]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balanceTest.cfg
Merge remote branch 'origin/fruitiex/fruitbalance' into divVerent/forced-teams-by...
[xonotic/xonotic-data.pk3dir.git] / balanceTest.cfg
index a6e66c8d8b93e58c49137e5491ef63a7ccd8b134..ba4630bbd515a72375a3af956da89ba06f05d7b1 100644 (file)
@@ -117,7 +117,7 @@ set g_balance_pause_health_regen_spawn 0
 set g_balance_health_rot 0.1
 set g_balance_health_rotlinear 2.5
 set g_balance_pause_health_rot 4
-set g_balance_pause_health_rot_spawn 15
+set g_balance_pause_health_rot_spawn 8
 set g_balance_health_regenstable 100
 set g_balance_health_rotstable 100
 set g_balance_health_limit 999
@@ -126,7 +126,7 @@ set g_balance_armor_regenlinear 0
 set g_balance_armor_rot 0.1
 set g_balance_armor_rotlinear 2.5
 set g_balance_pause_armor_rot 4
-set g_balance_pause_armor_rot_spawn 15
+set g_balance_pause_armor_rot_spawn 8
 set g_balance_armor_regenstable 100
 set g_balance_armor_rotstable 100
 set g_balance_armor_limit 999
@@ -137,7 +137,7 @@ set g_balance_pause_fuel_regen 2 // other than this, fuel uses the health regen
 set g_balance_fuel_rot 0.05
 set g_balance_fuel_rotlinear 0
 set g_balance_pause_fuel_rot 4
-set g_balance_pause_fuel_rot_spawn 15
+set g_balance_pause_fuel_rot_spawn 8
 set g_balance_fuel_regenstable 50
 set g_balance_fuel_rotstable 100
 set g_balance_fuel_limit 999
@@ -176,8 +176,8 @@ set g_projectiles_spread_style 7
 // 7: forward + circle with (1-r)(2-r) falloff
 set g_balance_falldamage_deadminspeed 150
 set g_balance_falldamage_minspeed 800
-set g_balance_falldamage_factor 0.20
-set g_balance_falldamage_maxdamage 15
+set g_balance_falldamage_factor 0.02 // maxspeed = minspeed + maxdamage / factor = 4550
+set g_balance_falldamage_maxdamage 75
 // }}}
 
 // {{{ powerups
@@ -214,7 +214,7 @@ set g_balance_grapplehook_health 130
 // {{{ laser
 set g_balance_laser_primary_damage 20 // dps 33, hope that's not too high
 set g_balance_laser_primary_edgedamage 20
-set g_balance_laser_primary_force 270
+set g_balance_laser_primary_force 200 // this looks insanely low, but actually isn't with zscale and velocitybias
 set g_balance_laser_primary_radius 60
 set g_balance_laser_primary_speed 4000
 set g_balance_laser_primary_spread 0
@@ -224,7 +224,7 @@ set g_balance_laser_primary_lifetime 5
 set g_balance_laser_primary_shotangle 0
 set g_balance_laser_primary_delay 0
 set g_balance_laser_primary_gauntlet 0
-set g_balance_laser_primary_force_zscale 1
+set g_balance_laser_primary_force_zscale 1.35 // 270 upforce
 set g_balance_laser_primary_force_velocitybias 0.25
 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists
 set g_balance_laser_secondary_damage 35
@@ -294,8 +294,6 @@ set g_balance_grenadelauncher_primary_animtime 0.3
 set g_balance_grenadelauncher_primary_ammo 2
 set g_balance_grenadelauncher_primary_health 25
 set g_balance_grenadelauncher_primary_damageforcescale 4
-set g_balance_grenadelauncher_primary_bouncefactor 0.5
-set g_balance_grenadelauncher_primary_bouncestop 0.075
 set g_balance_grenadelauncher_primary_remote_minbouncecnt 0
 
 set g_balance_grenadelauncher_secondary_type 1
@@ -314,9 +312,10 @@ set g_balance_grenadelauncher_secondary_animtime 0.3
 set g_balance_grenadelauncher_secondary_ammo 2
 set g_balance_grenadelauncher_secondary_health 10
 set g_balance_grenadelauncher_secondary_damageforcescale 4
-set g_balance_grenadelauncher_secondary_bouncefactor 0.5
-set g_balance_grenadelauncher_secondary_bouncestop 0.075
 set g_balance_grenadelauncher_secondary_remote_detonateprimary 0
+
+set g_balance_grenadelauncher_bouncefactor 0.5
+set g_balance_grenadelauncher_bouncestop 0.075
 // }}}
 // {{{ minelayer // TODO
 set g_balance_minelayer_damage 35
@@ -394,11 +393,10 @@ set g_balance_crylink_primary_refire 1
 set g_balance_crylink_primary_animtime 0.4
 set g_balance_crylink_primary_ammo 2
 set g_balance_crylink_primary_bouncedamagefactor 0.2
+set g_balance_crylink_primary_joinspeed 150
 
 set g_balance_crylink_primary_middle_lifetime 5 // range: 10000 full, fades to 20000
 set g_balance_crylink_primary_middle_fadetime 5
-set g_balance_crylink_primary_star_lifetime 2 // range: 800 full, fades to 1300
-set g_balance_crylink_primary_star_fadetime 0.25
 set g_balance_crylink_primary_other_lifetime 2 // range: 800 full, fades to 1300
 set g_balance_crylink_primary_other_fadetime 0.25
 
@@ -415,6 +413,7 @@ set g_balance_crylink_secondary_refire 0.15
 set g_balance_crylink_secondary_animtime 0.15
 set g_balance_crylink_secondary_ammo 1
 set g_balance_crylink_secondary_bouncedamagefactor 0.5
+set g_balance_crylink_secondary_joinspeed 150
 
 set g_balance_crylink_secondary_middle_lifetime 5 // range: 10000 full, fades to 10000
 set g_balance_crylink_secondary_middle_fadetime 5
@@ -503,11 +502,6 @@ set g_balance_rocketlauncher_guideratedelay 0.01 // immediate
 set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic)
 set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in
 set g_balance_rocketlauncher_guidestop 0 // stop guiding when firing again
-set g_balance_rocketlauncher_laserguided_speed 1000 //650
-set g_balance_rocketlauncher_laserguided_speedaccel 0
-set g_balance_rocketlauncher_laserguided_speedstart 1000
-set g_balance_rocketlauncher_laserguided_turnrate 0.75 //0.5
-set g_balance_rocketlauncher_laserguided_allow_steal 1
 set g_balance_rocketlauncher_remote_damage 90
 set g_balance_rocketlauncher_remote_edgedamage 20
 set g_balance_rocketlauncher_remote_radius 125