case HUD_PANEL_INFOMESSAGES:
HUD_Write_PanelCvar_q("_flip");
break;
+ case HUD_PANEL_PHYSICS:
+ HUD_Write_PanelCvar_q("_flip");
+ HUD_Write_PanelCvar_q("_baralign");
+ HUD_Write_PanelCvar_q("_progressbar");
+ break;
}
HUD_Write("\n");
}
}
}
-/*
-==================
-Main HUD system
-==================
-*/
+// Physics panel (#15)
+//
+vector acc_prevspeed;
+float acc_prevtime, acc_avg, top_speed, top_speed_time;
-void HUD_ShowSpeed(void)
+void HUD_Physics(void)
{
- vector numsize;
- float pos, conversion_factor;
- string speed, zspeed, unit;
+ if(!autocvar_hud_panel_physics && !autocvar__hud_configure)
+ return;
+
+ active_panel = HUD_PANEL_PHYSICS;
+ HUD_Panel_UpdateCvars(physics);
+
+ HUD_Panel_DrawBg(1);
+ if(panel_bg_padding)
+ {
+ panel_pos += '1 1 0' * panel_bg_padding;
+ panel_size -= '2 2 0' * panel_bg_padding;
+ }
+
+ //compute speed
+ float speed, conversion_factor;
+ string unit;
switch(autocvar_cl_showspeed_unit)
{
default:
- case 0:
- unit = "";
- conversion_factor = 1.0;
- break;
case 1:
- unit = " qu/s";
+ unit = "qu/s";
conversion_factor = 1.0;
break;
case 2:
- unit = " m/s";
+ unit = "m/s";
conversion_factor = 0.0254;
break;
case 3:
- unit = " km/h";
+ unit = "km/h";
conversion_factor = 0.0254 * 3.6;
break;
case 4:
- unit = " mph";
+ unit = "mph";
conversion_factor = 0.0254 * 3.6 * 0.6213711922;
break;
case 5:
- unit = " knots";
+ unit = "knots";
conversion_factor = 0.0254 * 1.943844492; // 1 m/s = 1.943844492 knots, because 1 knot = 1.852 km/h
break;
}
- speed = strcat(ftos(floor( vlen(pmove_vel - pmove_vel_z * '0 0 1') * conversion_factor + 0.5 )), unit);
-
- numsize_x = numsize_y = autocvar_cl_showspeed_size;
- pos = (vid_conheight - numsize_y) * autocvar_cl_showspeed_position;
+ float max_speed = floor( autocvar_hud_panel_physics_speed_max * conversion_factor + 0.5 );
+ if (autocvar__hud_configure)
+ speed = floor( max_speed * 0.65 + 0.5 );
+ else if(autocvar_hud_panel_physics_speed_z)
+ speed = floor( vlen(pmove_vel) * conversion_factor + 0.5 );
+ else
+ speed = floor( vlen(pmove_vel - pmove_vel_z * '0 0 1') * conversion_factor + 0.5 );
- drawfont = hud_bigfont;
- drawstringcenter(eX + pos * eY, speed, numsize, '1 1 1', autocvar_hud_panel_fg_alpha * hud_fade_alpha, DRAWFLAG_NORMAL);
+ //compute acceleration
+ float acceleration, f;
+ if (autocvar__hud_configure)
+ acceleration = autocvar_hud_panel_physics_acceleration_max * 0.3;
+ else
+ {
+ f = time - acc_prevtime;
+ if(autocvar_hud_panel_physics_acceleration_z)
+ acceleration = (vlen(pmove_vel) - vlen(acc_prevspeed)) * (1 / f);
+ else
+ acceleration = (vlen(pmove_vel - '0 0 1' * pmove_vel_z) - vlen(acc_prevspeed - '0 0 1' * acc_prevspeed_z)) * (1 / f);
+ acc_prevspeed = pmove_vel;
+ acc_prevtime = time;
- if (autocvar_cl_showspeed_z == 1) {
- zspeed = strcat(ftos(fabs(floor( pmove_vel_z * conversion_factor + 0.5 ))), unit);
- drawstringcenter(eX + pos * eY + numsize_y * eY, zspeed, numsize * 0.5, '1 1 1', autocvar_hud_panel_fg_alpha * hud_fade_alpha, DRAWFLAG_NORMAL);
+ f = bound(0, f * 10, 1);
+ acc_avg = acc_avg * (1 - f) + acceleration * f;
+ acceleration = acc_avg / getstatf(STAT_MOVEVARS_MAXSPEED);
}
- drawfont = hud_font;
-}
+ //compute layout
