alias _cl_hook_gamestart "set _cl_hook_gametype $1; _cl_hook_gamestart_stage2"
alias _cl_hook_gamestart_stage2 "cl_hook_gamestart_all; cl_hook_gamestart_${_cl_hook_gametype}"
alias cl_hook_gamestart_all
alias _cl_hook_gamestart "set _cl_hook_gametype $1; _cl_hook_gamestart_stage2"
alias _cl_hook_gamestart_stage2 "cl_hook_gamestart_all; cl_hook_gamestart_${_cl_hook_gametype}"
alias cl_hook_gamestart_all
alias cl_hook_gamestart_ka
alias cl_hook_gamestart_ft
alias cl_hook_gamestart_inv
alias cl_hook_gamestart_ka
alias cl_hook_gamestart_ft
alias cl_hook_gamestart_inv
alias cl_hook_activeweapon
alias _sv_hook_gamestart "set _sv_hook_gametype $1; _sv_hook_gamestart_stage2"
alias cl_hook_activeweapon
alias _sv_hook_gamestart "set _sv_hook_gametype $1; _sv_hook_gamestart_stage2"
set g_tdm_teams 2 "how many teams are in team deathmatch (set by mapinfo)"
set g_tdm_team_spawns 0 "when 1, players spawn from the team spawnpoints of the map, if any"
seta g_tdm_teams_override 0 "how many teams are in team deathmatch"
set g_tdm_teams 2 "how many teams are in team deathmatch (set by mapinfo)"
set g_tdm_team_spawns 0 "when 1, players spawn from the team spawnpoints of the map, if any"
seta g_tdm_teams_override 0 "how many teams are in team deathmatch"