switch(i)
{
case WEP_SHOCKWAVE: return 0;
+ case WEP_SHOTGUN: return 0;
case WEP_UZI: return 1;
case WEP_MORTAR: return 2;
case WEP_MINE_LAYER: return 2;
case WEP_ELECTRO: return 3;
case WEP_CRYLINK: return 3;
case WEP_HLAC: return 3;
- case WEP_MINSTANEX: return 3;
+ case WEP_VAPORIZER: return 3;
case WEP_NEX: return 3;
case WEP_RIFLE: return 1;
case WEP_HAGAR: return 2;