#include "wall.qh"
#include "waypointsprites.qh"
-#include "mutators/events.qh"
-
-#include "../common/vehicles/unit/bumblebee.qh"
-#include "../common/vehicles/cl_vehicles.qh"
-#include "../common/vehicles/vehicles.qh"
+#include "../common/vehicles/all.qh"
#include "mutators/events.qh"
CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
CALL_ACCUMULATED_FUNCTION(RegisterHUD_Panels);
CALL_ACCUMULATED_FUNCTION(RegisterEffects);
- CALL_ACCUMULATED_FUNCTION(RegisterVehicles);
WaypointSprite_Load();