]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/vehicles/vehicles.qc
Create common client header
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / vehicles / vehicles.qc
index 3a4597ab2e4be241d5b16d7dc8ec35a8f788dd38..9d0845dd25eba824812f92ff7e3f62f9f90d0658 100644 (file)
@@ -1,74 +1,88 @@
-#define hud_bg "gfx/vehicles/frame.tga"
-#define hud_sh "gfx/vehicles/vh-shield.tga"
-
-#define hud_hp_bar "gfx/vehicles/bar_up_left.tga"
-#define hud_hp_ico "gfx/vehicles/health.tga"
-#define hud_sh_bar "gfx/vehicles/bar_dwn_left.tga"
-#define hud_sh_ico "gfx/vehicles/shield.tga"
-
-#define hud_ammo1_bar "gfx/vehicles/bar_up_right.tga"
-#define hud_ammo1_ico "gfx/vehicles/bullets.tga"
-#define hud_ammo2_bar "gfx/vehicles/bar_dwn_right.tga"
-#define hud_ammo2_ico "gfx/vehicles/rocket.tga"
-#define hud_energy "gfx/vehicles/energy.tga"
-
-#define SBRM_FIRST 1
-#define SBRM_VOLLY 1
-#define SBRM_GUIDE 2
-#define SBRM_ARTILLERY 3
-#define SBRM_LAST 3
-
-#define RSM_FIRST 1
-#define RSM_BOMB 1
-#define RSM_FLARE 2
-#define RSM_LAST 2
+#include "vehicles.qh"
+#include "../_.qh"
+
+#include "../movetypes.qh"
+#include "../movetypes.qh"
+#include "../prandom.qh"
+#include "../scoreboard.qh"
+#include "../t_items.qh"
+
+#include "../../common/buffs.qh"
+#include "../../common/constants.qh"
+#include "../../common/stats.qh"
+#include "../../common/util.qh"
+
+#include "../../csqcmodellib/cl_model.qh"
+
+.float cnt;
+
+const string hud_bg = "gfx/vehicles/frame.tga";
+const string hud_sh = "gfx/vehicles/vh-shield.tga";
+
+const string hud_hp_bar = "gfx/vehicles/bar_up_left.tga";
+const string hud_hp_ico = "gfx/vehicles/health.tga";
+const string hud_sh_bar = "gfx/vehicles/bar_dwn_left.tga";
+const string hud_sh_ico = "gfx/vehicles/shield.tga";
+
+const string hud_ammo1_bar = "gfx/vehicles/bar_up_right.tga";
+const string hud_ammo1_ico = "gfx/vehicles/bullets.tga";
+const string hud_ammo2_bar = "gfx/vehicles/bar_dwn_right.tga";
+const string hud_ammo2_ico = "gfx/vehicles/rocket.tga";
+const string hud_energy = "gfx/vehicles/energy.tga";
+
+const int SBRM_FIRST = 1;
+const int SBRM_VOLLY = 1;
+const int SBRM_GUIDE = 2;
+const int SBRM_ARTILLERY = 3;
+const int SBRM_LAST = 3;
+
+const int RSM_FIRST = 1;
+const int RSM_BOMB = 1;
+const int RSM_FLARE = 2;
+const int RSM_LAST = 2;
 
 entity dropmark;
-var float autocvar_cl_vehicles_hudscale = 0.5;
-var float autocvar_cl_vehicles_hudalpha = 0.75;
+float autocvar_cl_vehicles_hudscale = 0.5;
+float autocvar_cl_vehicles_hudalpha = 0.75;
 
-#define raptor_ico  "gfx/vehicles/raptor.tga"
-#define raptor_gun  "gfx/vehicles/raptor_guns.tga"
-#define raptor_bomb "gfx/vehicles/raptor_bombs.tga"
-#define raptor_drop "gfx/vehicles/axh-dropcross.tga"
+const string raptor_ico =  "gfx/vehicles/raptor.tga";
+const string raptor_gun =  "gfx/vehicles/raptor_guns.tga";
+const string raptor_bomb = "gfx/vehicles/raptor_bombs.tga";
+const string raptor_drop = "gfx/vehicles/axh-dropcross.tga";
 string raptor_xhair;
 
-void CSQC_WAKIZASHI_HUD();
-void CSQC_SPIDER_HUD();
-void CSQC_RAPTOR_HUD();
-void CSQC_BUMBLE_HUD();
-void CSQC_BUMBLE_GUN_HUD();
 
-#define MAX_AXH 4
+
+const int MAX_AXH = 4;
 entity AuxiliaryXhair[MAX_AXH];
-const var void Draw_Not();
 
-.string axh_image;
-.float  axh_fadetime;
-.float  axh_drawflag;
-.float  axh_scale;
+entityclass(AuxiliaryXhair)
+class(AuxiliaryXhair) .string axh_image;
+class(AuxiliaryXhair) .float  axh_fadetime;
+class(AuxiliaryXhair) .float  axh_drawflag;
+class(AuxiliaryXhair) .float  axh_scale;
 
