set g_grappling_hook 0 "let players spawn with the grappling hook which allows them to pull themselves up"
+set g_dodging 0 "set to 1 to enable dodging in games"
+
+seta cl_dodging_timeout 0.2 "determines how long apart (in seconds) two taps on the same direction key are considered a dodge. use 0 to disable"
+
+set sv_dodging_wall_dodging 1 "set to 1 to allow dodging off walls. 0 to disable"
+set sv_dodging_delay 0.5 "determines how long a player has to wait to be able to dodge again after dodging"
+set sv_dodging_up_speed 200 "the jump velocity of the dodge"
+set sv_dodging_horiz_speed 350 "the horizontal velocity of the dodge"
+set sv_dodging_ramp_time 0.1 "a ramp so that the horizontal part of the dodge is added smoothly (seconds)"
+set sv_dodging_height_threshold 10 "the maximum height above ground where to allow dodging"
+set sv_dodging_wall_distance_threshold 10 "the maximum distance from a wall that still allows dodging"
+set sv_dodging_sound 1 "if 1 dodging makes a sound. if 0 dodging is silent"
+
set leadlimit 0
// this means that timelimit can be overidden globally and fraglimit can be overidden for each game mode: DM/TDM, Domination, CTF, and Runematch.
alias spec "cmd spectate"
bind F3 spec
-// NixNex (No-Items x Xonotic) - at each time, everyone uses the same weapon,
+// NIX (No Items Xonotic) - at each time, everyone uses the same weapon,
// and in regular intervals, this weapon is cycled
-set g_nixnex 0 "No Items Xonotic - instead of pickup items, everyone plays with the same weapon. After some time, a countdown will start, after which everyone will switch to another weapon, and so on"
-set g_nixnex_with_laser 0 "always carry the laser as an additional weapon in NixNex"
-set g_nixnex_with_healtharmor 0 "when 1, health and armor still show up in NixNex"
-set g_nixnex_with_powerups 0 "when 1, powerups still show up in NixNex"
+set g_nix 0 "No Items Xonotic - instead of pickup items, everyone plays with the same weapon. After some time, a countdown will start, after which everyone will switch to another weapon, and so on"
+set g_nix_with_laser 0 "always carry the laser as an additional weapon in NIX"
+set g_nix_with_healtharmor 0 "when 1, health and armor still show up in NIX"
+set g_nix_with_powerups 0 "when 1, powerups still show up in NIX"
// score log
set sv_logscores_console 0 "print scores to server console"