}
if (weapon_stats < 0 && !((weapons_stat & set) || (weapons_inmap & set)))
{
- if (((it.spawnflags & WEP_FLAG_HIDDEN) || (it.spawnflags & WEP_FLAG_MUTATORBLOCKED)))
+ if (it.spawnflags & (WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_SPECIALATTACK))
++nHidden;
else
++disownedcnt;