]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - common.ca.po
Merge branch 'master' into terencehill/vec2_optimizations
[xonotic/xonotic-data.pk3dir.git] / common.ca.po
index f96caec399f6e869ee3b9da0e8a538331fd58b82..28f6214401ad2646ea909bdd3a004090b15eb295 100644 (file)
@@ -8,8 +8,8 @@ msgid ""
 msgstr ""
 "Project-Id-Version: Xonotic\n"
 "Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2017-03-29 23:07+0200\n"
-"PO-Revision-Date: 2017-03-29 20:59+0000\n"
+"POT-Creation-Date: 2017-03-30 07:23+0200\n"
+"PO-Revision-Date: 2017-03-30 05:23+0000\n"
 "Last-Translator: divVerent <divVerent@xonotic.org>\n"
 "Language-Team: Catalan (http://www.transifex.com/team-xonotic/xonotic/"
 "language/ca/)\n"
@@ -1269,8 +1269,8 @@ msgstr ""
 
 #: qcsrc/common/mapinfo.qh:408
 msgid ""
-"Kill enemies to freeze them, stand next to teammates to revive them, freeze "
-"the most enemies to win"
+"Kill enemies to freeze them, stand next to frozen teammates to revive them; "
+"freeze all enemies to win"
 msgstr ""
 
 #: qcsrc/common/mapinfo.qh:446
@@ -7377,8 +7377,8 @@ msgstr ""
 #: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:128
 msgid ""
 "None: do not do hit tests for the crosshair; TrueAim: blur the crosshair "
-"when you would not hit the wall; Enemies: also enlarge the crosshair when "
-"you would hit an enemy"
+"when there's an obstacle between your gun and the target; Enemies: also "
+"enlarge the crosshair when you would hit an enemy"
 msgstr ""
 
 #: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:129