- float frac;
- static vector gunorg_highpass = '0 0 0';
-
- // 2. for the gun origin, only keep the high frequency (non-DC) parts, which is "somewhat like velocity"
- gunorg_highpass += gunorg_prev;
- frac = avg_factor(autocvar_cl_followmodel_highpass1);
- highpass3_limited(view_origin, frac, autocvar_cl_followmodel_limit, gunorg_highpass, gunorg);
- gunorg_prev = view_origin;
- gunorg_highpass -= gunorg_prev;
-
- static vector gunangles_highpass = '0 0 0';
-
- // in the highpass, we _store_ the DIFFERENCE to the actual view angles...
- gunangles_highpass += gunangles_prev;
- PITCH(gunangles_highpass) += 360 * floor((PITCH(view_angles) - PITCH(gunangles_highpass)) / 360 + 0.5);
- YAW(gunangles_highpass) += 360 * floor((YAW(view_angles) - YAW(gunangles_highpass)) / 360 + 0.5);
- ROLL(gunangles_highpass) += 360 * floor((ROLL(view_angles) - ROLL(gunangles_highpass)) / 360 + 0.5);
- frac = avg_factor(autocvar_cl_leanmodel_highpass1);
- highpass2_limited(view_angles, frac, autocvar_cl_leanmodel_limit, gunangles_highpass, gunangles);
- gunangles_prev = view_angles;
- gunangles_highpass -= gunangles_prev;
-
- // 3. calculate the RAW adjustment vectors
- gunorg.x *= (autocvar_cl_followmodel ? -autocvar_cl_followmodel_speed : 0);
- gunorg.y *= (autocvar_cl_followmodel ? -autocvar_cl_followmodel_speed : 0);
- gunorg.z *= (autocvar_cl_followmodel ? -autocvar_cl_followmodel_speed : 0);
-
- PITCH(gunangles) *= (autocvar_cl_leanmodel ? -autocvar_cl_leanmodel_speed : 0);
- YAW(gunangles) *= (autocvar_cl_leanmodel ? -autocvar_cl_leanmodel_speed : 0);
- ROLL(gunangles) = 0;
-
- static vector gunorg_adjustment_highpass;
- static vector gunorg_adjustment_lowpass;
- static vector gunangles_adjustment_highpass;
- static vector gunangles_adjustment_lowpass;
-
- // 4. perform highpass/lowpass on the adjustment vectors (turning velocity into acceleration!)
- // trick: we must do the lowpass LAST, so the lowpass vector IS the final vector!
- frac = avg_factor(autocvar_cl_followmodel_highpass);
- highpass3(gunorg, frac, gunorg_adjustment_highpass, gunorg);
- frac = avg_factor(autocvar_cl_followmodel_lowpass);
- lowpass3(gunorg, frac, gunorg_adjustment_lowpass, gunorg);
-
- // we assume here: PITCH = 0, YAW = 1, ROLL = 2
- frac = avg_factor(autocvar_cl_leanmodel_highpass);
- highpass2(gunangles, frac, gunangles_adjustment_highpass, gunangles);
- frac = avg_factor(autocvar_cl_leanmodel_lowpass);
- lowpass2(gunangles, frac, gunangles_adjustment_lowpass, gunangles);
+ if(autocvar_cl_leanmodel)
+ {
+ vector gunangles = '0 0 0';
+ static vector gunangles_prev = '0 0 0';
+ static vector gunangles_highpass = '0 0 0';
+ static vector gunangles_adjustment_highpass;
+ static vector gunangles_adjustment_lowpass;
+
+ if (teleported)
+ gunangles_prev = view_angles;
+
+ // in the highpass, we _store_ the DIFFERENCE to the actual view angles...
+ gunangles_highpass += gunangles_prev;
+ PITCH(gunangles_highpass) += 360 * floor((PITCH(view_angles) - PITCH(gunangles_highpass)) / 360 + 0.5);
+ YAW(gunangles_highpass) += 360 * floor((YAW(view_angles) - YAW(gunangles_highpass)) / 360 + 0.5);
+ ROLL(gunangles_highpass) += 360 * floor((ROLL(view_angles) - ROLL(gunangles_highpass)) / 360 + 0.5);
+ frac = avg_factor(autocvar_cl_leanmodel_highpass1);
+ highpass2_limited(view_angles, frac, autocvar_cl_leanmodel_limit, gunangles_highpass, gunangles);
+ gunangles_prev = view_angles;
+ gunangles_highpass -= gunangles_prev;
+
+ PITCH(gunangles) *= -autocvar_cl_leanmodel_speed;
+ YAW(gunangles) *= -autocvar_cl_leanmodel_speed;
+
+ // we assume here: PITCH = 0, YAW = 1, ROLL = 2
+ frac = avg_factor(autocvar_cl_leanmodel_highpass);
+ highpass2(gunangles, frac, gunangles_adjustment_highpass, gunangles);
+ frac = avg_factor(autocvar_cl_leanmodel_lowpass);
+ lowpass2(gunangles, frac, gunangles_adjustment_lowpass, gunangles);
+
+ gunangles.x = -gunangles.x; // pitch was inverted, now that actually matters
+ this.angles += gunangles;
+ }