]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud.qc
Merge branch 'terencehill/newpanelhud' into terencehill/speedpanel
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud.qc
index cb95535e043b55b62c5c4395f95541b065865e1d..b2892bd112d9086988a3d19e461ba0f92a72e00b 100644 (file)
@@ -533,6 +533,11 @@ void HUD_Panel_ExportCfg(string cfgname)
                                case HUD_PANEL_INFOMESSAGES:
                                        HUD_Write_PanelCvar_q("_flip");
                                        break;
+                               case HUD_PANEL_PHYSICS:
+                                       HUD_Write_PanelCvar_q("_flip");
+                                       HUD_Write_PanelCvar_q("_baralign");
+                                       HUD_Write_PanelCvar_q("_progressbar");
+                                       break;
                        }
                        HUD_Write("\n");
                }
@@ -566,37 +571,75 @@ if(highlightedPanel_prev == active_panel && autocvar__hud_configure)\
        HUD_Panel_HlBorder(panel_bg_border + 1.5 * hlBorderSize, '0 0.5 1', 0.25 * (1 - autocvar__menu_alpha) * alpha);\
 } ENDS_WITH_CURLY_BRACE
 
-void HUD_Panel_DrawProgressBar(vector pos, vector mySize, string pic, float vertical, float barflip, float x, vector color, float alpha, float drawflag)
+//basically the same code of draw_ButtonPicture and draw_VertButtonPicture for the menu
+void HUD_Panel_DrawProgressBar(vector theOrigin, vector theSize, string pic, float lenght_ratio, float vertical, float right_align, vector theColor, float theAlpha, float drawflag)
 {
-       if(!alpha || x == 0)
+       if(lenght_ratio <= 0 || !theAlpha)
                return;
+       if(lenght_ratio > 1)
+               lenght_ratio = 1;
 
-    x = bound(0, x, 1);
-
+       vector square;
+       vector width, height;
        if(vertical) {
                pic = strcat(hud_skin_path, "/", pic, "_vertical");
                if(precache_pic(pic) == "") {
                        pic = "gfx/hud/default/statusbar_vertical";
                }
 
-        if(barflip)
-            drawsetcliparea(pos_x, pos_y + mySize_y * (1 - x), mySize_x, mySize_y * x);
-        else
-            drawsetcliparea(pos_x, pos_y, mySize_x, mySize_y * x);
+               if (right_align)
+                       theOrigin_y += (1 - lenght_ratio) * theSize_y;
+               theSize_y *= lenght_ratio;
+
+               vector bH;
+               width = eX * theSize_x;
+               height = eY * theSize_y;
+               if(theSize_y <= theSize_x * 2)
+               {
+                       // button not high enough
+                       // draw just upper and lower part then
+                       square = eY * theSize_y * 0.5;
+                       bH = eY * (0.25 * theSize_y / (theSize_x * 2));
+                       drawsubpic(theOrigin,          square + width, pic, '0 0 0', eX + bH, theColor, theAlpha, drawflag);
+                       drawsubpic(theOrigin + square, square + width, pic, eY - bH, eX + bH, theColor, theAlpha, drawflag);
+               }
+               else
+               {
+                       square = eY * theSize_x;
+                       drawsubpic(theOrigin,                   width   +     square, pic, '0 0    0', '1 0.25 0', theColor, theAlpha, drawflag);
+                       drawsubpic(theOrigin +          square, theSize - 2 * square, pic, '0 0.25 0', '1 0.5  0', theColor, theAlpha, drawflag);
+                       drawsubpic(theOrigin + height - square, width   +     square, pic, '0 0.75 0', '1 0.25 0', theColor, theAlpha, drawflag);
+               }
        } else {
                pic = strcat(hud_skin_path, "/", pic);
                if(precache_pic(pic) == "") {
                        pic = "gfx/hud/default/statusbar";
                }
 
-        if(barflip)
-            drawsetcliparea(pos_x + mySize_x * (1 - x), pos_y, mySize_x * x, mySize_y);
-        else
-            drawsetcliparea(pos_x, pos_y, mySize_x * x, mySize_y);
-       }
+               if (right_align)
+                       theOrigin_x += (1 - lenght_ratio) * theSize_x;
+               theSize_x *= lenght_ratio;
 
-    drawpic(pos, pic, mySize, color, alpha, drawflag);
-    drawresetcliparea();
+               vector bW;
+               width = eX * theSize_x;
+               height = eY * theSize_y;
+               if(theSize_x <= theSize_y * 2)
+               {
+                       // button not wide enough
+                       // draw just left and right part then
+                       square = eX * theSize_x * 0.5;
+                       bW = eX * (0.25 * theSize_x / (theSize_y * 2));
+                       drawsubpic(theOrigin,          square + height, pic, '0 0 0', eY + bW, theColor, theAlpha, drawflag);
+                       drawsubpic(theOrigin + square, square + height, pic, eX - bW, eY + bW, theColor, theAlpha, drawflag);
+               }
+               else
+               {
+                       square = eX * theSize_y;
+                       drawsubpic(theOrigin,                  height  +     square, pic, '0    0 0', '0.25 1 0', theColor, theAlpha, drawflag);
+                       drawsubpic(theOrigin +         square, theSize - 2 * square, pic, '0.25 0 0', '0.5  1 0', theColor, theAlpha, drawflag);
+                       drawsubpic(theOrigin + width - square, height  +     square, pic, '0.75 0 0', '0.25 1 0', theColor, theAlpha, drawflag);
+               }
+       }
 }
 
 void HUD_Panel_DrawHighlight(vector pos, vector mySize, vector color, float alpha, float drawflag)
@@ -700,10 +743,10 @@ void HUD_Panel_SetPos(vector pos)
        //if(cvar("hud_configure_checkcollisions_debug"))
                //drawfill(pos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL);
 
-       if(autocvar_hud_configure_grid)
+       if(cvar("hud_configure_grid"))
        {
-               pos_x = floor((pos_x/vid_conwidth)/bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth;
-               pos_y = floor((pos_y/vid_conheight)/bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight;
+               pos_x = floor((pos_x/vid_conwidth)/hud_configure_gridSize_x + 0.5) * hud_configure_realGridSize_x;
+               pos_y = floor((pos_y/vid_conheight)/hud_configure_gridSize_y + 0.5) * hud_configure_realGridSize_y;
        }
 
        if(hud_configure_checkcollisions)
@@ -881,10 +924,10 @@ void HUD_Panel_SetPosSize(vector mySize)
                //drawfill(myPos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL);
 
        // before checkresize, otherwise panel can be snapped partially inside another panel or panel aspect ratio can be broken
-       if(autocvar_hud_configure_grid)
+       if(cvar("hud_configure_grid"))
        {
-               mySize_x = floor((mySize_x/vid_conwidth)/bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth;
-               mySize_y = floor((mySize_y/vid_conheight)/bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight;
+               mySize_x = floor((mySize_x/vid_conwidth)/hud_configure_gridSize_x + 0.5) * hud_configure_realGridSize_x;
+               mySize_y = floor((mySize_y/vid_conheight)/hud_configure_gridSize_y + 0.5) * hud_configure_realGridSize_y;
        }
 
        if(hud_configure_checkcollisions)
@@ -935,21 +978,21 @@ void HUD_Panel_Arrow_Action(float nPrimary)
        hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && autocvar_hud_configure_checkcollisions);
 
        float step;
-       if(autocvar_hud_configure_grid)
+       if(cvar("hud_configure_grid"))
        {
                if (nPrimary == K_UPARROW || nPrimary == K_DOWNARROW)
                {
                        if (hudShiftState & S_SHIFT)
-                               step = bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight;
+                               step = hud_configure_realGridSize_y;
                        else
-                               step = 2 * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight;
+                               step = 2 * hud_configure_realGridSize_y;
                }
                else
                {
                        if (hudShiftState & S_SHIFT)
-                               step = bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth;
+                               step = hud_configure_realGridSize_x;
                        else
-                               step = 2 * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth;
+                               step = 2 * hud_configure_realGridSize_x;
                }
        }
        else
@@ -1038,6 +1081,16 @@ void HUD_Panel_Arrow_Action(float nPrimary)
 }
 
 void HUD_Panel_EnableMenu();
+float tab_panels[HUD_PANEL_NUM];
+float tab_panel, tab_backward;
+vector tab_panel_pos;
+void HUD_Panel_FirstInDrawQ(float id);
+void reset_tab_panels()
+{
+       int i;
+       for(i = 0; i < HUD_PANEL_NUM; ++i)
+               tab_panels[i] = -1;
+}
 float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
 {
        string s;
@@ -1069,6 +1122,22 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                if(nPrimary == K_SHIFT) hudShiftState -= (hudShiftState & S_SHIFT);
        }
 
+       if(nPrimary == K_CTRL)
+       {
+               if (bInputType == 1)
+               {
+                       if (tab_panel != -1)
+                       {
+                               //switch to selected panel when ctrl has been released
+                               highlightedPanel_prev = tab_panel;
+                               HUD_Panel_FirstInDrawQ(highlightedPanel_prev);
+                       }
+               }
+               //reset on press AND on release
+               tab_panel = -1;
+               reset_tab_panels();
+       }
+
        if(nPrimary == K_MOUSE1)
        {
                if(bInputType == 0) { // key pressed
@@ -1080,6 +1149,90 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                        return true;
                }
        }
+       else if(nPrimary == K_TAB && hudShiftState & S_CTRL) //TODO: move this case down
+       {
+               if (bInputType == 1)
+                       return true;
+
+               //FIXME: if a panel is highlighted, has the same pos_x and lays in the same level
+               //of other panels then next consecutive ctrl-tab will select the highlighted panel too
+               //(it should only after every other panel of the hud)
+               //It's a minor bug anyway, we can live with it
+
+               float starting_panel;
+               float old_tab_panel = tab_panel;
+               if (tab_panel == -1) //first press of TAB
+               {
+                       if (highlightedPanel_prev != -1)
+                               HUD_Panel_UpdatePosSizeForId(highlightedPanel_prev)
+                       else
+                               panel_pos = '0 0 0';
+                       starting_panel = highlightedPanel_prev; //can be -1, it means no starting panel
+                       tab_panel_pos = panel_pos; //to compute level
+               }
+               else
+               {
+                       if ( ((!tab_backward) && (hudShiftState & S_SHIFT)) || (tab_backward && !(hudShiftState & S_SHIFT)) ) //tab direction changed?
+                               reset_tab_panels();
+                       starting_panel = tab_panel;
+               }
+               tab_backward = (hudShiftState & S_SHIFT);
+
+               float k, level, start_pos_x;
+               vector candidate_pos;
+               const float LEVELS_NUM = 4;
+               const float level_height = vid_conheight / LEVELS_NUM;
+:find_tab_panel
+               level = floor(tab_panel_pos_y / level_height) * level_height; //starting level
+               candidate_pos_x = (!tab_backward) ? vid_conwidth : 0;
+               start_pos_x = tab_panel_pos_x;
+               tab_panel = -1;
+               k=0;
+               while(++k)
+               {
+                       for(i = 0; i < HUD_PANEL_NUM; ++i)
+                       {
+                               if (i == tab_panels[i] || i == starting_panel)
+                                       continue;
+                               HUD_Panel_UpdatePosSizeForId(i)
+                               if (panel_pos_y >= level && (panel_pos_y - level) < level_height)
+                               if (  ( !tab_backward && panel_pos_x >= start_pos_x && (panel_pos_x < candidate_pos_x || (panel_pos_x == candidate_pos_x && panel_pos_y <= candidate_pos_y)) )
+                                       || ( tab_backward && panel_pos_x <= start_pos_x && (panel_pos_x > candidate_pos_x || (panel_pos_x == candidate_pos_x && panel_pos_y >= candidate_pos_y)) )  )
+                               {
+                                       tab_panel = i;
+                                       tab_panel_pos = candidate_pos = panel_pos;
+                               }
+                       }
+                       if (tab_panel != -1)
+                               break;
+                       if (k == LEVELS_NUM) //tab_panel not found
+                       {
+                               reset_tab_panels();
+                               if (old_tab_panel == -2) //this prevents an infinite loop (should not happen normally)
+                               {
+                                       tab_panel = -1;
+                                       return true;
+                               }
+                               starting_panel = old_tab_panel;
+                               old_tab_panel = -2;
+                               goto find_tab_panel; //u must find tab_panel!
+                       }
+                       if (!tab_backward)
+                       {
+                               level = mod(level + level_height, vid_conheight);
+                               start_pos_x = 0;
+                               candidate_pos_x = vid_conwidth;
+                       }
+                       else
+                       {
+                               level = mod(level - level_height, vid_conheight);
+                               start_pos_x = vid_conwidth;
+                               candidate_pos_x = 0;
+                       }
+               }
+
+               tab_panels[tab_panel] = tab_panel;
+       }
        else if(nPrimary == K_ESCAPE)
        {
                if (bInputType == 1)
@@ -1088,74 +1241,68 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                menu_enabled_time = time;
                localcmd("menu_showhudexit\n");
        }
-       else if(hudShiftState & S_CTRL)
+       else if(nPrimary == K_SPACE && hudShiftState & S_CTRL) // enable/disable highlighted panel or dock
        {
-               if (mouseClicked)
+               if (bInputType == 1 || mouseClicked)
                        return true;
 