-#define bumb_ico  "gfx/vehicles/bumb.tga"
-#define bumb_lgun  "gfx/vehicles/bumb_lgun.tga"
-#define bumb_rgun  "gfx/vehicles/bumb_rgun.tga"
+const string bumb_ico =  "gfx/vehicles/bumb.tga";
+const string bumb_lgun =  "gfx/vehicles/bumb_lgun.tga";
+const string bumb_rgun =  "gfx/vehicles/bumb_rgun.tga";
 
-#define bumb_gun_ico  "gfx/vehicles/bumb_side.tga"
-#define bumb_gun_gun  "gfx/vehicles/bumb_side_gun.tga"
+const string bumb_gun_ico =  "gfx/vehicles/bumb_side.tga";
+const string bumb_gun_gun =  "gfx/vehicles/bumb_side_gun.tga";
 
-#define spider_ico  "gfx/vehicles/sbot.tga"
-#define spider_rkt  "gfx/vehicles/sbot_rpods.tga"
-#define spider_mgun "gfx/vehicles/sbot_mguns.tga"
+const string spider_ico =  "gfx/vehicles/sbot.tga";
+const string spider_rkt =  "gfx/vehicles/sbot_rpods.tga";
+const string spider_mgun = "gfx/vehicles/sbot_mguns.tga";
 string spider_xhair; // = "gfx/vehicles/axh-special1.tga";
 
-#define waki_ico "gfx/vehicles/waki.tga"
-#define waki_eng "gfx/vehicles/waki_e.tga"
-#define waki_gun "gfx/vehicles/waki_guns.tga"
-#define waki_rkt "gfx/vehicles/waki_rockets.tga"
-#define waki_xhair "gfx/vehicles/axh-special1.tga"
+const string waki_ico = "gfx/vehicles/waki.tga";
+const string waki_eng = "gfx/vehicles/waki_e.tga";
+const string waki_gun = "gfx/vehicles/waki_guns.tga";
+const string waki_rkt = "gfx/vehicles/waki_rockets.tga";
+const string waki_xhair = "gfx/vehicles/axh-special1.tga";
 
 float alarm1time;
 float alarm2time;
-float weapon2mode;
+int weapon2mode;
 
 void AuxiliaryXhair_Draw2D()
 {
@@ -76,26 +90,26 @@ void AuxiliaryXhair_Draw2D()
 
     psize = self.axh_scale * draw_getimagesize(self.axh_image);
     loc = project_3d_to_2d(self.move_origin) - 0.5 * psize;
-    if not (loc_z < 0 || loc_x < 0 || loc_y < 0 || loc_x > vid_conwidth || loc_y > vid_conheight)
+    if (!(loc.z < 0 || loc.x < 0 || loc.y < 0 || loc.x > vid_conwidth || loc.y > vid_conheight))
     {
-        loc_z = 0;
-        psize_z = 0;
+        loc.z = 0;
+        psize.z = 0;
         drawpic(loc, self.axh_image, psize, self.colormod, self.alpha, self.axh_drawflag);
     }
 
     if(time - self.cnt > self.axh_fadetime)
-        self.draw2d = Draw_Not;
+        self.draw2d = func_null;
 }
 
-void Net_AuXair2(float bIsNew)
+void Net_AuXair2(bool bIsNew)
 {
-    float axh_id       = bound(0, ReadByte(), MAX_AXH);
+    int axh_id = bound(0, ReadByte(), MAX_AXH);
     entity axh                 = AuxiliaryXhair[axh_id];
 
     if(axh == world || wasfreed(axh))  // MADNESS? THIS IS QQQQCCCCCCCCC (wasfreed, why do you exsist?)
     {
         axh                                    = spawn();
-               axh.draw2d                      = Draw_Not;
+               axh.draw2d                      = func_null;
                axh.drawmask            = MASK_NORMAL;
                axh.axh_drawflag        = DRAWFLAG_ADDITIVE;
                axh.axh_fadetime        = 0.1;
@@ -104,51 +118,48 @@ void Net_AuXair2(float bIsNew)
         axh.alpha                      = 1;
                AuxiliaryXhair[axh_id] = axh;
     }
-    
-       axh.move_origin_x       = ReadCoord();
-       axh.move_origin_y       = ReadCoord();
-       axh.move_origin_z       = ReadCoord();
-       axh.colormod_x          = ReadByte() / 255;
-       axh.colormod_y          = ReadByte() / 255;
-       axh.colormod_z          = ReadByte() / 255;
+
+       axh.move_origin_x = ReadCoord();
+       axh.move_origin_y = ReadCoord();
+       axh.move_origin_z = ReadCoord();
+       axh.colormod_x = ReadByte() / 255;
+       axh.colormod_y = ReadByte() / 255;
+       axh.colormod_z = ReadByte() / 255;
     axh.cnt                    = time;
-    axh.draw2d                 = AuxiliaryXhair_Draw2D;        
+    axh.draw2d                 = AuxiliaryXhair_Draw2D;
 }
 
 void Net_VehicleSetup()
 {
+    int hud_id = ReadByte();
 
-    float i;
-    
-    float hud_id = ReadByte();
-    
     // Weapon update?
     if(hud_id > HUD_VEHICLE_LAST)
     {
         weapon2mode = hud_id - HUD_VEHICLE_LAST;
         return;
     }
-    
+
     // hud_id == 0 means we exited a vehicle, so stop alarm sound/s
     if(hud_id == 0)
     {
-        sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
-        sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);    
+        sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
+        sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
         return;
     }
-    
+
     hud_id  = bound(HUD_VEHICLE_FIRST, hud_id, HUD_VEHICLE_LAST);
 
