]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/hud.qc
Registry API: add REGISTRY_GET
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / hud.qc
index 2b8eed95f7705578fc5ae34a083e8187c0f45a0b..91770fd724ecc9b3b477ce5d279a88077e0448d0 100644 (file)
@@ -75,14 +75,14 @@ vector HUD_Get_Num_Color (float hp, float maxvalue)
 
 float HUD_GetRowCount(int item_count, vector size, float item_aspect)
 {
-    TC(int, item_count);
+       TC(int, item_count);
        float aspect = size_y / size_x;
        return bound(1, floor((sqrt(4 * item_aspect * aspect * item_count + aspect * aspect) + aspect + 0.5) / 2), item_count);
 }
 
 vector HUD_GetTableSize_BestItemAR(int item_count, vector psize, float item_aspect)
 {
-    TC(int, item_count);
+       TC(int, item_count);
        float columns, rows;
        float ratio, best_ratio = 0;
        float best_columns = 1, best_rows = 1;
@@ -180,7 +180,7 @@ void HUD_Panel_LoadCvars()
 //basically the same code of draw_ButtonPicture and draw_VertButtonPicture for the menu
 void HUD_Panel_DrawProgressBar(vector theOrigin, vector theSize, string pic, float length_ratio, bool vertical, float baralign, vector theColor, float theAlpha, int drawflag)
 {
-    TC(bool, vertical); TC(int, drawflag);
+       TC(bool, vertical); TC(int, drawflag);
        if(!length_ratio || !theAlpha)
                return;
        if(length_ratio > 1)
@@ -287,7 +287,7 @@ void HUD_Panel_DrawProgressBar(vector theOrigin, vector theSize, string pic, flo
 
 void HUD_Panel_DrawHighlight(vector pos, vector mySize, vector color, float theAlpha, int drawflag)
 {
-    TC(int, drawflag);
+       TC(int, drawflag);
        if(!theAlpha)
                return;
 
@@ -308,7 +308,7 @@ void HUD_Panel_DrawHighlight(vector pos, vector mySize, vector color, float theA
 
 void DrawNumIcon_expanding(vector myPos, vector mySize, float theTime, string icon, bool vertical, int icon_right_align, vector color, float theAlpha, float fadelerp)
 {
-    TC(bool, vertical); TC(int, icon_right_align);
+       TC(bool, vertical); TC(int, icon_right_align);
        vector newPos = '0 0 0', newSize = '0 0 0';
        vector picpos, numpos;
 
@@ -388,7 +388,7 @@ void DrawNumIcon_expanding(vector myPos, vector mySize, float theTime, string ic
 
 void DrawNumIcon(vector myPos, vector mySize, float theTime, string icon, bool vertical, int icon_right_align, vector color, float theAlpha)
 {
-    TC(bool, vertical); TC(int, icon_right_align);
+       TC(bool, vertical); TC(int, icon_right_align);
        DrawNumIcon_expanding(myPos, mySize, theTime, icon, vertical, icon_right_align, color, theAlpha, 0);
 }
 
@@ -398,6 +398,8 @@ Main HUD system
 ==================
 */
 
+float lasthud;
+float vh_notice_time;
 void HUD_Vehicle()
 {
        if(autocvar__hud_configure) return;
@@ -406,9 +408,14 @@ void HUD_Vehicle()
        if(hud == HUD_BUMBLEBEE_GUN)
                CSQC_BUMBLE_GUN_HUD();
        else {
-               Vehicle info = Vehicles_from(hud);
+               Vehicle info = REGISTRY_GET(Vehicles, hud);
                info.vr_hud(info);
        }
+
+       if(hud != HUD_NORMAL && lasthud == HUD_NORMAL)
+               vh_notice_time = time + autocvar_cl_vehicles_notify_time;
+
+       lasthud = hud;
 }
 
 void HUD_Panel_Draw(entity panent)
@@ -425,7 +432,11 @@ void HUD_Panel_Draw(entity panent)
        }
 
        bool draw_allowed = false;
-       if (active_minigame && HUD_MinigameMenu_IsOpened())
+       if (scoreboard_fade_alpha && panel.panel_showflags & PANEL_SHOW_WITH_SB)
+       {
+               draw_allowed = true;
+       }
+       else if (active_minigame && HUD_MinigameMenu_IsOpened())
        {
                if (panel.panel_showflags & PANEL_SHOW_MINIGAME)
                        draw_allowed = true;
@@ -441,7 +452,12 @@ void HUD_Panel_Draw(entity panent)
        if (draw_allowed)
        {
                if (panel.panel_showflags & PANEL_SHOW_WITH_SB)
-                       panel_fade_alpha = 1;
+               {
+                       if (scoreboard_fade_alpha && intermission == 2 && !(panel.panel_showflags & PANEL_SHOW_MAPVOTE))
+                               panel_fade_alpha = scoreboard_fade_alpha;
+                       else
+                               panel_fade_alpha = 1;
+               }
                else
                {
                        panel_fade_alpha = 1 - scoreboard_fade_alpha;
@@ -561,6 +577,25 @@ void Hud_Dynamic_Frame()
        HUD_Scale_Disable();
 }
 