-               if(nPrimary == K_SPACE) // enable/disable highlighted panel or dock
-               {
-                       if (bInputType == 1)
-                               return true;
+               if (highlightedPanel_prev != -1)
+                       cvar_set(strcat("hud_panel_", panel_name), ftos(!(panel_enabled)));
+               else
+                       cvar_set(strcat("hud_dock"), (autocvar_hud_dock == "") ? "dock" : "");
+       }
+       else if(nPrimary == 'c' && hudShiftState & S_CTRL) // copy highlighted panel size
+       {
+               if (bInputType == 1 || mouseClicked)
+                       return true;
 
-                       if (highlightedPanel_prev != -1)
-                               cvar_set(strcat("hud_panel_", panel_name), ftos(!(panel_enabled)));
-                       else
-                               cvar_set(strcat("hud_dock"), (autocvar_hud_dock == "") ? "dock" : "");
-               }
-               if(nPrimary == 'c') // copy highlighted panel size
+               if (highlightedPanel_prev != -1)
                {
-                       if (bInputType == 1)
-                               return true;
-
-                       if (highlightedPanel_prev != -1)
-                       {
-                               panel_size_copied = panel_size;
-                               highlightedPanel_copied = highlightedPanel_prev;
-                       }
+                       panel_size_copied = panel_size;
+                       highlightedPanel_copied = highlightedPanel_prev;
                }
-               else if(nPrimary == 'v') // past copied size on the highlighted panel
-               {
-                       if (bInputType == 1)
-                               return true;
+       }
+       else if(nPrimary == 'v' && hudShiftState & S_CTRL) // past copied size on the highlighted panel
+       {
+               if (bInputType == 1 || mouseClicked)
+                       return true;
 
-                       if (highlightedPanel_copied == -1 || highlightedPanel_prev == -1)
-                               return true;
+               if (highlightedPanel_copied == -1 || highlightedPanel_prev == -1)
+                       return true;
 
-                       HUD_Panel_UpdatePosSizeForId(highlightedPanel_prev);
+               HUD_Panel_UpdatePosSizeForId(highlightedPanel_prev);
 
-                       // reduce size if it'd go beyond screen boundaries
-                       vector tmp_size = panel_size_copied;
-                       if (panel_pos_x + panel_size_copied_x > vid_conwidth)
-                               tmp_size_x = vid_conwidth - panel_pos_x;
-                       if (panel_pos_y + panel_size_copied_y > vid_conheight)
-                               tmp_size_y = vid_conheight - panel_pos_y;
+               // reduce size if it'd go beyond screen boundaries
+               vector tmp_size = panel_size_copied;
+               if (panel_pos_x + panel_size_copied_x > vid_conwidth)
+                       tmp_size_x = vid_conwidth - panel_pos_x;
+               if (panel_pos_y + panel_size_copied_y > vid_conheight)
+                       tmp_size_y = vid_conheight - panel_pos_y;
 
-                       if (panel_size == tmp_size)
-                               return true;
+               if (panel_size == tmp_size)
+                       return true;
 
-                       // backup first!
-                       panel_pos_backup = panel_pos;
-                       panel_size_backup = panel_size;
-                       highlightedPanel_backup = highlightedPanel_prev;
+               // backup first!
+               panel_pos_backup = panel_pos;
+               panel_size_backup = panel_size;
+               highlightedPanel_backup = highlightedPanel_prev;
 
-                       s = strcat(ftos(tmp_size_x/vid_conwidth), " ", ftos(tmp_size_y/vid_conheight));
-                       cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
-               }
-               else if(nPrimary == 'z') // undo last action
+               s = strcat(ftos(tmp_size_x/vid_conwidth), " ", ftos(tmp_size_y/vid_conheight));
+               cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
+       }
+       else if(nPrimary == 'z' && hudShiftState & S_CTRL) // undo last action
+       {
+               if (bInputType == 1 || mouseClicked)
+                       return true;
+               //restore previous values
+               if (highlightedPanel_backup != -1)
                {
-                       if (bInputType == 1)
-                               return true;
-                       //restore previous values
-                       if (highlightedPanel_backup != -1)
-                       {
-                               HUD_Panel_GetName(highlightedPanel_backup);
-                               s = strcat(ftos(panel_pos_backup_x/vid_conwidth), " ", ftos(panel_pos_backup_y/vid_conheight));
-                               cvar_set(strcat("hud_panel_", panel_name, "_pos"), s);
-                               s = strcat(ftos(panel_size_backup_x/vid_conwidth), " ", ftos(panel_size_backup_y/vid_conheight));
-                               cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
-                               highlightedPanel_backup = -1;
-                       }
+                       HUD_Panel_GetName(highlightedPanel_backup);
+                       s = strcat(ftos(panel_pos_backup_x/vid_conwidth), " ", ftos(panel_pos_backup_y/vid_conheight));
+                       cvar_set(strcat("hud_panel_", panel_name, "_pos"), s);
+                       s = strcat(ftos(panel_size_backup_x/vid_conwidth), " ", ftos(panel_size_backup_y/vid_conheight));
+                       cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
+                       highlightedPanel_backup = -1;
                }
        }
        else if(nPrimary == K_UPARROW || nPrimary == K_DOWNARROW || nPrimary == K_LEFTARROW || nPrimary == K_RIGHTARROW)
@@ -1189,42 +1336,38 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
 float HUD_Panel_HighlightCheck()
 {
        float i, j, border;
-       vector panelPos;
-       vector panelSize;
 
-       while(j <= HUD_PANEL_NUM)
+       while(j < HUD_PANEL_NUM)
        {
                i = panel_order[j];
                j += 1;
 
                HUD_Panel_UpdatePosSizeForId(i);
 
-               panelPos = panel_pos;
-               panelSize = panel_size;
                border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
 
                // move
-               if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y)
+               if(mousepos_x >= panel_pos_x && mousepos_y >= panel_pos_y && mousepos_x <= panel_pos_x + panel_size_x && mousepos_y <= panel_pos_y + panel_size_y)
                {
                        return 1;
                }
                // resize from topleft border
-               else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+               else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
                {
                        return 2;
                }
                // resize from topright border
-               else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+               else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
                {
                        return 3;
                }
                // resize from bottomleft border
-               else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + border)
+               else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + panel_size_y + border)
                {
                        return 3;
                }
                // resize from bottomright border
-               else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + panelSize_y + border)
+               else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + panel_size_y + border)
                {
                        return 2;
                }
@@ -1273,73 +1416,69 @@ void HUD_Panel_FirstInDrawQ(float id)
 void HUD_Panel_Highlight()
 {
        float i, j, border;
-       vector panelPos;
-       vector panelSize;
 
-       while(j <= HUD_PANEL_NUM)
+       while(j < HUD_PANEL_NUM)
        {
                i = panel_order[j];
                j += 1;
 
                HUD_Panel_UpdatePosSizeForId(i);
 
-               panelPos = panel_pos;
-               panelSize = panel_size;
                border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
 
                // move
-               if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y)
+               if(mousepos_x >= panel_pos_x && mousepos_y >= panel_pos_y && mousepos_x <= panel_pos_x + panel_size_x && mousepos_y <= panel_pos_y + panel_size_y)
                {
                        highlightedPanel = i;
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 1;
-                       panel_click_distance = mousepos - panelPos;
+                       panel_click_distance = mousepos - panel_pos;
                        return;
                }
                // resize from topleft border
-               else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+               else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
                {
                        highlightedPanel = i;
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 1;
-                       panel_click_distance = mousepos - panelPos;
-                       panel_click_resizeorigin = panelPos + panelSize;
+                       panel_click_distance = mousepos - panel_pos;
+                       panel_click_resizeorigin = panel_pos + panel_size;
                        return;
                }
                // resize from topright border
-               else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+               else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
                {
                        highlightedPanel = i;
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 2;
-                       panel_click_distance_x = panelSize_x - mousepos_x + panelPos_x;
-                       panel_click_distance_y = mousepos_y - panelPos_y;
-                       panel_click_resizeorigin = panelPos + eY * panelSize_y;
+                       panel_click_distance_x = panel_size_x - mousepos_x + panel_pos_x;
+                       panel_click_distance_y = mousepos_y - panel_pos_y;
+                       panel_click_resizeorigin = panel_pos + eY * panel_size_y;
                        return;
                }
                // resize from bottomleft border
-               else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + border)
+               else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + panel_size_y + border)
                {
                        highlightedPanel = i;
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 3;
-                       panel_click_distance_x = mousepos_x - panelPos_x;
-                       panel_click_distance_y = panelSize_y - mousepos_y + panelPos_y;
-                       panel_click_resizeorigin = panelPos + eX * panelSize_x;
+                       panel_click_distance_x = mousepos_x - panel_pos_x;
+                       panel_click_distance_y = panel_size_y - mousepos_y + panel_pos_y;
+                       panel_click_resizeorigin = panel_pos + eX * panel_size_x;
                        return;
                }
                // resize from bottomright border
-               else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + panelSize_y + border)
+               else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + panel_size_y + border)
                {
                        highlightedPanel = i;
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 4;
-                       panel_click_distance = panelSize - mousepos + panelPos;
-                       panel_click_resizeorigin = panelPos;
+                       panel_click_distance = panel_size - mousepos + panel_pos;
+                       panel_click_resizeorigin = panel_pos;
                        return;
                }
                else
@@ -1457,13 +1596,13 @@ void HUD_Panel_Mouse()
        cursorsize = '32 32 0';
 
        if(highlightcheck == 0)
-               drawpic(mousepos, strcat("gfx/menu/", autocvar_menu_skin, "/cursor.tga"), '32 32 0', '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
+               drawpic(mousepos, strcat("gfx/menu/", autocvar_menu_skin, "/cursor.tga"), cursorsize, '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
        else if(highlightcheck == 1)
-               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_move.tga"), '32 32 0', '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
+               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_move.tga"), cursorsize, '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
        else if(highlightcheck == 2)
-               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_resize.tga"), '32 32 0', '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
+               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_resize.tga"), cursorsize, '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
        else
-               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_resize2.tga"), '32 32 0', '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
+               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_resize2.tga"), cursorsize, '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
 
        prevMouseClicked = mouseClicked;
 }
@@ -1535,8 +1674,11 @@ void HUD_Weapons(void)
        float f, screen_ar;
        float center_x, center_y;
 
