]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - defaultOverkill.cfg
optimize player based respawn time
[xonotic/xonotic-data.pk3dir.git] / defaultOverkill.cfg
index 634943c581dfd85e7c94b2fef04bc0f3b704ad93..1dc68c70de1a085b438bc79d4cf7a947ae5e4d1c 100644 (file)
@@ -8,6 +8,13 @@ exec physicsOverkill.cfg
 
 // general gameplay
 set g_overkill 1
+
+// hack - eventually, we should be able to choose overkill models in menu like for vanilla
+set sv_defaultcharacter 1
+set sv_defaultplayermodel "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
+set sv_defaultplayermodel_red "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm"
+set sv_defaultplayermodel_blue "models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
+
 set g_respawn_ghosts 0
 
 set g_nades 1