+ drawfont = hud_bigfont;
+ float panel_ar = panel_size_x/panel_size_y;
+ vector speed_offset, acceleration_offset;
+ if (panel_ar >= 5)
+ {
+ panel_size_x *= 0.5;
+ if (autocvar_hud_panel_physics_flip)
+ speed_offset_x = panel_size_x;
+ else
+ acceleration_offset_x = panel_size_x;
+ }
+ else
+ {
+ panel_size_y *= 0.5;
+ if (autocvar_hud_panel_physics_flip)
+ speed_offset_y = panel_size_y;
+ else
+ acceleration_offset_y = panel_size_y;
+ }
+ float speed_baralign, acceleration_baralign;
+ if (autocvar_hud_panel_physics_baralign == 1)
+ acceleration_baralign = speed_baralign = 1;
+ else if (autocvar_hud_panel_physics_flip)
+ {
+ acceleration_baralign = (autocvar_hud_panel_physics_baralign == 2);
+ speed_baralign = (autocvar_hud_panel_physics_baralign == 3);
+ }
+ else
+ {
+ speed_baralign = (autocvar_hud_panel_physics_baralign == 2);
+ acceleration_baralign = (autocvar_hud_panel_physics_baralign == 3);
+ }
-vector acc_prevspeed;
-float acc_prevtime;
-float acc_avg;
+ //draw speed
+ if(speed && autocvar_hud_panel_physics_progressbar)
+ {
+ HUD_Panel_GetProgressBarColor(speed);
+ HUD_Panel_DrawProgressBar(panel_pos + speed_offset, panel_size, "progressbar", speed/max_speed, 0, speed_baralign, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+ }
-void HUD_ShowAcceleration(void)
-{
- float acceleration, sz, scale, alpha, f;
- vector pos, mySize, rgb;
+ vector tmp_offset, tmp_size;
+ tmp_size_x = panel_size_x * 0.75;
+ tmp_size_y = panel_size_y;
+ if (speed_baralign)
+ tmp_offset_x = panel_size_x - tmp_size_x;
+ //else
+ //tmp_offset_x = 0;
+ drawstring_aspect(panel_pos + speed_offset + tmp_offset, ftos(speed), tmp_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- f = time - acc_prevtime;
- if(autocvar_cl_showacceleration_z)
- acceleration = (vlen(pmove_vel) - vlen(acc_prevspeed)) * (1 / f);
+ //draw speed unit
+ if (speed_baralign)
+ tmp_offset_x = 0;
else
- acceleration = (vlen(pmove_vel - '0 0 1' * pmove_vel_z) - vlen(acc_prevspeed - '0 0 1' * acc_prevspeed_z)) * (1 / f);
- acc_prevspeed = pmove_vel;
- acc_prevtime = time;
-
- f = bound(0, f * 10, 1);
- acc_avg = acc_avg * (1 - f) + acceleration * f;
- acceleration = acc_avg / getstatf(STAT_MOVEVARS_MAXSPEED);
- if (acceleration == 0)
- return;
-
- sz = autocvar_cl_showacceleration_size;
- scale = autocvar_cl_showacceleration_scale;
- alpha = autocvar_cl_showacceleration_alpha;
- if (autocvar_cl_showacceleration_color_custom)
- rgb = stov(autocvar_cl_showacceleration_color);
- else {
- if (acceleration < 0)
- rgb = '1 .5 .5' - '0 .5 .5' * bound(0, -acceleration * 0.2, 1);
- else
- rgb = '.5 1 .5' - '.5 0 .5' * bound(0, +acceleration * 0.2, 1);
+ tmp_offset_x = tmp_size_x;
+ if (autocvar_hud_panel_physics_speed_unit_show)
+ {
+ //tmp_offset_y = 0;
+ tmp_size_x = panel_size_x * (1 - 0.75);
+ tmp_size_y = panel_size_y * 0.4;
+ drawstring_aspect(panel_pos + speed_offset + tmp_offset, unit, tmp_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
}
- mySize_x = vid_conwidth/2;
- mySize_y = sz;
- pos_y = autocvar_cl_showacceleration_position * vid_conheight - sz/2;
- if (acceleration > 0)
+ //compute and draw top speed
+ if (autocvar_hud_panel_physics_topspeed)
{
- pos_x = mySize_x;
