]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/csqcmodel_hooks.qc
Merge branch 'master' into Mario/qc_physics_prehax
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / csqcmodel_hooks.qc
index 2337266cf280838dd2421dbac1c8c7b2ca6cfcd5..92cef15efff3316b3f936aa2dca50a95f359e575 100644 (file)
@@ -1,19 +1,20 @@
 #include "csqcmodel_hooks.qh"
+#include "_all.qh"
 
-#include "defs.qh"
 #include "gibs.qh"
-#include "main.qh"
-#include "miscfunctions.qh"
 #include "player_skeleton.qh"
 #include "sortlist.qh"
-#include "../client/autocvars.qh"
-#include "../client/weapons/projectile.qh"
+
+#include "weapons/projectile.qh"
+
 #include "../common/animdecide.qh"
 #include "../common/csqcmodel_settings.qh"
 #include "../common/teams.qh"
+
 #include "../csqcmodellib/cl_model.qh"
 #include "../csqcmodellib/cl_player.qh"
 #include "../csqcmodellib/interpolate.qh"
+
 #include "../warpzonelib/mathlib.qh"
 
 .float death_time;
@@ -654,10 +655,10 @@ void CSQCModel_Hook_PreDraw(bool isplayer)
                        bool onground = 0;
                        if(self == csqcplayer)
                        {
-                               if(self.pmove_flags & PMF_ONGROUND)
+                               if(self.flags & FL_ONGROUND)
                                        onground = 1;
-                               self.anim_prev_pmove_flags = self.pmove_flags;
-                               if(self.pmove_flags & PMF_DUCKED)
+                               self.anim_prev_pmove_flags = self.flags;
+                               if(self.flags & FL_DUCKED)
                                        animdecide_setstate(self, self.anim_state | ANIMSTATE_DUCK, false);
                                else if(self.anim_state & ANIMSTATE_DUCK)
                                        animdecide_setstate(self, self.anim_state - ANIMSTATE_DUCK, false);