set g_ctf_drop_velocity_up 200 "upwards velocity when a flag is dropped (i.e. when a flag carrier dies)"
set g_ctf_drop_velocity_side 100 "randomized sideways velocity when a flag is dropped"
set g_ctf_pass 1 "allow passing of flags to nearby team mates"
+set g_ctf_pass_arc 20 "upwards arcing of the flag path to look more like a throw"
+set g_ctf_pass_arc_max 200 "maximum height for upwards arcing of the flag path to look more like a throw"
set g_ctf_pass_directional_max 200 "maximum radius from crosshair for line of sight selection when passing"
set g_ctf_pass_directional_min 50 "minimum radius from crosshair for line of sight selection when passing"
set g_ctf_pass_radius 500 "maximum radius that you can pass to a team mate in"