- HUD_Panel_DrawProgressBar(pos, mySize, "statusbar", acceleration * scale, 0, 0, rgb, alpha * autocvar_hud_panel_fg_alpha * hud_fade_alpha, DRAWFLAG_NORMAL);
+ if (autocvar__hud_configure)
+ {
+ top_speed = floor( max_speed * 0.75 + 0.5 );
+ f = 1;
+ }
+ else
+ {
+ if (speed >= top_speed)
+ {
+ top_speed = speed;
+ top_speed_time = time;
+ }
+ if (top_speed == 0) //hide top speed 0, it would be stupid
+ f = 0;
+ else
+ {
+ f = max(1, autocvar_hud_panel_physics_topspeed_time);
+ // divide by f to make it start from 1
+ f = cos( ((time - top_speed_time) / f) * PI/2 );
+ }
+ }
+ if (f > 0)
+ {
+ //top speed progressbar peek
+ if(autocvar_hud_panel_physics_progressbar && speed < top_speed)
+ {
+ float peek_offset_x, peek_size_x;
+ if (speed_baralign)
+ peek_offset_x = (1 - min(top_speed, max_speed)/max_speed) * panel_size_x;
+ else
+ peek_offset_x = min(top_speed, max_speed)/max_speed * panel_size_x;
+ //if speed is not 0 the speed progressbar already fetched the color
+ if (speed == 0)
+ HUD_Panel_GetProgressBarColor(speed);
+ peek_size_x = panel_size_x * 0.01;
+ drawfill(panel_pos + speed_offset + eX * (peek_offset_x - peek_size_x), eX * peek_size_x + eY * panel_size_y, progressbar_color, f * autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+ }
+
+ //top speed
+ tmp_offset_y = panel_size_y * 0.4;
+ tmp_size_x = panel_size_x * (1 - 0.75);
+ tmp_size_y = panel_size_y - tmp_offset_y;
+ drawstring_aspect(panel_pos + speed_offset + tmp_offset, ftos(top_speed), tmp_size, '1 0 0', f * panel_fg_alpha, DRAWFLAG_NORMAL);
+ }
+ else
+ top_speed = 0;
}
- else
+
+ //draw acceleration
+ if(acceleration && autocvar_hud_panel_physics_progressbar)
{
- //pos_x = 0;
- HUD_Panel_DrawProgressBar(pos, mySize, "statusbar", -acceleration * scale, 0, 1, rgb, alpha * autocvar_hud_panel_fg_alpha * hud_fade_alpha, DRAWFLAG_NORMAL);
+ if (acceleration < 0)
+ HUD_Panel_GetProgressBarColor(acceleration_neg);
+ else
+ HUD_Panel_GetProgressBarColor(acceleration);
+ HUD_Panel_DrawProgressBar(panel_pos + acceleration_offset, panel_size, "progressbar", fabs(acceleration)/autocvar_hud_panel_physics_acceleration_max, 0, acceleration_baralign, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
}
+ drawstring_aspect(panel_pos + acceleration_offset, ftos_decimals(acceleration, 3), panel_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawfont = hud_font;
}
+/*
+==================
+Main HUD system
+==================
+*/
+
void HUD_Reset (void)
{
// reset gametype specific icons
HUD_EngineInfo(); break;\
case (HUD_PANEL_INFOMESSAGES):\
HUD_InfoMessages(); break;\
+ case (HUD_PANEL_PHYSICS):\
+ HUD_Physics(); break;\
} ENDS_WITH_CURLY_BRACE
void HUD_Main (void)
if(autocvar__con_chat_maximized)
HUD_Chat(); // HUD_DrawPanel(HUD_PANEL_CHAT);
- // TODO hud_'ify these
- if (autocvar_cl_showspeed)
- HUD_ShowSpeed();
- if (autocvar_cl_showacceleration)
- HUD_ShowAcceleration();
-
if (autocvar__hud_configure && spectatee_status && hud_configure_prev == -1) // try to join if we are in hud_configure mode, but still spectating, and in the first frame (in order to get rid of motd when launching a server via the menu "HUD Setup" button)
localcmd("cmd selectteam auto; cmd join\n");