void CSQC_CheckEngine()
{
- sbar_font = FONT_USER+1;
- sbar_bigfont = FONT_USER+2;
+ hud_font = FONT_USER+1;
+ hud_bigfont = FONT_USER+2;
}
vector HUD_GetFontsize(string cvarname)
float HUD_GetWidth(float teamcolumnwidth)
{
float f;
- f = cvar("sbar_width");
+ f = cvar("hud_width");
if(f == 0)
f = 640;
if(f < 320)