]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balancetZork.cfg
no deathscoreboard in CTS, you immediately spawn
[xonotic/xonotic-data.pk3dir.git] / balancetZork.cfg
index 0386e1dd5bb6f3c3400908db00a0e7f5e3a245cb..bff56f2338ad346fa758ec12c549681cde7c50af 100644 (file)
@@ -406,7 +406,7 @@ set g_balance_electro_secondary_health 10
 set g_balance_electro_secondary_damageforcescale 2
 set g_balance_electro_secondary_count 3
 set g_balance_electro_secondary_bouncefactor 0.5
-set g_balance_electro_secondary_bouncestop 0.01
+set g_balance_electro_secondary_bouncestop 0.075
 
 set g_balance_electro_combo_damage 80
 set g_balance_electro_combo_edgedamage 10
@@ -416,27 +416,31 @@ set g_balance_electro_combo_comboradius 0
 set g_balance_electro_combo_speed 1000
 // }}}
 // {{{ crylink
-set g_balance_crylink_primary_damage 20
-set g_balance_crylink_primary_edgedamage 5
-set g_balance_crylink_primary_force 50
-set g_balance_crylink_primary_radius 50
-set g_balance_crylink_primary_speed 2000
-set g_balance_crylink_primary_spread 0.075
-set g_balance_crylink_primary_shots 4
+set g_balance_crylink_primary_damage 5
+set g_balance_crylink_primary_edgedamage 3
+set g_balance_crylink_primary_force 10
+set g_balance_crylink_primary_radius 15
+set g_balance_crylink_primary_speed 1500
+set g_balance_crylink_primary_spread 0.1
+set g_balance_crylink_primary_shots 8
 set g_balance_crylink_primary_bounces 1
 set g_balance_crylink_primary_refire 1
 set g_balance_crylink_primary_animtime 0.4
 set g_balance_crylink_primary_ammo 2
 set g_balance_crylink_primary_bouncedamagefactor 0.2
-set g_balance_crylink_primary_joinspeed 2000
-set g_balance_crylink_primary_joinboost 2
-
+set g_balance_crylink_primary_joinspread 0.1
+set g_balance_crylink_primary_jointime 0
+set g_balance_crylink_primary_joinexplode 1                            //if != 0 do a extra damage pass when projectiles join
+set g_balance_crylink_primary_joinexplode_damage 100   //Max demage (Determined by % of _primary_shots that joins)
+set g_balance_crylink_primary_joinexplode_edgedamage 20
+set g_balance_crylink_primary_joinexplode_radius 200
+set g_balance_crylink_primary_joinexplode_force 400
+set g_balance_crylink_primary_linkexplode 0
 set g_balance_crylink_primary_middle_lifetime 5 
-set g_balance_crylink_primary_middle_fadetime 5
+set g_balance_crylink_primary_middle_fadetime 0.25
 set g_balance_crylink_primary_other_lifetime 2 // range: 800 full, fades to 1300
 set g_balance_crylink_primary_other_fadetime 0.25
 
-
 set g_balance_crylink_secondary 1
 set g_balance_crylink_secondary_damage 2
 set g_balance_crylink_secondary_edgedamage 0
@@ -450,7 +454,14 @@ set g_balance_crylink_secondary_refire 0.15
 set g_balance_crylink_secondary_animtime 0.15
 set g_balance_crylink_secondary_ammo 1
 set g_balance_crylink_secondary_bouncedamagefactor 0.5
-set g_balance_crylink_secondary_joinspeed 1000
+set g_balance_crylink_secondary_joinspread 0
+set g_balance_crylink_secondary_jointime 0
+set g_balance_crylink_secondary_joinexplode 0                  
+set g_balance_crylink_secondary_joinexplode_damage 0   
+set g_balance_crylink_secondary_joinexplode_edgedamage 0
+set g_balance_crylink_secondary_joinexplode_radius 0
+set g_balance_crylink_secondary_joinexplode_force 0
+set g_balance_crylink_secondary_linkexplode 0
 
 set g_balance_crylink_secondary_middle_lifetime 5 // range: 10000 full, fades to 10000
 set g_balance_crylink_secondary_middle_fadetime 5
@@ -458,9 +469,9 @@ set g_balance_crylink_secondary_line_lifetime 2 // range: 4000 full, fades to 80
 set g_balance_crylink_secondary_line_fadetime 2
 // }}}
 // {{{ nex
-set g_balance_nex_primary_damage 110
+set g_balance_nex_primary_damage 100
 set g_balance_nex_primary_force 600
-set g_balance_nex_primary_refire 0.75
+set g_balance_nex_primary_refire 1
 set g_balance_nex_primary_animtime 0.3
 set g_balance_nex_primary_ammo 5
 set g_balance_nex_primary_damagefalloff_mindist 0
@@ -470,7 +481,11 @@ set g_balance_nex_primary_damagefalloff_forcehalflife 0
 
