]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/bgmscript.qh
Merge branch 'terencehill/cl_forceplayercolors_3' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / bgmscript.qh
index 8e2c76d22e7c4216b0597c2577e4bea5d1b0bedb..18679ebb86dc9a744a92a54c38e1ea1cfd35b277 100644 (file)
@@ -1,59 +1,10 @@
-#ifndef BGMSCRIPT_H
-#define BGMSCRIPT_H
+#pragma once
 
-#if defined(CSQC)
-    #include "../common/util-pre.qh"
-    #include "sys-pre.qh"
-    #include "../dpdefs/csprogsdefs.qh"
-    #include "sys-post.qh"
-    #include "defs.qh"
-    #include "../dpdefs/keycodes.qh"
-    #include "../common/constants.qh"
-    #include "../common/stats.qh"
-    #include "../warpzonelib/anglestransform.qh"
-    #include "../warpzonelib/mathlib.qh"
-    #include "../warpzonelib/common.qh"
-    #include "../warpzonelib/client.qh"
-    #include "../common/playerstats.qh"
-    #include "../common/teams.qh"
-    #include "../common/util.qh"
-    #include "../common/nades.qh"
-    #include "../common/buffs.qh"
-    #include "../common/test.qh"
-    #include "../common/counting.qh"
-    #include "../common/weapons/weapons.qh"
-    #include "../common/mapinfo.qh"
-    #include "../common/command/markup.qh"
-    #include "../common/command/rpn.qh"
-    #include "../common/command/generic.qh"
-    #include "../common/command/shared_defs.qh"
-    #include "../common/urllib.qh"
-    #include "../common/animdecide.qh"
-    #include "command/cl_cmd.qh"
-    #include "../common/monsters/monsters.qh"
-    #include "autocvars.qh"
-    #include "../common/notifications.qh"
-    #include "../common/deathtypes.qh"
-    #include "damage.qh"
-    #include "../csqcmodellib/interpolate.qh"
-    #include "teamradar.qh"
-    #include "hud.qh"
-    #include "scoreboard.qh"
-    #include "waypointsprites.qh"
-    #include "movetypes.qh"
-    #include "prandom.qh"
-#elif defined(MENUQC)
-#elif defined(SVQC)
-#endif
+#include <common/mapobjects/bgmscript.qh>
 
-.string bgmscript;
-.float bgmscriptattack;
-.float bgmscriptdecay;
-.float bgmscriptsustain;
-.float bgmscriptrelease;
+classfield(BGMScript) .float just_toggled;
 
-.float just_toggled;
+float bgmtime;
 
 void BGMScript_InitEntity(entity e);
-float BGMScript(entity e);
-#endif
\ No newline at end of file
+float doBGMScript(entity e);