     // Init auxiliary crosshairs
-    entity axh;
+    int i;
     for(i = 0; i < MAX_AXH; ++i)
     {
-        axh = AuxiliaryXhair[i];
+        entity axh = AuxiliaryXhair[i];
         if(axh != world && !wasfreed(axh))  // MADNESS? THIS IS QQQQCCCCCCCCC (wasfreed, why do you exsist?)
             remove(axh);
 
         axh                                    = spawn();
-               axh.draw2d                      = Draw_Not;
+               axh.draw2d                      = func_null;
                axh.drawmask            = MASK_NORMAL;
                axh.axh_drawflag        = DRAWFLAG_NORMAL;
                axh.axh_fadetime        = 0.1;
@@ -192,15 +203,15 @@ void Net_VehicleSetup()
             // Raygun-locked
             AuxiliaryXhair[0].axh_image   = "gfx/vehicles/axh-bracket.tga";
             AuxiliaryXhair[0].axh_scale   = 0.5;
-            
+
             // Gunner1
             AuxiliaryXhair[1].axh_image   = "gfx/vehicles/axh-target.tga";
             AuxiliaryXhair[1].axh_scale   = 0.75;
-            
+
             // Gunner2
             AuxiliaryXhair[2].axh_image   = "gfx/vehicles/axh-target.tga";
             AuxiliaryXhair[2].axh_scale   = 0.75;
-            break;        
+            break;
         case HUD_BUMBLEBEE_GUN:
             // Plasma cannons
             AuxiliaryXhair[0].axh_image   = "gfx/vehicles/axh-bracket.tga";
@@ -212,13 +223,13 @@ void Net_VehicleSetup()
     }
 }
 #define HUD_GETSTATS \
-    float vh_health    = getstati(STAT_VEHICLESTAT_HEALTH);  \
-       float shield    = getstati(STAT_VEHICLESTAT_SHIELD);  \
-       float energy    = getstati(STAT_VEHICLESTAT_ENERGY);  \
-       float ammo1     = getstati(STAT_VEHICLESTAT_AMMO1);   \
-       float reload1   = getstati(STAT_VEHICLESTAT_RELOAD1); \
-       float ammo2     = getstati(STAT_VEHICLESTAT_AMMO2);   \
-       float reload2   = getstati(STAT_VEHICLESTAT_RELOAD2);
+    int vh_health       = getstati(STAT_VEHICLESTAT_HEALTH);  \
+       float shield        = getstati(STAT_VEHICLESTAT_SHIELD);  \
+       noref int energy    = getstati(STAT_VEHICLESTAT_ENERGY);  \
+       noref float ammo1   = getstati(STAT_VEHICLESTAT_AMMO1);   \
+       noref float reload1 = getstati(STAT_VEHICLESTAT_RELOAD1); \
+       noref int ammo2     = getstati(STAT_VEHICLESTAT_AMMO2);   \
+       noref int reload2   = getstati(STAT_VEHICLESTAT_RELOAD2);
 
 void CSQC_BUMBLE_HUD()
 {
@@ -231,14 +242,14 @@ void CSQC_BUMBLE_HUD()
        if(autocvar_r_letterbox)
         return;
 
-    vector picsize, hudloc, pic2size, picloc;
+    vector picsize, hudloc = '0 0 0', pic2size, picloc;
 
     // Fetch health & ammo stats
        HUD_GETSTATS
 
     picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale;
-    hudloc_y = vid_conheight - picsize_y;
-    hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5;
+    hudloc.y = vid_conheight - picsize.y;
+    hudloc.x = vid_conwidth * 0.5 - picsize.x * 0.5;
 
     drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL);
 
@@ -249,12 +260,12 @@ void CSQC_BUMBLE_HUD()
 
     pic2size = draw_getimagesize(bumb_ico) * (autocvar_cl_vehicles_hudscale * 0.8);
     picloc = picsize * 0.5 - pic2size * 0.5;
-    
+
     if(vh_health < 0.25)
         drawpic(hudloc + picloc, bumb_ico, pic2size,  '1 0 0' + '0 1 1' * sin(time * 8),  1, DRAWFLAG_NORMAL);
     else
         drawpic(hudloc + picloc, bumb_ico, pic2size,  '1 1 1' * vh_health  + '1 0 0' * (1 - vh_health),  1, DRAWFLAG_NORMAL);
-    
+
     drawpic(hudloc + picloc, bumb_lgun, pic2size, '1 1 1' * energy   + '1 0 0' * (1 - energy),   1, DRAWFLAG_NORMAL);
     drawpic(hudloc + picloc, bumb_lgun, pic2size, '1 1 1' * energy   + '1 0 0' * (1 - energy),   1, DRAWFLAG_NORMAL);
     drawpic(hudloc + picloc, hud_sh, pic2size,  '1 1 1', shield, DRAWFLAG_NORMAL);
@@ -262,7 +273,7 @@ void CSQC_BUMBLE_HUD()
 // Health bar
     picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale;
     picloc = '69 69 0' * autocvar_cl_vehicles_hudscale;
-    drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
+    drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
     drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL);
     drawresetcliparea();
 // ..  and icon
@@ -273,25 +284,25 @@ void CSQC_BUMBLE_HUD()
         if(alarm1time < time)
         {
             alarm1time = time + 2;
-            sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE);
+            sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE);
         }
-        
+
         drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
-    }        
+    }
     else
     {
         drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
         if(alarm1time)
         {
-            sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+            sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
             alarm1time = 0;
-        }        
+        }
     }
 
