]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/scoreboard.qc
Merge branch 'master' into mirceakitsune/sandbox
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / scoreboard.qc
index be457e480876119eaf22a614cfe8138c8ca374f1..d4c2043e6c66fb05c99ab17090b82a702492d7af 100644 (file)
@@ -509,7 +509,7 @@ string HUD_GetField(entity pl, float field)
                case SP_PING:
                        if not(pl.gotscores)
                                return "\xEE\x82\x8D\xEE\x82\x8D\xEE\x82\x8D"; // >>> sign
-                       //str = getplayerkey(pl.sv_entnum, "ping");
+                       //str = getplayerkeyvalue(pl.sv_entnum, "ping");
                        f = pl.ping;
                        if(f == 0)
                                return _("N/A");
@@ -538,7 +538,7 @@ string HUD_GetField(entity pl, float field)
                        }
                        else if(!teamplay)
                        {
-                               f = stof(getplayerkey(pl.sv_entnum, "colors"));
+                               f = stof(getplayerkeyvalue(pl.sv_entnum, "colors"));
                                {
                                        hud_field_icon0 = "gfx/scoreboard/playercolor_base";
                                        hud_field_icon1 = "gfx/scoreboard/playercolor_shirt";
@@ -597,7 +597,7 @@ string HUD_FixScoreboardColumnWidth(float i, string str)
 
        if(hud_field_icon0 != "")
        {
-               sz = drawgetimagesize(hud_field_icon0);
+               sz = draw_getimagesize(hud_field_icon0);
                f = sz_x / sz_y;
                if(hud_fixscoreboardcolumnwidth_iconlen < f)
                        hud_fixscoreboardcolumnwidth_iconlen = f;
@@ -605,7 +605,7 @@ string HUD_FixScoreboardColumnWidth(float i, string str)
 
        if(hud_field_icon1 != "")
        {
-               sz = drawgetimagesize(hud_field_icon1);
+               sz = draw_getimagesize(hud_field_icon1);
                f = sz_x / sz_y;
                if(hud_fixscoreboardcolumnwidth_iconlen < f)
                        hud_fixscoreboardcolumnwidth_iconlen = f;
@@ -613,7 +613,7 @@ string HUD_FixScoreboardColumnWidth(float i, string str)
 
        if(hud_field_icon2 != "")
        {
-               sz = drawgetimagesize(hud_field_icon2);
+               sz = draw_getimagesize(hud_field_icon2);
                f = sz_x / sz_y;
                if(hud_fixscoreboardcolumnwidth_iconlen < f)
                        hud_fixscoreboardcolumnwidth_iconlen = f;
@@ -1053,6 +1053,59 @@ vector HUD_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size)
        return pos;
 }
 
+vector HUD_DrawKeyValue(vector pos, string key, string value) {
+       float px = pos_x;
+       pos_x += hud_fontsize_x * 0.25;
+       drawstring(pos, key, hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+       pos_x = xmax - stringwidth(value, FALSE, hud_fontsize) - hud_fontsize_x * 0.25;
+       drawstring(pos, value, hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+       pos_x = px;
+       pos_y+= hud_fontsize_y;
+       
+       return pos;
+}
+
+vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) {
+       float stat_secrets_found, stat_secrets_total;
+       float rows;
+       string val;
+
+       // get secrets stats
+       stat_secrets_found = getstatf(STAT_SECRETS_FOUND);
+       stat_secrets_total = getstatf(STAT_SECRETS_TOTAL);
+
+       // get number of rows
+       rows = (stat_secrets_total ? 1 : 0);
+
+       // if no rows, return
+       if not(rows)
+               return pos;
+
+       //  draw table header
+       drawstring(pos, _("Map stats:"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+       pos_y += 1.25 * hud_fontsize_y + autocvar_scoreboard_border_thickness;
+       
+       // draw table   
+       vector tmp;
+       tmp_x = sbwidth;
+       tmp_y = hud_fontsize_y * rows;
+
+       if (teamplay)
+               drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
+       else
+               drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
+       drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
+
+       // draw secrets
+       val = sprintf("%d/%d", stat_secrets_found, stat_secrets_total);
+       pos = HUD_DrawKeyValue(pos, _("Secrets found:"), val);
+       
+       // update position
+       pos_y += 1.25 * hud_fontsize_y;
+       return pos;
+}
+
+
 vector HUD_DrawScoreboardRankings(vector pos, entity pl,  vector rgb, vector bg_size)
 {
        float i;
@@ -1151,11 +1204,11 @@ void HUD_DrawScoreboard()
        entity pl, tm;
        string str;
 
-       xmin = autocvar_scoreboard_offset_left * vid_conwidth;
-       ymin = autocvar_con_notify * autocvar_con_notifysize;
+       xmin = (autocvar_scoreboard_offset_left * vid_conwidth);
+       ymin = max((autocvar_con_notify * autocvar_con_notifysize), (autocvar_scoreboard_offset_vertical * vid_conwidth));
 
-       xmax = (1 - autocvar_scoreboard_offset_right) * vid_conwidth;
-       ymax = vid_conheight - ymin;
+       xmax = ((1 - autocvar_scoreboard_offset_right) * vid_conwidth);
+       ymax = (vid_conheight - ymin);
 
        sbwidth = xmax - xmin;
 
@@ -1172,7 +1225,7 @@ void HUD_DrawScoreboard()
        pos_y += sb_heading_fontsize_y + hud_fontsize_y * 0.25;
 
        // Draw the scoreboard
-       vector bg_size = drawgetimagesize("gfx/scoreboard/scoreboard_bg") * autocvar_scoreboard_bg_scale;
+       vector bg_size = draw_getimagesize("gfx/scoreboard/scoreboard_bg") * autocvar_scoreboard_bg_scale;
 
        if(teamplay)
        {
@@ -1228,6 +1281,12 @@ void HUD_DrawScoreboard()
                        pos = HUD_DrawScoreboardAccuracyStats(pos, rgb, bg_size);
        }
 
+               
+       if(teamplay)
+               pos = HUD_DrawMapStats(pos, GetTeamRGB(myteam), bg_size);
+       else
+               pos = HUD_DrawMapStats(pos, rgb, bg_size);
+
        // List spectators
        float specs;
        specs = 0;