 set g_balance_nex_secondary 1
 set g_balance_nex_secondary_charge 1
-set g_balance_nex_secondary_charge_rate 0.6
+set g_balance_nex_secondary_charge_rate 0.55
+set g_balance_nex_secondary_chargepool 0
+set g_balance_nex_secondary_chargepool_regen 0.15
+set g_balance_nex_secondary_chargepool_pause_regen 1
+set g_balance_nex_secondary_chargepool_pause_health_regen 1
 set g_balance_nex_secondary_damage 100
 set g_balance_nex_secondary_force 600
 set g_balance_nex_secondary_refire 1.5
@@ -583,7 +598,7 @@ set g_balance_hlac_primary_damage 22
 set g_balance_hlac_primary_edgedamage 2
 set g_balance_hlac_primary_force -100
 set g_balance_hlac_primary_radius 100
-set g_balance_hlac_primary_speed 5000
+set g_balance_hlac_primary_speed 15000
 set g_balance_hlac_primary_lifetime 3
 
 set g_balance_hlac_primary_refire 0.1
@@ -598,7 +613,7 @@ set g_balance_hlac_secondary_damage 20
 set g_balance_hlac_secondary_edgedamage 3
 set g_balance_hlac_secondary_force 100
 set g_balance_hlac_secondary_radius 50
-set g_balance_hlac_secondary_speed 9000
+set g_balance_hlac_secondary_speed 15000
 set g_balance_hlac_secondary_lifetime 3
 set g_balance_hlac_secondary_refire 1
 set g_balance_hlac_secondary_animtime 0.7
@@ -608,16 +623,16 @@ set g_balance_hlac_secondary_shots 6
 // {{{ campingrifle
 set g_balance_campingrifle_magazinecapacity 8 // make it pretty much useless in close combat
 set g_balance_campingrifle_reloadtime 2 // matches reload anim
-set g_balance_campingrifle_auto_reload_after_changing_weapons 0
+set g_balance_campingrifle_auto_reload_on_switch 0
 set g_balance_campingrifle_bursttime 0
 set g_balance_campingrifle_primary_tracer 1
-set g_balance_campingrifle_primary_damage 50
-set g_balance_campingrifle_primary_headshotaddeddamage 90
+set g_balance_campingrifle_primary_damage 40
+set g_balance_campingrifle_primary_headshotaddeddamage 100
 set g_balance_campingrifle_primary_spread 0
 set g_balance_campingrifle_primary_force 2
 set g_balance_campingrifle_primary_speed 40000
 set g_balance_campingrifle_primary_lifetime 5
-set g_balance_campingrifle_primary_refire 0.5
+set g_balance_campingrifle_primary_refire 0.65
 set g_balance_campingrifle_primary_animtime 0.6
 set g_balance_campingrifle_primary_ammo 10
 set g_balance_campingrifle_primary_bulletconstant 110 // 62.2qu
@@ -702,13 +717,13 @@ set g_balance_seeker_flac_speed_up 500
 set g_balance_seeker_flac_speed_z 0
 set g_balance_seeker_flac_spread 0.25
 
-set g_balance_seeker_missile_accel 1.05
+set g_balance_seeker_missile_accel 1400
 set g_balance_seeker_missile_ammo 2
 set g_balance_seeker_missile_animtime 0.3
 set g_balance_seeker_missile_count 4
 set g_balance_seeker_missile_damage 50
 set g_balance_seeker_missile_damageforcescale 2
-set g_balance_seeker_missile_decel 0.9
+set g_balance_seeker_missile_decel 1400
 set g_balance_seeker_missile_delay 0.25
 set g_balance_seeker_missile_edgedamage 10
 set g_balance_seeker_missile_force 250
@@ -724,10 +739,9 @@ set g_balance_seeker_missile_smart_mindist 800
 set g_balance_seeker_missile_smart_trace_max 2500
 set g_balance_seeker_missile_smart_trace_min 1000
 set g_balance_seeker_missile_speed 700
-set g_balance_seeker_missile_speed_accel 0
 set g_balance_seeker_missile_speed_up 300
 set g_balance_seeker_missile_speed_z 0
-set g_balance_seeker_missile_speed_max 1250
+set g_balance_seeker_missile_speed_max 1400
 set g_balance_seeker_missile_spread 0
 set g_balance_seeker_missile_turnrate 0.65