 // Shield bar
     picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale;
     picloc = '69 140 0' * autocvar_cl_vehicles_hudscale;
-    drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight);
+    drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - shield)), 0, vid_conwidth, vid_conheight);
     drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
     drawresetcliparea();
 // ..  and icon
@@ -302,7 +313,7 @@ void CSQC_BUMBLE_HUD()
         if(alarm2time < time)
         {
             alarm2time = time + 1;
-            sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE);
+            sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE);
         }
         drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
     }
@@ -310,30 +321,30 @@ void CSQC_BUMBLE_HUD()
     {
         drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
         if(alarm2time)
-        {            
-            sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+        {
+            sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
             alarm2time = 0;
         }
     }
-    
+
        ammo1 *= 0.01;
        ammo2 *= 0.01;
-       
+
 // Gunner1 bar
     picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale;
     picloc = '450 69 0' * autocvar_cl_vehicles_hudscale;
-    drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * ammo1, vid_conheight);
+    drawsetcliparea(hudloc.x + picloc.x, picloc.y, picsize.x * ammo1, vid_conheight);
     drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
     drawresetcliparea();
 
 // Right gunner slot occupied?
-       if(AuxiliaryXhair[1].draw2d == Draw_Not)
+       if(!AuxiliaryXhair[1].draw2d)
        {
-               shield = (picsize_x * 0.5) - (0.5 * stringwidth(_("No right gunner!"), FALSE, '1 0 0' * picsize_y + '0 1 0' * picsize_y));                              
+               shield = (picsize.x * 0.5) - (0.5 * stringwidth(_("No right gunner!"), false, '1 0 0' * picsize.y + '0 1 0' * picsize.y));
                drawfill(hudloc + picloc - '0.2 0.2 0', picsize + '0.4 0.4 0', '0.25 0.25 0.25', 0.75, DRAWFLAG_NORMAL);
-               drawstring(hudloc + picloc + '1 0 0' * shield, _("No right gunner!"), '1 0 0' * picsize_y + '0 1 0' * picsize_y, '1 0 0' + '0 1 1' * sin(time * 10), 1, DRAWFLAG_NORMAL);
+               drawstring(hudloc + picloc + '1 0 0' * shield, _("No right gunner!"), '1 0 0' * picsize.y + '0 1 0' * picsize.y, '1 0 0' + '0 1 1' * sin(time * 10), 1, DRAWFLAG_NORMAL);
        }
-       
+
 // ..  and icon
     picsize = 1.5 * draw_getimagesize(hud_energy) * autocvar_cl_vehicles_hudscale;
     picloc = '664 60 0' * autocvar_cl_vehicles_hudscale;
@@ -341,19 +352,19 @@ void CSQC_BUMBLE_HUD()
         drawpic(hudloc + picloc, hud_energy, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
     else
         drawpic(hudloc + picloc, hud_energy, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
-       
+
 // Gunner2 bar
     picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale;
     picloc = '450 140 0' * autocvar_cl_vehicles_hudscale;
-    drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * ammo2, vid_conheight);
+    drawsetcliparea(hudloc.x + picloc.x, picloc.y, picsize.x * ammo2, vid_conheight);
     drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
     drawresetcliparea();
 // Left gunner slot occupied?
-       if(AuxiliaryXhair[2].draw2d == Draw_Not)
+       if(!AuxiliaryXhair[2].draw2d)
        {
-               shield = (picsize_x * 0.5) - (0.5 * stringwidth(_("No left gunner!"), FALSE, '1 0 0' * picsize_y + '0 1 0' * picsize_y));                               
+               shield = (picsize.x * 0.5) - (0.5 * stringwidth(_("No left gunner!"), false, '1 0 0' * picsize.y + '0 1 0' * picsize.y));
                drawfill(hudloc + picloc - '0.2 0.2 0', picsize + '0.4 0.4 0', '0.25 0.25 0.25', 0.75, DRAWFLAG_NORMAL);
-               drawstring(hudloc + picloc + '1 0 0' * shield, _("No left gunner!"), '1 0 0' * picsize_y + '0 1 0' * picsize_y, '1 0 0' + '0 1 1' * sin(time * 10), 1, DRAWFLAG_NORMAL);
+               drawstring(hudloc + picloc + '1 0 0' * shield, _("No left gunner!"), '1 0 0' * picsize.y + '0 1 0' * picsize.y, '1 0 0' + '0 1 1' * sin(time * 10), 1, DRAWFLAG_NORMAL);
        }
 