-       if(!autocvar_hud_panel_weapons && !autocvar__hud_configure)
-               return;
+       if(!autocvar__hud_configure)
+       {
+               if(!autocvar_hud_panel_weapons) return;
+               if(spectatee_status == -1) return;
+       }
 
        float timeout = autocvar_hud_panel_weapons_timeout;
        float timeout_effect_length, timein_effect_length;
@@ -1694,19 +1836,12 @@ void HUD_Weapons(void)
        vector wpnpos;
        vector wpnsize;
        
-       float fullammo_shells, fullammo_nails, fullammo_rockets, fullammo_cells, fullammo_fuel;
        vector ammo_color;
        float ammo_alpha;
        wpnsize = eX * panel_size_x*(1/columns) + eY * panel_size_y*(1/rows);
        float barsize_x, barsize_y, baroffset_x, baroffset_y;
-       float show_ammo = autocvar_hud_panel_weapons_ammo;
-       if (show_ammo)
-       {
-               fullammo_shells = autocvar_hud_panel_weapons_ammo_full_shells;
-               fullammo_nails = autocvar_hud_panel_weapons_ammo_full_nails;
-               fullammo_rockets = autocvar_hud_panel_weapons_ammo_full_rockets;
-               fullammo_cells = autocvar_hud_panel_weapons_ammo_full_cells;
-               fullammo_fuel = autocvar_hud_panel_weapons_ammo_full_fuel;
+       if (autocvar_hud_panel_weapons_ammo)
+       {
                ammo_color = stov(autocvar_hud_panel_weapons_ammo_color);
                ammo_alpha = panel_fg_alpha * autocvar_hud_panel_weapons_ammo_alpha;
 
@@ -1782,7 +1917,7 @@ void HUD_Weapons(void)
                                drawstring(wpnpos, getcommandkey(ftos(weapid), strcat("impulse ", ftos(weapid))), '1 1 0' * 0.5 * wpnsize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
 
                        // draw ammo status bar
-                       if(show_ammo && weapid != WEP_TUBA && weapid != WEP_LASER && weapid != WEP_PORTO)
+                       if(autocvar_hud_panel_weapons_ammo && weapid != WEP_TUBA && weapid != WEP_LASER && weapid != WEP_PORTO)
                        {
                                a = 0;
                                type = GetAmmoTypeForWep(weapid);
@@ -1792,11 +1927,11 @@ void HUD_Weapons(void)
                                if(a > 0)
                                {
                                        switch(type) {
-                                               case 0: fullammo = fullammo_shells; break;
-                                               case 1: fullammo = fullammo_nails; break;
-                                               case 2: fullammo = fullammo_rockets; break;
-                                               case 3: fullammo = fullammo_cells; break;
-                                               case 4: fullammo = fullammo_fuel; break;
+                                               case 0: fullammo = autocvar_hud_panel_weapons_ammo_full_shells; break;
+                                               case 1: fullammo = autocvar_hud_panel_weapons_ammo_full_nails; break;
+                                               case 2: fullammo = autocvar_hud_panel_weapons_ammo_full_rockets; break;
+                                               case 3: fullammo = autocvar_hud_panel_weapons_ammo_full_cells; break;
+                                               case 4: fullammo = autocvar_hud_panel_weapons_ammo_full_fuel; break;
                                                default: fullammo = 60;
                                        }
 
@@ -1898,7 +2033,7 @@ void DrawAmmoItem(vector myPos, vector mySize, float itemcode, float currently_s
        if(autocvar__hud_configure)
        {
                currently_selected = (itemcode == 2); //rockets always selected
-               a = 100;
+               a = 31 + mod(itemcode*93, 128);
        }
        else
                a = getstati(GetAmmoStat(itemcode)); // how much ammo do we have of type itemcode?
@@ -1931,7 +2066,7 @@ void DrawAmmoItem(vector myPos, vector mySize, float itemcode, float currently_s
                drawpic_aspect_skin(myPos, "ammo_current_bg", mySize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
 
     if(a > 0 && autocvar_hud_panel_ammo_progressbar)
-        HUD_Panel_DrawProgressBar(myPos + eX * autocvar_hud_panel_ammo_progressbar_xoffset * mySize_x, mySize - eX * autocvar_hud_panel_ammo_progressbar_xoffset * mySize_x, autocvar_hud_panel_ammo_progressbar_name, 0, 0, min(1, a/autocvar_hud_panel_ammo_maxammo), color, autocvar_hud_progressbar_alpha * panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
+        HUD_Panel_DrawProgressBar(myPos + eX * autocvar_hud_panel_ammo_progressbar_xoffset * mySize_x, mySize - eX * autocvar_hud_panel_ammo_progressbar_xoffset * mySize_x, autocvar_hud_panel_ammo_progressbar_name, 0, 0, a/autocvar_hud_panel_ammo_maxammo, color, autocvar_hud_progressbar_alpha * panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
 
     if(autocvar_hud_panel_ammo_text)
     {
@@ -1948,8 +2083,11 @@ void DrawAmmoItem(vector myPos, vector mySize, float itemcode, float currently_s
 
 void HUD_Ammo(void)
 {
-       if(!autocvar_hud_panel_ammo && !autocvar__hud_configure)
-               return;
+       if(!autocvar__hud_configure)
+       {
+               if(!autocvar_hud_panel_ammo) return;
+               if(spectatee_status == -1) return;
+       }
 
        active_panel = HUD_PANEL_AMMO;
        HUD_Panel_UpdateCvars(ammo);
@@ -2031,10 +2169,51 @@ void HUD_Ammo(void)
        drawfont = hud_font;
 }
 
-void DrawNumIcon(float iconalign, vector myPos, vector mySize, float x, string icon, float left, vector color, float alpha)
+void DrawNumIcon(vector myPos, vector mySize, float x, string icon, float vertical, float icon_right_align, vector color, float alpha)
 {
-       vector newPos;
-       float newSize_x, newSize_y;
+       vector newPos, newSize;
+       vector picpos, numpos;
+
+       if (vertical)
+       {
+               if(mySize_y/mySize_x > 2)
+               {
+                       newSize_y = 2 * mySize_x;
+                       newSize_x = mySize_x;
+
+                       newPos_y = myPos_y + (mySize_y - newSize_y) / 2;
+                       newPos_x = myPos_x;
+               }
+               else
+               {
+                       newSize_x = 1/2 * mySize_y;
+                       newSize_y = mySize_y;
+
+                       newPos_x = myPos_x + (mySize_x - newSize_x) / 2;
+                       newPos_y = myPos_y;
+               }
+
+               if(icon_right_align)
+               {
+                       numpos = newPos;
+                       picpos = newPos + eY * newSize_x;
+               }
+               else
+               {
+                       picpos = newPos;
+                       numpos = newPos + eY * newSize_x;
+               }
+
+               newSize_y /= 2;
+               drawpic_aspect_skin(picpos, icon, newSize, '1 1 1', panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
+               // make number smaller than icon, it looks better
+               // reduce only y to draw numbers with different number of digits with the same y size
+               numpos_y += newSize_y * ((1 - 0.7) / 2);
+               newSize_y *= 0.7;
+               drawstring_aspect(numpos, ftos(x), newSize, color, panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
+               return;
+       }
+
        if(mySize_x/mySize_y > 3)
        {
                newSize_x = 3 * mySize_y;
@@ -2052,61 +2231,38 @@ void DrawNumIcon(float iconalign, vector myPos, vector mySize, float x, string i
                newPos_x = myPos_x;
        }
 
-       vector picpos, numpos;
-       if(left)
+       if(icon_right_align) // right align
        {
-               if(iconalign == 1 || iconalign == 3) // right align
-               {
-                       numpos = newPos;
-                       picpos = newPos + eX * 2 * newSize_y;
-               }
-               else // left align
-               {
-                       numpos = newPos + eX * newSize_y;
-                       picpos = newPos;
-               }
+               numpos = newPos;
+               picpos = newPos + eX * 2 * newSize_y;
        }
-       else
+       else // left align
        {
-               if(iconalign == 0 || iconalign == 3) // left align
-               {
-                       numpos = newPos + eX * newSize_y;
-                       picpos = newPos;
-               } 
-               else // right align
-               {
-                       numpos = newPos;
-                       picpos = newPos + eX * 2 * newSize_y;
-               }
+               numpos = newPos + eX * newSize_y;
+               picpos = newPos;
        }
 
-       drawfont = hud_bigfont;
-       drawstring_aspect(numpos, ftos(x), eX * (2/3) * newSize_x + eY * newSize_y, color, panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
-       drawfont = hud_font;
+       drawstring_aspect(numpos, ftos(x), '2 1 0' * newSize_y, color, panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
        drawpic_aspect_skin(picpos, icon, '1 1 0' * newSize_y, '1 1 1', panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
 }
 
-void DrawNumIcon_expanding(float iconalign, vector myPos, vector mySize, float x, string icon, float left, vector color, float fadelerp)
+void DrawNumIcon_expanding(vector myPos, vector mySize, float x, string icon, float vertical, float icon_right_align, vector color, float fadelerp)
 {
        float sz;
        sz = expandingbox_sizefactor_from_fadelerp(fadelerp);
 
-       DrawNumIcon(iconalign, myPos + expandingbox_resize_centered_box_offset(sz, mySize, 1), mySize * sz, x, icon, left, color, (1 - fadelerp));
+       DrawNumIcon(myPos + expandingbox_resize_centered_box_offset(sz, mySize, 1), mySize * sz, x, icon, vertical, icon_right_align, color, (1 - fadelerp));
 }
 
 // Powerups (#2)
 //
 void HUD_Powerups(void) {
-       if(!autocvar_hud_panel_powerups && !autocvar__hud_configure)
-               return;
-
        if(!autocvar__hud_configure)
        {
-               if not(getstati(STAT_ITEMS) & (IT_STRENGTH | IT_INVINCIBLE))
-                       return;
-
-               if (getstati(STAT_HEALTH) <= 0)
-                       return;
+               if(!autocvar_hud_panel_powerups) return;
+               if(spectatee_status == -1) return;
+               if not(getstati(STAT_ITEMS) & (IT_STRENGTH | IT_INVINCIBLE)) return;
+               if (getstati(STAT_HEALTH) <= 0) return;
        }
 
        active_panel = HUD_PANEL_POWERUPS;
@@ -2134,7 +2290,7 @@ void HUD_Powerups(void) {
                mySize -= '2 2 0' * panel_bg_padding;
        }
 
-       vector barpos, barsize;
+       vector barsize;
        vector picpos;
        vector numpos;
 
