]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/View.qc
Merge remote branch 'origin/master' into samual/fixes_for_latest_merge
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / View.qc
index edfdb14298ebc131e102a1fcfcad27dbba9df10e..09ec96eabaaa9ece2608496c64c551d646d1b695 100644 (file)
@@ -381,6 +381,7 @@ void CSQC_UpdateView(float w, float h)
        vid_height = vf_size_y;
 
        vector reticle_pos, reticle_size;
+       vector splash_pos, splash_size;
 
        WaypointSprite_Load();
 
@@ -644,35 +645,36 @@ void CSQC_UpdateView(float w, float h)
        else if(activeweapon == WEP_NEX && button_attack2 || activeweapon == WEP_SNIPERRIFLE && button_attack2)
                reticle_type = 2; // nex zoom
 
-       if(autocvar_cl_reticle_stretch)
+       if (reticle_type)
        {
-               reticle_size_x = vid_conwidth;
-               reticle_size_y = vid_conheight;
-               reticle_pos_x = 0;
-               reticle_pos_y = 0;
-       }
-       else
-       {
-               reticle_size_x = max(vid_conwidth, vid_conheight);
-               reticle_size_y = max(vid_conwidth, vid_conheight);
-               reticle_pos_x = (vid_conwidth - reticle_size_x) / 2;
-               reticle_pos_y = (vid_conheight - reticle_size_y) / 2;
-       }
+               if(autocvar_cl_reticle_stretch)
+               {
+                       reticle_size_x = vid_conwidth;
+                       reticle_size_y = vid_conheight;
+                       reticle_pos_x = 0;
+                       reticle_pos_y = 0;
+               }
+               else
+               {
+                       reticle_size_x = max(vid_conwidth, vid_conheight);
+                       reticle_size_y = max(vid_conwidth, vid_conheight);
+                       reticle_pos_x = (vid_conwidth - reticle_size_x) / 2;
+                       reticle_pos_y = (vid_conheight - reticle_size_y) / 2;
+               }
 
-       f = current_zoomfraction;
-       if(zoomscript_caught)
-               f = 1;
-       if(autocvar_cl_reticle_item_normal)
-       {
-               precache_pic("gfx/reticle_normal");
-               if(reticle_type == 1 && f)
-                       drawpic(reticle_pos, "gfx/reticle_normal", reticle_size, '1 1 1', f * autocvar_cl_reticle_item_normal, DRAWFLAG_NORMAL);
-       }
-       if(autocvar_cl_reticle_item_nex)
-       {
-               precache_pic("gfx/reticle_nex");
-               if(reticle_type == 2 && f)
-                       drawpic(reticle_pos, "gfx/reticle_nex", reticle_size, '1 1 1', f * autocvar_cl_reticle_item_nex, DRAWFLAG_NORMAL);
+               f = current_zoomfraction;
+               if(zoomscript_caught)
+                       f = 1;
+               if(autocvar_cl_reticle_item_normal)
+               {
+                       if(reticle_type == 1 && f)
+                               drawpic(reticle_pos, "gfx/reticle_normal", reticle_size, '1 1 1', f * autocvar_cl_reticle_item_normal, DRAWFLAG_NORMAL);
+               }
+               if(autocvar_cl_reticle_item_nex)
+               {
+                       if(reticle_type == 2 && f)
+                               drawpic(reticle_pos, "gfx/reticle_nex", reticle_size, '1 1 1', f * autocvar_cl_reticle_item_nex, DRAWFLAG_NORMAL);
+               }
        }
 
 
@@ -728,6 +730,11 @@ void CSQC_UpdateView(float w, float h)
        
        if(autocvar_hud_damage)
        {
+               splash_size_x = max(vid_conwidth, vid_conheight);
+               splash_size_y = max(vid_conwidth, vid_conheight);
+               splash_pos_x = (vid_conwidth - splash_size_x) / 2;
+               splash_pos_y = (vid_conheight - splash_size_y) / 2;
+
                float myhealth_flash_temp;
                myhealth = getstati(STAT_HEALTH);
 
@@ -784,7 +791,7 @@ void CSQC_UpdateView(float w, float h)
                        drawfill('0 0 0', eX * vid_conwidth + eY * vid_conheight, myhealth_gentlergb, autocvar_hud_damage_gentle_alpha_multiplier * bound(0, myhealth_flash_temp, 1) * autocvar_hud_damage, DRAWFLAG_NORMAL);
                }
                else
-                       drawpic(reticle_pos, "gfx/blood", reticle_size, stov(autocvar_hud_damage_color), bound(0, myhealth_flash_temp, 1) * autocvar_hud_damage, DRAWFLAG_NORMAL);
+                       drawpic(splash_pos, "gfx/blood", splash_size, stov(autocvar_hud_damage_color), bound(0, myhealth_flash_temp, 1) * autocvar_hud_damage, DRAWFLAG_NORMAL);
        }
 
