- // spectated player name between HUD and chat area, aligned to the left
- pos_x = 0;
- pos_y = - 50 - hud_fontsize_spec_y;
- s = textShortenToWidth(s, vid_conwidth/2.5, hud_fontsize_spec, stringwidth_colors);
- drawcolorcodedstring(pos, s, hud_fontsize_spec, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL);
- drawfont = hud_font;
+
+ //s = textShortenToWidth(s, mySize_y, 0.5 * height, stringwidth_colors);
+ //drawcolorcodedstring(pos + eY * 0.25 * height, s, 0.5 * height, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL);
+ //drawfont = hud_font;