@@ -2142,8 +2298,7 @@ void HUD_Powerups(void) {
     string leftprogressname, rightprogressname;
        float leftcnt, rightcnt;
        float leftexact, rightexact;
-       float flip = autocvar_hud_panel_powerups_flip;
-       if (flip) {
+       if (autocvar_hud_panel_powerups_flip) {
                leftname = "strength";
         leftprogressname = autocvar_hud_panel_powerups_progressbar_strength;
                leftcnt = ceil(strength_time);
@@ -2167,174 +2322,80 @@ void HUD_Powerups(void) {
 
        drawfont = hud_bigfont;
        float baralign = autocvar_hud_panel_powerups_baralign;
-    float barflip;
        float iconalign = autocvar_hud_panel_powerups_iconalign;
-       float progressbar = autocvar_hud_panel_powerups_progressbar;
-       if (mySize_x/mySize_y > 4)
+
+       float panel_ar = mySize_x/mySize_y;
+       float is_vertical = (panel_ar < 1);
+       if (panel_ar >= 4 || (panel_ar >= 1/4 && panel_ar < 1))
        {
         barsize = eX * 0.5 * mySize_x + eY * mySize_y;
                if(leftcnt)
                {
-                       if(baralign == 1 || baralign == 3) { // right align
-                barpos = pos + eX * 0.5 * mySize_x;
-                barflip = 1;
-                       } else { // left align
-                barpos = pos;
-                barflip = 0;
-                       }
-
-                       if(progressbar)
+                       if(autocvar_hud_panel_powerups_progressbar)
                        {
                                HUD_Panel_GetProgressBarColorForString(leftname);
-                               HUD_Panel_DrawProgressBar(barpos, barsize, leftprogressname, 0, barflip, min(1, leftcnt/30), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
+                               HUD_Panel_DrawProgressBar(pos, barsize, leftprogressname, leftcnt/30, is_vertical, (baralign == 1 || baralign == 2), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
                        }
             if(autocvar_hud_panel_powerups_text)
             {
-                if(leftcnt > 1)
-                    DrawNumIcon(iconalign, pos, eX * 0.5 * mySize_x + eY * mySize_y, leftcnt, leftname, 1, '1 1 1', 1);
-                if(leftcnt <= 5)
-                    DrawNumIcon_expanding(iconalign, pos, eX * 0.5 * mySize_x + eY * mySize_y, leftcnt, leftname, 1, '1 1 1', bound(0, (leftcnt - leftexact) / 0.5, 1));
-            }
-               }
-
-               if(rightcnt)
-               {
-                       if(baralign == 0 || baralign == 3) { // left align
-                barpos = pos;
-                barflip = 0;
-                       } else { // right align
-                barpos = pos + eX * 0.5 * mySize_x;
-                barflip = 1;
-                       }
-
-                       if(progressbar)
-                       {
-                               HUD_Panel_GetProgressBarColorForString(rightname);
-                               HUD_Panel_DrawProgressBar(barpos, barsize, rightprogressname, 0, barflip, min(1, rightcnt/30), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
-                       }
-            if(autocvar_hud_panel_powerups_text)
-            {
-                if(rightcnt > 1)
-                    DrawNumIcon(iconalign, pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, 0, '1 1 1', 1);
-                if(rightcnt <= 5)
-                    DrawNumIcon_expanding(iconalign, pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, 0, '1 1 1', bound(0, (rightcnt - rightexact) / 0.5, 1));
-            }
-               }
-       }
-       else if (mySize_x/mySize_y > 1.5)
-       {
-        barsize = eX * mySize_x + eY * 0.5 * mySize_y;
-               if(leftcnt)
-               {
-            barpos = pos;
-                       if(baralign == 1 || baralign == 3) { // right/down align
-                barflip = 1;
-                       } else { // left/up align
-                barflip = 0;
-                       }
-
-                       if(progressbar)
-                       {
-                               HUD_Panel_GetProgressBarColorForString(leftname);
-                               HUD_Panel_DrawProgressBar(barpos, barsize, leftprogressname, 0, barflip, min(1, leftcnt/30), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
+                               if(leftcnt > 1)
+                                       DrawNumIcon(pos, barsize, leftcnt, leftname, is_vertical, (iconalign == 1 || iconalign == 2), '1 1 1', 1);
+                               if(leftcnt <= 5)
+                                       DrawNumIcon_expanding(pos, barsize, leftcnt, leftname, is_vertical, (iconalign == 1 || iconalign == 2), '1 1 1', bound(0, (leftcnt - leftexact) / 0.5, 1));
                        }
-            if(autocvar_hud_panel_powerups_text)
-            {
-                if(leftcnt > 1)
-                    DrawNumIcon(iconalign, pos, eX * mySize_x + eY * 0.5 * mySize_y, leftcnt, leftname, 1, '1 1 1', 1);
-                if(leftcnt <= 5)
-                    DrawNumIcon_expanding(iconalign, pos, eX * mySize_x + eY * 0.5 * mySize_y, leftcnt, leftname, 1, '1 1 1', bound(0, (leftcnt - leftexact) / 0.5, 1));
-            }
                }
 
                if(rightcnt)
                {
-            barpos = pos + eY * 0.5 * mySize_y;
-                       if(baralign == 0 || baralign == 3) { // left align
-                barflip = 0;
-                       } else { // right align
-                barflip = 1;
-                       }
-
-                       if(progressbar)
+                       pos_x += barsize_x;
+                       if(autocvar_hud_panel_powerups_progressbar)
                        {
                                HUD_Panel_GetProgressBarColorForString(rightname);
-                               HUD_Panel_DrawProgressBar(barpos, barsize, rightprogressname, 0, barflip, min(1, rightcnt/30), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
+                               HUD_Panel_DrawProgressBar(pos, barsize, rightprogressname, rightcnt/30, is_vertical, (baralign == 1 || baralign == 3), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
                        }
             if(autocvar_hud_panel_powerups_text)
             {
-                if(rightcnt > 1)
-                    DrawNumIcon(iconalign, pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, rightcnt, rightname, 0, '1 1 1', 1);
-                if(rightcnt <= 5)
-                    DrawNumIcon_expanding(iconalign, pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, rightcnt, rightname, 0, '1 1 1', bound(0, (rightcnt - rightexact) / 0.5, 1));
-            }
+                               if(rightcnt > 1)
+                                       DrawNumIcon(pos, barsize, rightcnt, rightname, is_vertical, (iconalign == 1 || iconalign == 3), '1 1 1', 1);
+                               if(rightcnt <= 5)
+                                       DrawNumIcon_expanding(pos, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, is_vertical, (iconalign == 1 || iconalign == 3), '1 1 1', bound(0, (rightcnt - rightexact) / 0.5, 1));
+                       }
                }
        }
        else
        {
-        barsize = eX * 0.5 * mySize_x + eY * mySize_y;
+        barsize = eX * mySize_x + eY * 0.5 * mySize_y;
                if(leftcnt)
                {
-            barpos = pos;
-                       if(baralign == 1 || baralign == 3) { // down align
-                barflip = 1;
-                       } else { // up align
-                barflip = 0;
-                       }
-
-                       if(iconalign == 1 || iconalign == 3) { // down align
-                               picpos = pos + eX * 0.05 * mySize_x + eY * (mySize_y - 0.65 * mySize_x);
-                               numpos = pos + eY * mySize_y - eY * 0.25 * mySize_x;
-                       } else { // up align
-                               picpos = pos + eX * 0.05 * mySize_x;
-                               numpos = pos + eY * 0.4 * mySize_x;
-                       }
-
-                       if(progressbar)
+                       if(autocvar_hud_panel_powerups_progressbar)
                        {
                                HUD_Panel_GetProgressBarColorForString(leftname);
-                               HUD_Panel_DrawProgressBar(barpos, barsize, leftprogressname, 1, barflip, min(1, leftcnt/30), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
+                               HUD_Panel_DrawProgressBar(pos, barsize, leftprogressname, leftcnt/30, is_vertical, (baralign == 1 || baralign == 2), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
                        }
             if(autocvar_hud_panel_powerups_text)
             {
-                if(leftcnt <= 5)
-                    drawpic_aspect_skin_expanding(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, bound(0, (leftcnt - leftexact) / 0.5, 1));
-                if(leftcnt > 1)
-                    drawpic_aspect_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-                drawstring_aspect(numpos, ftos(leftcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-            }
+                               if(leftcnt > 1)
+                                       DrawNumIcon(pos, barsize, leftcnt, leftname, is_vertical, (iconalign == 1 || iconalign == 2), '1 1 1', 1);
+                               if(leftcnt <= 5)
+                                       DrawNumIcon_expanding(pos, barsize, leftcnt, leftname, is_vertical, (iconalign == 1 || iconalign == 2), '1 1 1', bound(0, (leftcnt - leftexact) / 0.5, 1));
+                       }
                }
 
                if(rightcnt)
                {
-            barpos = pos + eX * 0.5 * mySize_x;
-                       if(baralign == 0 || baralign == 3) { // down align
-                barflip = 1;
-                       } else { // up align
-                barflip = 0;
-                       }
-
-                       if(iconalign == 0 || iconalign == 3) { // up align
-                               picpos = pos + eX * 0.05 * mySize_x + eX * 0.5 * mySize_x;
-                               numpos = pos + eY * 0.4 * mySize_x + eX * 0.5 * mySize_x;
-                       } else { // down align
-                               picpos = pos + eX * 0.05 * mySize_x + eY * (mySize_y - 0.65 * mySize_x) + eX * 0.5 * mySize_x;
-                               numpos = pos + eY * mySize_y - eY * 0.25 * mySize_x + eX * 0.5 * mySize_x;
-                       }
-
-                       if(progressbar)
+                       pos_y += barsize_y;
+                       if(autocvar_hud_panel_powerups_progressbar)
                        {
                                HUD_Panel_GetProgressBarColorForString(rightname);
-                               HUD_Panel_DrawProgressBar(barpos, barsize, rightprogressname, 1, barflip, min(1, rightcnt/30), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
+                               HUD_Panel_DrawProgressBar(pos, barsize, rightprogressname, rightcnt/30, is_vertical, (baralign == 1 || baralign == 3), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
                        }
             if(autocvar_hud_panel_powerups_text)
             {
-                if(rightcnt <= 5)
-                    drawpic_aspect_skin_expanding(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, bound(0, (rightcnt - rightexact) / 0.5, 1));
-                if(rightcnt > 1)
-                    drawpic_aspect_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-                drawstring_aspect(numpos, ftos(rightcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-            }
+                               if(rightcnt > 1)
+                                       DrawNumIcon(pos, barsize, rightcnt, rightname, is_vertical, (iconalign == 1 || iconalign == 3), '1 1 1', 1);
+                               if(rightcnt <= 5)
+                                       DrawNumIcon_expanding(pos, barsize, rightcnt, rightname, is_vertical, (iconalign == 1 || iconalign == 3), '1 1 1', bound(0, (rightcnt - rightexact) / 0.5, 1));
+                       }
                }
        }
        drawfont = hud_font;
@@ -2344,8 +2405,11 @@ void HUD_Powerups(void) {
 //
 void HUD_HealthArmor(void)
 {
-       if(!autocvar_hud_panel_healtharmor && !autocvar__hud_configure)
-               return;
+       if(!autocvar__hud_configure)
+       {
+               if(!autocvar_hud_panel_healtharmor) return;
+               if(spectatee_status == -1) return;
+       }
 
        active_panel = HUD_PANEL_HEALTHARMOR;
        HUD_Panel_UpdateCvars(healtharmor);
@@ -2375,14 +2439,12 @@ void HUD_HealthArmor(void)
        if(health <= 0)
                return;
 
