#include "centerprint.qh"
#include "scoreboard.qh"
+#include <common/notifications/all.qh>
+#include <client/defs.qh>
+#include <client/miscfunctions.qh>
// CenterPrint (#16)
void centerprint_generic(int new_id, string strMessage, float duration, int countdown_num)
{
- TC(int, new_id); TC(int, countdown_num);
+ TC(int, new_id); TC(int, countdown_num);
//printf("centerprint_generic(%d, '%s^7', %d, %d);\n", new_id, strMessage, duration, countdown_num);
int i, j;
cpm_index = CENTERPRINT_MAX_MSGS - 1;
j = cpm_index;
}
- if(centerprint_messages[j])
- strunzone(centerprint_messages[j]);
- centerprint_messages[j] = strzone(strMessage);
+ strcpy(centerprint_messages[j], strMessage);
centerprint_msgID[j] = new_id;
if (duration < 0)
{
void centerprint_kill(int id)
{
- TC(int, id);
+ TC(int, id);
centerprint_generic(id, "", 0, 0);
}
centerprint_expire_time[i] = 0;
centerprint_time[i] = 1;
centerprint_msgID[i] = 0;
- if(centerprint_messages[i])
- strunzone(centerprint_messages[i]);
- centerprint_messages[i] = string_null;
+ strfree(centerprint_messages[i]);
}
}
float hud_configure_cp_generation_time;
}
}
- // this panel fades only when the menu does
- float hud_fade_alpha_save = hud_fade_alpha;
- if(hud_configure_menu_open == 1)
- hud_fade_alpha = 1;
- else
- hud_fade_alpha = 1 - autocvar__menu_alpha;
-
- HUD_Panel_UpdateCvars();
- hud_fade_alpha = hud_fade_alpha_save;
+ HUD_Panel_LoadCvars();
if ( HUD_Radar_Clickable() )
{
if (hud_panel_radar_bottom >= 0.96 * vid_conheight)
return;
- panel_pos = eY * hud_panel_radar_bottom + eX * 0.5 * (vid_conwidth - panel_size_x);
- panel_size_y = min(panel_size_y, vid_conheight - hud_panel_radar_bottom);
+ panel_pos.x = 0.5 * (vid_conwidth - panel_size.x);
+ panel_pos.y = hud_panel_radar_bottom;
+ panel_size.y = min(panel_size.y, vid_conheight - hud_panel_radar_bottom);
}
else if(!autocvar__hud_configure && scoreboard_fade_alpha)
{
// move the panel below the scoreboard
if (scoreboard_bottom >= 0.96 * vid_conheight)
return;
- vector target_pos;
- target_pos = eY * scoreboard_bottom + eX * 0.5 * (vid_conwidth - panel_size.x);
+ vector target_pos = vec2(0.5 * (vid_conwidth - panel_size.x), scoreboard_bottom);
if(target_pos.y > panel_pos.y)
{
panel_pos = panel_pos + (target_pos - panel_pos) * sqrt(scoreboard_fade_alpha);
HUD_Scale_Enable();
else
HUD_Scale_Disable();
- HUD_Panel_DrawBg(1);
+ HUD_Panel_DrawBg();
if (!centerprint_showing)
return;
else // Expiring soon, so fade it out.
a = (centerprint_expire_time[j] - time) / max(0.0001, autocvar_hud_panel_centerprint_fade_out);
+ if(centerprint_msgID[j] == CPID_TIMEIN)
+ a = 1;
+
// while counting down show it anyway in order to hold the current message position
if (a <= 0.5/255.0 && centerprint_countdown_num[j] == 0) // Guaranteed invisible - don't show.
continue;