case CMD_REQUEST_USAGE:
{
LOG_INFO("Usage:^3 cl_cmd sendcvar <cvar>");
- LOG_INFO(" Where 'cvar' is the cvar plus arguments to send to the server.");
+ LOG_INFO(" Where 'cvar' is the cvar to send to the server.");
return;
}
}
CLIENT_COMMAND(hud, "Commands regarding/controlling the HUD system") { LocalCommand_hud(request, arguments); }
CLIENT_COMMAND(localprint, "Create your own centerprint sent to yourself") { LocalCommand_localprint(request, arguments); }
CLIENT_COMMAND(mv_download, "Retrieve mapshot picture from the server") { LocalCommand_mv_download(request, arguments); }
-CLIENT_COMMAND(sendcvar, "Send a cvar to the server (like weaponpriority)") { LocalCommand_sendcvar(request, arguments); }
+CLIENT_COMMAND(sendcvar, "Send a cvar to the server (like cl_weaponpriority)") { LocalCommand_sendcvar(request, arguments); }
void LocalCommand_macro_help()
{
// These functions are here specifically to add special + - commands to the game, and are not really normal commands.
// Please add client commands to the function above this, as this is only for special reasons.
+// NOTE: showaccuracy is kept as legacy command
#define CONSOLE_COMMANDS_NORMAL() \
CONSOLE_COMMAND("+showscores", { scoreboard_showscores = true; }) \
CONSOLE_COMMAND("-showscores", { scoreboard_showscores = false; }) \
- CONSOLE_COMMAND("+showaccuracy", { scoreboard_showaccuracy = true; }) \
- CONSOLE_COMMAND("-showaccuracy", { scoreboard_showaccuracy = false; }) \
+ CONSOLE_COMMAND("+showaccuracy", { }) \
+ CONSOLE_COMMAND("-showaccuracy", { }) \
/* nothing */
#define CONSOLE_COMMANDS_MOVEMENT() \