-       vector barpos, barsize;
-       vector picpos;
-       vector numpos;
+       vector barsize;
+       vector picpos, numpos;
 
        drawfont = hud_bigfont;
        float baralign = autocvar_hud_panel_healtharmor_baralign;
        float iconalign = autocvar_hud_panel_healtharmor_iconalign;
-       float progressbar = autocvar_hud_panel_healtharmor_progressbar;
 
     float maxhealth = autocvar_hud_panel_healtharmor_maxhealth;
     float maxarmor = autocvar_hud_panel_healtharmor_maxarmor;
@@ -2395,18 +2457,14 @@ void HUD_HealthArmor(void)
                x = floor(v_x + 1);
 
         float maxtotal = maxhealth + maxarmor;
-
-        barpos = pos;
-        barsize = mySize;
-
                string biggercount;
                if(v_z) // NOT fully armored
                {
                        biggercount = "health";
-                       if(progressbar)
+                       if(autocvar_hud_panel_healtharmor_progressbar)
                        {
                                HUD_Panel_GetProgressBarColor(health);
-                               HUD_Panel_DrawProgressBar(barpos, barsize, autocvar_hud_panel_healtharmor_progressbar_health, 0, mod(baralign, 2), x/maxtotal, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+                               HUD_Panel_DrawProgressBar(pos, mySize, autocvar_hud_panel_healtharmor_progressbar_health, x/maxtotal, 0, (baralign == 1 || baralign == 2), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
                        }
                        if(armor)
             if(autocvar_hud_panel_healtharmor_text)
@@ -2415,25 +2473,22 @@ void HUD_HealthArmor(void)
                else
                {
                        biggercount = "armor";
-                       if(progressbar)
+                       if(autocvar_hud_panel_healtharmor_progressbar)
                        {
                                HUD_Panel_GetProgressBarColor(armor);
-                               HUD_Panel_DrawProgressBar(barpos, barsize, autocvar_hud_panel_healtharmor_progressbar_armor, 0, mod(baralign, 2), x/maxtotal, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+                               HUD_Panel_DrawProgressBar(pos, mySize, autocvar_hud_panel_healtharmor_progressbar_armor, x/maxtotal, 0, (baralign == 1 || baralign == 2), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
                        }
                        if(health)
             if(autocvar_hud_panel_healtharmor_text)
                                drawpic_aspect_skin(pos + eX * mySize_x - eX * 0.5 * mySize_y, "health", '0.5 0.5 0' * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
                }
         if(autocvar_hud_panel_healtharmor_text)
-            DrawNumIcon(iconalign, pos, mySize, x, biggercount, 1, HUD_Get_Num_Color(x, maxtotal), 1);
+                       DrawNumIcon(pos, mySize, x, biggercount, 0, iconalign, HUD_Get_Num_Color(x, maxtotal), 1);
 
-               // fuel
                if(fuel)
                {
-            barpos = pos;
-            barsize = eX * mySize_x + eY * 0.2 * mySize_y;
                        HUD_Panel_GetProgressBarColor(fuel);
-            HUD_Panel_DrawProgressBar(barpos, barsize, "progressbar", 0, mod(baralign, 2), min(1, fuel/100), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * 0.8, DRAWFLAG_NORMAL);
+                       HUD_Panel_DrawProgressBar(pos, eX * mySize_x + eY * 0.2 * mySize_y, "progressbar", fuel/100, 0, (baralign == 1 || baralign == 3), progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL);
                }
        }
        else
@@ -2444,9 +2499,7 @@ void HUD_HealthArmor(void)
                float leftmax, rightmax;
                float leftactive, rightactive;
                float leftalpha, rightalpha;
-               float flip = autocvar_hud_panel_healtharmor_flip;
-        float barflip;
-               if (flip) { // old style layout with armor left/top of health
+               if (autocvar_hud_panel_healtharmor_flip) { // old style layout with armor left/top of health
                        leftname = "armor";
             leftprogressname = autocvar_hud_panel_healtharmor_progressbar_armor;
                        leftcnt = armor;
@@ -2478,167 +2531,76 @@ void HUD_HealthArmor(void)
             rightmax = maxarmor;
                }
 
-               if (mySize_x/mySize_y > 4)
+               float panel_ar = mySize_x/mySize_y;
+               float is_vertical = (panel_ar < 1);
+               if (panel_ar >= 4 || (panel_ar >= 1/4 && panel_ar < 1))
                {
             barsize = eX * 0.5 * mySize_x + eY * mySize_y;
                        if(leftactive)
                        {
-                barpos = pos;
-                               if(baralign == 1 || baralign == 3) { // right align
-                    barflip = 1;
-                               } else { // left align
-                    barflip = 0;
-                               }
-
-                               if(progressbar)
-                               {
-                                       HUD_Panel_GetProgressBarColorForString(leftname);
-                    HUD_Panel_DrawProgressBar(barpos, barsize, leftprogressname, 0, barflip, min(1, leftcnt/leftmax), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
-                               }
-                if(autocvar_hud_panel_healtharmor_text)
-                    DrawNumIcon(iconalign, pos, eX * 0.5 * mySize_x + eY * mySize_y, leftcnt, leftname, 1, HUD_Get_Num_Color(leftcnt, leftmax), 1);
-                       }
-
-                       if(rightactive)
-                       {
-                barpos = pos + eX * 0.5 * mySize_x;
-                               if(baralign == 0 || baralign == 3) { // left align
-                    barflip = 0;
-                               } else { // right align
-                    barflip = 1;
-                               }
-
-                               if(progressbar)
-                               {
-                                       HUD_Panel_GetProgressBarColorForString(rightname);
-                    HUD_Panel_DrawProgressBar(barpos, barsize, rightprogressname, 0, barflip, min(1, rightcnt/rightmax), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
-                               }
-                if(autocvar_hud_panel_healtharmor_text)
-                    DrawNumIcon(iconalign, pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, 0, HUD_Get_Num_Color(rightcnt, rightmax), 1);
-                       }
-
-                       if(fuel)
-                       {
-                barpos = pos;
-                barsize = eX * mySize_x + eY * 0.2 * mySize_y;
-                HUD_Panel_GetProgressBarColor(fuel);
-                HUD_Panel_DrawProgressBar(barpos, barsize, "progressbar", 0, mod(baralign, 2), min(1, fuel/100), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * 0.8, DRAWFLAG_NORMAL);
-                       }
-               }
-               else if (mySize_x/mySize_y > 1.5)
-               {
-            barsize = eX * mySize_x + eY * 0.5 * mySize_y;
-                       if(leftactive)
-                       {
-                barpos = pos;
-                               if(baralign == 1 || baralign == 3) { // right align
-                    barflip = 1;
-                               } else { // left align
-                    barflip = 0;
-                               }
-
-                               if(progressbar)
+                               if(autocvar_hud_panel_healtharmor_progressbar)
                                {
                                        HUD_Panel_GetProgressBarColorForString(leftname);
-                    HUD_Panel_DrawProgressBar(barpos, barsize, leftprogressname, 0, barflip, min(1, leftcnt/leftmax), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+                                       HUD_Panel_DrawProgressBar(pos, barsize, leftprogressname, leftcnt/leftmax, is_vertical, (baralign == 1 || baralign == 2), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
                                }
-                if(autocvar_hud_panel_healtharmor_text)
-                    DrawNumIcon(iconalign, pos, eX * mySize_x + eY * 0.5 * mySize_y, leftcnt, leftname, 1, HUD_Get_Num_Color(leftcnt, leftmax), 1);
+                               if(autocvar_hud_panel_healtharmor_text)
+                                       DrawNumIcon(pos, barsize, leftcnt, leftname, is_vertical, (iconalign == 1 || iconalign == 2), HUD_Get_Num_Color(leftcnt, leftmax), 1);
                        }
 
                        if(rightactive)
                        {
-                barpos = pos + eY * 0.5 * mySize_y;
-                               if(baralign == 0 || baralign == 3) { // left align
-                    barflip = 0;
-                               } else { // right align
-                    barflip = 1;
-                               }
-
-                               if(progressbar)
+                               if(autocvar_hud_panel_healtharmor_progressbar)
                                {
                                        HUD_Panel_GetProgressBarColorForString(rightname);
-                    HUD_Panel_DrawProgressBar(barpos, barsize, rightprogressname, 0, barflip, min(1, rightcnt/rightmax), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+                                       HUD_Panel_DrawProgressBar(pos + eX * 0.5 * mySize_x, barsize, rightprogressname, rightcnt/rightmax, is_vertical, (baralign == 1 || baralign == 3), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
                                }
-                if(autocvar_hud_panel_healtharmor_text)
-                    DrawNumIcon(iconalign, pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, rightcnt, rightname, 0, HUD_Get_Num_Color(rightcnt, rightmax), 1);
+                               if(autocvar_hud_panel_healtharmor_text)
+                                       DrawNumIcon(pos + eX * 0.5 * mySize_x, barsize, rightcnt, rightname, is_vertical, (iconalign == 1 || iconalign == 3), HUD_Get_Num_Color(rightcnt, rightmax), 1);
                        }
 
                        if(fuel)
                        {
-                barpos = pos;
-                barsize = eX * mySize_x + eY * 0.2 * mySize_y;
-                HUD_Panel_GetProgressBarColor(fuel);
-                HUD_Panel_DrawProgressBar(barpos, barsize, "progressbar", 0, mod(baralign, 2), min(1, fuel/100), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * 0.8, DRAWFLAG_NORMAL);
+                               HUD_Panel_GetProgressBarColor(fuel);
+                               if (is_vertical) //if vertical always halve x to not cover too much numbers with 3 digits
+                                       mySize_x *= 0.2 * 0.5 / 2;
+                               else
+                                       mySize_y *= 0.2;
+                               HUD_Panel_DrawProgressBar(pos, mySize, "progressbar", fuel/100, is_vertical, (baralign == 1 || baralign == 3), progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL);
                        }
                }
                else
                {
-            barsize = eX * 0.5 * mySize_x + eY * mySize_y;
+            barsize = eX * mySize_x + eY * 0.5 * mySize_y;
                        if(leftactive)
                        {
-                barpos = pos;
-                               if(baralign == 1 || baralign == 3) { // right align
-                    barflip = 1;
-                               } else { // left align
-                    barflip = 0;
-                               }
-
-                               if(iconalign == 1 || iconalign == 3) { // down align
-                                       picpos = pos + eX * 0.05 * mySize_x + eY * (mySize_y - 0.65 * mySize_x);
-                                       numpos = pos + eY * mySize_y - eY * 0.25 * mySize_x;
-                               } else { // up align
-                                       picpos = pos + eX * 0.05 * mySize_x;
-                                       numpos = pos + eY * 0.4 * mySize_x;
-                               }
-
-                               if(progressbar)
+                               if(autocvar_hud_panel_healtharmor_progressbar)
                                {
                                        HUD_Panel_GetProgressBarColorForString(leftname);
-                    HUD_Panel_DrawProgressBar(barpos, barsize, leftprogressname, 1, barflip, min(1, leftcnt/leftmax), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+                                       HUD_Panel_DrawProgressBar(pos, barsize, leftprogressname, leftcnt/leftmax, is_vertical, (baralign == 1 || baralign == 2), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
                                }
-                if(autocvar_hud_panel_healtharmor_text)
-                {
-                    drawpic_aspect_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * panel_fg_alpha, DRAWFLAG_NORMAL);
-                    drawstring_aspect(numpos, ftos(leftcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, HUD_Get_Num_Color(leftcnt, leftmax), panel_fg_alpha, DRAWFLAG_NORMAL);
-                }
+                               if(autocvar_hud_panel_healtharmor_text)
+                                       DrawNumIcon(pos, barsize, leftcnt, leftname, is_vertical, (iconalign == 1 || iconalign == 2), HUD_Get_Num_Color(leftcnt, leftmax), 1);
                        }
 