 // ..  and icon
@@ -369,11 +380,11 @@ void CSQC_BUMBLE_HUD()
     else
     {
         picsize = draw_getimagesize(waki_xhair);
-        picsize_x *= 0.5;
-        picsize_y *= 0.5;
-        drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), waki_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+        picsize.x *= 0.5;
+        picsize.y *= 0.5;
+        drawpic('0.5 0 0' * (vid_conwidth - picsize.x) + '0 0.5 0' * (vid_conheight - picsize.y), waki_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
     }
-    
+
 }
 
 void CSQC_BUMBLE_GUN_HUD()
@@ -382,14 +393,14 @@ void CSQC_BUMBLE_GUN_HUD()
        if(autocvar_r_letterbox)
         return;
 
-    vector picsize, hudloc, pic2size, picloc;
+    vector picsize, hudloc = '0 0 0', pic2size, picloc;
 
     // Fetch health & ammo stats
        HUD_GETSTATS
 
     picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale;
-    hudloc_y = vid_conheight - picsize_y;
-    hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5;
+    hudloc.y = vid_conheight - picsize.y;
+    hudloc.x = vid_conwidth * 0.5 - picsize.x * 0.5;
 
     drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL);
 
@@ -400,19 +411,19 @@ void CSQC_BUMBLE_GUN_HUD()
 
     pic2size = draw_getimagesize(bumb_gun_ico) * (autocvar_cl_vehicles_hudscale * 0.8);
     picloc = picsize * 0.5 - pic2size * 0.5;
-    
+
     if(vh_health < 0.25)
         drawpic(hudloc + picloc, bumb_gun_ico, pic2size,  '1 0 0' + '0 1 1' * sin(time * 8),  1, DRAWFLAG_NORMAL);
     else
         drawpic(hudloc + picloc, bumb_gun_ico, pic2size,  '1 1 1' * vh_health  + '1 0 0' * (1 - vh_health),  1, DRAWFLAG_NORMAL);
-    
+
     drawpic(hudloc + picloc, bumb_gun_gun, pic2size, '1 1 1' * energy   + '1 0 0' * (1 - energy),   1, DRAWFLAG_NORMAL);
     drawpic(hudloc + picloc, hud_sh, pic2size,  '1 1 1', shield, DRAWFLAG_NORMAL);
 
 // Health bar
     picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale;
     picloc = '69 69 0' * autocvar_cl_vehicles_hudscale;
-    drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
+    drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
     drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL);
     drawresetcliparea();
 // ..  and icon
@@ -423,25 +434,25 @@ void CSQC_BUMBLE_GUN_HUD()
         if(alarm1time < time)
         {
             alarm1time = time + 2;
-            sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE);
+            sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE);
         }
-        
+
         drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
-    }        
+    }
     else
     {
         drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
         if(alarm1time)
         {
-            sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+            sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
             alarm1time = 0;
-        }        
+        }
     }
 
 // Shield bar
     picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale;
     picloc = '69 140 0' * autocvar_cl_vehicles_hudscale;
-    drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight);
+    drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - shield)), 0, vid_conwidth, vid_conheight);
     drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
     drawresetcliparea();
 // ..  and icon
@@ -452,7 +463,7 @@ void CSQC_BUMBLE_GUN_HUD()
         if(alarm2time < time)
         {
             alarm2time = time + 1;
-            sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE);
+            sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE);
         }
         drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
     }
@@ -460,19 +471,19 @@ void CSQC_BUMBLE_GUN_HUD()
     {
         drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
         if(alarm2time)
-        {            
-            sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+        {
+            sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
             alarm2time = 0;
         }
     }
-    
+
 // Gun bar
     picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale;
     picloc = '450 69 0' * autocvar_cl_vehicles_hudscale;
-    drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * energy, vid_conheight);
+    drawsetcliparea(hudloc.x + picloc.x, picloc.y, picsize.x * energy, vid_conheight);
     drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
     drawresetcliparea();
-    
+
 // ..  and icon
     picsize = 1.5 * draw_getimagesize(hud_energy) * autocvar_cl_vehicles_hudscale;
     picloc = '664 60 0' * autocvar_cl_vehicles_hudscale;
@@ -503,15 +514,15 @@ void CSQC_SPIDER_HUD()
        if(autocvar_r_letterbox)
         return;
 
-    vector picsize, hudloc, pic2size, picloc;
-    float i;
+    vector picsize, hudloc = '0 0 0', pic2size, picloc;
+    int i;
 
     // Fetch health & ammo stats
        HUD_GETSTATS
 
     picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale;
-    hudloc_y = vid_conheight - picsize_y;
-    hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5;
+    hudloc.y = vid_conheight - picsize.y;
+    hudloc.x = vid_conwidth * 0.5 - picsize.x * 0.5;
 
     drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL);
 
