]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/view.qc
Transifex autosync
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / view.qc
index 689f4b4cecbdd80ad0c119f2c42fce5be85977bc..5173a164558ffdf294181ed1e896327cdd13e38e 100644 (file)
@@ -16,6 +16,7 @@
 #include <common/debug.qh>
 #include <common/ent_cs.qh>
 #include <common/gamemodes/_mod.qh>
+#include <common/impulses/all.qh>
 #include <common/mapinfo.qh>
 #include <common/mapobjects/target/music.qh>
 #include <common/mapobjects/trigger/viewloc.qh>
@@ -613,8 +614,24 @@ int WantEventchase(entity this, bool want_vehiclechase)
        return 0;
 }
 
+bool waiting_CAMERA_SPECTATOR_update;
 void View_EventChase(entity this)
 {
+       if(spectatee_status > 0 && autocvar_chase_active > 0)
+       {
+               // if chase_active is enabled by the user, spectator camera never switches to 1st person
+               // that means CAMERA_SPECTATOR 1 behaves as 0 and is redundant, so we forcedly skip it
+               if (STAT(CAMERA_SPECTATOR) == 1)
+               {
+                       if (!waiting_CAMERA_SPECTATOR_update)
+                       {
+                               Impulse_Send(IMP_weapon_drop); // switch to CAMERA_SPECTATOR 2
+                               waiting_CAMERA_SPECTATOR_update = true;
+                       }
+               }
+               else waiting_CAMERA_SPECTATOR_update = false;
+       }
+
        // event chase camera
        if(autocvar_chase_active <= 0) // greater than 0 means it's enabled manually, and this code is skipped
        {
@@ -860,7 +877,10 @@ void HUD_Draw(entity this)
        {
                if (MUTATOR_CALLHOOK(HUD_Draw_overlay))
                {
-                       drawfill('0 0 0', vec2(vid_conwidth, vid_conheight), M_ARGV(0, vector), autocvar_hud_colorflash_alpha * M_ARGV(1, float), DRAWFLAG_ADDITIVE);
+                       vector col = M_ARGV(0, vector);
+                       float alpha_multipl = M_ARGV(1, float);
+                       if (alpha_multipl > 0)
+                               drawfill('0 0 0', vec2(vid_conwidth, vid_conheight), col, autocvar_hud_colorflash_alpha * alpha_multipl, DRAWFLAG_ADDITIVE);
                }
                else if(STAT(FROZEN))
                {
@@ -1533,7 +1553,7 @@ void View_UpdateFov()
        setproperty(VF_FOV, fov);
 }
 
-void CSQC_UpdateView(entity this, float w, float h)
+void CSQC_UpdateView(entity this, float w, float h, bool notmenu)
 {
        TC(int, w); TC(int, h);