker_flac_speed 3000
 set g_balance_seeker_flac_speed_up 1000
 set g_balance_seeker_flac_speed_z 0
 set g_balance_seeker_flac_spread 0.4
-set g_balance_seeker_missile_accel 1.05
+set g_balance_seeker_missile_accel 3000
 set g_balance_seeker_missile_ammo 2
 set g_balance_seeker_missile_animtime 0.3
 set g_balance_seeker_missile_count 4
 set g_balance_seeker_missile_damage 40
 set g_balance_seeker_missile_damageforcescale 4
-set g_balance_seeker_missile_decel 0.9
+set g_balance_seeker_missile_decel 6000
 set g_balance_seeker_missile_delay 0.25
 set g_balance_seeker_missile_edgedamage 10
 set g_balance_seeker_missile_force 250
@@ -718,7 +728,6 @@ set g_balance_seeker_missile_smart_mindist 800
 set g_balance_seeker_missile_smart_trace_max 2500
 set g_balance_seeker_missile_smart_trace_min 1000
 set g_balance_seeker_missile_speed 700
-set g_balance_seeker_missile_speed_accel 0
 set g_balance_seeker_missile_speed_up 300
 set g_balance_seeker_missile_speed_z 0
 set g_balance_seeker_missile_speed_max 1250