const int MAX_TEAMRADAR_TIMES = 32;
-entityclass(TeamRadar)
+entityclass(TeamRadar);
// to make entities have dots on the team radar
class(TeamRadar) .float teamradar_icon;
class(TeamRadar) .float teamradar_times[MAX_TEAMRADAR_TIMES];
float vlen_minnorm2d(vector v);
+vector teamradar_2dcoord_to_texcoord(vector in);
+
vector teamradar_3dcoord_to_texcoord(vector in);
vector teamradar_texcoord_to_2dcoord(vector in);
+vector teamradar_texcoord_to_3dcoord(vector in,float z);
+
vector yinvert(vector v);
void draw_teamradar_background(float fg);