                        if(rightactive)
                        {
-                barpos = pos + eX * 0.5 * mySize_x;
-                               if(baralign == 0 || baralign == 3) { // left align
-                    barflip = 0;
-                               } else { // right align
-                    barflip = 1;
-                               }
-
-                               if(iconalign == 0 || iconalign == 3) { // up align
-                                       picpos = pos + eX * 0.05 * mySize_x + eX * 0.5 * mySize_x;
-                                       numpos = pos + eY * 0.4 * mySize_x + eX * 0.5 * mySize_x;
-                               } else { // down align
-                                       picpos = pos + eX * 0.05 * mySize_x + eY * (mySize_y - 0.65 * mySize_x) + eX * 0.5 * mySize_x;
-                                       numpos = pos + eY * mySize_y - eY * 0.25 * mySize_x + eX * 0.5 * mySize_x;
-                               }
-
-                               if(progressbar)
+                               if(autocvar_hud_panel_healtharmor_progressbar)
                                {
                                        HUD_Panel_GetProgressBarColorForString(rightname);
-                    HUD_Panel_DrawProgressBar(barpos, barsize, rightprogressname, 1, barflip, min(1, rightcnt/rightmax), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+                                       HUD_Panel_DrawProgressBar(pos + eY * 0.5 * mySize_y, barsize, rightprogressname, rightcnt/rightmax, is_vertical, (baralign == 1 || baralign == 3), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
                                }
-                if(autocvar_hud_panel_healtharmor_text)
-                {
-                    drawpic_aspect_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * panel_fg_alpha, DRAWFLAG_NORMAL);
-                    drawstring_aspect(numpos, ftos(rightcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, HUD_Get_Num_Color(rightcnt, rightmax), panel_fg_alpha, DRAWFLAG_NORMAL);
-                }
+                               if(autocvar_hud_panel_healtharmor_text)
+                                       DrawNumIcon(pos + eY * 0.5 * mySize_y, barsize, rightcnt, rightname, is_vertical, (iconalign == 1 || iconalign == 3), HUD_Get_Num_Color(rightcnt, rightmax), 1);
                        }
 
                        if(fuel)
                        {
-                barpos = pos;
-                barsize = eX * 0.05 * mySize_x + eY * mySize_y;
-                HUD_Panel_GetProgressBarColor(fuel);
-                HUD_Panel_DrawProgressBar(barpos, barsize, "progressbar", 1, mod(baralign, 2), min(1, fuel/100), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * 0.8, DRAWFLAG_NORMAL);
+                               HUD_Panel_GetProgressBarColor(fuel);
+                               if (is_vertical) //if vertical always halve x to not cover numbers with 3 digits
+                                       mySize_x *= 0.2 / 2;
+                               else
+                                       mySize_y *= 0.2 * 0.5;
+                               HUD_Panel_DrawProgressBar(pos, mySize, "progressbar", fuel/100, is_vertical, (baralign == 1 || baralign == 3), progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL);
                        }
                }
        }
@@ -3527,8 +3489,7 @@ void HUD_Radar(void)
                mySize -= '2 2 0' * panel_bg_padding;
        }
 
-       local float color1, color2; // color already declared as a global in hud.qc
-       local vector rgb;
+       local float color2;
        local entity tm;
        float scale2d, normalsize, bigsize;
        float f;
@@ -3608,9 +3569,6 @@ void HUD_Radar(void)
                  f * (mi_min + mi_max) * 0.5
                + (1 - f) * view_origin);
 
-       color1 = GetPlayerColor(player_localentnum-1);
-       rgb = GetTeamRGB(color1);
-
        drawsetcliparea(
                pos_x,
                pos_y,
@@ -3637,9 +3595,10 @@ void HUD_Radar(void)
 
 // Score (#7)
 //
+void HUD_UpdatePlayerTeams();
 void HUD_Score(void)
 {
-       if(!autocvar_hud_panel_score && !autocvar__hud_configure)
+       if(!autocvar__hud_configure && !autocvar_hud_panel_score)
                return;
 
        active_panel = HUD_PANEL_SCORE;
@@ -3655,7 +3614,7 @@ void HUD_Score(void)
                mySize -= '2 2 0' * panel_bg_padding;
        }
 
-       float score, distribution, leader;
+       float score, distribution;
        string sign;
        vector distribution_color;
        entity tm, pl, me;
@@ -3697,6 +3656,86 @@ void HUD_Score(void)
                drawstring_aspect(pos, timer, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
                drawfont = hud_font;
        } else if (!teamplay) { // non-teamgames
+               if ((spectatee_status == -1 && !autocvar__hud_configure) || autocvar_hud_panel_score_rankings)
+               {
+#define SCOREPANEL_MAX_ENTRIES 6
+#define SCOREPANEL_ASPECTRATIO 2
+                       float entries = bound(1, floor(SCOREPANEL_MAX_ENTRIES * mySize_y/mySize_x * SCOREPANEL_ASPECTRATIO), SCOREPANEL_MAX_ENTRIES);
+                       float height = mySize_y/entries;
+                       vector fontsize = '0.9 0.9 0' * height;
+                       pos_y += height * (1 - 0.9) / 2;
+
+                       vector rgb;
+                       rgb = '1 1 1';
+
+                       float name_size = mySize_x*0.75;
+                       float i, me_printed;
+                       string s;
+                       if (autocvar__hud_configure)
+                       {
+                               score = 10 + SCOREPANEL_MAX_ENTRIES * 3;
+                               for (i=0; i<entries; ++i)
+                               {
+                                       //simulate my score is lower than all displayed players,
+                                       //so that I don't appear at all showing pure rankings.
+                                       //This is to better show the difference between the 2 ranking views
+                                       if (i == entries-1 && autocvar_hud_panel_score_rankings == 1)
+                                       {
+                                               rgb = '1 1 0';
+                                               drawfill(pos - eY * (height * (1 - 0.9) / 2), eX * mySize_x + eY * height, rgb, 0.3 * panel_fg_alpha, DRAWFLAG_NORMAL);
+                                               s = GetPlayerName(pl.sv_entnum);
+                                               score = 7;
+                                       }
+                                       else
+                                       {
+                                               s = strcat("Player", ftos(i+1));
+                                               score -= 3;
+                                       }
+
+                                       s = textShortenToWidth(s, name_size, fontsize, stringwidth_colors);
+                                       drawcolorcodedstring(pos + eX * (name_size - stringwidth(s, TRUE, fontsize)), s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+                                       drawstring(pos + eX * mySize_x*0.79, ftos(score), fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+                                       pos_y += height;
+                               }
+                               return;
+                       }
+
+                       if (!scoreboard_fade_alpha) // the scoreboard too calls HUD_UpdatePlayerTeams
+                               HUD_UpdatePlayerTeams();
+
+                       for (pl = players.sort_next, i=0; pl && i<entries; pl = pl.sort_next, ++i)
+                       {
+                               if (pl.team == COLOR_SPECTATOR)
+                                       continue;
+
+                               if (i == entries-1 && !me_printed && pl != me)
+                               if (autocvar_hud_panel_score_rankings == 1 && spectatee_status != -1)
+                               {
+                                       for (pl = me.sort_next; pl; pl = pl.sort_next)
+                                               if (pl.team != COLOR_SPECTATOR)
+                                                       break;
+
+                                       if (pl)
+                                               rgb = '1 1 0'; //not last but not among the leading players: yellow
+                                       else
+                                               rgb = '1 0 0'; //last: red
+                                       pl = me;
+                               }
+
+                               if (pl == me)
+                               {
+                                       if (i == 0)
+                                               rgb = '0 1 0'; //first: green
+                                       me_printed = 1;
+                                       drawfill(pos - eY * (height * (1 - 0.9) / 2), eX * mySize_x + eY * height, rgb, 0.3 * panel_fg_alpha, DRAWFLAG_NORMAL);
+                               }
+                               s = textShortenToWidth(GetPlayerName(pl.sv_entnum), name_size, fontsize, stringwidth_colors);
+                               drawcolorcodedstring(pos + eX * (name_size - stringwidth(s, TRUE, fontsize)), s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+                               drawstring(pos + eX * mySize_x*0.79, ftos(pl.(scores[ps_primary])), fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+                               pos_y += height;
+                       }
+                       return;
+               }
                // me vector := [team/connected frags id]
                pl = players.sort_next;
                if(pl == me)
@@ -3713,54 +3752,105 @@ void HUD_Score(void)
                if(autocvar__hud_configure)
                        score = 123;
 
-               if(distribution >= 5) {
+               if(distribution >= 5)
                        distribution_color = eY;
-                       leader = 1;
-               } else if(distribution >= 0) {
+               else if(distribution >= 0)
                        distribution_color = '1 1 1';
-                       leader = 1;
-               } else if(distribution >= -5)
+               else if(distribution >= -5)
                        distribution_color = '1 1 0';
                else
                        distribution_color = eX;
 
-               drawstring_aspect(pos + eX * 0.75 * mySize_x, ftos(distribution), eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL);
-               if (leader)
+               string distribution_str;
+               distribution_str = ftos(distribution);
+               if (distribution >= 0)
+               {
+                       if (distribution > 0)
+                               distribution_str = strcat("+", distribution_str);
                        HUD_Panel_DrawHighlight(pos, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+               }
                drawfont = hud_bigfont;
                drawstring_aspect(pos, ftos(score), eX * 0.75 * mySize_x + eY * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL);
                drawfont = hud_font;
+               drawstring_aspect(pos + eX * 0.75 * mySize_x, distribution_str, eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL);
        } else { // teamgames
                float max_fragcount;
                max_fragcount = -99;
 
-               float teamnum;
+               float scores_count, row, column, rows, columns;
+               vector offset;
+               vector score_pos, score_size; //for scores other than myteam
+               if (spectatee_status == -1)
+               {
+                       if (autocvar__hud_configure)
+                               scores_count = 4;
+                       else for(tm = teams.sort_next; tm; tm = tm.sort_next) {
+                               if(tm.team == COLOR_SPECTATOR)
+                                       continue;
+                               ++scores_count;
+                       }
+                       rows = mySize_y/mySize_x;
+                       rows = bound(1, floor((sqrt(4 * (3/1) * rows * scores_count + rows * rows) + rows + 0.5) / 2), scores_count);
+                       //                               ^^^ ammo item aspect goes here
+
+                       columns = ceil(scores_count/rows);
+
+                       score_size = eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows);
+
+                       float newSize;
+                       if(score_size_x/score_size_y > 3)
+                       {
+                               newSize = 3 * score_size_y;
+                               offset_x = score_size_x - newSize;
+                               pos_x += offset_x/2;
+                               score_size_x = newSize;
+                       }
+                       else
+                       {
+                               newSize = 1/3 * score_size_x;
+                               offset_y = score_size_y - newSize;
+                               pos_y += offset_y/2;
+                               score_size_y = newSize;
+                       }
+               }
+               else
+                       score_size = eX * mySize_x*(1/4) + eY * mySize_y*(1/3);
                for(tm = teams.sort_next; tm; tm = tm.sort_next) {
-                       if(tm.team == COLOR_SPECTATOR || (!tm.team_size && !autocvar__hud_configure)) // no players? don't display
+                       if(tm.team == COLOR_SPECTATOR)
                                continue;
                        score = tm.(teamscores[ts_primary]);
                        if(autocvar__hud_configure)
                                score = 123;
-                       leader = 0;
                        
                        if (score > max_fragcount)
                                max_fragcount = score;
 
-                       if(tm.team == myteam) {
+                       if (spectatee_status == -1)
+                       {
+                               score_pos = pos + eX * column * (score_size_x + offset_x) + eY * row * (score_size_y + offset_y);
+                               if (max_fragcount == score)
+                                       HUD_Panel_DrawHighlight(score_pos, score_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+                               drawfont = hud_bigfont;
+                               drawstring_aspect(score_pos, ftos(score), score_size, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
+                               drawfont = hud_font;
+                               ++row;
+                               if(row >= rows)
+                               {
+                                       row = 0;
+                                       ++column;
+                               }
+                       }
+                       else if(tm.team == myteam) {
                                if (max_fragcount == score)
-                                       leader = 1;
-                               if (leader)
                                        HUD_Panel_DrawHighlight(pos, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
                                drawfont = hud_bigfont;
                                drawstring_aspect(pos, ftos(score), eX * 0.75 * mySize_x + eY * mySize_y, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
                                drawfont = hud_font;
                        } else {
                                if (max_fragcount == score)
-                                       leader = 1;
-                               if (leader)
-                                       HUD_Panel_DrawHighlight(pos + eX * 0.75 * mySize_x + eY * (1/3) * teamnum * mySize_y, eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-                               drawstring_aspect(pos + eX * 0.75 * mySize_x + eY * (1/3) * teamnum * mySize_y, ftos(score), eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
-                               teamnum += 1;
+                                       HUD_Panel_DrawHighlight(pos + eX * 0.75 * mySize_x + eY * (1/3) * rows * mySize_y, score_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+                               drawstring_aspect(pos + eX * 0.75 * mySize_x + eY * (1/3) * rows * mySize_y, ftos(score), score_size, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
+                               ++rows;
                        }
                }
        }
@@ -3769,8 +3859,12 @@ void HUD_Score(void)
 // Race timer (#8)
 //
 void HUD_RaceTimer (void) {
-       if(!autocvar_hud_panel_racetimer && !(gametype == GAME_RACE || gametype == GAME_CTS) && !autocvar__hud_configure)
-               return;
+       if(!autocvar__hud_configure)
+       {
+               if(!autocvar_hud_panel_racetimer) return;
+               if(!(gametype == GAME_RACE || gametype == GAME_CTS)) return;
+               if(spectatee_status == -1) return;
+       }
 
        active_panel = HUD_PANEL_RACETIMER;
        HUD_Panel_UpdateCvars(racetimer);
@@ -4448,17 +4542,11 @@ void HUD_Mod_NexBall(vector pos, vector mySize)
                        p = 2 - p;
 
                //Draw the filling
-               float vertical;
+               HUD_Panel_GetProgressBarColor(nexball);
                if(mySize_x > mySize_y)
-               {
-                       vertical = 0;
-               }
+                       HUD_Panel_DrawProgressBar(pos, mySize, "statusbar", p, 0, 0, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
                else
-               {
-                       vertical = 1;
-               }
-               HUD_Panel_GetProgressBarColor(nexball);
-        HUD_Panel_DrawProgressBar(pos, mySize, "statusbar", vertical, 0, p, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+                       HUD_Panel_DrawProgressBar(pos, mySize, "statusbar", p, 1, 0, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
        }
 
        if (stat_items & IT_KEY1)
@@ -4713,14 +4801,15 @@ void HUD_DrawPressedKeys(void)
        vector keysize;
        keysize = eX * mySize_x * (1/3) + eY * mySize_y * 0.5;
        float pressedkeys;
-
        pressedkeys = getstatf(STAT_PRESSED_KEYS);
+
        drawpic_aspect_skin(pos, ((pressedkeys & KEY_CROUCH) ? "key_crouch_inv.tga" : "key_crouch.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-       drawpic_aspect_skin(pos + eX * mySize_x * (1/3), ((pressedkeys & KEY_FORWARD) ? "key_forward_inv.tga" : "key_forward.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-       drawpic_aspect_skin(pos + eX * mySize_x * (2/3), ((pressedkeys & KEY_JUMP) ? "key_jump_inv.tga" : "key_jump.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-       drawpic_aspect_skin(pos + eY * 0.5 * mySize_y, ((pressedkeys & KEY_LEFT) ? "key_left_inv.tga" : "key_left.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-       drawpic_aspect_skin(pos + eY * 0.5 * mySize_y + eX * mySize_x * (1/3), ((pressedkeys & KEY_BACKWARD) ? "key_backward_inv.tga" : "key_backward.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-       drawpic_aspect_skin(pos + eY * 0.5 * mySize_y + eX * mySize_x * (2/3), ((pressedkeys & KEY_RIGHT) ? "key_right_inv.tga" : "key_right.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawpic_aspect_skin(pos + eX * keysize_x, ((pressedkeys & KEY_FORWARD) ? "key_forward_inv.tga" : "key_forward.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawpic_aspect_skin(pos + eX * keysize_x * 2, ((pressedkeys & KEY_JUMP) ? "key_jump_inv.tga" : "key_jump.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       pos_y += keysize_y;
+       drawpic_aspect_skin(pos, ((pressedkeys & KEY_LEFT) ? "key_left_inv.tga" : "key_left.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawpic_aspect_skin(pos + eX * keysize_x, ((pressedkeys & KEY_BACKWARD) ? "key_backward_inv.tga" : "key_backward.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawpic_aspect_skin(pos + eX * keysize_x * 2, ((pressedkeys & KEY_RIGHT) ? "key_right_inv.tga" : "key_right.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
 }
 
 // Handle chat as a panel (#12)
@@ -5038,108 +5127,216 @@ void HUD_InfoMessages(void)
        }
 }
 
-/*
-==================
-Main HUD system
-==================
-*/
+// Physics panel (#15)
+//
+vector acc_prevspeed;
+float acc_prevtime, acc_avg, top_speed, top_speed_time;
 
-void HUD_ShowSpeed(void)
+void HUD_Physics(void)
 {
-       vector numsize;
-       float pos, conversion_factor;
-       string speed, zspeed, unit;
+       if(!autocvar_hud_panel_physics && !autocvar__hud_configure)
+               return;
+
+       active_panel = HUD_PANEL_PHYSICS;
+       HUD_Panel_UpdateCvars(physics);
+
+       HUD_Panel_DrawBg(1);
+       if(panel_bg_padding)
+       {
+               panel_pos += '1 1 0' * panel_bg_padding;
+               panel_size -= '2 2 0' * panel_bg_padding;
+       }
+
+       //compute speed
+       float speed, conversion_factor;
+       string unit;
 
        switch(autocvar_cl_showspeed_unit)
        {
                default:
-               case 0:
-                       unit = "";
-                       conversion_factor = 1.0;
-                       break;
                case 1:
-                       unit = " qu/s";
+                       unit = "qu/s";
                        conversion_factor = 1.0;
                        break;
                case 2:
-                       unit = " m/s";
+                       unit = "m/s";
                        conversion_factor = 0.0254;
                        break;
                case 3:
-                       unit = " km/h";
+                       unit = "km/h";
                        conversion_factor = 0.0254 * 3.6;
                        break;
                case 4:
-                       unit = " mph";
+                       unit = "mph";
                        conversion_factor = 0.0254 * 3.6 * 0.6213711922;
                        break;
                case 5:
-                       unit = " knots";
+                       unit = "knots";
                        conversion_factor = 0.0254 * 1.943844492; // 1 m/s = 1.943844492 knots, because 1 knot = 1.852 km/h
                        break;
        }
 
-       speed = strcat(ftos(floor( vlen(pmove_vel - pmove_vel_z * '0 0 1') * conversion_factor + 0.5 )), unit);
+       float max_speed = floor( cvar("hud_panel_physics_speed_max") * conversion_factor + 0.5 );
+       if (autocvar__hud_configure)
+               speed = floor( max_speed * 0.65 + 0.5 );
+       else if(cvar("hud_panel_physics_speed_z"))
+               speed = floor( vlen(pmove_vel) * conversion_factor + 0.5 );
+       else
+               speed = floor( vlen(pmove_vel - pmove_vel_z * '0 0 1') * conversion_factor + 0.5 );
+
+       //compute acceleration
+       float acceleration, f;
+       float max_acceleration = cvar("hud_panel_physics_acceleration_max");
+       if (autocvar__hud_configure)
+               acceleration = max_acceleration * 0.3;
+       else
+       {
+               f = time - acc_prevtime;
+               if(cvar("hud_panel_physics_acceleration_z"))
+                       acceleration = (vlen(pmove_vel) - vlen(acc_prevspeed)) * (1 / f);
+               else
+                       acceleration = (vlen(pmove_vel - '0 0 1' * pmove_vel_z) - vlen(acc_prevspeed - '0 0 1' * acc_prevspeed_z)) * (1 / f);
+               acc_prevspeed = pmove_vel;
+               acc_prevtime = time;
 
-       numsize_x = numsize_y = autocvar_cl_showspeed_size;
-       pos = (vid_conheight - numsize_y) * autocvar_cl_showspeed_position;
+               f = bound(0, f * 10, 1);
+               acc_avg = acc_avg * (1 - f) + acceleration * f;
+               acceleration = acc_avg / getstatf(STAT_MOVEVARS_MAXSPEED);
+       }
 
+       //compute layout
        drawfont = hud_bigfont;
-       drawstringcenter(eX + pos * eY, speed, numsize, '1 1 1', autocvar_hud_panel_fg_alpha * hud_fade_alpha, DRAWFLAG_NORMAL);
-
-       if (autocvar_cl_showspeed_z == 1) {
-               zspeed = strcat(ftos(fabs(floor( pmove_vel_z * conversion_factor + 0.5 ))), unit);
-               drawstringcenter(eX + pos * eY + numsize_y * eY, zspeed, numsize * 0.5, '1 1 1', autocvar_hud_panel_fg_alpha * hud_fade_alpha, DRAWFLAG_NORMAL);
+       float baralign = cvar("hud_panel_physics_baralign");
+       float progressbar = cvar("hud_panel_physics_progressbar");
+       float panel_ar = panel_size_x/panel_size_y;
+       vector speed_offset, acceleration_offset;
+       if (panel_ar >= 5)
+       {
+               panel_size_x *= 0.5;
+               if (cvar("hud_panel_physics_flip"))
+                       speed_offset_x = panel_size_x;
+               else
+                       acceleration_offset_x = panel_size_x;
+       }
+       else
+       {
+               panel_size_y *= 0.5;
+               if (cvar("hud_panel_physics_flip"))
+                       speed_offset_y = panel_size_y;
+               else
+                       acceleration_offset_y = panel_size_y;
+       }
+       float speed_baralign, acceleration_baralign;
+       if (cvar("hud_panel_physics_flip"))
+       {
+               acceleration_baralign = (baralign == 1 || baralign == 2);
+               speed_baralign = (baralign == 1 || baralign == 3);
+       }
+       else
+       {
+               speed_baralign = (baralign == 1 || baralign == 2);
+               acceleration_baralign = (baralign == 1 || baralign == 3);
        }
 
-       drawfont = hud_font;
-}
+       //draw speed
+       if(speed && progressbar)
+       {
+               HUD_Panel_GetProgressBarColor(speed);
+               HUD_Panel_DrawProgressBar(panel_pos + speed_offset, panel_size, "progressbar", speed/max_speed, 0, speed_baralign, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+       }
 
