]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/view.qc
Transifex autosync
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / view.qc
index c9de0d15626ceb79ebf58aadbcf32b523ef5953f..5173a164558ffdf294181ed1e896327cdd13e38e 100644 (file)
@@ -16,6 +16,7 @@
 #include <common/debug.qh>
 #include <common/ent_cs.qh>
 #include <common/gamemodes/_mod.qh>
+#include <common/impulses/all.qh>
 #include <common/mapinfo.qh>
 #include <common/mapobjects/target/music.qh>
 #include <common/mapobjects/trigger/viewloc.qh>
@@ -481,7 +482,7 @@ vector GetCurrentFov(float fov)
                }
        }
 
-       if(almost_equals(current_viewzoom, 1))
+       if(zoomfactor == 1 || current_viewzoom > 0.999) // zoomfactor check prevents a division by 0
                current_zoomfraction = 0;
        else if(almost_equals(current_viewzoom, 1/zoomfactor))
                current_zoomfraction = 1;
@@ -613,8 +614,24 @@ int WantEventchase(entity this, bool want_vehiclechase)
        return 0;
 }
 
+bool waiting_CAMERA_SPECTATOR_update;
 void View_EventChase(entity this)
 {
+       if(spectatee_status > 0 && autocvar_chase_active > 0)
+       {
+               // if chase_active is enabled by the user, spectator camera never switches to 1st person
+               // that means CAMERA_SPECTATOR 1 behaves as 0 and is redundant, so we forcedly skip it
+               if (STAT(CAMERA_SPECTATOR) == 1)
+               {
+                       if (!waiting_CAMERA_SPECTATOR_update)
+                       {
+                               Impulse_Send(IMP_weapon_drop); // switch to CAMERA_SPECTATOR 2
+                               waiting_CAMERA_SPECTATOR_update = true;
+                       }
+               }
+               else waiting_CAMERA_SPECTATOR_update = false;
+       }
+
        // event chase camera
        if(autocvar_chase_active <= 0) // greater than 0 means it's enabled manually, and this code is skipped
        {
@@ -860,7 +877,10 @@ void HUD_Draw(entity this)
        {
                if (MUTATOR_CALLHOOK(HUD_Draw_overlay))
                {
-                       drawfill('0 0 0', vec2(vid_conwidth, vid_conheight), M_ARGV(0, vector), autocvar_hud_colorflash_alpha * M_ARGV(1, float), DRAWFLAG_ADDITIVE);
+                       vector col = M_ARGV(0, vector);
+                       float alpha_multipl = M_ARGV(1, float);
+                       if (alpha_multipl > 0)
+                               drawfill('0 0 0', vec2(vid_conwidth, vid_conheight), col, autocvar_hud_colorflash_alpha * alpha_multipl, DRAWFLAG_ADDITIVE);
                }
                else if(STAT(FROZEN))
                {
@@ -1200,6 +1220,7 @@ void View_PostProcessing()
 {
        float e1 = (autocvar_hud_postprocessing_maxbluralpha != 0);
        float e2 = (autocvar_hud_powerup != 0);
+       bool want_postprocessing = false;
        if(autocvar_hud_postprocessing && (e1 || e2)) // TODO: Remove this code and re-do the postprocess handling in the engine, where it properly belongs.
        {
                // enable or disable rendering types if they are used or not
@@ -1217,6 +1238,7 @@ void View_PostProcessing()
                                old_blurradius = blurradius;
                                old_bluralpha = bluralpha;
                        }
+                       want_postprocessing = true;
                }
                else if(cvar_string("r_glsl_postprocess_uservec1") != "0 0 0 0") // reduce cvar_set spam as much as possible
                {
@@ -1243,18 +1265,24 @@ void View_PostProcessing()
                                cvar_set("r_glsl_postprocess_uservec2", strcat(ftos((sharpen_intensity / 5) * autocvar_hud_powerup), " ", ftos(-sharpen_intensity * autocvar_hud_powerup), " 0 0"));
                                old_sharpen_intensity = sharpen_intensity;
                        }
+                       want_postprocessing = true;
                }
                else if(cvar_string("r_glsl_postprocess_uservec2") != "0 0 0 0") // reduce cvar_set spam as much as possible
                {
                        cvar_set("r_glsl_postprocess_uservec2", "0 0 0 0");
                        old_sharpen_intensity = 0;
                }
-
+       }
+       if (want_postprocessing)
+       {
                if(cvar("r_glsl_postprocess") == 0)
                        cvar_set("r_glsl_postprocess", "2");
        }
-       else if(cvar("r_glsl_postprocess") == 2)
-               cvar_set("r_glsl_postprocess", "0");
+       else
+       {
+               if(cvar("r_glsl_postprocess") == 2)
+                       cvar_set("r_glsl_postprocess", "0");
+       }
 }
 
 void View_Lock()
@@ -1525,7 +1553,7 @@ void View_UpdateFov()
        setproperty(VF_FOV, fov);
 }
 
-void CSQC_UpdateView(entity this, float w, float h)
+void CSQC_UpdateView(entity this, float w, float h, bool notmenu)
 {
        TC(int, w); TC(int, h);
 
@@ -1703,6 +1731,7 @@ void CSQC_UpdateView(entity this, float w, float h)
 
        // draw 2D entities
        IL_EACH(g_drawables_2d, it.draw2d, it.draw2d(it));
+       IL_EACH(g_damagetext, it.draw2d, it.draw2d(it));
        Draw_ShowNames_All();
 #if ENABLE_DEBUGDRAW
        Debug_Draw();