@@ -525,7 +536,7 @@ void CSQC_SPIDER_HUD()
     if(vh_health < 0.25)
         drawpic(hudloc + picloc, spider_ico, pic2size,  '1 0 0' + '0 1 1' * sin(time * 8),  1, DRAWFLAG_NORMAL);
     else
-        drawpic(hudloc + picloc, spider_ico, pic2size,  '1 1 1' * vh_health  + '1 0 0' * (1 - vh_health),  1, DRAWFLAG_NORMAL);    
+        drawpic(hudloc + picloc, spider_ico, pic2size,  '1 1 1' * vh_health  + '1 0 0' * (1 - vh_health),  1, DRAWFLAG_NORMAL);
     drawpic(hudloc + picloc, spider_rkt, pic2size,  '1 1 1' * reload2 + '1 0 0' * (1 - reload2), 1, DRAWFLAG_NORMAL);
     drawpic(hudloc + picloc, spider_mgun, pic2size, '1 1 1' * ammo1   + '1 0 0' * (1 - ammo1),   1, DRAWFLAG_NORMAL);
     drawpic(hudloc + picloc, hud_sh, pic2size,  '1 1 1', shield, DRAWFLAG_NORMAL);
@@ -533,7 +544,7 @@ void CSQC_SPIDER_HUD()
 // Health bar
     picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale;
     picloc = '69 69 0' * autocvar_cl_vehicles_hudscale;
-    drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
+    drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
     drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL);
     drawresetcliparea();
 // ..  and icon
@@ -544,23 +555,23 @@ void CSQC_SPIDER_HUD()
         if(alarm1time < time)
         {
             alarm1time = time + 2;
-            sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE);
-        }        
+            sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE);
+        }
         drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
-    }        
+    }
     else
     {
         drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
         if(alarm1time)
         {
-            sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+            sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
             alarm1time = 0;
-        }        
+        }
     }
 // Shield bar
     picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale;
     picloc = '69 140 0' * autocvar_cl_vehicles_hudscale;
-    drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight);
+    drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - shield)), 0, vid_conwidth, vid_conheight);
     drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
     drawresetcliparea();
 // ..  and icon
@@ -571,7 +582,7 @@ void CSQC_SPIDER_HUD()
         if(alarm2time < time)
         {
             alarm2time = time + 1;
-            sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE);
+            sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE);
         }
         drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
     }
@@ -579,8 +590,8 @@ void CSQC_SPIDER_HUD()
     {
         drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
         if(alarm2time)
-        {            
-            sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+        {
+            sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
             alarm2time = 0;
         }
     }
@@ -588,7 +599,7 @@ void CSQC_SPIDER_HUD()
 // Minigun bar
     picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale;
     picloc = '450 69 0' * autocvar_cl_vehicles_hudscale;
-    drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * ammo1, vid_conheight);
+    drawsetcliparea(hudloc.x + picloc.x, picloc.y, picsize.x * ammo1, vid_conheight);
     drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
     drawresetcliparea();
 // ..  and icon
@@ -601,21 +612,21 @@ void CSQC_SPIDER_HUD()
 
 // Rocket ammo bar
     picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale;
-    ammo1 = picsize_x / 8;
+    ammo1 = picsize.x / 8;
     picloc = '450 140 0' * autocvar_cl_vehicles_hudscale;
-    drawsetcliparea(hudloc_x + picloc_x, hudloc_y + picloc_y, picsize_x * reload2, vid_conheight);
+    drawsetcliparea(hudloc.x + picloc.x, hudloc.y + picloc.y, picsize.x * reload2, vid_conheight);
     drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
     drawresetcliparea();
 
 // ..  and icons
     pic2size = 0.35 * draw_getimagesize(hud_ammo2_ico) * autocvar_cl_vehicles_hudscale;
-    picloc_x -= pic2size_x;
-    picloc_y += pic2size_y * 2.25;
+    picloc.x -= pic2size.x;
+    picloc.y += pic2size.y * 2.25;
     if(ammo2 == 9)
     {
         for(i = 1; i < 9; ++i)
         {
-            picloc_x += ammo1;
+            picloc.x += ammo1;
             drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, ((8 * reload2 <= i) ? '0 0 0' : '1 1 1'), 0.75, DRAWFLAG_NORMAL);
         }
     }
@@ -623,7 +634,7 @@ void CSQC_SPIDER_HUD()
     {
         for(i = 1; i < 9; ++i)
         {
-            picloc_x += ammo1;
+            picloc.x += ammo1;
             drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, ((i >= ammo2) ? '1 1 1' : '0 0 0'), 0.75, DRAWFLAG_NORMAL);
         }
     }
@@ -654,10 +665,10 @@ void CSQC_SPIDER_HUD()
         }
 
         picsize = draw_getimagesize(spider_xhair);
-        picsize_x *= autocvar_cl_vehicle_spiderbot_cross_size;
-        picsize_y *= autocvar_cl_vehicle_spiderbot_cross_size;
+        picsize.x *= autocvar_cl_vehicle_spiderbot_cross_size;
+        picsize.y *= autocvar_cl_vehicle_spiderbot_cross_size;
 
-        drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), spider_xhair, picsize, '1 1 1', autocvar_cl_vehicle_spiderbot_cross_alpha, DRAWFLAG_ADDITIVE);
+        drawpic('0.5 0 0' * (vid_conwidth - picsize.x) + '0 0.5 0' * (vid_conheight - picsize.y), spider_xhair, picsize, '1 1 1', autocvar_cl_vehicle_spiderbot_cross_alpha, DRAWFLAG_ADDITIVE);
     }
 }
 
@@ -666,14 +677,14 @@ void CSQC_RAPTOR_HUD()
        if(autocvar_r_letterbox)
         return;
 