        // Draw the mouse cursor
@@ -1067,7 +1074,7 @@ void CSQC_UpdateView(float w, float h)
                        wcross_size = drawgetimagesize(wcross_name) * wcross_scale;
 
                        // crosshair rings for weapon stats
-                       if (autocvar_crosshair_ring)
+                       if (autocvar_crosshair_ring || autocvar_crosshair_ring_reload)
                        {
                                // declarations and stats
                                float ring_value, ring_scale, ring_alpha, ring_inner_value, ring_inner_alpha;
@@ -1099,20 +1106,20 @@ void CSQC_UpdateView(float w, float h)
                                                ring_inner_value = bound(0, autocvar_crosshair_ring_nex_currentcharge_scale * (nex_charge - nex_charge_movingavg), 1); 
                                        }
                                                
-                                       ring_inner_alpha = wcross_alpha * autocvar_crosshair_ring_nex_inner_alpha;
-                                       ring_inner_image = "gfx/crosshair_ring_inner.tga";
+                                       ring_inner_alpha = autocvar_crosshair_ring_nex_inner_alpha;
                                        ring_inner_rgb = eX * autocvar_crosshair_ring_nex_inner_color_red + eY * autocvar_crosshair_ring_nex_inner_color_green + eZ * autocvar_crosshair_ring_nex_inner_color_blue;
-
+                                       ring_inner_image = "gfx/crosshair_ring_inner.tga";
+                                       
                                        // draw the outer ring to show the current charge of the weapon
                                        ring_value = nex_charge;
-                                       ring_alpha = wcross_alpha * autocvar_crosshair_ring_nex_alpha;
+                                       ring_alpha = autocvar_crosshair_ring_nex_alpha;
                                        ring_rgb = wcross_color;
                                        ring_image = "gfx/crosshair_ring_nexgun.tga";
                                }
                                else if (activeweapon == WEP_MINE_LAYER && minelayer_maxmines && autocvar_crosshair_ring_minelayer) 
                                {
                                        ring_value = bound(0, getstati(STAT_LAYED_MINES) / minelayer_maxmines, 1); // if you later need to use the count of bullets in another place, then add a float for it. For now, no need to.
-                                       ring_alpha = wcross_alpha * autocvar_crosshair_ring_minelayer_alpha;
+                                       ring_alpha = autocvar_crosshair_ring_minelayer_alpha;
                                        ring_rgb = wcross_color;
                                        ring_image = "gfx/crosshair_ring.tga";
                                }
@@ -1126,17 +1133,17 @@ void CSQC_UpdateView(float w, float h)
                                        
                                        // Note: This is to stop Taoki from complaining that the image doesn't match all potential balances.
                                        // if a new image for another weapon is added, add the code (and its respective file/value) here
-                                       if ((activeweapon == WEP_SNIPERRIFLE) && (weapon_clipsize == 8))
+                                       if ((activeweapon == WEP_SNIPERRIFLE) && (weapon_clipsize == 80))
                                                ring_image = "gfx/crosshair_ring_sniperrifle.tga";
                                        else
                                                ring_image = "gfx/crosshair_ring.tga";
                                }
 
                                if (autocvar_crosshair_ring_inner && ring_inner_value) // lets draw a ring inside a ring so you can ring while you ring
-                                       DrawCircleClippedPic(wcross_origin, wcross_size_x * ring_scale, ring_inner_image, ring_inner_value, ring_inner_rgb, ring_inner_alpha, DRAWFLAG_ADDITIVE);
+                                       DrawCircleClippedPic(wcross_origin, wcross_size_x * ring_scale, ring_inner_image, ring_inner_value, ring_inner_rgb, wcross_alpha * ring_inner_alpha, DRAWFLAG_ADDITIVE);
 
                                if (ring_value)
-                                       DrawCircleClippedPic(wcross_origin, wcross_size_x * ring_scale, ring_image, ring_value, ring_rgb, ring_alpha, DRAWFLAG_ADDITIVE);
+                                       DrawCircleClippedPic(wcross_origin, wcross_size_x * ring_scale, ring_image, ring_value, ring_rgb, wcross_alpha * ring_alpha, DRAWFLAG_ADDITIVE);
                        }
 
 #define CROSSHAIR_DO_BLUR(M,sz,wcross_name,wcross_alpha) \