precache_model(DOG_MODEL);
break;
}
- case MONSTER_TARBABY:
+ case MONSTER_SLIME:
{
- precache_model(TARBABY_MODEL);
+ precache_model(SLIME_MODEL);
precache_sound("weapons/rocket_impact.wav");
break;
}
mid2info_max = DOG_MAX;
break;
}
- case MONSTER_TARBABY:
+ case MONSTER_SLIME:
{
- mid2info_model = TARBABY_MODEL;
- mid2info_name = "Spawn";
- mid2info_min = TARBABY_MIN;
- mid2info_max = TARBABY_MAX;
+ mid2info_model = SLIME_MODEL;
+ mid2info_name = "Slime";
+ mid2info_min = SLIME_MIN;
+ mid2info_max = SLIME_MAX;
break;
}
case MONSTER_HELLKNIGHT: