-#ifndef MODELEFFECTS_H
-#define MODELEFFECTS_H
+#ifndef CLIENT_MODELEFFECTS_H
+#define CLIENT_MODELEFFECTS_H
-entityclass(ModelEffect)
+entityclass(ModelEffect);
class(ModelEffect) .float frame1time;
class(ModelEffect) .float lifetime, fadetime;
class(ModelEffect) .float teleport_time;
class(ModelEffect) .float scale1, scale2;
-void ModelEffect_Draw();
+void ModelEffect_Draw(entity this);
void Ent_ModelEffect(bool isNew);
#endif