]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balanceXPM.cfg
Merge branch 'Mario/spawnsystem_mutator' into Mario/overkill
[xonotic/xonotic-data.pk3dir.git] / balanceXPM.cfg
index b60d779a51f3a6b966dc94076f65529a5fdca6b4..17fdbb727b8838bf310c15e7eec6d07b62fe8614 100644 (file)
@@ -383,7 +383,7 @@ set g_balance_electro_primary_edgedamage 20
 set g_balance_electro_primary_force 200
 set g_balance_electro_primary_force_up 0
 set g_balance_electro_primary_radius 100
-set g_balance_electro_primary_comboradius 200
+set g_balance_electro_primary_comboradius 300
 set g_balance_electro_primary_speed 2500
 set g_balance_electro_primary_spread 0
 set g_balance_electro_primary_lifetime 5
@@ -586,21 +586,21 @@ set g_balance_hagar_reload_ammo 0 //default: 25
 set g_balance_hagar_reload_time 2
 // }}}
 // {{{ rocketlauncher
-set g_balance_rocketlauncher_damage 80
-set g_balance_rocketlauncher_edgedamage 40
+set g_balance_rocketlauncher_damage 70
+set g_balance_rocketlauncher_edgedamage 35
 set g_balance_rocketlauncher_force 450
 set g_balance_rocketlauncher_radius 110
 set g_balance_rocketlauncher_speed 1300
 set g_balance_rocketlauncher_speedaccel 1300
 set g_balance_rocketlauncher_speedstart 1000
 set g_balance_rocketlauncher_lifetime 10
-set g_balance_rocketlauncher_refire 1.1
+set g_balance_rocketlauncher_refire 1.2
 set g_balance_rocketlauncher_animtime 0.4
 set g_balance_rocketlauncher_ammo 4
 set g_balance_rocketlauncher_health 30 // 30 // 5 hitpoints above maximum laser value -- this way lasers can't blow it up, but grenadelauncher still can most the time.
 set g_balance_rocketlauncher_damageforcescale 1 // low damage force scale so that it can still be affected by other hits, but not so much that it does a 90 degree turn
 set g_balance_rocketlauncher_detonatedelay 0.02 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
-set g_balance_rocketlauncher_guiderate 90 // max degrees per second
+set g_balance_rocketlauncher_guiderate 70 // max degrees per second
 set g_balance_rocketlauncher_guideratedelay 0.01 // immediate
 set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic)
 set g_balance_rocketlauncher_guidedelay 0.2 // delay before guiding kicks in
@@ -609,7 +609,7 @@ set g_balance_rocketlauncher_remote_damage 70
 set g_balance_rocketlauncher_remote_edgedamage 35
 set g_balance_rocketlauncher_remote_radius 110
 set g_balance_rocketlauncher_remote_force 400
-set g_balance_rocketlauncher_switchdelay_drop 0.2
+set g_balance_rocketlauncher_switchdelay_drop 0.3
 set g_balance_rocketlauncher_switchdelay_raise 0.2
 set g_balance_rocketlauncher_reload_ammo 0 //default: 25
 set g_balance_rocketlauncher_reload_time 2
@@ -705,3 +705,45 @@ set g_balance_fireball_secondary_spread 0
 set g_balance_fireball_switchdelay_drop 0.2
 set g_balance_fireball_switchdelay_raise 0.2
 // }}}
+
+// {{{ heavy machine gun
+set g_balance_hmg_spread_min 0.02
+set g_balance_hmg_spread_max 0.05
+set g_balance_hmg_spread_add 0.01
+
+set g_balance_hmg_sustained_damage 10 // 200 dps
+set g_balance_hmg_sustained_headshotaddeddamage 0
+set g_balance_hmg_sustained_force 5
+set g_balance_hmg_sustained_spread 0.03
+set g_balance_hmg_sustained_refire 0.05
+set g_balance_hmg_sustained_ammo 1
+
+set g_balance_hmg_speed 24000
+set g_balance_hmg_bulletconstant 115 // 13.1qu
+
+set g_balance_hmg_reload_ammo 120 //default: 30
+set g_balance_hmg_reload_time 1
+set g_balance_hmg_switchdelay_drop 0.2
+set g_balance_hmg_switchdelay_raise 0.2
+// }}}
+
+// {{{ RPC
+set g_balance_rpc_ammo 10
+set g_balance_rpc_animtime 1
+set g_balance_rpc_damage 150
+set g_balance_rpc_damage2 500
+set g_balance_rpc_damageforcescale 2
+set g_balance_rpc_edgedamage 50
+set g_balance_rpc_force 400
+set g_balance_rpc_health 25
+set g_balance_rpc_lifetime 30
+set g_balance_rpc_radius 300
+set g_balance_rpc_refire 1
+set g_balance_rpc_speed 1250
+set g_balance_rpc_speedaccel 0
+set g_balance_rpc_speedstart 1250
+set g_balance_rpc_reload_ammo 10
+set g_balance_rpc_reload_time 1
+set g_balance_rpc_switchdelay_drop 0.2
+set g_balance_rpc_switchdelay_raise 0.2
+// }}}