#include "../csqcmodellib/interpolate.qh"
-float vlen2d(vector v)
-{
- return sqrt(v.x * v.x + v.y * v.y);
-}
-
-float vlen_maxnorm2d(vector v)
-{
- return max(v.x, v.y, -v.x, -v.y);
-}
-
-float vlen_minnorm2d(vector v)
-{
- return min(max(v.x, -v.x), max(v.y, -v.y));
-}
-
vector teamradar_3dcoord_to_texcoord(vector in)
{
vector out;
// radar links
void Ent_RadarLink()
-{
+{SELFPARAM();
int sendflags = ReadByte();
InterpolateOrigin_Undo();