-    vector picsize, hudloc, pic2size, picloc;
+    vector picsize, hudloc = '0 0 0', pic2size, picloc;
 
     // Fetch health & ammo stats
        HUD_GETSTATS
 
     picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale;
-    hudloc_y = vid_conheight - picsize_y;
-    hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5;
+    hudloc.y = vid_conheight - picsize.y;
+    hudloc.x = vid_conwidth * 0.5 - picsize.x * 0.5;
 
     drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL);
 
@@ -698,7 +709,7 @@ void CSQC_RAPTOR_HUD()
 // Health bar
     picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale;
     picloc = '69 69 0' * autocvar_cl_vehicles_hudscale;
-    drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
+    drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
     drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL);
     drawresetcliparea();
 // ..  and icon
@@ -709,17 +720,17 @@ void CSQC_RAPTOR_HUD()
         if(alarm1time < time)
         {
             alarm1time = time + 2;
-            sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE);
+            sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE);
         }
-        
+
         drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
-    }        
+    }
     else
     {
         drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
         if(alarm1time)
         {
-            sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+            sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
             alarm1time = 0;
         }
     }
@@ -727,7 +738,7 @@ void CSQC_RAPTOR_HUD()
 // Shield bar
     picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale;
     picloc = '69 140 0' * autocvar_cl_vehicles_hudscale;
-    drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight);
+    drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - shield)), 0, vid_conwidth, vid_conheight);
     drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
     drawresetcliparea();
 // ..  and icon
@@ -738,7 +749,7 @@ void CSQC_RAPTOR_HUD()
         if(alarm2time < time)
         {
             alarm2time = time + 1;
-            sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE);
+            sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE);
         }
         drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
     }
@@ -746,16 +757,16 @@ void CSQC_RAPTOR_HUD()
     {
         drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
         if(alarm2time)
-        {            
-            sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+        {
+            sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
             alarm2time = 0;
         }
     }
-    
+
 // Gun bar
     picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale;
     picloc = '450 69 0' * autocvar_cl_vehicles_hudscale;
-    drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * energy, vid_conheight);
+    drawsetcliparea(hudloc.x + picloc.x, picloc.y, picsize.x * energy, vid_conheight);
     drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
     drawresetcliparea();
 // ..  and icon
@@ -769,7 +780,7 @@ void CSQC_RAPTOR_HUD()
 // Bomb bar
     picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale;
     picloc = '450 140 0' * autocvar_cl_vehicles_hudscale;
-    drawsetcliparea(hudloc_x + picloc_x, hudloc_y + picloc_y, picsize_x * reload1, vid_conheight);
+    drawsetcliparea(hudloc.x + picloc.x, hudloc.y + picloc.y, picsize.x * reload1, vid_conheight);
     drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
     drawresetcliparea();
 // ..  and icon
@@ -779,7 +790,7 @@ void CSQC_RAPTOR_HUD()
         drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
     else
         drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 1 1', 1, DRAWFLAG_NORMAL);
-    
+
     if(weapon2mode == RSM_FLARE)
     {
         raptor_xhair =  "gfx/vehicles/axh-bracket.tga";
@@ -787,7 +798,7 @@ void CSQC_RAPTOR_HUD()
     else
     {
         raptor_xhair =  "gfx/vehicles/axh-ring.tga";
-        
+
         // Bombing crosshair
         if(!dropmark)
         {
@@ -809,11 +820,11 @@ void CSQC_RAPTOR_HUD()
             setorigin(dropmark, trace_endpos);
             picsize = draw_getimagesize(raptor_drop) * 0.2;
 
-            if not (where_z < 0 || where_x < 0 || where_y < 0 || where_x > vid_conwidth || where_y > vid_conheight)
+            if (!(where.z < 0 || where.x < 0 || where.y < 0 || where.x > vid_conwidth || where.y > vid_conheight))
             {
-                where_x -= picsize_x * 0.5;
-                where_y -= picsize_y * 0.5;
-                where_z = 0;
+                where.x -= picsize.x * 0.5;
+                where.y -= picsize.y * 0.5;
+                where.z = 0;
                 drawpic(where, raptor_drop, picsize, '0 2 0', 1, DRAWFLAG_ADDITIVE);
             }
             dropmark.cnt = time + 5;
@@ -826,26 +837,26 @@ void CSQC_RAPTOR_HUD()
                 where = project_3d_to_2d(dropmark.origin);
                 picsize = draw_getimagesize(raptor_drop) * 0.25;
 
-                if not (where_z < 0 || where_x < 0 || where_y < 0 || where_x > vid_conwidth || where_y > vid_conheight)
+                if (!(where.z < 0 || where.x < 0 || where.y < 0 || where.x > vid_conwidth || where.y > vid_conheight))
                 {
-                    where_x -= picsize_x * 0.5;
-                    where_y -= picsize_y * 0.5;
-                    where_z = 0;
+                    where.x -= picsize.x * 0.5;
+                    where.y -= picsize.y * 0.5;
+                    where.z = 0;
                     drawpic(where, raptor_drop, picsize, '2 0 0', 1, DRAWFLAG_ADDITIVE);
                 }
             }
         }
     }
-    
+
        if (scoreboard_showscores)
                HUD_DrawScoreboard();
     else
     {
         picsize = draw_getimagesize(raptor_xhair);
-        picsize_x *= 0.5;
-        picsize_y *= 0.5;
+        picsize.x *= 0.5;
+        picsize.y *= 0.5;
 