+bool HUD_WouldShowCursor()
+{
+       if(autocvar__hud_configure)
+               return true;
+       if(mv_active)
+               return true;
+       //entity local_player = ((csqcplayer) ? csqcplayer : CSQCModel_server2csqc(player_localentnum - 1)); // TODO: doesn't use regular cursor handling
+       //if(local_player.viewloc && (local_player.viewloc.spawnflags & VIEWLOC_FREEAIM))
+               //return true;
+       if(HUD_Radar_Clickable())
+               return true;
+       if(HUD_MinigameMenu_IsOpened())
+               return true;
+       if(QuickMenu_IsOpened())
+               return true;
+       return false;
+}
+
+float prev_myteam;
 void HUD_Main()
 {
        int i;
@@ -569,6 +604,13 @@ void HUD_Main()
        else
                hud_fade_alpha = 1 - autocvar__menu_alpha;
 
+       if(myteam != prev_myteam)
+       {
+               myteamcolors = colormapPaletteColor(myteam, 1);
+               FOREACH(hud_panels, true, it.update_time = time);
+               prev_myteam = myteam;
+       }
+
        HUD_Configure_Frame();
 
        if(scoreboard_fade_alpha == 1)
@@ -625,18 +667,18 @@ void HUD_Main()
 
        // cache the panel order into the panel_order array
        if(autocvar__hud_panelorder != hud_panelorder_prev) {
-               for(i = 0; i < hud_panels_COUNT; ++i)
+               for(i = 0; i < REGISTRY_COUNT(hud_panels); ++i)
                        panel_order[i] = -1;
                string s = "";
                int p_num;
                bool warning = false;
                int argc = tokenize_console(autocvar__hud_panelorder);
-               if (argc > hud_panels_COUNT)
+               if (argc > REGISTRY_COUNT(hud_panels))
                        warning = true;
                //first detect wrong/missing panel numbers
-               for(i = 0; i < hud_panels_COUNT; ++i) {
+               for(i = 0; i < REGISTRY_COUNT(hud_panels); ++i) {
                        p_num = stoi(argv(i));
-                       if (p_num >= 0 && p_num < hud_panels_COUNT) { //correct panel number?
+                       if (p_num >= 0 && p_num < REGISTRY_COUNT(hud_panels)) { //correct panel number?
                                if (panel_order[p_num] == -1) //found for the first time?
                                        s = strcat(s, ftos(p_num), " ");
                                panel_order[p_num] = 1; //mark as found
@@ -644,7 +686,7 @@ void HUD_Main()
                        else
                                warning = true;
                }
-               for(i = 0; i < hud_panels_COUNT; ++i) {
+               for(i = 0; i < REGISTRY_COUNT(hud_panels); ++i) {
                        if (panel_order[i] == -1) {
                                warning = true;
                                s = strcat(s, ftos(i), " "); //add missing panel number
@@ -658,15 +700,15 @@ void HUD_Main()
 
                //now properly set panel_order
                tokenize_console(s);
-               for(i = 0; i < hud_panels_COUNT; ++i) {
+               for(i = 0; i < REGISTRY_COUNT(hud_panels); ++i) {
                        panel_order[i] = stof(argv(i));
                }
        }
 
        hud_draw_maximized = 0;
        // draw panels in the order specified by panel_order array
-       for(i = hud_panels_COUNT - 1; i >= 0; --i)
-               HUD_Panel_Draw(hud_panels_from(panel_order[i]));
+       for(i = REGISTRY_COUNT(hud_panels) - 1; i >= 0; --i)
+               HUD_Panel_Draw(REGISTRY_GET(hud_panels, panel_order[i]));
 
        HUD_Vehicle();
 
@@ -676,10 +718,20 @@ void HUD_Main()
                HUD_Panel_Draw(HUD_PANEL(RADAR));
        if(autocvar__con_chat_maximized)
                HUD_Panel_Draw(HUD_PANEL(CHAT));
-       if(hud_panel_quickmenu)
+       if (QuickMenu_IsOpened())
                HUD_Panel_Draw(HUD_PANEL(QUICKMENU));
        HUD_Panel_Draw(HUD_PANEL(SCOREBOARD));
 
+       int cursor_active_prev = cursor_active;
+       cursor_active = HUD_WouldShowCursor();
+       if (cursor_active_prev != cursor_active && autocvar_hud_cursormode)
+       {
+               setcursormode(cursor_active);
+               // cursor inactive this frame, will be set to 1 the next frame
+               if (cursor_active)
+                       cursor_active = -1;
+       }
+
        if (intermission == 2)
                HUD_Reset();