#include "../../common/command/generic.qh"
-void DrawDebugModel()
-{SELFPARAM();
+void DrawDebugModel(entity this)
+{
if(time - floor(time) > 0.5)
{
PolyDrawModel(self);
debugmodel_entity = spawn();
precache_model(modelname);
- setmodel(debugmodel_entity, modelname);
+ _setmodel(debugmodel_entity, modelname);
setorigin(debugmodel_entity, view_origin);
debugmodel_entity.angles = view_angles;
debugmodel_entity.draw = DrawDebugModel;