-        drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), raptor_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+        drawpic('0.5 0 0' * (vid_conwidth - picsize.x) + '0 0.5 0' * (vid_conheight - picsize.y), raptor_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
     }
 }
 
@@ -860,14 +871,14 @@ void CSQC_WAKIZASHI_HUD()
        if(autocvar_r_letterbox)
         return;
 
-    vector picsize, hudloc, pic2size, picloc;
+    vector picsize, hudloc = '0 0 0', pic2size, picloc;
 
     // Fetch health & ammo stats
        HUD_GETSTATS
 
     picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale;
-    hudloc_y = vid_conheight - picsize_y;
-    hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5;
+    hudloc.y = vid_conheight - picsize.y;
+    hudloc.x = vid_conwidth * 0.5 - picsize.x * 0.5;
 
     drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL);
 
@@ -890,7 +901,7 @@ void CSQC_WAKIZASHI_HUD()
 // Health bar
     picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale;
     picloc = '69 69 0' * autocvar_cl_vehicles_hudscale;
-    drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
+    drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
     drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL);
     drawresetcliparea();
 // ..  and icon
@@ -901,26 +912,26 @@ void CSQC_WAKIZASHI_HUD()
         if(alarm1time < time)
         {
             alarm1time = time + 2;
-            sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE);
+            sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE);
         }
-        
+
         drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
-    }        
+    }
     else
     {
         drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
         if(alarm1time)
         {
-            sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+            sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
             alarm1time = 0;
-        }        
+        }
     }
-        
+
 
 // Shield bar
     picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale;
     picloc = '69 140 0' * autocvar_cl_vehicles_hudscale;
-    drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight);
+    drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - shield)), 0, vid_conwidth, vid_conheight);
     drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
     drawresetcliparea();
 // ..  and icon
@@ -931,7 +942,7 @@ void CSQC_WAKIZASHI_HUD()
         if(alarm2time < time)
         {
             alarm2time = time + 1;
-            sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE);
+            sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE);
         }
         drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
     }
@@ -939,16 +950,16 @@ void CSQC_WAKIZASHI_HUD()
     {
         drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
         if(alarm2time)
-        {            
-            sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+        {
+            sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
             alarm2time = 0;
         }
     }
-    
+
 // Gun bar
     picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale;
     picloc = '450 69 0' * autocvar_cl_vehicles_hudscale;
-    drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * energy, vid_conheight);
+    drawsetcliparea(hudloc.x + picloc.x, picloc.y, picsize.x * energy, vid_conheight);
     drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
     drawresetcliparea();
 // ..  and icon
@@ -962,7 +973,7 @@ void CSQC_WAKIZASHI_HUD()
 // Bomb bar
     picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale;
     picloc = '450 140 0' * autocvar_cl_vehicles_hudscale;
-    drawsetcliparea(hudloc_x + picloc_x, hudloc_y + picloc_y, picsize_x * reload1, vid_conheight);
+    drawsetcliparea(hudloc.x + picloc.x, hudloc.y + picloc.y, picsize.x * reload1, vid_conheight);
     drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
     drawresetcliparea();
 // ..  and icon
@@ -978,11 +989,11 @@ void CSQC_WAKIZASHI_HUD()
     else
     {
         picsize = draw_getimagesize(waki_xhair);
-        picsize_x *= 0.5;
-        picsize_y *= 0.5;
+        picsize.x *= 0.5;
+        picsize.y *= 0.5;
 
 
-        drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), waki_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+        drawpic('0.5 0 0' * (vid_conwidth - picsize.x) + '0 0.5 0' * (vid_conheight - picsize.y), waki_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
     }
 }
 
@@ -993,7 +1004,7 @@ void Vehicles_Precache()
        precache_model("models/vehicles/clusterbomb_fragment.md3");
        precache_model("models/vehicles/rocket01.md3");
        precache_model("models/vehicles/rocket02.md3");
-       
+
        precache_sound ("vehicles/alarm.wav");
        precache_sound ("vehicles/alarm_shield.wav");
 }
@@ -1001,12 +1012,12 @@ void Vehicles_Precache()
 void RaptorCBShellfragDraw()
 {
        if(wasfreed(self))
-               return;   
-               
+               return;
+
        Movetype_Physics_MatchTicrate(autocvar_cl_gibs_ticrate, autocvar_cl_gibs_sloppy);
        self.move_avelocity += randomvec() * 15;
        self.renderflags = 0;
-       
+
        if(self.cnt < time)
                self.alpha = bound(0, self.nextthink - time, 1);
 
@@ -1017,7 +1028,7 @@ void RaptorCBShellfragDraw()
 void RaptorCBShellfragToss(vector _org, vector _vel, vector _ang)
 {
     entity sfrag;
-    
+
     sfrag = spawn();
     setmodel(sfrag, "models/vehicles/clusterbomb_fragment.md3");
     setorigin(sfrag, _org);