HUD_Write_Cvar("hud_progressbar_health_color");
HUD_Write_Cvar("hud_progressbar_armor_color");
HUD_Write_Cvar("hud_progressbar_fuel_color");
+ HUD_Write_Cvar("hud_progressbar_oxygen_color");
HUD_Write_Cvar("hud_progressbar_nexball_color");
HUD_Write_Cvar("hud_progressbar_speed_color");
HUD_Write_Cvar("hud_progressbar_acceleration_color");
HUD_Write_Cvar("hud_panel_weapons_timeout_speed_in");
HUD_Write_Cvar("hud_panel_weapons_timeout_speed_out");
HUD_Write_Cvar("hud_panel_weapons_onlyowned");
+ HUD_Write_Cvar("hud_panel_weapons_orderbyimpulse");
HUD_Write_Cvar("hud_panel_weapons_noncurrent_alpha");
HUD_Write_Cvar("hud_panel_weapons_noncurrent_scale");
HUD_Write_Cvar("hud_panel_weapons_selection_radius");
HUD_Write_Cvar("hud_panel_centerprint_align");
HUD_Write_Cvar("hud_panel_centerprint_flip");
HUD_Write_Cvar("hud_panel_centerprint_fontscale");
+ HUD_Write_Cvar("hud_panel_centerprint_fontscale_bold");
HUD_Write_Cvar("hud_panel_centerprint_time");
HUD_Write_Cvar("hud_panel_centerprint_fade_in");
HUD_Write_Cvar("hud_panel_centerprint_fade_out");