-vector acc_prevspeed;
-float acc_prevtime;
-float acc_avg;
+       vector tmp_offset, tmp_size;
+       tmp_size_x = panel_size_x * 0.75;
+       tmp_size_y = panel_size_y;
+       if (speed_baralign)
+               tmp_offset_x = panel_size_x - tmp_size_x;
+       //else
+               //tmp_offset_x = 0;
+       drawstring_aspect(panel_pos + speed_offset + tmp_offset, ftos(speed), tmp_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
 
-void HUD_ShowAcceleration(void)
-{
-       float acceleration, sz, scale, alpha, f;
-       vector pos, top, rgb;
-       top_x = vid_conwidth/2;
-       top_y = 0;
-
-       f = time - acc_prevtime;
-       if(autocvar_cl_showacceleration_z)
-               acceleration = (vlen(pmove_vel) - vlen(acc_prevspeed)) * (1 / f);
+       //draw speed unit
+       if (speed_baralign)
+               tmp_offset_x = 0;
        else
-               acceleration = (vlen(pmove_vel - '0 0 1' * pmove_vel_z) - vlen(acc_prevspeed - '0 0 1' * acc_prevspeed_z)) * (1 / f);
-       acc_prevspeed = pmove_vel;
-       acc_prevtime = time;
-
-       f = bound(0, f * 10, 1);
-       acc_avg = acc_avg * (1 - f) + acceleration * f;
-       acceleration = acc_avg / getstatf(STAT_MOVEVARS_MAXSPEED);
-       if (acceleration == 0)
-               return;
+               tmp_offset_x = tmp_size_x;
+       if (cvar("hud_panel_physics_speed_unit_show"))
+       {
+               //tmp_offset_y = 0;
+               tmp_size_x = panel_size_x * (1 - 0.75);
+               tmp_size_y = panel_size_y * 0.4;
+               drawstring_aspect(panel_pos + speed_offset + tmp_offset, unit, tmp_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       }
 
-       pos = top - sz/2 * eY + (autocvar_cl_showacceleration_position * vid_conheight) * eY;
+       //compute and draw top speed
+       if (cvar("hud_panel_physics_topspeed"))
+       {
+               if (autocvar__hud_configure)
+               {
+                       top_speed = floor( max_speed * 0.75 + 0.5 );
+                       f = 1;
+               }
+               else
+               {
+                       if (speed >= top_speed)
+                       {
+                               top_speed = speed;
+                               top_speed_time = time;
+                       }
+                       if (top_speed == 0) //hide top speed 0, it would be stupid
+                               f = 0;
+                       else
+                       {
+                               f = max(1, cvar("hud_panel_physics_topspeed_time"));
+                               // divide by f to make it start from 1
+                               f = cos( ((time - top_speed_time) / f) * PI/2 );
+                       }
+               }
+               if (f > 0)
+               {
+                       //top speed progressbar peek
+                       if(progressbar && speed < top_speed)
+                       {
+                               float peek_offset_x, peek_size_x;
+                               if (speed_baralign)
+                                       peek_offset_x = (1 - min(top_speed, max_speed)/max_speed) * panel_size_x;
+                               else
+                                       peek_offset_x = min(top_speed, max_speed)/max_speed * panel_size_x;
+                               //if speed is not 0 the speed progressbar already fetched the color
+                               if (speed == 0)
+                                       HUD_Panel_GetProgressBarColor(speed);
+                               peek_size_x = panel_size_x * 0.01;
+                               drawfill(panel_pos + speed_offset + eX * (peek_offset_x - peek_size_x), eX * peek_size_x + eY * panel_size_y, progressbar_color, f * autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+                       }
 
-       sz = autocvar_cl_showacceleration_size;
-       scale = autocvar_cl_showacceleration_scale;
-       alpha = autocvar_cl_showacceleration_alpha;
-       if (autocvar_cl_showacceleration_color_custom)
-               rgb = stov(autocvar_cl_showacceleration_color);
-       else {
-               if (acceleration < 0)
-                       rgb = '1 .5 .5' - '0 .5 .5' * bound(0, -acceleration * 0.2, 1);
+                       //top speed
+                       tmp_offset_y = panel_size_y * 0.4;
+                       tmp_size_x = panel_size_x * (1 - 0.75);
+                       tmp_size_y = panel_size_y - tmp_offset_y;
+                       drawstring_aspect(panel_pos + speed_offset + tmp_offset, ftos(top_speed), tmp_size, '1 0 0', f * panel_fg_alpha, DRAWFLAG_NORMAL);
+               }
                else
-                       rgb = '.5 1 .5' - '.5 0 .5' * bound(0, +acceleration * 0.2, 1);
+                       top_speed = 0;
        }
 
-       if (acceleration > 0)
-        HUD_Panel_DrawProgressBar(pos, eX * (vid_conwidth - pos_x) + eY * sz, "statusbar", 0, 0, acceleration * scale, rgb, alpha * autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
-       else
-        HUD_Panel_DrawProgressBar(eY * pos_y, eX * pos_x + eY * sz, "statusbar", 0, 1, -acceleration * scale, rgb, alpha * autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+       //draw acceleration
+       if(acceleration && progressbar)
+       {
+               if (acceleration < 0)
+                       HUD_Panel_GetProgressBarColor(acceleration_neg);
+               else
+                       HUD_Panel_GetProgressBarColor(acceleration);
+               HUD_Panel_DrawProgressBar(panel_pos + acceleration_offset, panel_size, "progressbar", fabs(acceleration)/max_acceleration, 0, acceleration_baralign, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+       }
+       drawstring_aspect(panel_pos + acceleration_offset, ftos_decimals(acceleration, 3), panel_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawfont = hud_font;
 }
 
+/*
+==================
+Main HUD system
+==================
+*/
+
 void HUD_Reset (void)
 {
        // reset gametype specific icons
@@ -5181,6 +5378,8 @@ switch (id) {\
                HUD_EngineInfo(); break;\
        case (HUD_PANEL_INFOMESSAGES):\
                 HUD_InfoMessages(); break;\
+       case (HUD_PANEL_PHYSICS):\
+                HUD_Physics(); break;\
 } ENDS_WITH_CURLY_BRACE
 
 void HUD_Main (void)
@@ -5200,8 +5399,6 @@ void HUD_Main (void)
        else if(autocvar__menu_alpha == 0 && scoreboard_fade_alpha == 0)
                hud_fade_alpha = 1;
 
-       hud_fontsize = HUD_GetFontsize("hud_fontsize");
-
        if(!autocvar__hud_configure && !hud_fade_alpha)
                return;
 
@@ -5214,18 +5411,19 @@ void HUD_Main (void)
        }
 
        // HUD configure visible grid
-       if(autocvar__hud_configure && autocvar_hud_configure_grid && autocvar_hud_configure_grid_alpha)
+       float hud_configure_grid_alpha;
+       if(autocvar__hud_configure && cvar("hud_configure_grid") && (hud_configure_grid_alpha = cvar("hud_configure_grid_alpha")))
        {
+               hud_configure_gridSize_x = bound(0.005, cvar("hud_configure_grid_xsize"), 0.2);
+               hud_configure_gridSize_y = bound(0.005, cvar("hud_configure_grid_ysize"), 0.2);
+               hud_configure_realGridSize_x = hud_configure_gridSize_x * vid_conwidth;
+               hud_configure_realGridSize_y = hud_configure_gridSize_y * vid_conheight;
                // x-axis
-               for(i = 0; i < 1/bound(0.005, autocvar_hud_configure_grid_xsize, 0.2); ++i)
-               {
-                       drawfill(eX * i * vid_conwidth * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2), eX + eY * vid_conheight, '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL);
-               }
+               for(i = 0; i < 1/hud_configure_gridSize_x; ++i)
+                       drawfill(eX * i * hud_configure_realGridSize_x, eX + eY * vid_conheight, '0.5 0.5 0.5', hud_configure_grid_alpha, DRAWFLAG_NORMAL);
                // y-axis
-               for(i = 0; i < 1/bound(0.005, autocvar_hud_configure_grid_ysize, 0.2); ++i)
-               {
-                       drawfill(eY * i * vid_conheight * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2), eY + eX * vid_conwidth, '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL);
-               }
+               for(i = 0; i < 1/hud_configure_gridSize_y; ++i)
+                       drawfill(eY * i * hud_configure_realGridSize_y, eY + eX * vid_conwidth, '0.5 0.5 0.5', hud_configure_grid_alpha, DRAWFLAG_NORMAL);
        }
 
        // draw the dock
@@ -5269,10 +5467,40 @@ void HUD_Main (void)
 
        // cache the panel order into the panel_order array
        if(autocvar__hud_panelorder != hud_panelorder_prev) {
+               for(i = 0; i < HUD_PANEL_NUM; ++i)
+                       panel_order[i] = -1;
+               string s;
+               float p_num, warning;
+               float argc = tokenize_console(autocvar__hud_panelorder);
+               if (argc > HUD_PANEL_NUM)
+                       warning = true;
+               //first detect wrong/missing panel numbers
+               for(i = 0; i < HUD_PANEL_NUM; ++i) {
+                       p_num = stof(argv(i));
+                       if (p_num >= 0 && p_num < HUD_PANEL_NUM) { //correct panel number?
+                               if (panel_order[p_num] == -1) //found for the first time?
+                                       s = strcat(s, ftos(p_num), " ");
+                               panel_order[p_num] = 1; //mark as found
+                       }
+                       else
+                               warning = true;
+               }
+               for(i = 0; i < HUD_PANEL_NUM; ++i) {
+                       if (panel_order[i] == -1) {
+                               warning = true;
+                               s = strcat(s, ftos(i), " "); //add missing panel number
+                       }
+               }
+               if (warning)
+                       print("Automatically fixed wrong/missing panel numbers in _hud_panelorder\n");
+
+               cvar_set("_hud_panelorder", s);
                if(hud_panelorder_prev)
                        strunzone(hud_panelorder_prev);
-               hud_panelorder_prev = strzone(autocvar__hud_panelorder);
-               tokenize_console(autocvar__hud_panelorder);
+               hud_panelorder_prev = strzone(s);
+
+               //now properly set panel_order
+               tokenize_console(s);
                for(i = 0; i < HUD_PANEL_NUM; ++i) {
                        panel_order[i] = stof(argv(i));
                }
@@ -5287,15 +5515,15 @@ void HUD_Main (void)
        if(autocvar__con_chat_maximized)
                HUD_Chat(); // HUD_DrawPanel(HUD_PANEL_CHAT);
 
-       // TODO hud_'ify these
-       if (autocvar_cl_showspeed)
-               HUD_ShowSpeed();
-       if (autocvar_cl_showacceleration)
-               HUD_ShowAcceleration();
-
        if (autocvar__hud_configure && spectatee_status && hud_configure_prev == -1) // try to join if we are in hud_configure mode, but still spectating, and in the first frame (in order to get rid of motd when launching a server via the menu "HUD Setup" button)
                localcmd("cmd selectteam auto; cmd join\n");
 
+       if(autocvar__hud_configure && tab_panel != -1)
+       {
+               HUD_Panel_UpdatePosSizeForId(tab_panel)
+               drawfill(panel_pos - '1 1 0' * panel_bg_border, panel_size + '2 2 0' * panel_bg_border, '1 1 1', .2, DRAWFLAG_NORMAL);
+       }
+
        hud_configure_prev = autocvar__hud_configure;
 
        if (!autocvar__hud_configure) // hud config mode disabled, enable normal alpha stuff again