+ input_angles = warpzone_fixview_cl_viewangles;
+ view_angles = warpzone_fixview_angles;
+
+ if(cvar("cl_lockview"))
+ {
+ pmove_org = freeze_pmove_org;
+ input_angles = view_angles = freeze_input_angles;
+ R_SetView(VF_ORIGIN, pmove_org + vo);
+ R_SetView(VF_ANGLES, view_angles);
+ //R_SetView(VF_CL_VIEWANGLES, input_angles);
+ }
+ freeze_pmove_org = pmove_org;
+ freeze_input_angles = input_angles;