-#ifndef SHOWNAMES_H
-#define SHOWNAMES_H
+#pragma once
-entityclass(ShowNames)
-class(ShowNames) .float healthvalue;
-class(ShowNames) .float armorvalue;
-class(ShowNames) .float sameteam;
-class(ShowNames) .float fadedelay;
-class(ShowNames) .float pointtime;
-#endif
+entityclass(ShowNames);
+classfield(ShowNames) .float healthvalue;
+classfield(ShowNames) .float armorvalue;
+classfield(ShowNames) .float sameteam;
+classfield(ShowNames) .float fadedelay;
+classfield(ShowNames) .float pointtime;
+
+void Draw_ShowNames_All();